Add another color correction mode
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@ -152,6 +152,7 @@
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<menuItem title="Correct color curves" id="B3Q-x1-VRl"/>
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<menuItem title="Emulate hardware" id="XBL-hS-7ke"/>
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<menuItem title="Preserve brightness" id="tlx-WB-Bkw"/>
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<menuItem title="Reduce contrast" id="wuO-Xv-0mQ"/>
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</items>
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</menu>
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</popUpButtonCell>
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@ -203,7 +204,7 @@
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<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
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<popUpButtonCell key="cell" type="push" title="Never" bezelStyle="rounded" alignment="left" lineBreakMode="truncatingTail" state="on" borderStyle="borderAndBezel" tag="1" imageScaling="proportionallyDown" inset="2" selectedItem="heL-AV-0az" id="DY9-2D-h1L">
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<behavior key="behavior" lightByBackground="YES" lightByGray="YES"/>
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<font key="font" metaFont="system"/>
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<font key="font" metaFont="menu"/>
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<menu key="menu" id="Rgf-mF-K9q">
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<items>
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<menuItem title="Never" state="on" tag="1" id="heL-AV-0az">
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@ -459,7 +460,7 @@
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<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
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<clipView key="contentView" focusRingType="none" ambiguous="YES" drawsBackground="NO" id="AMs-PO-nid">
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<rect key="frame" x="1" y="1" width="238" height="209"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<autoresizingMask key="autoresizingMask"/>
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<subviews>
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<tableView focusRingType="none" appearanceType="vibrantLight" verticalHuggingPriority="750" allowsExpansionToolTips="YES" columnAutoresizingStyle="lastColumnOnly" columnReordering="NO" columnResizing="NO" multipleSelection="NO" emptySelection="NO" autosaveColumns="NO" typeSelect="NO" id="UDd-IJ-fxX">
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<rect key="frame" x="0.0" y="0.0" width="238" height="209"/>
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@ -133,7 +133,7 @@ static void display_vblank(GB_gameboy_t *gb)
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if (!GB_is_sgb(gb)) {
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uint32_t color = 0;
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if (GB_is_cgb(gb)) {
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color = gb->rgb_encode_callback(gb, 0xFF, 0xFF, 0xFF);
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color = GB_convert_rgb15(gb, 0x7FFF, false);
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}
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else {
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color = is_ppu_stopped ?
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@ -261,7 +261,21 @@ uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color, bool for_border)
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}
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new_r = r;
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new_b = b;
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if (gb->color_correction_mode == GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS) {
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if (gb->color_correction_mode == GB_COLOR_CORRECTION_REDUCE_CONTRAST) {
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r = new_r;
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g = new_r;
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b = new_r;
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new_r = new_r * 7 / 8 + ( g + b) / 16;
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new_g = new_g * 7 / 8 + (r + b) / 16;
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new_b = new_b * 7 / 8 + (r + g ) / 16;
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new_r = new_r * (224 - 32) / 255 + 32;
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new_g = new_g * (220 - 36) / 255 + 36;
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new_b = new_b * (216 - 40) / 255 + 40;
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}
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else if (gb->color_correction_mode == GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS) {
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uint8_t old_max = MAX(r, MAX(g, b));
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uint8_t new_max = MAX(new_r, MAX(new_g, new_b));
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@ -50,6 +50,7 @@ typedef enum {
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GB_COLOR_CORRECTION_CORRECT_CURVES,
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GB_COLOR_CORRECTION_EMULATE_HARDWARE,
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GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS,
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GB_COLOR_CORRECTION_REDUCE_CONTRAST,
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} GB_color_correction_mode_t;
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void GB_draw_tileset(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index);
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@ -422,7 +422,7 @@ const char *current_scaling_mode(unsigned index)
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const char *current_color_correction_mode(unsigned index)
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{
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return (const char *[]){"Disabled", "Correct Color Curves", "Emulate Hardware", "Preserve Brightness"}
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return (const char *[]){"Disabled", "Correct Color Curves", "Emulate Hardware", "Preserve Brightness", "Reduce Contrast"}
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[configuration.color_correction_mode];
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}
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@ -462,7 +462,7 @@ void cycle_scaling_backwards(unsigned index)
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static void cycle_color_correction(unsigned index)
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{
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if (configuration.color_correction_mode == GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS) {
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if (configuration.color_correction_mode == GB_COLOR_CORRECTION_REDUCE_CONTRAST) {
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configuration.color_correction_mode = GB_COLOR_CORRECTION_DISABLED;
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}
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else {
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@ -473,7 +473,7 @@ static void cycle_color_correction(unsigned index)
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static void cycle_color_correction_backwards(unsigned index)
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{
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if (configuration.color_correction_mode == GB_COLOR_CORRECTION_DISABLED) {
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configuration.color_correction_mode = GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS;
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configuration.color_correction_mode = GB_COLOR_CORRECTION_REDUCE_CONTRAST;
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}
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else {
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configuration.color_correction_mode--;
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@ -202,7 +202,7 @@ static retro_environment_t environ_cb;
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/* variables for single cart mode */
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static const struct retro_variable vars_single[] = {
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{ "sameboy_color_correction_mode", "Color correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_color_correction_mode", "Color correction; off|correct curves|emulate hardware|preserve brightness|reduce contrast" },
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{ "sameboy_high_pass_filter_mode", "High-pass filter; off|accurate|remove dc offset" },
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{ "sameboy_model", "Emulated model; Auto|Game Boy|Game Boy Color|Game Boy Advance|Super Game Boy|Super Game Boy 2" },
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{ "sameboy_border", "Super Game Boy border; enabled|disabled" },
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@ -497,6 +497,8 @@ static void check_variables()
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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else if (strcmp(var.value, "preserve brightness") == 0)
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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else if (strcmp(var.value, "reduce_contrast") == 0)
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_REDUCE_CONTRAST);
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}
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var.key = "sameboy_high_pass_filter_mode";
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@ -561,6 +563,8 @@ static void check_variables()
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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else if (strcmp(var.value, "preserve brightness") == 0)
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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else if (strcmp(var.value, "reduce_contrast") == 0)
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GB_set_color_correction_mode(&gameboy[0], GB_COLOR_CORRECTION_REDUCE_CONTRAST);
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}
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var.key = "sameboy_color_correction_mode_2";
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@ -575,6 +579,9 @@ static void check_variables()
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GB_set_color_correction_mode(&gameboy[1], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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else if (strcmp(var.value, "preserve brightness") == 0)
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GB_set_color_correction_mode(&gameboy[1], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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else if (strcmp(var.value, "reduce_contrast") == 0)
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GB_set_color_correction_mode(&gameboy[1], GB_COLOR_CORRECTION_REDUCE_CONTRAST);
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}
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var.key = "sameboy_high_pass_filter_mode_1";
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