Added basic menu
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parent
7a024d2a69
commit
c66e9a06cf
1594
SDL/font.c
1594
SDL/font.c
File diff suppressed because it is too large
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@ -3,7 +3,12 @@
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#include <stdint.h>
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extern uint8_t font[];
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extern const uint8_t font_max;
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#define GLYPH_HEIGHT 8
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#define GLYPH_WIDTH 6
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#define SELECTION_STRING "\x7f"
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#define CTRL_STRING "\x80\x81\x82"
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#define SHIFT_STRING "\x83"
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#define CMD_STRING "\x84\x85"
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#endif /* font_h */
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213
SDL/gui.c
213
SDL/gui.c
@ -12,39 +12,48 @@ SDL_Renderer *renderer = NULL;
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SDL_Texture *texture = NULL;
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SDL_PixelFormat *pixel_format = NULL;
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enum scaling_mode scaling_mode = GB_SDL_SCALING_INTEGER_FACTOR;
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enum pending_command pending_command;
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unsigned command_parameter;
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#ifdef __APPLE__
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#define MODIFIER_NAME "Cmd"
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#define MODIFIER_NAME " " CMD_STRING
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#else
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#define MODIFIER_NAME "Ctrl"
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#define MODIFIER_NAME CTRL_STRING
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#endif
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static const char help[] =
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"Drop a GB or GBC ROM file to play.\n"
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static const char *help[] ={
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"Drop a GB or GBC ROM\n"
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"file to play.\n"
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"\n"
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"Controls:\n"
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" D-Pad: Arrow Keys\n"
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" A: X\n"
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" B: Z\n"
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" Start: Enter\n"
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" Select: Backspace\n"
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" D-Pad: Arrow Keys\n"
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" A: X\n"
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" B: Z\n"
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" Start: Enter\n"
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" Select: Backspace\n"
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"\n"
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" Turbo: Space\n"
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" Menu: Escape\n",
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"Keyboard Shortcuts: \n"
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" Restart: " MODIFIER_NAME "+R\n"
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" Pause: " MODIFIER_NAME "+P\n"
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" Turbo: Space\n"
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" Reset: " MODIFIER_NAME "+R\n"
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" Pause: " MODIFIER_NAME "+P\n"
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" Toggle DMG/CGB: " MODIFIER_NAME "+T\n"
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"\n"
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" Save state: " MODIFIER_NAME "+(0-9)\n"
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" Load state: " MODIFIER_NAME "+" SHIFT_STRING "+(0-9)\n"
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"\n"
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#ifdef __APPLE__
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" Mute/Unmute: " MODIFIER_NAME "+Shift+M\n"
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" Mute/Unmute: " MODIFIER_NAME "+" SHIFT_STRING "+M\n"
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#else
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" Mute/Unmute: " MODIFIER_NAME "+M\n"
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" Mute/Unmute: " MODIFIER_NAME "+M\n"
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#endif
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" Save state: " MODIFIER_NAME "+Number (0-9)\n"
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" Load state: " MODIFIER_NAME "+Shift+Number (0-9)\n"
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" Cycle between DMG/CGB emulation: " MODIFIER_NAME "+T\n"
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" Cycle scaling modes: Tab"
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;
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" Cycle scaling modes: Tab"
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"\n"
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" Break Debugger: " CTRL_STRING "+C"
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};
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void cycle_scaling(void)
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{
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@ -85,15 +94,10 @@ void update_viewport(void)
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SDL_RenderSetViewport(renderer, &rect);
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}
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void show_help(void)
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{
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Help", help, window);
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}
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/* Does NOT check for bounds! */
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static void draw_char(uint32_t *buffer, unsigned char ch, uint32_t color)
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{
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if (ch < ' ' || ch > '~') {
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if (ch < ' ' || ch > font_max) {
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ch = '?';
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}
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@ -110,17 +114,7 @@ static void draw_char(uint32_t *buffer, unsigned char ch, uint32_t color)
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}
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}
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/* Does NOT check for bounds! */
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static void draw_bordered_char(uint32_t *buffer, unsigned char ch, uint32_t color, uint32_t border)
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{
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draw_char(buffer - 1, ch, border);
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draw_char(buffer + 1, ch, border);
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draw_char(buffer - 160, ch, border);
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draw_char(buffer + 160, ch, border);
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draw_char(buffer, ch, color);
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}
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static void draw_text(uint32_t *buffer, unsigned x, unsigned y, const char *string, uint32_t color, uint32_t border)
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static void draw_unbordered_text(uint32_t *buffer, unsigned x, unsigned y, const char *string, uint32_t color)
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{
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unsigned orig_x = x;
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while (*string) {
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@ -131,24 +125,75 @@ static void draw_text(uint32_t *buffer, unsigned x, unsigned y, const char *stri
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continue;
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}
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if (x == 0 || x > 160 - GLYPH_WIDTH - 1 || y == 0 || y > 144 - GLYPH_HEIGHT - 1) {
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if (x > 160 - GLYPH_WIDTH || y == 0 || y > 144 - GLYPH_HEIGHT) {
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break;
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}
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draw_bordered_char(&buffer[x + 160 * y], *string, color, border);
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draw_char(&buffer[x + 160 * y], *string, color);
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x += GLYPH_WIDTH;
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string++;
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}
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}
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static void draw_text_centered(uint32_t *buffer, unsigned y, const char *string, uint32_t color, uint32_t border)
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static void draw_text(uint32_t *buffer, unsigned x, unsigned y, const char *string, uint32_t color, uint32_t border)
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{
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draw_text(buffer, 160 / 2 - (unsigned) strlen(string) * GLYPH_WIDTH / 2, y, string, color, border);
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draw_unbordered_text(buffer, x - 1, y, string, border);
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draw_unbordered_text(buffer, x + 1, y, string, border);
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draw_unbordered_text(buffer, x, y - 1, string, border);
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draw_unbordered_text(buffer, x, y + 1, string, border);
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draw_unbordered_text(buffer, x, y, string, color);
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}
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static void draw_text_centered(uint32_t *buffer, unsigned y, const char *string, uint32_t color, uint32_t border, bool show_selection)
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{
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unsigned x = 160 / 2 - (unsigned) strlen(string) * GLYPH_WIDTH / 2;
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draw_text(buffer, x, y, string, color, border);
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if (show_selection) {
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draw_text(buffer, x - GLYPH_WIDTH, y, SELECTION_STRING, color, border);
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}
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}
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struct menu_item {
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const char *string;
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void (*handler)(void);
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};
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static const struct menu_item *current_menu = NULL;
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static unsigned current_selection = 0;
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static enum {
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SHOWING_DROP_MESSAGE,
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SHOWING_MENU,
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SHOWING_HELP,
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} gui_state;
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static void item_exit(void)
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{
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exit(0);
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}
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static unsigned current_help_page = 0;
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static void item_help(void)
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{
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current_help_page = 0;
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gui_state = SHOWING_HELP;
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}
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static const struct menu_item paused_menu[] = {
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{"Resume", NULL},
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{"Help", item_help},
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{"Exit", item_exit},
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{NULL,}
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};
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static const struct menu_item nonpaused_menu[] = {
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{"Help", item_help},
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{"Exit", item_exit},
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{NULL,}
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};
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extern void set_filename(const char *new_filename, bool new_should_free);
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void run_gui(void)
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void run_gui(bool is_running)
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{
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/* Draw the "Drop file" screen */
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static SDL_Surface *converted_background = NULL;
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@ -165,18 +210,37 @@ void run_gui(void)
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}
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uint32_t pixels[160 * 144];
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memcpy(pixels, converted_background->pixels, sizeof(pixels));
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draw_text_centered(pixels, 116, "Drop a GB or GBC", gui_palette_native[3], gui_palette_native[0]);
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draw_text_centered(pixels, 128, "file to play", gui_palette_native[3], gui_palette_native[0]);
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SDL_UpdateTexture(texture, NULL, pixels, 160 * sizeof (uint32_t));
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SDL_RenderClear(renderer);
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SDL_RenderCopy(renderer, texture, NULL, NULL);
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SDL_RenderPresent(renderer);
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SDL_Event event;
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gui_state = is_running? SHOWING_MENU : SHOWING_DROP_MESSAGE;
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bool should_render = true;
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current_menu = is_running? paused_menu : nonpaused_menu;
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while (SDL_WaitEvent(&event)) {
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if (should_render) {
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should_render = false;
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memcpy(pixels, converted_background->pixels, sizeof(pixels));
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switch (gui_state) {
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case SHOWING_DROP_MESSAGE:
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draw_text_centered(pixels, 116, "Drop a GB or GBC", gui_palette_native[3], gui_palette_native[0], false);
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draw_text_centered(pixels, 128, "file to play", gui_palette_native[3], gui_palette_native[0], false);
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break;
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case SHOWING_MENU:
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draw_text_centered(pixels, 16, "SameBoy", gui_palette_native[3], gui_palette_native[0], false);
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unsigned i = 0;
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for (const struct menu_item *item = current_menu; item->string; item++, i++) {
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draw_text_centered(pixels, 12 * i + 40, item->string, gui_palette_native[3], gui_palette_native[0], i == current_selection);
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}
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break;
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case SHOWING_HELP:
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draw_text(pixels, 2, 2, help[current_help_page], gui_palette_native[3], gui_palette_native[0]);
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break;
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}
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SDL_UpdateTexture(texture, NULL, pixels, 160 * sizeof (uint32_t));
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SDL_RenderClear(renderer);
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SDL_RenderCopy(renderer, texture, NULL, NULL);
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SDL_RenderPresent(renderer);
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}
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switch (event.type) {
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case SDL_QUIT: {
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exit(0);
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@ -192,21 +256,54 @@ void run_gui(void)
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}
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case SDL_DROPFILE: {
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set_filename(event.drop.file, true);
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pending_command = GB_SDL_NEW_FILE_COMMAND;
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return;
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}
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case SDL_KEYDOWN:
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if (event.key.keysym.sym == SDLK_TAB) {
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cycle_scaling();
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}
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#ifndef __APPLE__
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else if (event.key.keysym.sym == SDLK_F1) {
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show_help();
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else if (event.key.keysym.sym == SDLK_ESCAPE) {
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if (is_running) {
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return;
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}
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else {
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if (gui_state == SHOWING_DROP_MESSAGE) {
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gui_state = SHOWING_MENU;
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}
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else if (gui_state == SHOWING_MENU) {
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gui_state = SHOWING_DROP_MESSAGE;
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}
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should_render = true;
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}
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}
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#else
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else if (event.key.keysym.sym == SDLK_QUESTION || (event.key.keysym.sym && (event.key.keysym.mod & KMOD_SHIFT))) {
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show_help();
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if (gui_state == SHOWING_MENU) {
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if (event.key.keysym.sym == SDLK_DOWN && current_menu[current_selection + 1].string) {
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current_selection++;
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should_render = true;
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}
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else if (event.key.keysym.sym == SDLK_UP && current_selection) {
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current_selection--;
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should_render = true;
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}
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else if (event.key.keysym.sym == SDLK_RETURN) {
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if (current_menu[current_selection].handler) {
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current_menu[current_selection].handler();
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should_render = true;
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}
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else {
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return;
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}
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}
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}
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else if(gui_state == SHOWING_HELP) {
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current_help_page++;
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if (current_help_page == sizeof(help) / sizeof(help[0])) {
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gui_state = SHOWING_MENU;
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}
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should_render = true;
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}
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#endif
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break;
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}
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}
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15
SDL/gui.h
15
SDL/gui.h
@ -17,9 +17,20 @@ enum scaling_mode {
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extern enum scaling_mode scaling_mode;
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enum pending_command {
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GB_SDL_NO_COMMAND,
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GB_SDL_SAVE_STATE_COMMAND,
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GB_SDL_LOAD_STATE_COMMAND,
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GB_SDL_RESET_COMMAND,
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GB_SDL_NEW_FILE_COMMAND,
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GB_SDL_TOGGLE_MODEL_COMMAND,
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};
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extern enum pending_command pending_command;
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extern unsigned command_parameter;
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void update_viewport(void);
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void cycle_scaling(void);
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void show_help(void);
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void run_gui(void);
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void run_gui(bool is_running);
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#endif
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30
SDL/main.c
30
SDL/main.c
@ -71,17 +71,6 @@ static const char *end_capturing_logs(bool show_popup, bool should_exit)
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return captured_log;
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}
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static enum {
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GB_SDL_NO_COMMAND,
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GB_SDL_SAVE_STATE_COMMAND,
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GB_SDL_LOAD_STATE_COMMAND,
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GB_SDL_RESET_COMMAND,
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GB_SDL_NEW_FILE_COMMAND,
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GB_SDL_TOGGLE_MODEL_COMMAND,
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} pending_command;
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static unsigned command_parameter;
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static void handle_events(GB_gameboy_t *gb)
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{
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#ifdef __APPLE__
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@ -111,6 +100,10 @@ static void handle_events(GB_gameboy_t *gb)
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym) {
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case SDLK_ESCAPE:
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run_gui(true);
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break;
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case SDLK_c:
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if (event.type == SDL_KEYDOWN && (event.key.keysym.mod & KMOD_CTRL)) {
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GB_debugger_break(gb);
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@ -151,18 +144,6 @@ static void handle_events(GB_gameboy_t *gb)
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case SDLK_TAB:
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cycle_scaling();
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break;
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#ifndef __APPLE__
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case SDLK_F1:
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Help", help, window);
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break;
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#else
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case SDLK_SLASH:
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if (!(event.key.keysym.sym && (event.key.keysym.mod & KMOD_SHIFT))) {
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break;
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}
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case SDLK_QUESTION:
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show_help();
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#endif
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default:
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/* Save states */
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@ -292,6 +273,7 @@ static bool handle_pending_command(void)
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static void run(void)
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{
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pending_command = GB_SDL_NO_COMMAND;
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restart:
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if (GB_is_inited(&gb)) {
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GB_switch_model_and_reset(&gb, !dmg);
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@ -420,7 +402,7 @@ usage:
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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if (filename == NULL) {
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run_gui();
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run_gui(false);
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}
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run(); // Never returns
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return 0;
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