Work around a crashing race condition, proper fix needed
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b996ed9220
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dde06e7cae
20
Core/apu.c
20
Core/apu.c
@ -472,33 +472,37 @@ void GB_apu_copy_buffer(GB_gameboy_t *gb, GB_sample_t *dest, size_t count)
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}
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gb->apu_output.copy_in_progress = true;
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/* TODO: Rewrite this as a proper cyclic buffer. This is a workaround to avoid a very rare crashing race condition */
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size_t buffer_position = gb->apu_output.buffer_position;
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if (!gb->apu_output.stream_started) {
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// Intentionally fail the first copy to sync the stream with the Gameboy.
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gb->apu_output.stream_started = true;
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gb->apu_output.buffer_position = 0;
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buffer_position = 0;
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}
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if (count > gb->apu_output.buffer_position) {
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if (count > buffer_position) {
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// GB_log(gb, "Audio underflow: %d\n", count - gb->apu_output.buffer_position);
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GB_sample_t output;
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render(gb, true, &output);
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for (unsigned i = 0; i < count - gb->apu_output.buffer_position; i++) {
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dest[gb->apu_output.buffer_position + i] = output;
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for (unsigned i = 0; i < count - buffer_position; i++) {
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dest[buffer_position + i] = output;
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}
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if (gb->apu_output.buffer_position) {
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if (gb->apu_output.buffer_size + (count - gb->apu_output.buffer_position) < count * 3) {
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gb->apu_output.buffer_size += count - gb->apu_output.buffer_position;
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if (buffer_position) {
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if (gb->apu_output.buffer_size + (count - buffer_position) < count * 3) {
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gb->apu_output.buffer_size += count - buffer_position;
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gb->apu_output.buffer = realloc(gb->apu_output.buffer,
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gb->apu_output.buffer_size * sizeof(*gb->apu_output.buffer));
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gb->apu_output.stream_started = false;
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}
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}
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count = gb->apu_output.buffer_position;
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count = buffer_position;
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}
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memcpy(dest, gb->apu_output.buffer, count * sizeof(*gb->apu_output.buffer));
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memmove(gb->apu_output.buffer, gb->apu_output.buffer + count, (gb->apu_output.buffer_position - count) * sizeof(*gb->apu_output.buffer));
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memmove(gb->apu_output.buffer, gb->apu_output.buffer + count, (buffer_position - count) * sizeof(*gb->apu_output.buffer));
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gb->apu_output.buffer_position -= count;
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gb->apu_output.copy_in_progress = false;
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