separate core options for single and linked mode

This commit is contained in:
radius 2018-01-31 22:06:41 -05:00
parent 52634b8023
commit f7d129bd24
1 changed files with 186 additions and 75 deletions

View File

@ -51,6 +51,7 @@ enum layout {
LAYOUT_LEFT_RIGHT LAYOUT_LEFT_RIGHT
}; };
static enum model model[2];
static uint32_t *frame_buf = NULL; static uint32_t *frame_buf = NULL;
static struct retro_log_callback logging; static struct retro_log_callback logging;
static retro_log_printf_t log_cb; static retro_log_printf_t log_cb;
@ -288,29 +289,30 @@ static void init_for_current_model(void)
for (i = 0; i < emulated_devices; i++) for (i = 0; i < emulated_devices; i++)
{ {
if (GB_is_inited(&gb[i])) if (GB_is_inited(&gb[i]))
GB_switch_model_and_reset(&gb1, effective_model != MODEL_DMG); GB_switch_model_and_reset(&gb[i], effective_model[i] != MODEL_DMG);
else else
{ {
if (effective_model == MODEL_DMG) if (effective_model[i] == MODEL_DMG)
GB_init(&gb[i]); GB_init(&gb[i]);
else else
GB_init_cgb(&gb[i]); GB_init_cgb(&gb[i]);
} }
const char *model_name = (const char *[]){"dmg", "cgb", "agb"}[model[i]];
const unsigned char *boot_code = (const unsigned char *[]){dmg_boot, cgb_boot, agb_boot}[model[i]];
unsigned boot_length = (unsigned []){dmg_boot_length, cgb_boot_length, agb_boot_length}[model[i]];
char buf[256];
snprintf(buf, sizeof(buf), "%s%c%s_boot.bin", retro_system_directory, slash, model_name);
log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
if (GB_load_boot_rom(&gb[i], buf))
GB_load_boot_rom_from_buffer(&gb[i], boot_code, boot_length);
} }
const char *model_name = (const char *[]){"dmg", "cgb", "agb"}[model];
const unsigned char *boot_code = (const unsigned char *[]){dmg_boot, cgb_boot, agb_boot}[model];
unsigned boot_length = (unsigned []){dmg_boot_length, cgb_boot_length, agb_boot_length}[model];
char buf[256];
snprintf(buf, sizeof(buf), "%s%c%s_boot.bin", retro_system_directory, slash, model_name);
log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
for (i = 0; i < emulated_devices; i++) for (i = 0; i < emulated_devices; i++)
{ {
if (GB_load_boot_rom(&gb[i], buf))
GB_load_boot_rom_from_buffer(&gb[i], boot_code, boot_length);
GB_set_user_data(&gb[i], (void*)NULL); GB_set_user_data(&gb[i], (void*)NULL);
GB_set_pixels_output(&gb[i],(unsigned int*)(frame_buf + i * VIDEO_PIXELS)); GB_set_pixels_output(&gb[i],(unsigned int*)(frame_buf + i * VIDEO_PIXELS));
GB_set_rgb_encode_callback(&gb[i], rgb_encode); GB_set_rgb_encode_callback(&gb[i], rgb_encode);
@ -369,83 +371,172 @@ static void init_for_current_model(void)
environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps); environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
} }
static void check_variables(void) static void check_variables(bool link)
{ {
struct retro_variable var = {0}; struct retro_variable var = {0};
var.key = "sameboy_color_correction_mode"; if (!link)
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb[0]))
{ {
if (strcmp(var.value, "off") == 0) var.key = "sameboy_color_correction_mode";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb[0]))
{ {
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_DISABLED); if (strcmp(var.value, "off") == 0)
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_DISABLED); {
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_DISABLED);
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_DISABLED);
}
else if (strcmp(var.value, "correct curves") == 0)
{
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_CORRECT_CURVES);
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_CORRECT_CURVES);
}
else if (strcmp(var.value, "emulate hardware") == 0)
{
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
}
else if (strcmp(var.value, "preserve brightness") == 0)
{
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
}
} }
else if (strcmp(var.value, "correct curves") == 0)
var.key = "sameboy_high_pass_filter_mode";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{ {
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_CORRECT_CURVES); if (strcmp(var.value, "off") == 0)
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_CORRECT_CURVES); {
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_OFF);
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_OFF);
}
else if (strcmp(var.value, "accurate") == 0)
{
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_ACCURATE);
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_ACCURATE);
}
else if (strcmp(var.value, "remove dc offset") == 0)
{
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_REMOVE_DC_OFFSET);
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_REMOVE_DC_OFFSET);
}
} }
else if (strcmp(var.value, "emulate hardware") == 0)
var.key = "sameboy_model";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{ {
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE); enum model new_model = model[0];
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_EMULATE_HARDWARE); if (strcmp(var.value, "Game Boy") == 0)
} new_model = MODEL_DMG;
else if (strcmp(var.value, "preserve brightness") == 0) else if (strcmp(var.value, "Game Boy Color") == 0)
{ new_model = MODEL_CGB;
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS); else if (strcmp(var.value, "Game Boy Advance") == 0)
GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS); new_model = MODEL_AGB;
else if (strcmp(var.value, "Auto") == 0)
new_model = MODEL_AUTO;
if (GB_is_inited(&gb[0]) && new_model != model[0]) {
model[0] = new_model;
init_for_current_model();
}
if (GB_is_inited(&gb[1]) && new_model != model[0]) {
model[0] = new_model;
init_for_current_model();
}
} }
} }
else
var.key = "sameboy_high_pass_filter_mode";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{ {
if (strcmp(var.value, "off") == 0) var.key = "sameboy_color_correction_mode_1";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb[0]))
{ {
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_OFF); if (strcmp(var.value, "off") == 0)
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_OFF); GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_DISABLED);
else if (strcmp(var.value, "correct curves") == 0)
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_CORRECT_CURVES);
else if (strcmp(var.value, "emulate hardware") == 0)
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
else if (strcmp(var.value, "preserve brightness") == 0)
GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
} }
else if (strcmp(var.value, "accurate") == 0)
{
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_ACCURATE);
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_ACCURATE);
}
else if (strcmp(var.value, "remove dc offset") == 0)
{
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_REMOVE_DC_OFFSET);
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_REMOVE_DC_OFFSET);
}
}
var.key = "sameboy_model"; var.key = "sameboy_color_correction_mode_2";
var.value = NULL; var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb[1]))
{ {
enum model new_model = model; if (strcmp(var.value, "off") == 0)
if (strcmp(var.value, "Game Boy") == 0) GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_DISABLED);
new_model = MODEL_DMG; else if (strcmp(var.value, "correct curves") == 0)
else if (strcmp(var.value, "Game Boy Color") == 0) GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_CORRECT_CURVES);
new_model = MODEL_CGB; else if (strcmp(var.value, "emulate hardware") == 0)
else if (strcmp(var.value, "Game Boy Advance") == 0) GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
new_model = MODEL_AGB; else if (strcmp(var.value, "preserve brightness") == 0)
else if (strcmp(var.value, "Auto") == 0) GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
new_model = MODEL_AUTO;
if (GB_is_inited(&gb[0]) && new_model != model) {
model = new_model;
init_for_current_model();
} }
if (GB_is_inited(&gb[1]) && new_model != model) {
model = new_model;
init_for_current_model();
}
else {
model = new_model;
}
}
var.key = "sameboy_high_pass_filter_mode_1";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "off") == 0)
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_OFF);
else if (strcmp(var.value, "accurate") == 0)
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_ACCURATE);
else if (strcmp(var.value, "remove dc offset") == 0)
GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_REMOVE_DC_OFFSET);
}
var.key = "sameboy_high_pass_filter_mode_2";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "off") == 0)
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_OFF);
else if (strcmp(var.value, "accurate") == 0)
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_ACCURATE);
else if (strcmp(var.value, "remove dc offset") == 0)
GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_REMOVE_DC_OFFSET);
}
var.key = "sameboy_model_1";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
enum model new_model = model[0];
if (strcmp(var.value, "Game Boy") == 0)
new_model = MODEL_DMG;
else if (strcmp(var.value, "Game Boy Color") == 0)
new_model = MODEL_CGB;
else if (strcmp(var.value, "Game Boy Advance") == 0)
new_model = MODEL_AGB;
if (GB_is_inited(&gb[0]) && new_model != model[0]) {
model[0] = new_model;
init_for_current_model();
}
}
var.key = "sameboy_model_2";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
enum model new_model = model[0];
if (strcmp(var.value, "Game Boy") == 0)
new_model = MODEL_DMG;
else if (strcmp(var.value, "Game Boy Color") == 0)
new_model = MODEL_CGB;
else if (strcmp(var.value, "Game Boy Advance") == 0)
new_model = MODEL_AGB;
if (GB_is_inited(&gb[1]) && new_model != model[0]) {
model[0] = new_model;
init_for_current_model();
}
}
}
var.key = "sameboy_link"; var.key = "sameboy_link";
var.value = NULL; var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
@ -475,7 +566,7 @@ void retro_run(void)
return; return;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
check_variables(); check_variables(emulated_devices == 2 ? true : false);
vblank1_occurred = vblank2_occurred = false; vblank1_occurred = vblank2_occurred = false;
signed delta = 0; signed delta = 0;
@ -491,6 +582,27 @@ void retro_run(void)
video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT * 2, VIDEO_WIDTH * sizeof(uint32_t)); video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT * 2, VIDEO_WIDTH * sizeof(uint32_t));
} }
static const struct retro_variable vars[] = {
{ "sameboy_link", "Link Cable; disabled|enabled" },
{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
{ "sameboy_model", "Emulated Model; Game Boy Color|Game Boy Advance|Game Boy" },
{ NULL }
};
static const struct retro_variable vars_link[] = {
{ "sameboy_link", "Link Cable; disabled|enabled" },
{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
{ "sameboy_model_1", "Emulated Model for GB #1; Game Boy Color|Game Boy Advance|Game Boy" },
{ "sameboy_model_2", "Emulated Model for GB #2; Game Boy Color|Game Boy Advance|Game Boy" },
{ "sameboy_color_correction_mode_1", "Color Correction for GB #1; off|correct curves|emulate hardware|preserve brightness" },
{ "sameboy_color_correction_mode_2", "Color Correction for GB #2; off|correct curves|emulate hardware|preserve brightness" },
{ "sameboy_high_pass_filter_mode_1", "High Pass Filter for GB #1; off|accurate|remove dc offset" },
{ "sameboy_high_pass_filter_mode_2", "High Pass Filter for GB #2; off|accurate|remove dc offset" },
{ NULL }
};
bool retro_load_game(const struct retro_game_info *info) bool retro_load_game(const struct retro_game_info *info)
{ {
struct retro_input_descriptor desc[] = { struct retro_input_descriptor desc[] = {
@ -528,7 +640,6 @@ bool retro_load_game(const struct retro_game_info *info)
} }
} }
bool yes = true; bool yes = true;
environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes); environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
@ -546,8 +657,8 @@ bool retro_load_game(const struct retro_game_info *info)
{ NULL } { NULL }
}; };
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars); environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, emulated_devices == 2 ? (void *)vars_link : (void *)vars);
check_variables(); check_variables(emulated_devices == 2 ? true : false);
return true; return true;
} }