From c2a395006ea2421ee574ba1d63ec21f48411a35e Mon Sep 17 00:00:00 2001 From: Lior Halphon Date: Sat, 25 Apr 2020 14:45:52 +0300 Subject: [PATCH] Update docs --- README.md | 2 +- build-faq.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 91e0bf6..d626bbe 100644 --- a/README.md +++ b/README.md @@ -38,7 +38,7 @@ SameBoy requires the following tools and libraries to build: * clang * make * Cocoa port: OS X SDK and Xcode command line tools - * SDL port: SDL2.framework (OS X) or libsdl2 (Other platforms) + * SDL port: libsdl2 * [rgbds](https://github.com/bentley/rgbds/releases/), for boot ROM compilation On Windows, SameBoy also requires: diff --git a/build-faq.md b/build-faq.md index e2192f5..2b056dd 100644 --- a/build-faq.md +++ b/build-faq.md @@ -4,4 +4,4 @@ When building on macOS, the build system will make a native Cocoa app by default # Attempting to build the SDL frontend on macOS fails on linking -SameBoy on macOS expects you to have the SDL2 framework installed as a framework. You can find the SDL2 binaries on the [SDL homepage](https://www.libsdl.org/download-2.0.php). Mount the DMG and copy SDL2.framework to `/Library/Frameworks/`. +SameBoy on macOS expects you to have SDL2 installed via Brew, and not as a framework. Older versions expected it to be installed as a framework, but this is no longer the case. \ No newline at end of file