Another attemp to fix Cocoa deadlocking

This commit is contained in:
Lior Halphon 2020-02-15 19:23:04 +02:00
parent bec09a012c
commit bf32ae66c6

View File

@ -374,7 +374,9 @@ static void audioCallback(GB_gameboy_t *gb, GB_sample_t *sample)
if (GB_debugger_is_stopped(&gb)) {
[self interruptDebugInputRead];
}
[audioLock lock];
stopping = true;
[audioLock unlock];
running = false;
while (stopping);
GB_debugger_set_disabled(&gb, false);