More accurate emulation of the IR port

This commit is contained in:
Lior Halphon 2020-11-20 22:12:15 +02:00
parent cd2310f0a7
commit b7f3454763
1 changed files with 7 additions and 4 deletions

View File

@ -115,7 +115,7 @@ static bool is_addr_in_dma_use(GB_gameboy_t *gb, uint16_t addr)
static bool effective_ir_input(GB_gameboy_t *gb)
{
return gb->infrared_input || (gb->io_registers[GB_IO_RP] & 1) || gb->cart_ir;
return gb->infrared_input || gb->cart_ir;
}
static uint8_t read_rom(GB_gameboy_t *gb, uint16_t addr)
@ -428,9 +428,12 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
case GB_IO_RP: {
if (!gb->cgb_mode) return 0xFF;
/* You will read your own IR LED if it's on. */
uint8_t ret = (gb->io_registers[GB_IO_RP] & 0xC1) | 0x3C;
if ((gb->io_registers[GB_IO_RP] & 0xC0) == 0xC0 && effective_ir_input(gb)) {
ret |= 2;
uint8_t ret = (gb->io_registers[GB_IO_RP] & 0xC1) | 0x2E;
if (gb->model != GB_MODEL_CGB_E) {
ret |= 0x10;
}
if (((gb->io_registers[GB_IO_RP] & 0xC1) == 0xC0 && effective_ir_input(gb)) && gb->model != GB_MODEL_AGB) {
ret &= ~2;
}
return ret;
}