#ifndef gui_h #define gui_h #include #include #include #include "shader.h" #define JOYSTICK_HIGH 0x4000 #define JOYSTICK_LOW 0x3800 #ifdef __APPLE__ #define MODIFIER KMOD_GUI #else #define MODIFIER KMOD_CTRL #endif extern GB_gameboy_t gb; extern SDL_Window *window; extern SDL_Renderer *renderer; extern SDL_Texture *texture; extern SDL_PixelFormat *pixel_format; extern SDL_Haptic *haptic; extern shader_t shader; enum scaling_mode { GB_SDL_SCALING_ENTIRE_WINDOW, GB_SDL_SCALING_KEEP_RATIO, GB_SDL_SCALING_INTEGER_FACTOR, GB_SDL_SCALING_MAX, }; enum pending_command { GB_SDL_NO_COMMAND, GB_SDL_SAVE_STATE_COMMAND, GB_SDL_LOAD_STATE_COMMAND, GB_SDL_RESET_COMMAND, GB_SDL_NEW_FILE_COMMAND, GB_SDL_QUIT_COMMAND, GB_SDL_LOAD_STATE_FROM_FILE_COMMAND, }; #define GB_SDL_DEFAULT_SCALE_MAX 8 extern enum pending_command pending_command; extern unsigned command_parameter; extern char *dropped_state_file; typedef enum { JOYPAD_BUTTON_RIGHT, JOYPAD_BUTTON_LEFT, JOYPAD_BUTTON_UP, JOYPAD_BUTTON_DOWN, JOYPAD_BUTTON_A, JOYPAD_BUTTON_B, JOYPAD_BUTTON_SELECT, JOYPAD_BUTTON_START, JOYPAD_BUTTON_MENU, JOYPAD_BUTTON_TURBO, JOYPAD_BUTTON_REWIND, JOYPAD_BUTTON_SLOW_MOTION, JOYPAD_BUTTONS_MAX } joypad_button_t; typedef enum { JOYPAD_AXISES_X, JOYPAD_AXISES_Y, JOYPAD_AXISES_MAX } joypad_axis_t; typedef struct { SDL_Scancode keys[9]; GB_color_correction_mode_t color_correction_mode; enum scaling_mode scaling_mode; uint8_t blending_mode; GB_highpass_mode_t highpass_mode; bool _deprecated_div_joystick; bool _deprecated_flip_joystick_bit_1; bool _deprecated_swap_joysticks_bits_1_and_2; char filter[32]; enum { MODEL_DMG, MODEL_CGB, MODEL_AGB, MODEL_SGB, MODEL_MGB, MODEL_MAX, } model; /* v0.11 */ uint32_t rewind_length; SDL_Scancode keys_2[32]; /* Rewind and underclock, + padding for the future */ uint8_t joypad_configuration[32]; /* 12 Keys + padding for the future*/; uint8_t joypad_axises[JOYPAD_AXISES_MAX]; /* v0.12 */ enum { SGB_NTSC, SGB_PAL, SGB_2, SGB_MAX } sgb_revision; /* v0.13 */ uint8_t dmg_palette; GB_border_mode_t border_mode; uint8_t volume; GB_rumble_mode_t rumble_mode; uint8_t default_scale; /* v0.14 */ unsigned padding; uint8_t color_temperature; char bootrom_path[4096]; uint8_t interference_volume; GB_rtc_mode_t rtc_mode; /* v0.14.4 */ bool osd; } configuration_t; extern configuration_t configuration; void update_viewport(void); void run_gui(bool is_running); void render_texture(void *pixels, void *previous); void connect_joypad(void); joypad_button_t get_joypad_button(uint8_t physical_button); joypad_axis_t get_joypad_axis(uint8_t physical_axis); static SDL_Scancode event_hotkey_code(SDL_Event *event) { if (event->key.keysym.sym >= SDLK_a && event->key.keysym.sym < SDLK_z) { return SDL_SCANCODE_A + event->key.keysym.sym - SDLK_a; } return event->key.keysym.scancode; } void draw_text(uint32_t *buffer, unsigned width, unsigned height, unsigned x, signed y, const char *string, uint32_t color, uint32_t border, bool is_osd); void show_osd_text(const char *text); extern const char *osd_text; extern unsigned osd_countdown; extern unsigned osd_text_lines; #endif