disable this for now

This commit is contained in:
radius 2018-02-03 16:06:50 -05:00
parent d3a67f9e19
commit ff8a20ef04

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@ -82,7 +82,7 @@ static bool geometry_updated = false;
static bool sameboy_dual = false; static bool sameboy_dual = false;
static bool link_cable_emulation = false; static bool link_cable_emulation = false;
static bool infrared_emulation = false; /*static bool infrared_emulation = false;*/
signed short soundbuf[1024 * 2]; signed short soundbuf[1024 * 2];
@ -203,7 +203,7 @@ static const struct retro_variable vars[] = {
static const struct retro_variable vars_sameboy_dual[] = { static const struct retro_variable vars_sameboy_dual[] = {
{ "sameboy_dual", "Dual Game Boy Mode (restart); disabled|enabled" }, { "sameboy_dual", "Dual Game Boy Mode (restart); disabled|enabled" },
{ "sameboy_link", "Link Cable Emulation; enabled|disabled" }, { "sameboy_link", "Link Cable Emulation; enabled|disabled" },
{ "sameboy_ir", "Infrared Sensor Emulation; disabled|enabled" }, /*{ "sameboy_ir", "Infrared Sensor Emulation; disabled|enabled" },*/
{ "sameboy_screen_layout", "Screen Layout; top-down|left-right" }, { "sameboy_screen_layout", "Screen Layout; top-down|left-right" },
{ "sameboy_audio_output", "Audio output; Game Boy #1|Game Boy #2" }, { "sameboy_audio_output", "Audio output; Game Boy #1|Game Boy #2" },
{ "sameboy_model_1", "Emulated Model for Game Boy #1; Game Boy Color|Game Boy Advance|Game Boy" }, { "sameboy_model_1", "Emulated Model for Game Boy #1; Game Boy Color|Game Boy Advance|Game Boy" },
@ -216,8 +216,8 @@ static const struct retro_variable vars_sameboy_dual[] = {
}; };
static const struct retro_variable vars_link_dual[] = { static const struct retro_variable vars_link_dual[] = {
{ "sameboy_link", "Link Cable Emulation; enbled|disabled" }, { "sameboy_link", "Link Cable Emulation; enabled|disabled" },
{ "sameboy_ir", "Infrared Sensor Emulation; disabled|enabled" }, /*{ "sameboy_ir", "Infrared Sensor Emulation; disabled|enabled" },*/
{ "sameboy_screen_layout", "Screen Layout; top-down|left-right" }, { "sameboy_screen_layout", "Screen Layout; top-down|left-right" },
{ "sameboy_audio_output", "Audio output; Game Boy #1|Game Boy #2" }, { "sameboy_audio_output", "Audio output; Game Boy #1|Game Boy #2" },
{ "sameboy_model_1", "Emulated Model for Game Boy #1; Game Boy Color|Game Boy Advance|Game Boy" }, { "sameboy_model_1", "Emulated Model for Game Boy #1; Game Boy Color|Game Boy Advance|Game Boy" },