Correctly emulating a disconnected serial cable
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@ -216,6 +216,8 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
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}
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}
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return ret;
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return ret;
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}
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}
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case GB_IO_SC: /* Serial not supported yet */
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return 0x7E;
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default:
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default:
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if ((addr & 0xFF) >= GB_IO_NR10 && (addr & 0xFF) <= GB_IO_WAV_END) {
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if ((addr & 0xFF) >= GB_IO_NR10 && (addr & 0xFF) <= GB_IO_WAV_END) {
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return GB_apu_read(gb, addr & 0xFF);
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return GB_apu_read(gb, addr & 0xFF);
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