The CPU core of the Game Boy is (most likely) called SM83

This commit is contained in:
Lior Halphon 2019-01-12 00:42:16 +02:00
parent 21d2a59a5f
commit c74b39e712
5 changed files with 5 additions and 5 deletions

View File

@ -17,7 +17,7 @@
#include "printer.h"
#include "timing.h"
#include "rewind.h"
#include "z80_cpu.h"
#include "sm83_cpu.h"
#include "symbol_hash.h"
#include "sgb.h"

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@ -1,5 +1,5 @@
#ifndef z80_cpu_h
#define z80_cpu_h
#ifndef sm83_cpu_h
#define sm83_cpu_h
#include "gb_struct_def.h"
#include <stdint.h>
@ -8,4 +8,4 @@ void GB_cpu_disassemble(GB_gameboy_t *gb, uint16_t pc, uint16_t count);
void GB_cpu_run(GB_gameboy_t *gb);
#endif
#endif /* z80_cpu_h */
#endif /* sm83_cpu_h */

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@ -8,7 +8,7 @@ SOURCES_C := $(CORE_DIR)/Core/gb.c \
$(CORE_DIR)/Core/display.c \
$(CORE_DIR)/Core/symbol_hash.c \
$(CORE_DIR)/Core/camera.c \
$(CORE_DIR)/Core/z80_cpu.c \
$(CORE_DIR)/Core/sm83_cpu.c \
$(CORE_DIR)/Core/joypad.c \
$(CORE_DIR)/Core/save_state.c \
$(CORE_DIR)/libretro/agb_boot.c \