Corrected debugger's finish behavior's on interrupt handlers

This commit is contained in:
Lior Halphon 2016-04-10 20:58:14 +03:00
parent 0a09fba091
commit bf6dff30cb

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@ -929,7 +929,6 @@ static void reti(GB_gameboy_t *gb, unsigned char opcode)
{
ret(gb, opcode);
gb->ime = true;
gb->debug_call_depth--;
}
static void call_a16(GB_gameboy_t *gb, unsigned char opcode)