APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped.
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@ -181,6 +181,10 @@ static void nrx2_glitch(uint8_t *volume, uint8_t value, uint8_t old_value)
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void GB_apu_div_event(GB_gameboy_t *gb)
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{
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if (!gb->apu.global_enable) return;
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if (gb->apu.skip_div_event) {
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gb->apu.skip_div_event = false;
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return;
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}
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gb->apu.div_divider++;
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if ((gb->apu.div_divider & 7) == 0) {
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@ -426,6 +430,11 @@ void GB_apu_init(GB_gameboy_t *gb)
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{
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memset(&gb->apu, 0, sizeof(gb->apu));
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gb->apu.lf_div = 1;
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/* APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the
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first DIV/APU event is skipped. */
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if (gb->div_counter & (gb->cgb_double_speed? 0x2000 : 0x1000)) {
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gb->apu.skip_div_event = true;
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}
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}
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uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg)
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@ -108,6 +108,8 @@ typedef struct
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} noise_channel;
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bool skip_div_event;
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} GB_apu_t;
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typedef enum {
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@ -350,7 +350,7 @@ struct GB_gameboy_internal_s {
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GB_SECTION(timing,
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GB_UNIT(display);
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GB_UNIT(div);
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uint32_t div_counter;
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uint16_t div_counter;
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uint8_t tima_reload_state; /* After TIMA overflows, it becomes 0 for 4 cycles before actually reloading. */
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uint16_t serial_cycles;
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uint16_t serial_length;
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@ -130,6 +130,8 @@ static void GB_set_internal_div_counter(GB_gameboy_t *gb, uint32_t value)
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counter_overflow_check(gb->div_counter, value, GB_TAC_RATIOS[gb->io_registers[GB_IO_TAC] & 3])) {
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increase_tima(gb);
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}
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/* TODO: Can switching to double speed mode trigger an event? */
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if (counter_overflow_check(gb->div_counter, value, gb->cgb_double_speed? 0x4000 : 0x2000)) {
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GB_apu_run(gb);
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GB_apu_div_event(gb);
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