#ifndef console_window_h #define console_window_h #include #include #include #define CONSOLE_WINDOW_TYPE (console_window_get_type()) G_DECLARE_FINAL_TYPE(ConsoleWindow, console_window, SAMEBOY, CONSOLE_WINDOW, GtkWindow) ConsoleWindow *console_window_new(GB_gameboy_t *gb); char *console_window_get_async_input(ConsoleWindow *self, GB_gameboy_t *gb); char *console_window_get_sync_input(ConsoleWindow *self, GB_gameboy_t *gb); void console_window_log(ConsoleWindow *self, const char *message, GB_log_attributes attributes); void console_window_clear(ConsoleWindow *self); void console_window_focus(ConsoleWindow *self); void console_window_break_debugger(ConsoleWindow *self, bool forced); void console_window_abort_debugger(ConsoleWindow *self); void console_window_set_developer_mode(ConsoleWindow *self, bool value); #endif