Further accuracy improvements to the audio envelope
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6d2d88648e
commit
d50fdc52ea
90
Core/apu.c
90
Core/apu.c
@ -333,30 +333,28 @@ static void tick_square_envelope(GB_gameboy_t *gb, enum GB_CHANNELS index)
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{
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uint8_t nrx2 = gb->io_registers[index == GB_SQUARE_1? GB_IO_NR12 : GB_IO_NR22];
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if (!gb->apu.square_channels[index].volume_countdown || !--gb->apu.square_channels[index].volume_countdown) {
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gb->apu.square_channels[index].volume_countdown = nrx2 & 7;
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if (!(nrx2 & 7)) return;
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if (gb->cgb_double_speed) {
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if (index == GB_SQUARE_1) {
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gb->apu.pcm_mask[0] &= gb->apu.square_channels[GB_SQUARE_1].current_volume | 0xF1;
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}
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else {
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gb->apu.pcm_mask[0] &= (gb->apu.square_channels[GB_SQUARE_2].current_volume << 2) | 0x1F;
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}
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gb->apu.square_channels[index].volume_countdown = nrx2 & 7;
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if (!(nrx2 & 7)) return;
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if (gb->cgb_double_speed) {
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if (index == GB_SQUARE_1) {
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gb->apu.pcm_mask[0] &= gb->apu.square_channels[GB_SQUARE_1].current_volume | 0xF1;
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}
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else {
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gb->apu.pcm_mask[0] &= (gb->apu.square_channels[GB_SQUARE_2].current_volume << 2) | 0x1F;
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}
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}
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if ((nrx2 & 8) && gb->apu.square_channels[index].current_volume < 0xF) {
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gb->apu.square_channels[index].current_volume++;
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}
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if ((nrx2 & 8) && gb->apu.square_channels[index].current_volume < 0xF) {
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gb->apu.square_channels[index].current_volume++;
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}
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else if (!(nrx2 & 8) && gb->apu.square_channels[index].current_volume > 0) {
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gb->apu.square_channels[index].current_volume--;
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}
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else if (!(nrx2 & 8) && gb->apu.square_channels[index].current_volume > 0) {
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gb->apu.square_channels[index].current_volume--;
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}
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if (gb->apu.is_active[index]) {
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update_square_sample(gb, index);
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}
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if (gb->apu.is_active[index]) {
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update_square_sample(gb, index);
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}
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}
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@ -364,28 +362,25 @@ static void tick_noise_envelope(GB_gameboy_t *gb)
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{
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uint8_t nr42 = gb->io_registers[GB_IO_NR42];
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if (!gb->apu.noise_channel.volume_countdown || !--gb->apu.noise_channel.volume_countdown) {
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gb->apu.noise_channel.volume_countdown = nr42 & 7;
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if (!(nr42 & 7)) return;
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if (!(nr42 & 7)) return;
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if (gb->cgb_double_speed) {
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gb->apu.pcm_mask[0] &= (gb->apu.noise_channel.current_volume << 2) | 0x1F;
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}
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if ((nr42 & 8) && gb->apu.noise_channel.current_volume < 0xF) {
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gb->apu.noise_channel.current_volume++;
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}
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if (gb->cgb_double_speed) {
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gb->apu.pcm_mask[0] &= (gb->apu.noise_channel.current_volume << 2) | 0x1F;
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}
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if ((nr42 & 8) && gb->apu.noise_channel.current_volume < 0xF) {
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gb->apu.noise_channel.current_volume++;
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}
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else if (!(nr42 & 8) && gb->apu.noise_channel.current_volume > 0) {
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gb->apu.noise_channel.current_volume--;
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}
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else if (!(nr42 & 8) && gb->apu.noise_channel.current_volume > 0) {
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gb->apu.noise_channel.current_volume--;
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}
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if (gb->apu.is_active[GB_NOISE]) {
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update_sample(gb, GB_NOISE,
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(gb->apu.noise_channel.lfsr & 1) ?
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gb->apu.noise_channel.current_volume : 0,
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0);
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}
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if (gb->apu.is_active[GB_NOISE]) {
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update_sample(gb, GB_NOISE,
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(gb->apu.noise_channel.lfsr & 1) ?
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gb->apu.noise_channel.current_volume : 0,
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0);
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}
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}
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@ -428,28 +423,31 @@ void GB_apu_div_event(GB_gameboy_t *gb)
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}
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if ((gb->apu.div_divider & 1) == 0) {
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for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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UNROLL for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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uint8_t nrx2 = gb->io_registers[i == GB_SQUARE_1? GB_IO_NR12 : GB_IO_NR22];
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if (gb->apu.is_active[i] && gb->apu.square_channels[i].volume_countdown == 0 && (nrx2 & 7)) {
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if (gb->apu.is_active[i] && gb->apu.square_channels[i].volume_countdown == 0) {
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tick_square_envelope(gb, i);
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gb->apu.square_channels[i].volume_countdown = nrx2 & 7;
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}
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}
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if (gb->apu.is_active[GB_NOISE] && gb->apu.noise_channel.volume_countdown == 0 && (gb->io_registers[GB_IO_NR42] & 7)) {
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if (gb->apu.is_active[GB_NOISE] && gb->apu.noise_channel.volume_countdown == 0) {
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tick_noise_envelope(gb);
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gb->apu.noise_channel.volume_countdown = gb->io_registers[GB_IO_NR42] & 7;
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}
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}
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if ((gb->apu.div_divider & 7) == 0) {
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for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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tick_square_envelope(gb, i);
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if ((gb->apu.div_divider & 7) == 7) {
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UNROLL for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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gb->apu.square_channels[i].volume_countdown--;
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gb->apu.square_channels[i].volume_countdown &= 7;
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}
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tick_noise_envelope(gb);
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gb->apu.noise_channel.volume_countdown--;
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gb->apu.noise_channel.volume_countdown &= 7;
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}
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if ((gb->apu.div_divider & 1) == 1) {
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for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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UNROLL for (unsigned i = GB_SQUARE_2 + 1; i--;) {
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if (gb->apu.square_channels[i].length_enabled) {
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if (gb->apu.square_channels[i].pulse_length) {
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if (!--gb->apu.square_channels[i].pulse_length) {
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