Prevent memory viewer errors on reset
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bc876ec30c
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@ -278,7 +278,7 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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if (hex_controller) {
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/* Verify bank sanity, especially when switching models. */
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[(GBMemoryByteArray *)(hex_controller.byteArray) setSelectedBank:0];
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[self hexUpdateBank:self.memoryBankInput];
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[self hexUpdateBank:self.memoryBankInput ignoreErrors:true];
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}
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}
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@ -911,7 +911,7 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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}
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}
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- (IBAction)hexUpdateBank:(NSControl *)sender
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- (void)hexUpdateBank:(NSControl *)sender ignoreErrors: (bool)ignore_errors
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{
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NSString *error = [self captureOutputForBlock:^{
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uint16_t addr, bank;
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@ -954,12 +954,17 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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[hex_controller reloadData];
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}];
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if (error) {
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if (error && !ignore_errors) {
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NSBeep();
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[GBWarningPopover popoverWithContents:error onView:sender];
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}
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}
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- (IBAction)hexUpdateBank:(NSControl *)sender
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{
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[self hexUpdateBank:sender ignoreErrors:false];
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}
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- (IBAction)hexUpdateSpace:(NSPopUpButtonCell *)sender
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{
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self.memoryBankItem.enabled = [sender indexOfSelectedItem] != GBMemoryEntireSpace;
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