The OAM interrupt is internally implemented differently from the other 3. Fixed the stat_write_if tests, relates to #54
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69a625af97
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@ -230,12 +230,20 @@ void GB_set_color_correction_mode(GB_gameboy_t *gb, GB_color_correction_mode_t m
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*/
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*/
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static void trigger_oam_interrupt(GB_gameboy_t *gb)
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{
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if (!gb->stat_interrupt_line && gb->oam_interrupt_line) {
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gb->io_registers[GB_IO_IF] |= 2;
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gb->stat_interrupt_line = true;
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}
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}
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void GB_STAT_update(GB_gameboy_t *gb)
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void GB_STAT_update(GB_gameboy_t *gb)
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{
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{
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if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) return;
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if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) return;
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bool previous_interrupt_line = gb->stat_interrupt_line;
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bool previous_interrupt_line = gb->stat_interrupt_line | gb->oam_interrupt_line;
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gb->stat_interrupt_line = false;
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gb->stat_interrupt_line = gb->oam_interrupt_line;
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/* Set LY=LYC bit */
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/* Set LY=LYC bit */
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if (gb->ly_for_comparison == gb->io_registers[GB_IO_LYC]) {
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if (gb->ly_for_comparison == gb->io_registers[GB_IO_LYC]) {
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gb->io_registers[GB_IO_STAT] |= 4;
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gb->io_registers[GB_IO_STAT] |= 4;
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@ -247,7 +255,9 @@ void GB_STAT_update(GB_gameboy_t *gb)
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switch (gb->io_registers[GB_IO_STAT] & 3) {
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switch (gb->io_registers[GB_IO_STAT] & 3) {
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case 0: gb->stat_interrupt_line = (gb->io_registers[GB_IO_STAT] & 8) && !gb->is_first_line_mode2; break;
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case 0: gb->stat_interrupt_line = (gb->io_registers[GB_IO_STAT] & 8) && !gb->is_first_line_mode2; break;
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case 1: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x10; break;
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case 1: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x10; break;
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case 2: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20; break;
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/* The OAM interrupt is handled differently, it reads the writable flags from STAT less frequenctly,
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and is not based on the mode bits of STAT. */
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// case 2: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20; break;
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}
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}
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/* User requested a LY=LYC interrupt and the LY=LYC bit is on */
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/* User requested a LY=LYC interrupt and the LY=LYC bit is on */
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@ -255,7 +265,7 @@ void GB_STAT_update(GB_gameboy_t *gb)
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gb->stat_interrupt_line = true;
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gb->stat_interrupt_line = true;
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}
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}
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if (gb->stat_interrupt_line && ! previous_interrupt_line) {
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if (gb->stat_interrupt_line && !previous_interrupt_line) {
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gb->io_registers[GB_IO_IF] |= 2;
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gb->io_registers[GB_IO_IF] |= 2;
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}
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}
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}
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}
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@ -494,9 +504,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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/* The OAM STAT interrupt occurs 1 T-cycle before STAT actually changes, except on line 0.
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/* The OAM STAT interrupt occurs 1 T-cycle before STAT actually changes, except on line 0.
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PPU glitch? (Todo: and in double speed mode?) */
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PPU glitch? (Todo: and in double speed mode?) */
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if (gb->current_line != 0 && !gb->cgb_double_speed) {
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if (gb->current_line != 0 && !gb->cgb_double_speed) {
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->oam_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20;
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gb->io_registers[GB_IO_STAT] |= 2;
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}
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}
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trigger_oam_interrupt(gb);
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GB_STAT_update(gb);
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GB_STAT_update(gb);
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if (gb->current_line != 0 || !gb->is_cgb) {
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if (gb->current_line != 0 || !gb->is_cgb) {
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] &= ~3;
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@ -508,6 +518,10 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->io_registers[GB_IO_STAT] |= 2;
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gb->io_registers[GB_IO_STAT] |= 2;
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gb->oam_write_blocked = true;
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gb->oam_write_blocked = true;
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gb->ly_for_comparison = gb->current_line;
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gb->ly_for_comparison = gb->current_line;
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if (gb->current_line == 0 || gb->cgb_double_speed) {
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gb->oam_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20;
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}
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trigger_oam_interrupt(gb);
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GB_STAT_update(gb);
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GB_STAT_update(gb);
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gb->n_visible_objs = 0;
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gb->n_visible_objs = 0;
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@ -529,14 +543,15 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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}
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}
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}
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}
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gb->accessed_oam_row = -1;
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gb->accessed_oam_row = -1;
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] |= 3;
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gb->io_registers[GB_IO_STAT] |= 3;
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gb->vram_read_blocked = true;
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gb->vram_read_blocked = true;
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gb->vram_write_blocked = true;
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gb->vram_write_blocked = true;
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gb->oam_write_blocked = true;
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gb->oam_write_blocked = true;
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gb->oam_interrupt_line = false;
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trigger_oam_interrupt(gb);
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GB_STAT_update(gb);
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GB_STAT_update(gb);
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gb->cycles_for_line = MODE2_LENGTH + 4;
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gb->cycles_for_line = MODE2_LENGTH + 4;
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fifo_clear(&gb->bg_fifo);
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fifo_clear(&gb->bg_fifo);
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fifo_clear(&gb->oam_fifo);
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fifo_clear(&gb->oam_fifo);
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@ -730,22 +745,20 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->ly_for_comparison = -1;
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gb->ly_for_comparison = -1;
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}
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}
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if (gb->current_line == LINES) {
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if (gb->current_line == LINES) {
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->oam_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20;
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gb->io_registers[GB_IO_STAT] |= 2;
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trigger_oam_interrupt(gb);
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GB_STAT_update(gb);
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gb->io_registers[GB_IO_STAT] &= ~3;
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}
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else {
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GB_STAT_update(gb);
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}
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}
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GB_STAT_update(gb);
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gb->oam_interrupt_line = false;
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GB_SLEEP(gb, display, 12, 4);
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GB_SLEEP(gb, display, 12, 4);
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gb->ly_for_comparison = gb->current_line;
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gb->ly_for_comparison = gb->current_line;
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if (gb->current_line == LINES) {
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if (gb->current_line == LINES) {
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/* Entering VBlank state triggers the OAM interrupt. In CGB, it happens 4 cycles earlier */
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/* Entering VBlank state triggers the OAM interrupt*/
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->oam_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20;
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gb->io_registers[GB_IO_STAT] |= 2;
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trigger_oam_interrupt(gb);
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GB_STAT_update(gb);
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GB_STAT_update(gb);
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gb->oam_interrupt_line = false;
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] |= 1;
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gb->io_registers[GB_IO_STAT] |= 1;
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@ -430,6 +430,7 @@ struct GB_gameboy_internal_s {
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uint8_t accessed_oam_row;
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uint8_t accessed_oam_row;
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uint8_t extra_penalty_for_sprite_at_0;
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uint8_t extra_penalty_for_sprite_at_0;
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bool is_first_line_mode2;
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bool is_first_line_mode2;
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bool oam_interrupt_line;
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);
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);
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/* Unsaved data. This includes all pointers, as well as everything that shouldn't be on a save state */
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/* Unsaved data. This includes all pointers, as well as everything that shouldn't be on a save state */
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