#include #include #include #include #include #include #include #include "utils.h" #include "gui.h" #include "shader.h" #include "audio/audio.h" #ifndef _WIN32 #include #else #include #endif GB_gameboy_t gb; static bool paused = false; static uint32_t pixel_buffer_1[256 * 224], pixel_buffer_2[256 * 224]; static uint32_t *active_pixel_buffer = pixel_buffer_1, *previous_pixel_buffer = pixel_buffer_2; static bool underclock_down = false, rewind_down = false, do_rewind = false, rewind_paused = false, turbo_down = false; static double clock_mutliplier = 1.0; static char *filename = NULL; static typeof(free) *free_function = NULL; static char *battery_save_path_ptr; void set_filename(const char *new_filename, typeof(free) *new_free_function) { if (filename && free_function) { free_function(filename); } filename = (char *) new_filename; free_function = new_free_function; } static char *captured_log = NULL; static void log_capture_callback(GB_gameboy_t *gb, const char *string, GB_log_attributes attributes) { size_t current_len = strlen(captured_log); size_t len_to_add = strlen(string); captured_log = realloc(captured_log, current_len + len_to_add + 1); memcpy(captured_log + current_len, string, len_to_add); captured_log[current_len + len_to_add] = 0; } static void start_capturing_logs(void) { if (captured_log != NULL) { free(captured_log); } captured_log = malloc(1); captured_log[0] = 0; GB_set_log_callback(&gb, log_capture_callback); } static const char *end_capturing_logs(bool show_popup, bool should_exit) { GB_set_log_callback(&gb, NULL); if (captured_log[0] == 0) { free(captured_log); captured_log = NULL; } else { if (show_popup) { SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", captured_log, window); } if (should_exit) { exit(1); } } return captured_log; } static void update_palette(void) { switch (configuration.dmg_palette) { case 1: GB_set_palette(&gb, &GB_PALETTE_DMG); break; case 2: GB_set_palette(&gb, &GB_PALETTE_MGB); break; case 3: GB_set_palette(&gb, &GB_PALETTE_GBL); break; default: GB_set_palette(&gb, &GB_PALETTE_GREY); } } static void screen_size_changed(void) { SDL_DestroyTexture(texture); texture = SDL_CreateTexture(renderer, SDL_GetWindowPixelFormat(window), SDL_TEXTUREACCESS_STREAMING, GB_get_screen_width(&gb), GB_get_screen_height(&gb)); SDL_SetWindowMinimumSize(window, GB_get_screen_width(&gb), GB_get_screen_height(&gb)); update_viewport(); } static void open_menu(void) { bool audio_playing = GB_audio_is_playing(); if (audio_playing) { GB_audio_set_paused(true); } size_t previous_width = GB_get_screen_width(&gb); run_gui(true); SDL_ShowCursor(SDL_DISABLE); if (audio_playing) { GB_audio_set_paused(false); } GB_set_color_correction_mode(&gb, configuration.color_correction_mode); GB_set_light_temperature(&gb, (configuration.color_temperature - 10.0) / 10.0); GB_set_interference_volume(&gb, configuration.interference_volume / 100.0); GB_set_border_mode(&gb, configuration.border_mode); update_palette(); GB_set_highpass_filter_mode(&gb, configuration.highpass_mode); if (previous_width != GB_get_screen_width(&gb)) { screen_size_changed(); } } static void handle_events(GB_gameboy_t *gb) { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: pending_command = GB_SDL_QUIT_COMMAND; break; case SDL_DROPFILE: { set_filename(event.drop.file, SDL_free); pending_command = GB_SDL_NEW_FILE_COMMAND; break; } case SDL_WINDOWEVENT: { if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { update_viewport(); } break; } case SDL_JOYBUTTONUP: case SDL_JOYBUTTONDOWN: { joypad_button_t button = get_joypad_button(event.jbutton.button); if ((GB_key_t) button < GB_KEY_MAX) { GB_set_key_state(gb, (GB_key_t) button, event.type == SDL_JOYBUTTONDOWN); } else if (button == JOYPAD_BUTTON_TURBO) { GB_audio_clear_queue(); turbo_down = event.type == SDL_JOYBUTTONDOWN; GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down); } else if (button == JOYPAD_BUTTON_SLOW_MOTION) { underclock_down = event.type == SDL_JOYBUTTONDOWN; } else if (button == JOYPAD_BUTTON_REWIND) { rewind_down = event.type == SDL_JOYBUTTONDOWN; if (event.type == SDL_JOYBUTTONUP) { rewind_paused = false; } GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down); } else if (button == JOYPAD_BUTTON_MENU && event.type == SDL_JOYBUTTONDOWN) { open_menu(); } } break; case SDL_JOYAXISMOTION: { static bool axis_active[2] = {false, false}; joypad_axis_t axis = get_joypad_axis(event.jaxis.axis); if (axis == JOYPAD_AXISES_X) { if (event.jaxis.value > JOYSTICK_HIGH) { axis_active[0] = true; GB_set_key_state(gb, GB_KEY_RIGHT, true); GB_set_key_state(gb, GB_KEY_LEFT, false); } else if (event.jaxis.value < -JOYSTICK_HIGH) { axis_active[0] = true; GB_set_key_state(gb, GB_KEY_RIGHT, false); GB_set_key_state(gb, GB_KEY_LEFT, true); } else if (axis_active[0] && event.jaxis.value < JOYSTICK_LOW && event.jaxis.value > -JOYSTICK_LOW) { axis_active[0] = false; GB_set_key_state(gb, GB_KEY_RIGHT, false); GB_set_key_state(gb, GB_KEY_LEFT, false); } } else if (axis == JOYPAD_AXISES_Y) { if (event.jaxis.value > JOYSTICK_HIGH) { axis_active[1] = true; GB_set_key_state(gb, GB_KEY_DOWN, true); GB_set_key_state(gb, GB_KEY_UP, false); } else if (event.jaxis.value < -JOYSTICK_HIGH) { axis_active[1] = true; GB_set_key_state(gb, GB_KEY_DOWN, false); GB_set_key_state(gb, GB_KEY_UP, true); } else if (axis_active[1] && event.jaxis.value < JOYSTICK_LOW && event.jaxis.value > -JOYSTICK_LOW) { axis_active[1] = false; GB_set_key_state(gb, GB_KEY_DOWN, false); GB_set_key_state(gb, GB_KEY_UP, false); } } } break; case SDL_JOYHATMOTION: { uint8_t value = event.jhat.value; int8_t updown = value == SDL_HAT_LEFTUP || value == SDL_HAT_UP || value == SDL_HAT_RIGHTUP ? -1 : (value == SDL_HAT_LEFTDOWN || value == SDL_HAT_DOWN || value == SDL_HAT_RIGHTDOWN ? 1 : 0); int8_t leftright = value == SDL_HAT_LEFTUP || value == SDL_HAT_LEFT || value == SDL_HAT_LEFTDOWN ? -1 : (value == SDL_HAT_RIGHTUP || value == SDL_HAT_RIGHT || value == SDL_HAT_RIGHTDOWN ? 1 : 0); GB_set_key_state(gb, GB_KEY_LEFT, leftright == -1); GB_set_key_state(gb, GB_KEY_RIGHT, leftright == 1); GB_set_key_state(gb, GB_KEY_UP, updown == -1); GB_set_key_state(gb, GB_KEY_DOWN, updown == 1); break; }; case SDL_KEYDOWN: switch (event_hotkey_code(&event)) { case SDL_SCANCODE_ESCAPE: { open_menu(); break; } case SDL_SCANCODE_C: if (event.type == SDL_KEYDOWN && (event.key.keysym.mod & KMOD_CTRL)) { GB_debugger_break(gb); } break; case SDL_SCANCODE_R: if (event.key.keysym.mod & MODIFIER) { pending_command = GB_SDL_RESET_COMMAND; } break; case SDL_SCANCODE_O: { if (event.key.keysym.mod & MODIFIER) { char *filename = do_open_rom_dialog(); if (filename) { set_filename(filename, free); pending_command = GB_SDL_NEW_FILE_COMMAND; } } break; } case SDL_SCANCODE_P: if (event.key.keysym.mod & MODIFIER) { paused = !paused; } break; case SDL_SCANCODE_M: if (event.key.keysym.mod & MODIFIER) { #ifdef __APPLE__ // Can't override CMD+M (Minimize) in SDL if (!(event.key.keysym.mod & KMOD_SHIFT)) { break; } #endif GB_audio_set_paused(GB_audio_is_playing()); } break; case SDL_SCANCODE_F: if (event.key.keysym.mod & MODIFIER) { if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_DESKTOP) == false) { SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); } else { SDL_SetWindowFullscreen(window, 0); } update_viewport(); } break; default: /* Save states */ if (event.key.keysym.scancode >= SDL_SCANCODE_1 && event.key.keysym.scancode <= SDL_SCANCODE_0) { if (event.key.keysym.mod & MODIFIER) { command_parameter = (event.key.keysym.scancode - SDL_SCANCODE_1 + 1) % 10; if (event.key.keysym.mod & KMOD_SHIFT) { pending_command = GB_SDL_LOAD_STATE_COMMAND; } else { pending_command = GB_SDL_SAVE_STATE_COMMAND; } } } break; } case SDL_KEYUP: // Fallthrough if (event.key.keysym.scancode == configuration.keys[8]) { turbo_down = event.type == SDL_KEYDOWN; GB_audio_clear_queue(); GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down); } else if (event.key.keysym.scancode == configuration.keys_2[0]) { rewind_down = event.type == SDL_KEYDOWN; if (event.type == SDL_KEYUP) { rewind_paused = false; } GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down); } else if (event.key.keysym.scancode == configuration.keys_2[1]) { underclock_down = event.type == SDL_KEYDOWN; } else { for (unsigned i = 0; i < GB_KEY_MAX; i++) { if (event.key.keysym.scancode == configuration.keys[i]) { GB_set_key_state(gb, i, event.type == SDL_KEYDOWN); } } } break; default: break; } } } static void vblank(GB_gameboy_t *gb) { if (underclock_down && clock_mutliplier > 0.5) { clock_mutliplier -= 1.0/16; GB_set_clock_multiplier(gb, clock_mutliplier); } else if (!underclock_down && clock_mutliplier < 1.0) { clock_mutliplier += 1.0/16; GB_set_clock_multiplier(gb, clock_mutliplier); } if (configuration.blending_mode) { render_texture(active_pixel_buffer, previous_pixel_buffer); uint32_t *temp = active_pixel_buffer; active_pixel_buffer = previous_pixel_buffer; previous_pixel_buffer = temp; GB_set_pixels_output(gb, active_pixel_buffer); } else { render_texture(active_pixel_buffer, NULL); } do_rewind = rewind_down; handle_events(gb); } static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b) { return SDL_MapRGB(pixel_format, r, g, b); } static void rumble(GB_gameboy_t *gb, double amp) { SDL_HapticRumblePlay(haptic, amp, 250); } static void debugger_interrupt(int ignore) { if (!GB_is_inited(&gb)) return; /* ^C twice to exit */ if (GB_debugger_is_stopped(&gb)) { GB_save_battery(&gb, battery_save_path_ptr); exit(0); } GB_debugger_break(&gb); } static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample) { if (turbo_down) { static unsigned skip = 0; skip++; if (skip == GB_audio_get_sample_rate() / 8) { skip = 0; } if (skip > GB_audio_get_sample_rate() / 16) { return; } } if (GB_audio_get_queue_length() / sizeof(*sample) > GB_audio_get_sample_rate() / 4) { return; } if (configuration.volume != 100) { sample->left = sample->left * configuration.volume / 100; sample->right = sample->right * configuration.volume / 100; } GB_audio_queue_sample(sample); } static bool handle_pending_command(void) { switch (pending_command) { case GB_SDL_LOAD_STATE_COMMAND: case GB_SDL_SAVE_STATE_COMMAND: { char save_path[strlen(filename) + 4]; char save_extension[] = ".s0"; save_extension[2] += command_parameter; replace_extension(filename, strlen(filename), save_path, save_extension); start_capturing_logs(); if (pending_command == GB_SDL_LOAD_STATE_COMMAND) { GB_load_state(&gb, save_path); } else { GB_save_state(&gb, save_path); } end_capturing_logs(true, false); return false; } case GB_SDL_NO_COMMAND: return false; case GB_SDL_RESET_COMMAND: case GB_SDL_NEW_FILE_COMMAND: GB_save_battery(&gb, battery_save_path_ptr); return true; case GB_SDL_QUIT_COMMAND: GB_save_battery(&gb, battery_save_path_ptr); exit(0); } return false; } static void load_boot_rom(GB_gameboy_t *gb, GB_boot_rom_t type) { static const char *const names[] = { [GB_BOOT_ROM_DMG0] = "dmg0_boot.bin", [GB_BOOT_ROM_DMG] = "dmg_boot.bin", [GB_BOOT_ROM_MGB] = "mgb_boot.bin", [GB_BOOT_ROM_SGB] = "sgb_boot.bin", [GB_BOOT_ROM_SGB2] = "sgb2_boot.bin", [GB_BOOT_ROM_CGB0] = "cgb0_boot.bin", [GB_BOOT_ROM_CGB] = "cgb_boot.bin", [GB_BOOT_ROM_AGB] = "agb_boot.bin", }; bool use_built_in = true; if (configuration.bootrom_path[0]) { static char path[4096]; snprintf(path, sizeof(path), "%s/%s", configuration.bootrom_path, names[type]); use_built_in = GB_load_boot_rom(gb, path); } if (use_built_in) { start_capturing_logs(); GB_load_boot_rom(gb, resource_path(names[type])); end_capturing_logs(true, false); } } static void run(void) { SDL_ShowCursor(SDL_DISABLE); GB_model_t model; pending_command = GB_SDL_NO_COMMAND; restart: model = (GB_model_t []) { [MODEL_DMG] = GB_MODEL_DMG_B, [MODEL_CGB] = GB_MODEL_CGB_E, [MODEL_AGB] = GB_MODEL_AGB, [MODEL_SGB] = (GB_model_t []) { [SGB_NTSC] = GB_MODEL_SGB_NTSC, [SGB_PAL] = GB_MODEL_SGB_PAL, [SGB_2] = GB_MODEL_SGB2, }[configuration.sgb_revision], }[configuration.model]; if (GB_is_inited(&gb)) { GB_switch_model_and_reset(&gb, model); } else { GB_init(&gb, model); GB_set_boot_rom_load_callback(&gb, load_boot_rom); GB_set_vblank_callback(&gb, (GB_vblank_callback_t) vblank); GB_set_pixels_output(&gb, active_pixel_buffer); GB_set_rgb_encode_callback(&gb, rgb_encode); GB_set_rumble_callback(&gb, rumble); GB_set_rumble_mode(&gb, configuration.rumble_mode); GB_set_sample_rate(&gb, GB_audio_get_sample_rate()); GB_set_color_correction_mode(&gb, configuration.color_correction_mode); GB_set_light_temperature(&gb, (configuration.color_temperature - 10.0) / 10.0); GB_set_interference_volume(&gb, configuration.interference_volume / 100.0); update_palette(); if ((unsigned)configuration.border_mode <= GB_BORDER_ALWAYS) { GB_set_border_mode(&gb, configuration.border_mode); } GB_set_highpass_filter_mode(&gb, configuration.highpass_mode); GB_set_rewind_length(&gb, configuration.rewind_length); GB_set_update_input_hint_callback(&gb, handle_events); GB_apu_set_sample_callback(&gb, gb_audio_callback); } bool error = false; GB_debugger_clear_symbols(&gb); start_capturing_logs(); size_t path_length = strlen(filename); char extension[4] = {0,}; if (path_length > 4) { if (filename[path_length - 4] == '.') { extension[0] = tolower(filename[path_length - 3]); extension[1] = tolower(filename[path_length - 2]); extension[2] = tolower(filename[path_length - 1]); } } if (strcmp(extension, "isx") == 0) { error = GB_load_isx(&gb, filename); /* Configure battery */ char battery_save_path[path_length + 5]; /* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */ replace_extension(filename, path_length, battery_save_path, ".ram"); battery_save_path_ptr = battery_save_path; GB_load_battery(&gb, battery_save_path); } else { GB_load_rom(&gb, filename); } end_capturing_logs(true, error); /* Configure battery */ char battery_save_path[path_length + 5]; /* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */ replace_extension(filename, path_length, battery_save_path, ".sav"); battery_save_path_ptr = battery_save_path; GB_load_battery(&gb, battery_save_path); /* Configure symbols */ GB_debugger_load_symbol_file(&gb, resource_path("registers.sym")); char symbols_path[path_length + 5]; replace_extension(filename, path_length, symbols_path, ".sym"); GB_debugger_load_symbol_file(&gb, symbols_path); screen_size_changed(); /* Run emulation */ while (true) { if (paused || rewind_paused) { SDL_WaitEvent(NULL); handle_events(&gb); } else { if (do_rewind) { GB_rewind_pop(&gb); if (turbo_down) { GB_rewind_pop(&gb); } if (!GB_rewind_pop(&gb)) { rewind_paused = true; } do_rewind = false; } GB_run(&gb); } /* These commands can't run in the handle_event function, because they're not safe in a vblank context. */ if (handle_pending_command()) { pending_command = GB_SDL_NO_COMMAND; goto restart; } pending_command = GB_SDL_NO_COMMAND; } } static char prefs_path[1024] = {0, }; static void save_configuration(void) { FILE *prefs_file = fopen(prefs_path, "wb"); if (prefs_file) { fwrite(&configuration, 1, sizeof(configuration), prefs_file); fclose(prefs_file); } } static bool get_arg_flag(const char *flag, int *argc, char **argv) { for (unsigned i = 1; i < *argc; i++) { if (strcmp(argv[i], flag) == 0) { (*argc)--; argv[i] = argv[*argc]; return true; } } return false; } int main(int argc, char **argv) { #ifdef _WIN32 SetProcessDPIAware(); #endif #define str(x) #x #define xstr(x) str(x) fprintf(stderr, "SameBoy v" xstr(VERSION) "\n"); bool fullscreen = get_arg_flag("--fullscreen", &argc, argv); if (argc > 2) { fprintf(stderr, "Usage: %s [--fullscreen] [rom]\n", argv[0]); exit(1); } if (argc == 2) { filename = argv[1]; } signal(SIGINT, debugger_interrupt); SDL_Init(SDL_INIT_EVERYTHING); strcpy(prefs_path, resource_path("prefs.bin")); if (access(prefs_path, R_OK | W_OK) != 0) { char *prefs_dir = SDL_GetPrefPath("", "SameBoy"); snprintf(prefs_path, sizeof(prefs_path) - 1, "%sprefs.bin", prefs_dir); SDL_free(prefs_dir); } FILE *prefs_file = fopen(prefs_path, "rb"); if (prefs_file) { fread(&configuration, 1, sizeof(configuration), prefs_file); fclose(prefs_file); /* Sanitize for stability */ configuration.color_correction_mode %= GB_COLOR_CORRECTION_REDUCE_CONTRAST +1; configuration.scaling_mode %= GB_SDL_SCALING_MAX; configuration.default_scale %= GB_SDL_DEFAULT_SCALE_MAX + 1; configuration.blending_mode %= GB_FRAME_BLENDING_MODE_ACCURATE + 1; configuration.highpass_mode %= GB_HIGHPASS_MAX; configuration.model %= MODEL_MAX; configuration.sgb_revision %= SGB_MAX; configuration.dmg_palette %= 3; configuration.border_mode %= GB_BORDER_ALWAYS + 1; configuration.rumble_mode %= GB_RUMBLE_ALL_GAMES + 1; configuration.color_temperature %= 21; configuration.bootrom_path[sizeof(configuration.bootrom_path) - 1] = 0; } if (configuration.model >= MODEL_MAX) { configuration.model = MODEL_CGB; } if (configuration.default_scale == 0) { configuration.default_scale = 2; } atexit(save_configuration); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); window = SDL_CreateWindow("SameBoy v" xstr(VERSION), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 160 * configuration.default_scale, 144 * configuration.default_scale, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); SDL_SetWindowMinimumSize(window, 160, 144); if (fullscreen) { SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); } SDL_GLContext gl_context = SDL_GL_CreateContext(window); GLint major = 0, minor = 0; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); if (major * 0x100 + minor < 0x302) { SDL_GL_DeleteContext(gl_context); gl_context = NULL; } if (gl_context == NULL) { renderer = SDL_CreateRenderer(window, -1, 0); texture = SDL_CreateTexture(renderer, SDL_GetWindowPixelFormat(window), SDL_TEXTUREACCESS_STREAMING, 160, 144); pixel_format = SDL_AllocFormat(SDL_GetWindowPixelFormat(window)); } else { pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_ABGR8888); } GB_audio_init(GB_audio_default_sample_rate()); SDL_EventState(SDL_DROPFILE, SDL_ENABLE); if (!init_shader_with_name(&shader, configuration.filter)) { init_shader_with_name(&shader, "NearestNeighbor"); } update_viewport(); if (filename == NULL) { run_gui(false); } else { connect_joypad(); } GB_audio_set_paused(false); run(); // Never returns return 0; }