#import #include #import @interface GBView : NSView - (void) flip; - (uint32_t *) pixels; @property GB_gameboy_t *gb; @property (nonatomic) BOOL shouldBlendFrameWithPrevious; @property (getter=isMouseHidingEnabled) BOOL mouseHidingEnabled; @property bool isRewinding; @property NSView *internalView; - (void) createInternalView; - (uint32_t *)currentBuffer; - (uint32_t *)previousBuffer; - (void)screenSizeChanged; - (void)setRumble: (bool)on; @end