Basic Joypad support
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parent
3f9d62ceee
commit
c03ccba8db
201
SDL/gui.c
201
SDL/gui.c
@ -174,8 +174,12 @@ static enum {
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SHOWING_MENU,
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SHOWING_HELP,
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WAITING_FOR_KEY,
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WAITING_FOR_JBUTTON,
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} gui_state;
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unsigned auto_detect_progress = 0;
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unsigned auto_detect_inputs[3];
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static void item_exit(unsigned index)
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{
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pending_command = GB_SDL_QUIT_COMMAND;
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@ -190,11 +194,13 @@ static void item_help(unsigned index)
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static void enter_graphics_menu(unsigned index);
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static void enter_controls_menu(unsigned index);
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static void enter_joypad_menu(unsigned index);
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static const struct menu_item paused_menu[] = {
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{"Resume", NULL},
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{"Graphic Options", enter_graphics_menu},
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{"Controls", enter_controls_menu},
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{"Keyboard", enter_controls_menu},
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{"Joypad", enter_joypad_menu},
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{"Help", item_help},
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{"Exit", item_exit},
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{NULL,}
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@ -202,7 +208,8 @@ static const struct menu_item paused_menu[] = {
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static const struct menu_item nonpaused_menu[] = {
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{"Graphic Options", enter_graphics_menu},
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{"Controls", enter_controls_menu},
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{"Keyboard", enter_controls_menu},
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{"Joypad", enter_joypad_menu},
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{"Help", item_help},
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{"Exit", item_exit},
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{NULL,}
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@ -316,10 +323,102 @@ static void enter_controls_menu(unsigned index)
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current_selection = 0;
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}
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static unsigned joypad_index = 0;
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SDL_Joystick *joystick = NULL;
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const char *current_joypad_name(unsigned index)
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{
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static char name[23] = {0,};
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const char *orig_name = joystick? SDL_JoystickName(joystick) : NULL;
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if (!orig_name) return "Not Found";
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unsigned i = 0;
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// SDL returns a name with repeated and trailing spaces
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while (*orig_name && i < sizeof(name) - 2) {
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if (orig_name[0] != ' ' || orig_name[1] != ' ') {
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name[i++] = *orig_name;
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}
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orig_name++;
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}
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if (i && name[i - 1] == ' ') {
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i--;
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}
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name[i] = 0;
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return name;
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}
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static void cycle_joypads(unsigned index)
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{
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joypad_index++;
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if (joypad_index >= SDL_NumJoysticks()) {
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joypad_index = 0;
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}
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if (joystick) {
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SDL_JoystickClose(joystick);
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}
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joystick = SDL_JoystickOpen(joypad_index);
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}
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unsigned fix_joypad_button(unsigned button)
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{
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if (configuration.div_joystick) {
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button >>= 1;
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}
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if (button < 4) {
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if (configuration.swap_joysticks_bits_1_and_2) {
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button = (int[]){0, 2, 1, 3}[button];
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}
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if (configuration.flip_joystick_bit_1) {
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button ^= 1;
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}
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}
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return button;
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}
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static void cycle_joypads_backwards(unsigned index)
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{
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joypad_index++;
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if (joypad_index >= SDL_NumJoysticks()) {
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joypad_index = SDL_NumJoysticks() - 1;
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}
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if (joystick) {
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SDL_JoystickClose(joystick);
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}
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joystick = SDL_JoystickOpen(joypad_index);
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}
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static void detect_joypad_layout(unsigned index)
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{
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gui_state = WAITING_FOR_JBUTTON;
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auto_detect_progress = 0;
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}
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static const struct menu_item joypad_menu[] = {
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{"Joypad:", cycle_joypads, current_joypad_name, cycle_joypads_backwards},
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{"Detect layout", detect_joypad_layout},
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{NULL,}
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};
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static void enter_joypad_menu(unsigned index)
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{
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current_menu = joypad_menu;
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current_selection = 0;
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}
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extern void set_filename(const char *new_filename, bool new_should_free);
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void run_gui(bool is_running)
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{
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/* Draw the "Drop file" screen */
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if (joystick && !SDL_NumJoysticks()) {
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SDL_JoystickClose(joystick);
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joystick = NULL;
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}
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else if (!joystick && SDL_NumJoysticks()) {
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joystick = SDL_JoystickOpen(0);
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}
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/* Draw the background screen */
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static SDL_Surface *converted_background = NULL;
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if (!converted_background) {
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SDL_Surface *background = SDL_LoadBMP(executable_relative_path("background.bmp"));
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@ -340,6 +439,63 @@ void run_gui(bool is_running)
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current_menu = root_menu = is_running? paused_menu : nonpaused_menu;
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current_selection = 0;
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do {
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/* Convert Joypad events (We only generate down events) */
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if (gui_state != WAITING_FOR_KEY && gui_state != WAITING_FOR_JBUTTON) {
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switch (event.type) {
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case SDL_JOYBUTTONDOWN:
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event.type = SDL_KEYDOWN;
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event.jbutton.button = fix_joypad_button(event.jbutton.button);
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if (event.jbutton.button < 4) {
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event.key.keysym.scancode = (event.jbutton.button & 1) ? SDL_SCANCODE_RETURN : SDL_SCANCODE_ESCAPE;
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}
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else if (event.jbutton.button == 8 || event.jbutton.button == 9) {
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event.key.keysym.scancode = SDL_SCANCODE_ESCAPE;
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}
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break;
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case SDL_JOYAXISMOTION: {
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static bool axis_active[2] = {false, false};
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if ((event.jaxis.axis >> configuration.div_joystick) & 1) {
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if (event.jaxis.value > 0x4000) {
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if (!axis_active[1]) {
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event.type = SDL_KEYDOWN;
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event.key.keysym.scancode = SDL_SCANCODE_DOWN;
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}
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axis_active[1] = true;
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}
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else if (event.jaxis.value < -0x4000) {
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if (!axis_active[0]) {
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event.type = SDL_KEYDOWN;
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event.key.keysym.scancode = SDL_SCANCODE_UP;
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}
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axis_active[1] = true;
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}
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else {
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axis_active[1] = false;
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}
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}
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else {
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if (event.jaxis.value > 0x4000) {
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if (!axis_active[0]) {
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event.type = SDL_KEYDOWN;
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event.key.keysym.scancode = SDL_SCANCODE_RIGHT;
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}
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axis_active[0] = true;
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}
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else if (event.jaxis.value < -0x4000) {
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if (!axis_active[0]) {
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event.type = SDL_KEYDOWN;
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event.key.keysym.scancode = SDL_SCANCODE_LEFT;
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}
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axis_active[0] = true;
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}
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else {
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axis_active[0] = false;
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}
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}
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}
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}
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}
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switch (event.type) {
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case SDL_QUIT: {
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if (!is_running) {
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@ -365,6 +521,36 @@ void run_gui(bool is_running)
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pending_command = GB_SDL_NEW_FILE_COMMAND;
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return;
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}
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case SDL_JOYBUTTONDOWN:
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{
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if (gui_state == WAITING_FOR_JBUTTON) {
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should_render = true;
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auto_detect_inputs[auto_detect_progress++] = event.jbutton.button;
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if (auto_detect_progress == 3) {
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gui_state = SHOWING_MENU;
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configuration.div_joystick =
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((auto_detect_inputs[0] | auto_detect_inputs[1] | auto_detect_inputs[2]) & 1) == 0 &&
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auto_detect_inputs[0] > 9;
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if (configuration.div_joystick) {
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auto_detect_inputs[0] >>= 1;
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auto_detect_inputs[1] >>= 1;
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auto_detect_inputs[2] >>= 1;
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}
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configuration.swap_joysticks_bits_1_and_2 =
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(auto_detect_inputs[1] & 1) == (auto_detect_inputs[2] & 1);
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if (configuration.swap_joysticks_bits_1_and_2) {
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auto_detect_inputs[1] = (int[]){0, 2, 1, 3}[auto_detect_inputs[1]];
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auto_detect_inputs[2] = (int[]){0, 2, 1, 3}[auto_detect_inputs[2]];
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}
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configuration.flip_joystick_bit_1 = auto_detect_inputs[2] & 1;
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}
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}
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}
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case SDL_KEYDOWN:
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if (event.key.keysym.scancode == SDL_SCANCODE_ESCAPE) {
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if (is_running) {
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@ -470,6 +656,15 @@ void run_gui(bool is_running)
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case WAITING_FOR_KEY:
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draw_text_centered(pixels, 68, "Press a Key", gui_palette_native[3], gui_palette_native[0], DECORATION_NONE);
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break;
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case WAITING_FOR_JBUTTON:
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draw_text_centered(pixels, 68, (const char *[])
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{
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"Press button for Start",
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"Press button for A",
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"Press button for B",
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} [auto_detect_progress],
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gui_palette_native[3], gui_palette_native[0], DECORATION_NONE);
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break;
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}
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SDL_UpdateTexture(texture, NULL, pixels, 160 * sizeof (uint32_t));
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@ -33,11 +33,16 @@ typedef struct {
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SDL_Scancode keys[9];
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GB_color_correction_mode_t color_correction_mode;
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enum scaling_mode scaling_mode;
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bool div_joystick;
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bool flip_joystick_bit_1;
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bool swap_joysticks_bits_1_and_2;
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} configuration_t;
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extern configuration_t configuration;
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void update_viewport(void);
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void run_gui(bool is_running);
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unsigned fix_joypad_button(unsigned button);
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#endif
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34
SDL/main.c
34
SDL/main.c
@ -96,8 +96,42 @@ static void handle_events(GB_gameboy_t *gb)
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if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
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update_viewport();
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}
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break;
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}
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case SDL_JOYBUTTONUP:
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case SDL_JOYBUTTONDOWN:
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event.jbutton.button = fix_joypad_button(event.jbutton.button);
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if (event.jbutton.button < 4) {
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GB_set_key_state(gb, (event.jbutton.button & 1) ? GB_KEY_A : GB_KEY_B,
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event.type == SDL_JOYBUTTONDOWN);
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}
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else if (event.jbutton.button == 8) {
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GB_set_key_state(gb, GB_KEY_SELECT, event.type == SDL_JOYBUTTONDOWN);
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}
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else if (event.jbutton.button == 9) {
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GB_set_key_state(gb, GB_KEY_START, event.type == SDL_JOYBUTTONDOWN);
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}
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else if (event.jbutton.button & 1) {
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GB_set_turbo_mode(gb, event.type == SDL_JOYBUTTONDOWN, false);
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}
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else {
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run_gui(true);
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GB_set_color_correction_mode(gb, configuration.color_correction_mode);
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}
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break;
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case SDL_JOYAXISMOTION:
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if ((event.jaxis.axis >> configuration.div_joystick) & 1) {
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GB_set_key_state(gb, GB_KEY_DOWN, event.jaxis.value > 0x4000);
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GB_set_key_state(gb, GB_KEY_UP, event.jaxis.value < -0x4000);
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}
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else {
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GB_set_key_state(gb, GB_KEY_RIGHT, event.jaxis.value > 0x4000);
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GB_set_key_state(gb, GB_KEY_LEFT, event.jaxis.value < -0x4000);
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}
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break;
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case SDL_KEYDOWN:
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switch (event.key.keysym.scancode) {
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case SDL_SCANCODE_ESCAPE:
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