Modified saved data to be more future-compatible.
This commit is contained in:
parent
36d46567ba
commit
b7e999b242
136
Core/gb.c
136
Core/gb.c
@ -208,113 +208,134 @@ int gb_load_rom(GB_gameboy_t *gb, const char *path)
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return 0;
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}
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static bool dump_section(FILE *f, const void *src, uint32_t size)
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{
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if (fwrite(&size, 1, sizeof(size), f) != sizeof(size)) {
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return false;
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}
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if (fwrite(src, 1, size, f) != size) {
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return false;
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}
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return true;
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}
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#define DUMP_SECTION(gb, f, section) dump_section(f, GB_GET_SECTION(gb, section), GB_SECTION_SIZE(section))
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/* Todo: we need a sane and protable save state format. */
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int gb_save_state(GB_gameboy_t *gb, const char *path)
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{
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GB_gameboy_t save;
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memcpy(&save, gb, offsetof(GB_gameboy_t, first_unsaved_data));
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save.cartridge_type = NULL; // Kept from load_rom
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save.rom = NULL; // Kept from load_rom
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save.rom_size = 0; // Kept from load_rom
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save.mbc_ram = NULL;
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save.ram = NULL;
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save.vram = NULL;
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save.screen = NULL; // Kept from user
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save.audio_buffer = NULL; // Kept from user
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save.buffer_size = 0; // Kept from user
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save.sample_rate = 0; // Kept from user
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save.audio_position = 0; // Kept from previous state
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save.vblank_callback = NULL;
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save.user_data = NULL;
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memset(save.keys, 0, sizeof(save.keys)); // Kept from user
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FILE *f = fopen(path, "w");
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if (!f) {
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return errno;
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}
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if (fwrite(&save, 1, offsetof(GB_gameboy_t, first_unsaved_data), f) != offsetof(GB_gameboy_t, first_unsaved_data)) {
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fclose(f);
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return EIO;
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}
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if (fwrite(GB_GET_SECTION(gb, header), 1, GB_SECTION_SIZE(header), f) != GB_SECTION_SIZE(header)) goto error;
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if (!DUMP_SECTION(gb, f, core_state)) goto error;
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if (!DUMP_SECTION(gb, f, hdma )) goto error;
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if (!DUMP_SECTION(gb, f, mbc )) goto error;
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if (!DUMP_SECTION(gb, f, hram )) goto error;
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if (!DUMP_SECTION(gb, f, timing )) goto error;
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if (!DUMP_SECTION(gb, f, apu )) goto error;
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if (!DUMP_SECTION(gb, f, rtc )) goto error;
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if (!DUMP_SECTION(gb, f, video )) goto error;
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if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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fclose(f);
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return EIO;
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goto error;
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}
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if (fwrite(gb->ram, 1, gb->ram_size, f) != gb->ram_size) {
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fclose(f);
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return EIO;
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goto error;
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}
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if (fwrite(gb->vram, 1, gb->vram_size, f) != gb->vram_size) {
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fclose(f);
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return EIO;
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goto error;
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}
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errno = 0;
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error:
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fclose(f);
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return errno;
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}
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/* Best-effort read function for maximum future compatibility. */
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static bool read_section(FILE *f, void *dest, uint32_t size)
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{
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uint32_t saved_size = 0;
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if (fread(&saved_size, 1, sizeof(size), f) != sizeof(size)) {
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return false;
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}
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if (saved_size <= size) {
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if (fread(dest, 1, saved_size, f) != saved_size) {
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return false;
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}
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}
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else {
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if (fread(dest, 1, size, f) != size) {
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return false;
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}
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fseek(f, saved_size - size, SEEK_CUR);
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}
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return true;
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}
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#define READ_SECTION(gb, f, section) read_section(f, GB_GET_SECTION(gb, section), GB_SECTION_SIZE(section))
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int gb_load_state(GB_gameboy_t *gb, const char *path)
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{
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GB_gameboy_t save;
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/* Every unread value should be kept the same. */
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memcpy(&save, gb, sizeof(save));
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FILE *f = fopen(path, "r");
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if (!f) {
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return errno;
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}
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if (fread(&save, 1, offsetof(GB_gameboy_t, first_unsaved_data), f) != offsetof(GB_gameboy_t, first_unsaved_data)) {
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fclose(f);
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return EIO;
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}
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save.cartridge_type = gb->cartridge_type;
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save.rom = gb->rom;
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save.rom_size = gb->rom_size;
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save.mbc_ram = gb->mbc_ram;
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save.ram = gb->ram;
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save.vram = gb->vram;
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save.screen = gb->screen;
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save.audio_buffer = gb->audio_buffer;
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save.buffer_size = gb->buffer_size;
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save.sample_rate = gb->sample_rate;
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save.audio_position = gb->audio_position;
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save.vblank_callback = gb->vblank_callback;
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save.user_data = gb->user_data;
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memcpy(save.keys, gb->keys, sizeof(save.keys));
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if (fread(GB_GET_SECTION(&save, header), 1, GB_SECTION_SIZE(header), f) != GB_SECTION_SIZE(header)) goto error;
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if (!READ_SECTION(&save, f, core_state)) goto error;
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if (!READ_SECTION(&save, f, hdma )) goto error;
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if (!READ_SECTION(&save, f, mbc )) goto error;
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if (!READ_SECTION(&save, f, hram )) goto error;
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if (!READ_SECTION(&save, f, timing )) goto error;
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if (!READ_SECTION(&save, f, apu )) goto error;
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if (!READ_SECTION(&save, f, rtc )) goto error;
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if (!READ_SECTION(&save, f, video )) goto error;
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if (gb->magic != save.magic) {
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gb_log(gb, "File is not a save state, or is from an incompatible operating system.\n");
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fclose(f);
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return -1;
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errno = -1;
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goto error;
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}
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if (gb->version != save.version) {
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gb_log(gb, "Save state is for a different version of SameBoy.\n");
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fclose(f);
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return -1;
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errno = -1;
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goto error;
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}
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if (gb->mbc_ram_size != save.mbc_ram_size) {
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gb_log(gb, "Save state has non-matching MBC RAM size.\n");
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fclose(f);
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return -1;
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errno = -1;
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goto error;
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}
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if (gb->ram_size != save.ram_size) {
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gb_log(gb, "Save state has non-matching RAM size. Try changing emulated model.\n");
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fclose(f);
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return -1;
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errno = -1;
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goto error;
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}
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if (gb->vram_size != save.vram_size) {
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gb_log(gb, "Save state has non-matching VRAM size. Try changing emulated model.\n");
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fclose(f);
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return -1;
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errno = -1;
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goto error;
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}
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if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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@ -332,8 +353,9 @@ int gb_load_state(GB_gameboy_t *gb, const char *path)
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return EIO;
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}
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memcpy(gb, &save, offsetof(GB_gameboy_t, first_unsaved_data));
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memcpy(gb, &save, sizeof(save));
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errno = 0;
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error:
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fclose(f);
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return errno;
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}
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214
Core/gb.h
214
Core/gb.h
@ -5,8 +5,10 @@
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#include <stdio.h>
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#include <time.h>
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#include "apu.h"
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#include "save_struct.h"
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#define GB_STRUCT_VERSION 7
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#define GB_STRUCT_VERSION 8
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enum {
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GB_REGISTER_AF,
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@ -168,120 +170,152 @@ typedef struct {
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bool has_rumble;
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} GB_cartridge_t;
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typedef struct GB_gameboy_s{
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uintptr_t magic; // States are currently platform dependent
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int version; // and version dependent
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/* Registers */
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unsigned short pc;
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unsigned short registers[GB_REGISTERS_16_BIT];
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bool ime;
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unsigned char interrupt_enable;
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/* When state saving, each section is dumped independently of other sections.
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This allows adding data to the end of the section without worrying about future compatibility.
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Some other changes might be "safe" as well. */
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/* CPU and General Hardware Flags*/
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bool cgb_mode;
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bool is_cgb;
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bool cgb_double_speed;
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bool halted;
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bool stopped;
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typedef struct GB_gameboy_s {
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GB_SECTION(header,
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uintptr_t magic; // States are currently platform dependent
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int version; // and version dependent
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);
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GB_SECTION(core_state,
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/* Registers */
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unsigned short pc;
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unsigned short registers[GB_REGISTERS_16_BIT];
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bool ime;
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unsigned char interrupt_enable;
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unsigned char cgb_ram_bank;
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/* CPU and General Hardware Flags*/
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bool cgb_mode;
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bool is_cgb;
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bool cgb_double_speed;
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bool halted;
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bool stopped;
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bool bios_finished;
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);
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/* HDMA */
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bool hdma_on;
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bool hdma_on_hblank;
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unsigned char hdma_steps_left;
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unsigned short hdma_cycles;
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unsigned short hdma_current_src, hdma_current_dest;
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GB_SECTION(hdma,
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bool hdma_on;
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bool hdma_on_hblank;
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unsigned char hdma_steps_left;
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unsigned short hdma_cycles;
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unsigned short hdma_current_src, hdma_current_dest;
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);
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/* MBC */
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GB_SECTION(mbc,
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unsigned short mbc_rom_bank;
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unsigned char mbc_ram_bank;
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size_t mbc_ram_size;
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bool mbc_ram_enable;
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bool mbc_ram_banking;
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);
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/* Memory */
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unsigned char *rom;
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size_t rom_size;
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unsigned short mbc_rom_bank;
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const GB_cartridge_t *cartridge_type;
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unsigned char *mbc_ram;
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unsigned char mbc_ram_bank;
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size_t mbc_ram_size;
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bool mbc_ram_enable;
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bool mbc_ram_banking;
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unsigned char *ram;
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unsigned long ram_size; // Different between CGB and DMG
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unsigned char cgb_ram_bank;
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unsigned char hram[0xFFFF - 0xFF80];
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unsigned char io_registers[0x80];
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/* Video Display */
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unsigned char *vram;
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unsigned long vram_size; // Different between CGB and DMG
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unsigned char cgb_vram_bank;
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unsigned char oam[0xA0];
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unsigned char background_palletes_data[0x40];
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unsigned char sprite_palletes_data[0x40];
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uint32_t background_palletes_rgb[0x20];
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uint32_t sprite_palletes_rgb[0x20];
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bool ly144_bug_oam;
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bool ly144_bug_hblank;
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signed short previous_lcdc_x;
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signed short line_x_bias;
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bool effective_window_enabled;
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unsigned char effective_window_y;
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bool stat_interrupt_line;
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unsigned char bios[0x900];
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bool bios_finished;
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/* HRAM and HW Registers */
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GB_SECTION(hram,
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unsigned char hram[0xFFFF - 0xFF80];
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unsigned char io_registers[0x80];
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);
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/* Timing */
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signed long last_vblank;
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unsigned long display_cycles;
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unsigned long div_cycles;
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unsigned long tima_cycles;
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unsigned long dma_cycles;
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double apu_cycles;
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GB_SECTION(timing,
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signed long last_vblank;
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unsigned long display_cycles;
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unsigned long div_cycles;
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unsigned long tima_cycles;
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unsigned long dma_cycles;
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double apu_cycles;
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);
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/* APU */
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GB_apu_t apu;
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GB_SECTION(apu,
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GB_apu_t apu;
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);
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/* RTC */
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GB_SECTION(rtc,
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union {
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struct {
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unsigned char rtc_seconds;
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unsigned char rtc_minutes;
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unsigned char rtc_hours;
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unsigned char rtc_days;
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unsigned char rtc_high;
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};
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unsigned char rtc_data[5];
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};
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time_t last_rtc_second;
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);
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/* Video Display */
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GB_SECTION(video,
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unsigned long vram_size; // Different between CGB and DMG
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unsigned char cgb_vram_bank;
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unsigned char oam[0xA0];
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unsigned char background_palletes_data[0x40];
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unsigned char sprite_palletes_data[0x40];
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uint32_t background_palletes_rgb[0x20];
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uint32_t sprite_palletes_rgb[0x20];
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bool ly144_bug_oam;
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bool ly144_bug_hblank;
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signed short previous_lcdc_x;
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unsigned char padding;
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bool effective_window_enabled;
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unsigned char effective_window_y;
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bool stat_interrupt_line;
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signed char line_x_bias;
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);
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/* Unsaved data. This includes all pointers, as well as everything that shouldn't be on a save state */
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/* ROM */
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unsigned char *rom;
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size_t rom_size;
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const GB_cartridge_t *cartridge_type;
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/* Various RAMs */
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unsigned char *ram;
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unsigned char *vram;
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unsigned char *mbc_ram;
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/* I/O */
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uint32_t *screen;
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GB_sample_t *audio_buffer;
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bool keys[8];
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/* Audio Specific */
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unsigned int buffer_size;
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unsigned int sample_rate;
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unsigned int audio_position;
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volatile bool audio_copy_in_progress;
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bool audio_stream_started; // detects first copy request to minimize lag
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/* I/O */
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uint32_t *screen;
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GB_vblank_callback_t vblank_callback;
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volatile bool audio_copy_in_progress;
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bool keys[8];
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/* RTC */
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union {
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struct {
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unsigned char rtc_seconds;
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unsigned char rtc_minutes;
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unsigned char rtc_hours;
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unsigned char rtc_days;
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unsigned char rtc_high;
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};
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unsigned char rtc_data[5];
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};
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time_t last_rtc_second;
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/* Unsaved User */
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struct {} first_unsaved_data;
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bool turbo;
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bool debug_stopped;
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/* Callbacks */
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void *user_data;
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GB_log_callback_t log_callback;
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GB_input_callback_t input_callback;
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GB_rgb_encode_callback_t rgb_encode_callback;
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void *user_data;
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GB_vblank_callback_t vblank_callback;
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/* Debugger */
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int debug_call_depth;
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bool debug_fin_command, debug_next_command;
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unsigned short n_breakpoints;
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unsigned short *breakpoints;
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bool stack_leak_detection;
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unsigned short sp_for_call_depth[0x200]; /* Should be much more than enough */
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unsigned short addr_for_call_depth[0x200];
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bool debug_stopped;
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/* Misc */
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bool turbo;
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unsigned long ram_size; // Different between CGB and DMG
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unsigned char bios[0x900];
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} GB_gameboy_t;
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12
Core/save_struct.h
Normal file
12
Core/save_struct.h
Normal file
@ -0,0 +1,12 @@
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/* Macros to make the GB_gameboy_t struct more future compatible when state saving */
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#ifndef save_struct_h
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#define save_struct_h
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#define GB_PADDING(type, old_usage) type old_usage##__do_not_use
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#define GB_SECTION(name, ...) __attribute__ ((aligned (sizeof(void*)))) struct {} name##_section_start; __VA_ARGS__; struct {} name##_section_end
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#define GB_SECTION_OFFSET(name) (offsetof(GB_gameboy_t, name##_section_start))
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#define GB_SECTION_SIZE(name) (offsetof(GB_gameboy_t, name##_section_end) - offsetof(GB_gameboy_t, name##_section_start))
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#define GB_GET_SECTION(gb, name) ((void*)&((gb)->name##_section_start))
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#endif /* save_struct_h */
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