#import #import "GBView.h" @interface GBGLShader : NSObject - (instancetype)initWithName:(NSString *) shaderName; - (void) renderBitmap: (void *)bitmap previous:(void*) previous sized:(NSSize)srcSize inSize:(NSSize)dstSize scale: (double) scale withBlendingMode: (GB_frame_blending_mode_t)blendingMode; @end