#ifndef camera_h #define camera_h #include #include "defs.h" typedef uint8_t (*GB_camera_get_pixel_callback_t)(GB_gameboy_t *gb, uint8_t x, uint8_t y); typedef void (*GB_camera_update_request_callback_t)(GB_gameboy_t *gb); enum { GB_CAMERA_SHOOT_AND_1D_FLAGS = 0, GB_CAMERA_GAIN_AND_EDGE_ENHACEMENT_FLAGS = 1, GB_CAMERA_EXPOSURE_HIGH = 2, GB_CAMERA_EXPOSURE_LOW = 3, GB_CAMERA_EDGE_ENHANCEMENT_INVERT_AND_VOLTAGE = 4, GB_CAMERA_DITHERING_PATTERN_START = 6, GB_CAMERA_DITHERING_PATTERN_END = 0x35, }; uint8_t GB_camera_read_image(GB_gameboy_t *gb, uint16_t addr); void GB_set_camera_get_pixel_callback(GB_gameboy_t *gb, GB_camera_get_pixel_callback_t callback); void GB_set_camera_update_request_callback(GB_gameboy_t *gb, GB_camera_update_request_callback_t callback); void GB_camera_updated(GB_gameboy_t *gb); void GB_camera_write_register(GB_gameboy_t *gb, uint16_t addr, uint8_t value); uint8_t GB_camera_read_register(GB_gameboy_t *gb, uint16_t addr); #endif