False normal SameBoy Copyright © 2015-2019 Lior Halphon https://sameboy.github.io sameboy.github.io Lior Halphon https://github.com/LIJI32 GTK3 frontend by Maximilian Mader https://github.com/max-m mit-x11 False vertical 2 False end False False 0 CPU_CGB_0 CPU-CGB 0 False CPU_CGB_A CPU-CGB A False CPU_CGB_B CPU-CGB B False CPU_CGB_C CPU-CGB C (Experimental) True CPU_CGB_D CPU-CGB D False CPU_CGB_E CPU-CGB E True False 920 400 True False vertical True False True True in 600 376 600 376 True False True False Placeholder False True 0 320 True False vertical True True True in True False True False Placeholder False True 0 True True in True False True False Placeholder False True 1 False True 1 True True 0 True True 3 3 3 3 Console input False True 1 DMG_CPU_0 DMG-CPU 0 False DMG_CPU_A DMG-CPU A False DMG_CPU_B DMG-CPU B False DMG_CPU_C DMG-CPU C True False Preferences False True True True False 16 16 16 16 vertical True False Boot ROMs location: False True 0 True False 5 10 0 auto Use Built-in Boot ROMs <separator> Other False True 1 True False Rewinding Duration: False True 2 True False 5 10 0 10 10 Seconds 30 Seconds 1 Minute 2 Minutes 5 Minutes 10 Minutes False True 3 True False 5 False True 4 True False Game Boy Revision: False True 5 True False 5 10 dmg_models 3 0 2 2 1 False True 6 True False Super Game Boy Model: False True 7 True False 5 10 0 SGB1_NTSC Super Game Boy (NTSC) Super Game Boy (PAL) Super Game Boy 2 False True 8 True False Game Boy Color Revision: False True 9 True False 5 10 cgb_models 5 0 2 2 1 False True 10 True False vertical True False 2 /io/github/sameboy/CPU.png 3 False True 0 True False Emulation False True 1 False True False 16 16 16 16 vertical True False Graphics Filter: False True 0 True False 5 10 0 nearest_neighbour Nearest Neighbor (Pixelated) Bilinear (Blurry) Smooth Bilinear (Less blurry) LCD Display CRT Display Scale2x Scale4x Anti-aliased Scale2x Anti-aliased Scale4x HQ2x OmniScale (Any factor) OmniScale Legacy Anti-aliased OmniScale Legacy False True 1 True False Color Correction: False True 2 True False 5 10 2 emulate_hardware Disabled Correct Color Curves Emulate Hardware Preserve Brightness False True 3 Keep Aspect Ratio True True False 5 10 True True False True 4 1 True False vertical True False 2 /io/github/sameboy/Display.png 3 False True 0 True False Video False True 1 1 False True False 14 16 16 16 vertical True False High-pass Filter: False True 0 True False 5 10 0 Disabled (Keep DC Offset) Accurate (Emulate Hardware) Preserve Waveform False True 1 2 True False vertical True False 2 /io/github/sameboy/Speaker.png 3 False True 0 True False Audio False True 1 2 False True False 16 16 16 16 vertical True False 10 True False Control settings for False True 0 True False 5 5 0 0 Player 1 Player 2 Player 3 Player 4 False True 1 True False : False True 2 False True 0 True False 90 90 True False True 1 True False Joypad for multiplayer games: False True 2 True False 5 10 0 none None False True 3 True False 5 False True 4 True False Configure Joypad True True True False True 0 Skip True False True True False True end 1 False True 5 3 True False vertical True False 2 /io/github/sameboy/Joypad.png 3 False True 0 True False Controls False True 1 3 False True False SameBoy 320 288 True True False True True True True SameBoy 320 288 True False False True True True True none end True True False False Memory Viewer True False vertical True True False Placeholder False True 0 True False Placeholder False True 1 True False Placeholder False True 2 False False 320 432 True False Printer False True gtk-save True True True True end gtk-delete True True True True end 1 True True in 148 2 $7f $87f0 $fe20 ---01 False VRAM Viewer 512 384 True False 3 3 3 vertical 6 True False center vram_viewer_stack False True 0 True False False False slide-left-right True True False vertical True False 6 6 3 True False 0 fgngfn bg0 Background Palette 0 Background Palette 1 Background Palette 2 Background Palette 3 Background Palette 4 Background Palette 5 Background Palette 6 Background Palette 7 <separator> Object Palette 0 Object Palette 1 Object Palette 2 Object Palette 3 Object Palette 4 Object Palette 5 Object Palette 6 Object Palette 7 False True 0 Grid 70 True True True False True end 2 False True 0 True True False True True 1 vram_viewer_tileset Tileset True False vertical True True False False True 0 True False 6 6 3 True False 0 auto Effective Palettes <separator> Background Palette 0 Background Palette 1 Background Palette 2 Background Palette 3 Background Palette 4 Background Palette 5 Background Palette 6 Background Palette 7 <separator> Object Palette 0 Object Palette 1 Object Palette 2 Object Palette 3 Object Palette 4 Object Palette 5 Object Palette 6 Object Palette 7 False True 0 True False 0 auto Effective Tilemap <separator> Tilemap at $9800 Tilemap at $9C00 False True 1 Grid True True True 2 False True end 2 Scrolling True True True 2 2 False True end 3 True False 0 auto Effective Tileset <separator> Tileset at $8800 Tileset at $8000 False True 4 False True 1 vram_viewer_tilemap Tilemap 1 True True sprite_list_store False True False horizontal 32 X 1 Y 2 Tile 3 Tile Addr. 4 OAM Addr. 4 Attributes 5 vram_viewer_sprites Sprites 2 True True False True False False both Type 0 Color 0 1 Color 1 2 Color 2 3 Color 3 4 vram_viewer_palettes Palettes 3 True True 1 True False 10 10 10 10 6 6 vertical 2 False True 2