Fix sprite priority
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@ -354,7 +354,7 @@ static void render_pixel_if_possible(GB_gameboy_t *gb)
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if ((gb->io_registers[GB_IO_LCDC] & 0x1) == 0) {
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if (gb->cgb_mode) {
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bg_priority = true;
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bg_priority = false;
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}
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else {
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bg_enabled = false;
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