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de43ac4cfb
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Add simple DMG shader
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2018-06-09 21:38:05 +02:00 |
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Lior Halphon
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d0202a3f9a
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Added LCD graphics filter; emulates low-resolution LCD artifacts
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2018-02-17 20:43:48 +02:00 |
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Lior Halphon
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afcc66fb3c
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
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Lior Halphon
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1c61b006ba
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
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Lior Halphon
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8eeda02d50
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Added Joypad support, closes #9
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2017-12-30 16:23:17 +02:00 |
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Lior Halphon
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65dd02cc52
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Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility
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2017-10-12 17:22:22 +03:00 |
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Lior Halphon
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5d84ee250e
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Added Cocoa GUI for the High-Pass filter selection
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2017-08-15 21:59:53 +03:00 |
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Lior Halphon
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a5f72627fe
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Cocoa key bindings now based on key codes
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2017-01-24 21:00:56 +02:00 |
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Lior Halphon
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1268bf3a35
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Keeping aspect ratio is now optional (but default)
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2016-07-05 21:23:55 +03:00 |
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Lior Halphon
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6f73ee053d
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The old OmniScale filter became OmniScale Legacy. A new OmniScale filter was added instead.
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2016-06-17 01:06:52 +03:00 |
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Lior Halphon
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52afba21d1
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Added HQ2x shader, upgrading to OpenGL 3
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2016-06-14 14:11:37 +03:00 |
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Lior Halphon
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94ea44da0c
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Introducing the OmniScale (beta) algorithm to SameBoy
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2016-06-09 00:06:55 +03:00 |
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Lior Halphon
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8d59bfcbdd
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Filter support for Cocoa port + 7 basic filters
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2016-04-29 00:45:56 +03:00 |
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Lior Halphon
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2a5375a0c8
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Configurable keys for the Cocoa port
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2016-04-13 22:43:16 +03:00 |
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