#ifndef memory_h #define memory_h #include "gb_struct_def.h" #include typedef uint8_t (*GB_read_memory_callback_t)(GB_gameboy_t *gb, uint16_t addr, uint8_t data); void GB_set_read_memory_callback(GB_gameboy_t *gb, GB_read_memory_callback_t callback); uint8_t GB_read_memory(GB_gameboy_t *gb, uint16_t addr); void GB_write_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value); #ifdef GB_INTERNAL void GB_dma_run(GB_gameboy_t *gb); void GB_hdma_run(GB_gameboy_t *gb); void GB_trigger_oam_bug(GB_gameboy_t *gb, uint16_t address); void GB_trigger_oam_bug_read_increase(GB_gameboy_t *gb, uint16_t address); #endif #endif /* memory_h */