Commit Graph

7 Commits

Author SHA1 Message Date
Lior Halphon
a068b7b09f Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
Lior Halphon
da7c32cb10 No more globals in shaders 2018-06-15 18:22:09 +03:00
Lior Halphon
c6dba26d02 Simplify shaders 2018-06-15 18:08:54 +03:00
LMLB
0c80ac3296 Fix shaders that sample at texel edges
Sampling at the edge between texels causes one or the other to be chosen
semi-randomly, depending on rounding errors. Add half a pixel so they
sample at texel centers instead.
2018-03-14 20:05:51 +01:00
Lior Halphon
52afba21d1 Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
Lior Halphon
94ea44da0c Introducing the OmniScale (beta) algorithm to SameBoy 2016-06-09 00:06:55 +03:00
Lior Halphon
8d59bfcbdd Filter support for Cocoa port + 7 basic filters 2016-04-29 00:45:56 +03:00