#include "main.h" #ifndef _WIN32 #define DEFAULT_AUDIO_SAMPLE_RATE 96000 #else /* Windows (well, at least my VM) can't handle 96KHz sound well :( */ /* felsqualle says: For SDL 2.0.6+ using the WASAPI driver, the highest freq. we can get is 48000. 96000 also works, but always has some faint crackling in the audio, no matter how high or low I set the buffer length... Not quite satisfied with that solution, because acc. to SDL2 docs, 96k + WASAPI *should* work. */ #define DEFAULT_AUDIO_SAMPLE_RATE 48000 #endif /* Compatibility with older SDL versions */ #ifndef SDL_AUDIO_ALLOW_SAMPLES_CHANGE #define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0 #endif static SDL_GameController *controller = NULL; static SDL_AudioSpec want_aspec, have_aspec; static SDL_AudioDeviceID device_id; static GtkApplication *main_application; static GtkBuilder *builder; static GtkGLArea *gl_area; static GtkDrawingArea *fallback_canvas; static GtkApplicationWindow *main_window; static GtkBox *main_window_container; static GtkWindow *preferences; static GtkWindow *vram_viewer; static GtkWindow *memory_viewer; static GtkWindow *console; static GtkWindow *printer; static shader_t shader; static GuiData gui_data = { { NULL }, NULL }; static GB_gameboy_t gb; static uint32_t *image_buffers[3]; static unsigned char current_buffer; static bool supports_gl; static bool is_fullscreen; static bool underclock_down = false, rewind_down = false, do_rewind = false, rewind_paused = false, turbo_down = false; static double clock_mutliplier = 1.0; static char *battery_save_path_ptr; static Rect viewport = {0}; static Rect scrollRect = {0}; static bool vram_viewer_visible = false; static bool running = false; static bool stopping = false; #define tileset_buffer_length 256 * 192 * 4 static uint32_t tileset_buffer[tileset_buffer_length] = {0}; #define tilemap_buffer_length 256 * 256 * 4 static uint32_t tilemap_buffer[tilemap_buffer_length] = {0}; static GB_oam_info_t oamInfo[40]; static uint16_t oamCount; static uint8_t oamHeight; static uint8_t pressed_buttons; static GMutex debugger_input_mutex; static GCond debugger_input_cond; static GMutex console_output_lock; static GPtrArray *debugger_input_queue; // List of GActions for the `app` prefix static const GActionEntry app_entries[] = { { "quit", activate_quit, NULL, NULL, NULL }, { "about", activate_about, NULL, NULL, NULL }, { "open", activate_open, NULL, NULL, NULL }, { "show_console", activate_show_console, NULL, NULL, NULL }, { "open_gtk_debugger", activate_open_gtk_debugger, NULL, NULL, NULL }, { "open_memory_viewer", activate_open_memory_viewer, NULL, NULL, NULL }, { "open_vram_viewer", activate_open_vram_viewer, NULL, NULL, NULL }, { "preferences", activate_preferences, NULL, NULL, NULL }, { "reset", activate_reset, NULL, NULL, NULL }, { "toggle_blend_frames", NULL, NULL, "true", NULL }, { "toggle_developer_mode", NULL, NULL, "false", NULL }, { "toggle_mute", NULL, NULL, "false", on_mute_changed }, { "change_model", NULL, "s", "@s 'CGB'", on_model_changed }, { "pause", NULL, NULL, "false", on_pause_changed }, }; int main(int argc, char *argv[]) { // initialize GB_model_t to invalid value gui_data.cli_options.model = -1; gui_data.prev_model = -1; // Create our GApplication and tell GTK that we are able to handle files main_application = gtk_application_new(APP_ID, G_APPLICATION_NON_UNIQUE | G_APPLICATION_HANDLES_OPEN); // Define our command line parameters GOptionEntry entries[] = { { "version", 'v', G_OPTION_FLAG_NONE, G_OPTION_ARG_NONE, NULL, "Show the application version", NULL }, { "fullscreen", 'f', G_OPTION_FLAG_NONE, G_OPTION_ARG_NONE, NULL, "Start in fullscreen mode", NULL }, { "bootrom", 'b', G_OPTION_FLAG_NONE, G_OPTION_ARG_STRING, &gui_data.cli_options.boot_rom_path, "Path to the boot ROM to use", "" }, { "model", 'm', G_OPTION_FLAG_NONE, G_OPTION_ARG_STRING, NULL, "Override the model type to emulate", "" }, { "config", 'c', G_OPTION_FLAG_NONE, G_OPTION_ARG_STRING, &gui_data.cli_options.config_path, "Override the path of the configuration file", "" }, { NULL } }; // Setup our command line information g_application_add_main_option_entries(G_APPLICATION(main_application), entries); g_application_set_option_context_parameter_string(G_APPLICATION(main_application), "[FILE…]"); g_application_set_option_context_summary(G_APPLICATION(main_application), "SameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator."); // Add signal handlers g_signal_connect(main_application, "handle-local-options", G_CALLBACK(handle_local_options), &gui_data); g_signal_connect(main_application, "startup", G_CALLBACK(startup), &gui_data); g_signal_connect(main_application, "activate", G_CALLBACK(activate), &gui_data); g_signal_connect(main_application, "open", G_CALLBACK(open), &gui_data); g_signal_connect(main_application, "shutdown", G_CALLBACK(shutdown), &gui_data); // Start our GApplication main loop int status = g_application_run(G_APPLICATION(main_application), argc, argv); g_object_unref(main_application); return status; } // This function gets called after the parsing of the commandline options has occurred. static gint handle_local_options(GApplication *app, GVariantDict *options, gpointer gui_data_gptr) { GuiData *gui_data = gui_data_gptr; guint32 count; if (g_variant_dict_lookup(options, "version", "b", &count)) { g_message("SameBoy v" xstr(VERSION)); return EXIT_SUCCESS; } if (g_variant_dict_lookup(options, "fullscreen", "b", &count)) { gui_data->cli_options.fullscreen = true; } // Handle model override GVariant *model_name_var = g_variant_dict_lookup_value(options, "model", G_VARIANT_TYPE_STRING); if (model_name_var != NULL) { const gchar *model_name = g_variant_get_string(model_name_var, NULL); // TODO: Synchronize with GB_model_t (Core/gb.h) if (g_str_has_prefix(model_name, "DMG")) { if (g_str_has_suffix(model_name, "-B") || g_strcmp0(model_name, "DMG") == 0) { gui_data->cli_options.model = GB_MODEL_DMG_B; } else { gui_data->cli_options.model = GB_MODEL_DMG_B; g_warning("Unsupported revision: %s\nFalling back to DMG-B", model_name); } } else if (g_str_has_prefix(model_name, "SGB")) { if (g_str_has_suffix(model_name, "-NTSC") || g_strcmp0(model_name, "SGB") == 0) { gui_data->cli_options.model = GB_MODEL_SGB; } else if (g_str_has_suffix(model_name, "-PAL")) { gui_data->cli_options.model = GB_MODEL_SGB | GB_MODEL_PAL_BIT; } else if (g_str_has_suffix(model_name, "2")) { gui_data->cli_options.model = GB_MODEL_SGB2; } else { gui_data->cli_options.model = GB_MODEL_SGB2; g_warning("Unsupported revision: %s\nFalling back to SGB2", model_name); } } else if (g_str_has_prefix(model_name, "CGB")) { if (g_str_has_suffix(model_name, "-C")) { gui_data->cli_options.model = GB_MODEL_CGB_C; } else if (g_str_has_suffix(model_name, "-E") || g_strcmp0(model_name, "CGB") == 0) { gui_data->cli_options.model = GB_MODEL_CGB_E; } else { gui_data->cli_options.model = GB_MODEL_CGB_E; g_warning("Unsupported revision: %s\nFalling back to CGB-E", model_name); } } else if (g_str_has_prefix(model_name, "AGB")) { gui_data->cli_options.model = GB_MODEL_AGB; } else { g_warning("Unknown model: %s", model_name); exit(EXIT_FAILURE); } } return -1; } // Workaround to figure out if we have proper OpenGL support. // Otherwise the application would crash after our GtkGlArea is realized // and the context it uses is a legacy OpenGL 1.4 context because // GTK3 calls OpenGL 2.0+ functions on it. gboolean test_gl_support(void) { gboolean result = FALSE; GtkWidget *window = gtk_window_new(GTK_WINDOW_TOPLEVEL); g_signal_connect(window, "realize", G_CALLBACK(gl_check_realize), &result); gtk_widget_realize(window); gtk_widget_destroy(window); window = NULL; return result; } // The main function for the OpenGL version check workaround void gl_check_realize(GtkWidget *w, gpointer user_data_gptr) { gboolean *result = (gboolean *) user_data_gptr; GError *error = NULL; GdkWindow *gdk_window = gtk_widget_get_window(w); GdkGLContext *context = gdk_window_create_gl_context(gdk_window, &error); if (error != NULL) { g_warning("Failed to create context: %s", error->message); g_error_free(error); *result = FALSE; } else { gdk_gl_context_make_current(context); int version = epoxy_gl_version(); g_object_run_dispose(G_OBJECT(context)); g_object_unref(context); context = NULL; gdk_gl_context_clear_current(); g_debug("OpenGL version: %d", version); *result = version >= 32; } } static gboolean init_controllers() { if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) < 0) { g_warning("Failed to initialize game controller support: %s", SDL_GetError()); return FALSE; } SDL_QuitSubSystem(SDL_INIT_EVENTS); SDL_GameControllerEventState(SDL_IGNORE); GError *error = NULL; GBytes *db_f = g_resources_lookup_data(RESOURCE_PREFIX "gamecontrollerdb.txt", G_RESOURCE_LOOKUP_FLAGS_NONE, &error); if (db_f != NULL) { gsize db_data_size = 0; const guchar *db_data = g_bytes_get_data(db_f, &db_data_size); const gint val = SDL_GameControllerAddMappingsFromRW(SDL_RWFromMem((void *)db_data, db_data_size), 1); if (val < 0) { g_warning("Failed to load controller mappings: %s", SDL_GetError()); } g_bytes_unref(db_f); } if (error != NULL) g_clear_error(&error); // Open the first available controller for (int i = 0; i < SDL_NumJoysticks(); ++i) { if (SDL_IsGameController(i)) { controller = SDL_GameControllerOpen(i); if (controller) { break; } else { g_warning("Could not open gamecontroller %i: %s", i, SDL_GetError()); } } } return TRUE; } static gboolean init_audio() { bool audio_playing = SDL_GetAudioDeviceStatus(device_id) == SDL_AUDIO_PLAYING; SDL_PauseAudioDevice(device_id, 1); SDL_ClearQueuedAudio(device_id); SDL_QuitSubSystem(SDL_INIT_AUDIO); if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { g_warning("Failed to initialize audio: %s", SDL_GetError()); return FALSE; } memset(&want_aspec, 0, sizeof(want_aspec)); want_aspec.freq = gui_data.sample_rate; want_aspec.format = AUDIO_S16SYS; want_aspec.channels = 2; want_aspec.samples = 512; SDL_version _sdl_version; SDL_GetVersion(&_sdl_version); unsigned sdl_version = _sdl_version.major * 1000 + _sdl_version.minor * 100 + _sdl_version.patch; #ifndef _WIN32 /* SDL 2.0.5 on macOS and Linux introduced a bug where certain combinations of buffer lengths and frequencies fail to produce audio correctly. */ if (sdl_version >= 2005) { want_aspec.samples = 2048; } #else if (sdl_version < 2006) { /* Since WASAPI audio was introduced in SDL 2.0.6, we have to lower the audio frequency to 44100 because otherwise we would get garbled audio output.*/ want_aspec.freq = 44100; } #endif device_id = SDL_OpenAudioDevice(0, 0, &want_aspec, &have_aspec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE | SDL_AUDIO_ALLOW_SAMPLES_CHANGE); g_debug("Requested Sample Rate: %d Hz\nUsed Sample Rate: %d Hz", want_aspec.freq, have_aspec.freq); SDL_PauseAudioDevice(device_id, audio_playing? 0 : 1); GB_set_sample_rate(&gb, have_aspec.freq); return TRUE; } static GB_model_t get_model() { if (gui_data.cli_options.model != -1) { return gui_data.cli_options.model; } GAction *action = g_action_map_lookup_action(G_ACTION_MAP(main_application), "change_model"); GVariant *value = g_action_get_state(action); const gchar *family = g_variant_get_string(value, NULL); if (g_strcmp0(family, "DMG") == 0) { return get_dmg_model(); } else if (g_strcmp0(family, "AGB") == 0) { return GB_MODEL_AGB; } else if (g_strcmp0(family, "SGB") == 0) { return get_sgb_model(); } return get_cgb_model(); } static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample) { if (turbo_down) { static unsigned skip = 0; skip++; if (skip == have_aspec.freq / 8) { skip = 0; } if (skip > have_aspec.freq / 16) { return; } } if (SDL_GetQueuedAudioSize(device_id) / sizeof(*sample) > have_aspec.freq / 4) { return; } SDL_QueueAudio(device_id, sample, sizeof(*sample)); } static char *sync_console_input(GB_gameboy_t *gb) { console_log(gb, ">", 0); g_mutex_lock(&debugger_input_mutex); g_cond_wait(&debugger_input_cond, &debugger_input_mutex); gchar *input = NULL; const gchar *_input = g_ptr_array_index(debugger_input_queue, 0); input = g_strdup(_input); gpointer ptr = g_ptr_array_remove_index(debugger_input_queue, 0); if (ptr) g_free(ptr); g_mutex_unlock(&debugger_input_mutex); return input; } static char *async_console_input(GB_gameboy_t *gb) { if (debugger_input_queue->len == 0) return NULL; g_mutex_lock(&debugger_input_mutex); gchar *input = NULL; const gchar *_input = g_ptr_array_index(debugger_input_queue, 0); if (_input) { input = g_strdup(_input); gpointer ptr = g_ptr_array_remove_index(debugger_input_queue, 0); if (ptr) g_free(ptr); } g_mutex_unlock(&debugger_input_mutex); return input; } static void on_console_log(gpointer user_data_gptr) { LogData *log_data = (LogData *)user_data_gptr; GB_gameboy_t *gb = log_data->gb; GB_log_attributes attributes = log_data->attributes; g_mutex_lock(&console_output_lock); GtkTextView *text_view = builder_get(GTK_TEXT_VIEW, "console_screen"); GtkTextBuffer *text_buf = gtk_text_view_get_buffer(text_view); GtkTextIter iter; GtkTextIter start; gtk_text_buffer_get_end_iter(text_buf, &iter); GtkTextMark *start_mark = gtk_text_buffer_create_mark(text_buf, NULL, &iter, TRUE); gtk_text_buffer_insert(text_buf, &iter, g_strdup(log_data->string), -1); gtk_text_buffer_get_iter_at_mark(text_buf, &start, start_mark); if (attributes & GB_LOG_BOLD) { gtk_text_buffer_apply_tag_by_name(text_buf, "bold", &start, &iter); } if (attributes & GB_LOG_DASHED_UNDERLINE) { gtk_text_buffer_apply_tag_by_name(text_buf, "dashed_underline", &start, &iter); } if (attributes & GB_LOG_UNDERLINE) { gtk_text_buffer_apply_tag_by_name(text_buf, "underline", &start, &iter); } g_free((gpointer)log_data->string); g_free(log_data); gtk_text_buffer_delete_mark(text_buf, start_mark); g_mutex_unlock(&console_output_lock); } static void console_log(GB_gameboy_t *gb, const char *string, GB_log_attributes attributes) { if (string != NULL && !g_str_equal("", string)) { LogData *log_data = g_malloc(sizeof(LogData)); log_data->gb = gb; log_data->string = g_strdup(string); log_data->attributes = attributes; g_idle_add((GSourceFunc) on_console_log, log_data); } } // Returns a `GApplication`s `GMenuModel` by ID // GApplication menus are loaded from `gtk/menus.ui`, `gtk/menus-traditional.ui` and `gtk/menus-common.ui`. static GMenuModel *get_menu_model(GApplication *app, const char *id) { GMenu *menu; menu = gtk_application_get_menu_by_id(GTK_APPLICATION(app), id); return menu ? G_MENU_MODEL(g_object_ref_sink(menu)) : NULL; } // Create a GtkDrawingArea as a fallback in case we can’t use OpenGL static void create_fallback_canvas(void) { fallback_canvas = GTK_DRAWING_AREA(gtk_drawing_area_new()); g_signal_connect(fallback_canvas, "draw", G_CALLBACK(on_draw_fallback), NULL); g_signal_connect(fallback_canvas, "size-allocate", G_CALLBACK(resize), NULL); gtk_box_pack_end(GTK_BOX(main_window_container), GTK_WIDGET(fallback_canvas), TRUE, TRUE, 0); } // Create our application’s menu. // // This function tries to stick to the desktop environment’s conventions. // For the GNOME Shell it uses a hamburger menu, otherwise it either lets // the desktop environment shell handle the menu if it signals support for it // or uses a standard menubar inside the window. static void setup_menu(GApplication *app) { GMenuModel *menubar_model = get_menu_model(app, "menubar"); enum menubar_type_t menubar_type = get_show_menubar(); // Try to use a sane default if (menubar_type == MENUBAR_AUTO) { GtkSettings *settings = gtk_settings_get_default(); gboolean show_in_shell; g_object_get(settings, "gtk-shell-shows-menubar", &show_in_shell, NULL); const gchar *xdg_current_desktop = g_getenv("XDG_CURRENT_DESKTOP"); const gchar *gdm_session = g_getenv("GDMSESSION"); const gchar *desktop_session = g_getenv("DESKTOP_SESSION"); gchar *desktop = (gchar *)xdg_current_desktop; if (desktop == NULL || g_str_equal(desktop, "")) desktop = (gchar *)gdm_session; if (desktop == NULL || g_str_equal(desktop, "")) desktop = (gchar *)desktop_session; g_debug("XDG_CURRENT_DESKTOP: %s\nGDMSESSION: %s\nDESKTOP_SESSION: %s\nChosen value: %s\nShow menu in shell: %d", xdg_current_desktop, gdm_session, desktop_session, desktop, show_in_shell); if (desktop != NULL && show_in_shell) { menubar_type = MENUBAR_SHOW_IN_SHELL; } else if (desktop != NULL && g_str_match_string("GNOME", desktop, FALSE)) { if (g_str_match_string("GNOME-Flashback", desktop, FALSE) || g_str_match_string("GNOME-Classic", desktop, FALSE)) { menubar_type = MENUBAR_SHOW_IN_WINDOW; } else if (gdm_session != NULL && (g_str_match_string("gnome-classic", gdm_session, FALSE) || g_str_match_string("gnome-flashback", gdm_session, FALSE))) { menubar_type = MENUBAR_SHOW_IN_WINDOW; } else { menubar_type = MENUBAR_SHOW_HAMBURGER; } } else { menubar_type = MENUBAR_SHOW_IN_WINDOW; } } switch (menubar_type) { case MENUBAR_AUTO: g_warning("Unreachable"); break; case MENUBAR_SHOW_IN_SHELL: g_debug("Showing menu in the shell"); gtk_application_set_menubar(GTK_APPLICATION(app), menubar_model); break; case MENUBAR_SHOW_IN_WINDOW: { g_debug("Showing menu in the window"); GtkMenuBar *menubar = GTK_MENU_BAR(gtk_menu_bar_new_from_model(menubar_model)); gtk_box_pack_start(GTK_BOX(main_window_container), GTK_WIDGET(menubar), FALSE, FALSE, 0); break; } case MENUBAR_SHOW_HAMBURGER: { g_debug("Showing hamburger"); // Attach a custom title bar GtkWidget *titlebar = builder_get(GTK_WIDGET, "main_header_bar"); gtk_header_bar_set_title(GTK_HEADER_BAR(titlebar), gtk_window_get_title(GTK_WINDOW(main_window))); gtk_window_set_titlebar(GTK_WINDOW(main_window), titlebar); // Disable menubar gtk_application_set_menubar(GTK_APPLICATION(app), NULL); // Hook menubar up to the hamburger button GtkMenuButton *hamburger_button = GTK_MENU_BUTTON(get_object("hamburger_button")); gtk_menu_button_set_menu_model(hamburger_button, menubar_model); break; } } } // Recursively goes through all children of the given container and sets // our `is_separator` function to all children of type`GtkComboBox` static void set_combo_box_row_separator_func(GtkContainer *container) { GList *children = gtk_container_get_children(container); for (GList *l = children; l; l = l->next) { if (GTK_IS_COMBO_BOX(l->data)) { gtk_combo_box_set_row_separator_func(GTK_COMBO_BOX(l->data), is_separator, NULL, NULL); } if (GTK_IS_CONTAINER(l->data)) { set_combo_box_row_separator_func(GTK_CONTAINER(l->data)); } } g_list_free(children); } // Determines if a ComboBox entry should be converted into a separator. // Each element with a text value of `` will be converted into a separator element. static gboolean is_separator(GtkTreeModel *model, GtkTreeIter *iter, gpointer data) { gchar *text = NULL; gtk_tree_model_get(model, iter, 0, &text, -1); gboolean result = g_strcmp0("", text) == 0; g_free(text); return result; } // Determines how many frame buffers to use static unsigned char number_of_buffers(void) { if (fallback_canvas) return 2; // TODO: Should we cache the action? GAction *action = g_action_map_lookup_action(G_ACTION_MAP(main_application), "toggle_blend_frames"); GVariant *value = g_action_get_state(action); gboolean should_blend = g_variant_get_boolean(value); return should_blend? 3 : 2; } // Returns the buffer that should be used by the Core to render a new frame to static uint32_t *get_pixels(void) { return image_buffers[(current_buffer + 1) % number_of_buffers()]; } // Returns the current finished frame static uint32_t *get_current_buffer(void) { return image_buffers[current_buffer]; } // Returns the previous finished frame static uint32_t *get_previous_buffer(void) { return image_buffers[(current_buffer + 2) % number_of_buffers()]; } // Cycles the buffers static void flip(void) { current_buffer = (current_buffer + 1) % number_of_buffers(); } static void quit_interrupt(int ignored) { quit(G_APPLICATION(main_application)); } // This functions gets called immediately after registration of the GApplication static void startup(GApplication *app, gpointer gui_data_gptr) { GuiData *gui_data = gui_data_gptr; signal(SIGINT, quit_interrupt); // Very ugly workaround for GtkGlArea! // When a GtkGlArea is realized and it creates a legacy GL 1.4 context // it tries to use GL 2.0 functions to render the window which leads to the application crashing. // So we initialize GTK, create a dummy GtkWindow object, attach a `realize` callback and // in this callback create a GdkGLContext on this window. But instead of running the GTK main loop // we just realize and destroy the dummy window and compare the context’s version in the realize callback. supports_gl = test_gl_support(); g_debug("OpenGL supported: %s", supports_gl? "Yes" : "No"); builder = gtk_builder_new_from_resource(RESOURCE_PREFIX "ui/window.ui"); gtk_builder_connect_signals(builder, NULL); // Setup application actions g_action_map_add_action_entries(G_ACTION_MAP(app), app_entries, G_N_ELEMENTS(app_entries), app); #if NDEBUG // Disable when not compiled in debug mode g_simple_action_set_enabled(G_SIMPLE_ACTION(g_action_map_lookup_action(G_ACTION_MAP(app), "open_gtk_debugger")), false); // Remove the menubar override gtk_widget_destroy(builder_get(GTK_WIDGET, "menubar_override_selector_label")); gtk_widget_destroy(builder_get(GTK_WIDGET, "menubar_override_selector")); #endif preferences = GTK_WINDOW(get_object("preferences")); g_signal_connect(preferences, "realize", G_CALLBACK(on_preferences_realize), (gpointer) builder); init_settings(gui_data->cli_options.config_path, preferences); vram_viewer = GTK_WINDOW(get_object("vram_viewer")); memory_viewer = GTK_WINDOW(get_object("memory_viewer")); console = GTK_WINDOW(get_object("console")); printer = GTK_WINDOW(get_object("printer")); if (config.sample_rate == -1) { gui_data->sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; } else { gui_data->sample_rate = config.sample_rate; } // setup main window main_window = GTK_APPLICATION_WINDOW(gtk_application_window_new(GTK_APPLICATION(app))); main_window_container = GTK_BOX(gtk_box_new(GTK_ORIENTATION_VERTICAL, 0)); gtk_window_set_title(GTK_WINDOW(main_window), "SameBoy"); gtk_application_window_set_show_menubar(main_window, false); gtk_container_add(GTK_CONTAINER(main_window), GTK_WIDGET(main_window_container)); setup_menu(app); // Insert separators into `GtkComboBox`es set_combo_box_row_separator_func(GTK_CONTAINER(preferences)); set_combo_box_row_separator_func(GTK_CONTAINER(vram_viewer)); set_combo_box_row_separator_func(GTK_CONTAINER(memory_viewer)); // Define a set of window icons GList *icon_list = NULL; static char* icons[] = { RESOURCE_PREFIX "logo_256.png", RESOURCE_PREFIX "logo_128.png", RESOURCE_PREFIX "logo_64.png", RESOURCE_PREFIX "logo_48.png", RESOURCE_PREFIX "logo_32.png", RESOURCE_PREFIX "logo_16.png" }; // Create list of GdkPixbufs for (int i = 0; i < (sizeof(icons) / sizeof(const char*)); ++i) { GdkPixbuf *icon = gdk_pixbuf_new_from_resource(icons[i], NULL); if (!icon) continue; icon_list = g_list_prepend(icon_list, icon); } // Let GTK choose the proper icon gtk_window_set_icon_list(GTK_WINDOW(main_window), icon_list); // Add missing information to the about dialog GtkAboutDialog *about_dialog = GTK_ABOUT_DIALOG(get_object("about_dialog")); gtk_about_dialog_set_logo(about_dialog, gdk_pixbuf_new_from_resource(icons[2], NULL)); // reuse the 64x64 icon gtk_about_dialog_set_version(about_dialog, "v" xstr(VERSION)); g_list_free_full(icon_list, g_object_unref); } // This function gets called when the GApplication gets activated, i.e. it is ready to show widgets. static void activate(GApplication *app, gpointer gui_data_gptr) { GuiData *gui_data = gui_data_gptr; // initialize SameBoy core init(gui_data); init_audio(); init_controllers(); // Connect signal handlers gtk_widget_add_events(GTK_WIDGET(main_window), GDK_KEY_PRESS_MASK); gtk_widget_add_events(GTK_WIDGET(main_window), GDK_KEY_RELEASE_MASK); g_signal_connect(main_window, "destroy", G_CALLBACK(on_quit), app); g_signal_connect(main_window, "key_press_event", G_CALLBACK(on_key_press), NULL); g_signal_connect(main_window, "key_release_event", G_CALLBACK(on_key_press), NULL); g_signal_connect(main_window, "window-state-event", G_CALLBACK(on_window_state_change), NULL); g_signal_connect(vram_viewer, "realize", G_CALLBACK(on_vram_viewer_realize), NULL); g_signal_connect(vram_viewer, "unrealize", G_CALLBACK(on_vram_viewer_unrealize), NULL); // Just hide our sub-windows when closing them g_signal_connect(preferences, "delete-event", G_CALLBACK(gtk_widget_hide_on_delete), NULL); g_signal_connect(vram_viewer, "delete-event", G_CALLBACK(gtk_widget_hide_on_delete), NULL); g_signal_connect(memory_viewer, "delete-event", G_CALLBACK(gtk_widget_hide_on_delete), NULL); g_signal_connect(console, "delete-event", G_CALLBACK(gtk_widget_hide_on_delete), NULL); g_signal_connect(printer, "delete-event", G_CALLBACK(gtk_widget_hide_on_delete), NULL); g_signal_connect(get_object("vram_viewer_tileset_canvas"), "draw", G_CALLBACK(on_draw_vram_viewer_tileset), NULL); g_signal_connect(get_object("vram_viewer_tilemap_canvas"), "draw", G_CALLBACK(on_draw_vram_viewer_tilemap), NULL); gtk_widget_add_events(builder_get(GTK_WIDGET, "vram_viewer_tileset_canvas"), GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK); gtk_widget_add_events(builder_get(GTK_WIDGET, "vram_viewer_tilemap_canvas"), GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK); g_signal_connect(get_object("vram_viewer_tileset_canvas"), "motion_notify_event", G_CALLBACK(on_motion_vram_viewer_tileset), NULL); g_signal_connect(get_object("vram_viewer_tilemap_canvas"), "motion_notify_event", G_CALLBACK(on_motion_vram_viewer_tilemap), NULL); g_signal_connect(get_object("vram_viewer_stack"), "notify::visible-child", G_CALLBACK(on_vram_tab_change), NULL); // create our renderer area if (supports_gl) { gl_area = GTK_GL_AREA(gtk_gl_area_new()); gtk_gl_area_set_required_version(gl_area, 3, 2); gtk_gl_area_set_auto_render(gl_area, false); gtk_gl_area_set_has_alpha(gl_area, false); gtk_gl_area_set_has_depth_buffer(gl_area, false); gtk_gl_area_set_has_stencil_buffer(gl_area, false); g_signal_connect(gl_area, "realize", G_CALLBACK(gl_init), NULL); gtk_box_pack_end(GTK_BOX(main_window_container), GTK_WIDGET(gl_area), TRUE, TRUE, 0); } else { create_fallback_canvas(); } GdkScreen *screen = gdk_screen_get_default(); GtkCssProvider *provider = gtk_css_provider_new(); gtk_css_provider_load_from_resource(provider, RESOURCE_PREFIX "css/main.css"); gtk_style_context_add_provider_for_screen(screen, GTK_STYLE_PROVIDER(provider), GTK_STYLE_PROVIDER_PRIORITY_APPLICATION); GtkTextView *text_view = builder_get(GTK_TEXT_VIEW, "console_screen"); GtkTextBuffer *text_buf = gtk_text_view_get_buffer(text_view); gtk_text_buffer_create_tag(text_buf, "bold", "weight", PANGO_WEIGHT_BOLD, NULL); gtk_text_buffer_create_tag(text_buf, "underline", "underline", PANGO_UNDERLINE_SINGLE, "underline-set", TRUE, NULL); gtk_text_buffer_create_tag(text_buf, "dashed_underline", "underline", PANGO_UNDERLINE_DOUBLE, "underline-set", TRUE, NULL); if (gui_data->cli_options.fullscreen) { gtk_window_fullscreen(GTK_WINDOW(main_window)); } gtk_application_add_window(GTK_APPLICATION(app), GTK_WINDOW(main_window)); gtk_widget_show_all(GTK_WIDGET(main_window)); g_mutex_init(&debugger_input_mutex); g_cond_init(&debugger_input_cond); g_mutex_init(&console_output_lock); if (!debugger_input_queue) { debugger_input_queue = g_ptr_array_sized_new(4); } // Start the emulation thread run(gui_data); } // This function gets called when the application is closed. static void shutdown(GApplication *app, GFile **files, gint n_files, const gchar *hint, gpointer gui_data_gptr) { g_debug("SHUTDOWN"); stop(&gui_data); while (stopping); g_object_unref(builder); save_settings(); free_settings(); SDL_Quit(); if (image_buffers[0]) g_free(image_buffers[0]); if (image_buffers[1]) g_free(image_buffers[1]); if (image_buffers[2]) g_free(image_buffers[2]); free_shader(&shader); free_master_shader(); GB_free(&gb); } // This function gets called when there are files to open. // Note: When `open` gets called `activate` won’t fire unless we call it ourselves. static void open(GApplication *app, GFile **files, gint n_files, const gchar *hint, gpointer gui_data_gptr) { GuiData *gui_data = gui_data_gptr; if (n_files > 1) { g_warning("More than one file specified"); exit(EXIT_FAILURE); } gui_data->file = g_file_dup(files[0]); // We have handled the files, now activate the application activate(app, gui_data_gptr); } // Tell our application to quit. // After this functions has been called the `shutdown` signal will be issued. // // TODO: Make sure we have a way to quit our emulation loop before `shutdown` gets called static void quit(GApplication *app) { // Tell our own main loop to quit. // This will allow our run() and therefore our activate() methods to end. running = false; if (app) { // Quit our application properly. // This fires the “shutdown” signal. g_application_quit(app); } } static gboolean on_key_press(GtkWidget *w, GdkEventKey *event, gpointer data) { uint8_t mask; // TODO: Allow control remapping in the GUI switch (event->keyval) { case GDK_KEY_w: mask = BUTTON_MASK_UP; break; case GDK_KEY_a: mask = BUTTON_MASK_LEFT; break; case GDK_KEY_s: mask = BUTTON_MASK_DOWN; break; case GDK_KEY_d: mask = BUTTON_MASK_RIGHT; break; case GDK_KEY_g: mask = BUTTON_MASK_SELECT; break; case GDK_KEY_h: mask = BUTTON_MASK_START; break; case GDK_KEY_k: mask = BUTTON_MASK_B; break; case GDK_KEY_l: mask = BUTTON_MASK_A; break; case GDK_KEY_F11: { if (event->type == GDK_KEY_RELEASE) { if (is_fullscreen) { gtk_window_unfullscreen(GTK_WINDOW(main_window)); } else { gtk_window_fullscreen(GTK_WINDOW(main_window)); } } } } if (event->type == GDK_KEY_PRESS) { pressed_buttons |= mask; } else if (event->type == GDK_KEY_RELEASE) { pressed_buttons &= ~mask; } return FALSE; } static void on_window_state_change(GtkWidget *w, GdkEventWindowState *event, gpointer data) { is_fullscreen = event->new_window_state & GDK_WINDOW_STATE_FULLSCREEN; } // app.about GAction // Opens the about dialog static void activate_about(GSimpleAction *action, GVariant *parameter, gpointer app) { GObject *dialog = get_object("about_dialog"); gtk_dialog_run(GTK_DIALOG(dialog)); gtk_widget_hide(GTK_WIDGET(dialog)); } // app.show_console GAction // Opens the console static void activate_show_console(GSimpleAction *action, GVariant *parameter, gpointer app) { if (debugger_input_queue) { while (debugger_input_queue->len) { g_ptr_array_remove_index_fast(debugger_input_queue, debugger_input_queue->len - 1); } } gtk_widget_show_all(builder_get(GTK_WIDGET, "console")); } // app.open_gtk_debugger GAction // Opens the GTK debugger static void activate_open_gtk_debugger(GSimpleAction *action, GVariant *parameter, gpointer app) { gtk_window_set_interactive_debugging(true); } // app.open_memory_viewer GAction // Opens the memory viewer window static void activate_open_memory_viewer(GSimpleAction *action, GVariant *parameter, gpointer app) { gtk_widget_show_all(GTK_WIDGET(memory_viewer)); } // app.open_vram_viewer GAction // Opens the VRAM viewer window static void activate_open_vram_viewer(GSimpleAction *action, GVariant *parameter, gpointer app) { gtk_widget_show_all(GTK_WIDGET(vram_viewer)); } // app.open GAction // Opens a ROM file static void activate_open(GSimpleAction *action, GVariant *parameter, gpointer app) { GtkFileChooserNative *native = gtk_file_chooser_native_new("Open File", GTK_WINDOW(main_window), GTK_FILE_CHOOSER_ACTION_OPEN, "_Open", "_Cancel"); gint res = gtk_native_dialog_run(GTK_NATIVE_DIALOG(native)); if (res == GTK_RESPONSE_ACCEPT) { // TODO: Emit an event for our emulation loop g_message("%s", gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(native))); } g_object_unref(native); } // app.preferences GAction // Opens the preferences window static void activate_preferences(GSimpleAction *action, GVariant *parameter, gpointer app) { gtk_widget_show_all(GTK_WIDGET(get_object("preferences"))); } // app.quit GAction // Exits the application static void activate_quit(GSimpleAction *action, GVariant *parameter, gpointer app) { quit(G_APPLICATION(app)); } // app.reset GAction // Resets the emulation static void activate_reset(GSimpleAction *action, GVariant *parameter, gpointer app) { if (gui_data.stopped) { reset(&gui_data); } else { stop(&gui_data); reset(&gui_data); run(&gui_data); } } static void on_model_changed(GSimpleAction *action, GVariant *value, gpointer user_data) { const gchar *model_str = g_variant_get_string(value, NULL); GtkMessageDialog *dialog = GTK_MESSAGE_DIALOG(gtk_message_dialog_new( GTK_WINDOW(main_window), GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_QUESTION, GTK_BUTTONS_YES_NO, "Changing the emulated model requires a reset.\nChange model and reset game?" )); stop(&gui_data); gint result = gtk_dialog_run(GTK_DIALOG(dialog)); switch (result) { case GTK_RESPONSE_YES: g_simple_action_set_state(action, value); reset(&gui_data); break; default: // Action has been canceled break; } run(&gui_data); gtk_widget_destroy(GTK_WIDGET(dialog)); } static void on_mute_changed(GSimpleAction *action, GVariant *value, gpointer user_data) { gboolean do_mute = g_variant_get_boolean(value); if (do_mute) { SDL_PauseAudioDevice(device_id, 1); } else { SDL_ClearQueuedAudio(device_id); SDL_PauseAudioDevice(device_id, 0); } g_simple_action_set_state(action, value); } static void on_pause_changed(GSimpleAction *action, GVariant *value, gpointer user_data) { if (g_variant_get_boolean(value)) { stop(&gui_data); } else { run(&gui_data); } g_simple_action_set_state(action, value); } // `destroy` signal GCallback // Exits the application static void on_quit(GtkWidget *w, gpointer app) { quit(G_APPLICATION(app)); } // TODO: Comment static void gl_init(GtkWidget *w) { GtkGLArea *gl_area = GTK_GL_AREA(w); g_debug("GL_INIT"); const char *renderer; g_debug("GL Context: %p", gtk_gl_area_get_context(gl_area)); gtk_gl_area_make_current(gl_area); if (gtk_gl_area_get_error(gl_area) != NULL) { goto error; } renderer = (char *)glGetString(GL_RENDERER); g_debug("GtkGLArea on %s", renderer ? renderer : "Unknown"); if (config.shader == NULL || (!init_shader_with_name(&shader, config.shader) && !init_shader_with_name(&shader, "NearestNeighbor"))) { GError *error = g_error_new_literal(g_quark_from_string("sameboy-gl-error"), 1, "Failed to initialize shaders"); gtk_gl_area_set_error(gl_area, error); } else { g_signal_connect(gl_area, "render", G_CALLBACK(gl_draw), NULL); g_signal_connect(gl_area, "resize", G_CALLBACK(resize), NULL); g_signal_connect(gl_area, "unrealize", G_CALLBACK(gl_finish), NULL); return; } error: if (gtk_gl_area_get_error(gl_area) != NULL) { g_warning("GtkGLArea: %s", gtk_gl_area_get_error(gl_area)->message); } create_fallback_canvas(); } // TODO: Comment static void gl_draw() { render_texture(get_current_buffer(), get_previous_buffer()); } // TODO: Comment static void gl_finish() { } // TODO: Comment static gboolean on_draw_fallback(GtkWidget *widget, cairo_t *cr, gpointer data) { GtkStyleContext *context = gtk_widget_get_style_context(widget); guint width = gtk_widget_get_allocated_width(widget); guint height = gtk_widget_get_allocated_height(widget); guint screen_width = GB_get_screen_width(&gb); guint screen_height = GB_get_screen_height(&gb); gtk_render_background(context, cr, 0, 0, width, height); cairo_surface_t *surface = cairo_image_surface_create_for_data( (unsigned char *) get_current_buffer(), CAIRO_FORMAT_RGB24, screen_width, screen_height, cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, screen_width) ); cairo_translate(cr, viewport.x, viewport.y); cairo_scale(cr, viewport.w / screen_width, viewport.h / screen_height); cairo_set_source_surface(cr, surface, 0, 0); cairo_pattern_set_filter(cairo_get_source(cr), CAIRO_FILTER_NEAREST); cairo_paint(cr); return FALSE; } // TODO: Comment static void resize() { update_viewport(); } // Gets called when the VRAM viewer gets realized static void on_vram_viewer_realize() { vram_viewer_visible = true; } // Gets called when the VRAM viewer gets unrealized static void on_vram_viewer_unrealize() { vram_viewer_visible = false; } // Gets called when the tileset viewer should be redrawn static gboolean on_draw_vram_viewer_tileset(GtkWidget *widget, cairo_t *cr, gpointer data) { guint width, height; GtkStyleContext *context; context = gtk_widget_get_style_context(widget); width = gtk_widget_get_allocated_width(widget); height = gtk_widget_get_allocated_height(widget); gtk_render_background(context, cr, 0, 0, width, height); cairo_surface_t *surface = cairo_image_surface_create_for_data( (unsigned char *) tileset_buffer, CAIRO_FORMAT_RGB24, 256, 192, cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, 256) ); cairo_scale(cr, 2.0, 2.0); cairo_set_source_surface(cr, surface, 0, 0); cairo_pattern_set_filter(cairo_get_source(cr), CAIRO_FILTER_NEAREST); cairo_paint(cr); if (gtk_toggle_button_get_active(builder_get(GTK_TOGGLE_BUTTON, "vram_viewer_tileset_toggle_grid_button"))) { cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.25); cairo_set_line_width(cr, 1); const int divisions_x = 256 / 8; const int divisions_y = 192 / 8; for (int i = 0; i < divisions_x; i++) { const int j = 256 * i; cairo_move_to(cr, j / divisions_x, 0); cairo_line_to(cr, j / divisions_x, 192); } for (int i = 0; i < divisions_y; i++) { const int j = 192 * i; cairo_move_to(cr, 0, j / divisions_y); cairo_line_to(cr, 256, j / divisions_y); } cairo_stroke(cr); } return FALSE; } // Gets called when the tilemap viewer should be redrawn static gboolean on_draw_vram_viewer_tilemap(GtkWidget *widget, cairo_t *cr, gpointer data) { guint width, height; GtkStyleContext *context; context = gtk_widget_get_style_context(widget); width = gtk_widget_get_allocated_width(widget); height = gtk_widget_get_allocated_height(widget); gtk_render_background(context, cr, 0, 0, width, height); cairo_surface_t *surface = cairo_image_surface_create_for_data( (unsigned char *) tilemap_buffer, CAIRO_FORMAT_RGB24, 256, 256, cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, 256) ); cairo_scale(cr, 2.0, 2.0); cairo_set_source_surface(cr, surface, 0, 0); cairo_pattern_set_filter(cairo_get_source(cr), CAIRO_FILTER_NEAREST); cairo_paint(cr); if (gtk_toggle_button_get_active(builder_get(GTK_TOGGLE_BUTTON, "vram_viewer_tilemap_toggle_grid_button"))) { cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.25); cairo_set_line_width(cr, 1); const int divisions = 256 / 8; for (int i = 0; i < divisions; i++) { const int j = 256 * i; cairo_move_to(cr, j / divisions, 0); cairo_line_to(cr, j / divisions, 256); cairo_move_to(cr, 0, j / divisions); cairo_line_to(cr, 256, j / divisions); } cairo_stroke(cr); } if (gtk_toggle_button_get_active(builder_get(GTK_TOGGLE_BUTTON, "vram_viewer_tilemap_toggle_scrolling_button"))) { cairo_rectangle(cr, -2, -2, width + 2, height + 2); for (unsigned x = 0; x < 2; x++) { for (unsigned y = 0; y < 2; y++) { Rect rect = scrollRect; rect.x -= 256 * x; rect.y += 256 * y; cairo_rectangle(cr, rect.x, rect.y, rect.w, rect.h); } } cairo_set_fill_rule(cr, CAIRO_FILL_RULE_EVEN_ODD); cairo_set_line_width(cr, 2); cairo_set_line_join(cr, CAIRO_LINE_JOIN_ROUND); cairo_set_source_rgba(cr, 0.2, 0.2, 0.2, 0.5); cairo_fill_preserve(cr); cairo_clip_preserve(cr); cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.6); cairo_stroke(cr); } return FALSE; } static gboolean on_motion_vram_viewer_tileset(GtkWidget *widget, GdkEventMotion *event) { int x, y; if (event->is_hint) { gdk_window_get_pointer (event->window, &x, &y, NULL); } else { x = event->x; y = event->y; } // Compensate for our canvas scale x /= 2; y /= 2; uint8_t bank = x >= 128? 1 : 0; x &= 127; uint16_t tile = x / 8 + y / 8 * 16; GtkLabel *status = builder_get(GTK_LABEL, "vram_viewer_status"); gtk_label_set_text(status, g_strdup_printf("Tile number $%02x at %d:$%04x", tile & 0xFF, bank, 0x8000 + tile * 0x10)); return TRUE; } static gboolean on_motion_vram_viewer_tilemap(GtkWidget *widget, GdkEventMotion *event) { int x, y; if (event->is_hint) { gdk_window_get_pointer (event->window, &x, &y, NULL); } else { x = event->x; y = event->y; } // Compensate for our canvas scale x /= 2; y /= 2; GtkLabel *status = builder_get(GTK_LABEL, "vram_viewer_status"); uint16_t map_offset = x / 8 + y / 8 * 32; uint16_t map_base = 0x1800; GB_map_type_t map_type = GB_MAP_AUTO; const gchar *map_type_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tilemap_tilemap_selector")); if (g_strcmp0("auto", map_type_id) != 0) { map_type = (g_strcmp0("9800", map_type_id) == 0)? GB_MAP_9800 : GB_MAP_9C00; } GB_tileset_type_t tileset_type = GB_TILESET_AUTO; const gchar *tileset_type_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tilemap_tileset_selector")); if (g_strcmp0("auto", tileset_type_id) != 0) { tileset_type = (g_strcmp0("8800", tileset_type_id) == 0)? GB_TILESET_8800 : GB_TILESET_8000; } uint8_t lcdc = ((uint8_t *)GB_get_direct_access(&gb, GB_DIRECT_ACCESS_IO, NULL, NULL))[GB_IO_LCDC]; uint8_t *vram = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_VRAM, NULL, NULL); if (map_type == GB_MAP_9C00 || (map_type == GB_MAP_AUTO && lcdc & 0x08)) { map_base = 0x1c00; } if (tileset_type == GB_TILESET_AUTO) { tileset_type = (lcdc & 0x10)? GB_TILESET_8800 : GB_TILESET_8000; } uint8_t tile = vram[map_base + map_offset]; uint16_t tile_address = 0; if (tileset_type == GB_TILESET_8000) { tile_address = 0x8000 + tile * 0x10; } else { tile_address = 0x9000 + (int8_t)tile * 0x10; } if (GB_is_cgb(&gb)) { uint8_t attributes = vram[map_base + map_offset + 0x2000]; gtk_label_set_text(status, g_strdup_printf("Tile number $%02x (%d:$%04x) at map address $%04x (Attributes: %c%c%c%d%d)", tile, attributes & 0x8? 1 : 0, tile_address, 0x8000 + map_base + map_offset, (attributes & 0x80) ? 'P' : '-', (attributes & 0x40) ? 'V' : '-', (attributes & 0x20) ? 'H' : '-', attributes & 0x8? 1 : 0, attributes & 0x7 )); } else { gtk_label_set_text(status, g_strdup_printf("Tile number $%02x ($%04x) at map address $%04x", tile, tile_address, 0x8000 + map_base + map_offset )); } return TRUE; } static void on_vram_tab_change(GtkWidget *widget, GParamSpec *pspec, GtkStackSwitcher *self) { gtk_label_set_text(builder_get(GTK_LABEL, "vram_viewer_status"), ""); } G_MODULE_EXPORT void on_boot_rom_location_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); const gchar *id = gtk_combo_box_get_active_id(box); if (id == NULL) return; if (g_strcmp0(id, "other") == 0) { GtkFileChooserNative *native = gtk_file_chooser_native_new("Select Folder", preferences, GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER, "_Select", "_Cancel"); gint res = gtk_native_dialog_run(GTK_NATIVE_DIALOG(native)); if (res == GTK_RESPONSE_ACCEPT) { config.boot_rom_path = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(native)); update_boot_rom_selector(builder); } g_object_unref(native); } else { config.boot_rom_path = (gchar *)id; } } G_MODULE_EXPORT void on_cgb_model_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.cgb_revision_name = (gchar *)gtk_combo_box_get_active_id(box); } G_MODULE_EXPORT void on_color_correction_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.color_correction_id = (gchar *)gtk_combo_box_get_active_id(box); if (GB_is_inited(&gb)) { GB_set_color_correction_mode(&gb, get_color_correction_mode()); } } G_MODULE_EXPORT void on_color_menubar_override_changed(GtkWidget *w, gpointer user_data_gptr) { config.menubar_override = (gchar *)gtk_combo_box_get_active_id(GTK_COMBO_BOX(w)); } G_MODULE_EXPORT void on_dmg_model_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.dmg_revision_name = (gchar *)gtk_combo_box_get_active_id(box); } G_MODULE_EXPORT void on_graphic_filter_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.shader = (gchar *)gtk_combo_box_get_active_id(box); free_shader(&shader); init_shader_with_name(&shader, config.shader); } G_MODULE_EXPORT void on_highpass_filter_changed(GtkWidget *w, gpointer user_data_gptr) { config.high_pass_filter_id = (gchar *)gtk_combo_box_get_active_id(GTK_COMBO_BOX(w)); if (GB_is_inited(&gb)) { GB_set_highpass_filter_mode(&gb, get_highpass_mode()); } } G_MODULE_EXPORT void on_keep_aspect_ratio_changed(GtkWidget *w, gpointer user_data_gptr) { GtkCheckButton *button = GTK_CHECK_BUTTON(w); gboolean value = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button)); config.keep_aspect_ratio = value; update_viewport(); } G_MODULE_EXPORT void on_rewind_duration_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.rewind_duration = g_ascii_strtoll(gtk_combo_box_get_active_id(box), NULL, 10); } G_MODULE_EXPORT void on_sample_rate_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.sample_rate = g_ascii_strtoll(gtk_combo_box_get_active_id(box), NULL, 10); if (config.sample_rate == -1) { gui_data.sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; } else { gui_data.sample_rate = config.sample_rate; } init_audio(); } G_MODULE_EXPORT void on_sgb_model_changed(GtkWidget *w, gpointer user_data_gptr) { GtkComboBox *box = GTK_COMBO_BOX(w); config.sgb_revision_name = (gchar *)gtk_combo_box_get_active_id(box); } G_MODULE_EXPORT void on_use_integer_scaling_changed(GtkWidget *w, gpointer user_data_gptr) { GtkCheckButton *button = GTK_CHECK_BUTTON(w); gboolean value = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button)); config.use_integer_scaling = value; update_viewport(); } G_MODULE_EXPORT void console_on_enter(GtkWidget *w, gpointer user_data_gptr) { GtkEntry *input = GTK_ENTRY(w); const gchar *_text = gtk_entry_get_text(input); const gchar *text = g_strdup(_text); gtk_entry_set_text(input, ""); g_mutex_lock(&debugger_input_mutex); g_ptr_array_add(debugger_input_queue, (gpointer)text); g_cond_signal(&debugger_input_cond); g_mutex_unlock(&debugger_input_mutex); } static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b) { return 0xFF000000 | (r << 16) | (g << 8) | b; } static void render_texture(void *pixels, void *previous) { static void *_pixels = NULL; if (pixels) { _pixels = pixels; } glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); GB_frame_blending_mode_t mode = get_frame_blending_mode(); if (!previous) { mode = GB_FRAME_BLENDING_MODE_DISABLED; } else if (mode == GB_FRAME_BLENDING_MODE_ACCURATE) { if (GB_is_sgb(&gb)) { mode = GB_FRAME_BLENDING_MODE_SIMPLE; } else { mode = GB_is_odd_frame(&gb)? GB_FRAME_BLENDING_MODE_ACCURATE_ODD : GB_FRAME_BLENDING_MODE_ACCURATE_EVEN; } } render_bitmap_with_shader( &shader, _pixels, previous, GB_get_screen_width(&gb), GB_get_screen_height(&gb), viewport.x, viewport.y, viewport.w, viewport.h, mode ); } static void update_viewport(void) { GtkWidget *w = fallback_canvas ? GTK_WIDGET(fallback_canvas) : GTK_WIDGET(gl_area); int win_width = gtk_widget_get_allocated_width(w); int win_height = gtk_widget_get_allocated_height(w); double x_factor = win_width / (double) GB_get_screen_width(&gb); double y_factor = win_height / (double) GB_get_screen_height(&gb); if (config.use_integer_scaling) { x_factor = (int)(x_factor); y_factor = (int)(y_factor); } if (config.keep_aspect_ratio) { if (x_factor > y_factor) { x_factor = y_factor; } else { y_factor = x_factor; } } unsigned new_width = x_factor * GB_get_screen_width(&gb); unsigned new_height = y_factor * GB_get_screen_height(&gb); viewport = (Rect){ (win_width - new_width) / 2, (win_height - new_height) / 2, new_width, new_height }; if (!fallback_canvas) glViewport(viewport.x, viewport.y, viewport.w, viewport.h); } static void update_window_geometry() { // Set size hints GdkGeometry hints; hints.min_width = GB_get_screen_width(&gb); hints.min_height = GB_get_screen_height(&gb); gtk_window_set_geometry_hints( GTK_WINDOW(main_window), NULL, &hints, (GdkWindowHints)(GDK_HINT_MIN_SIZE) ); gtk_window_resize(GTK_WINDOW(main_window), GB_get_screen_width(&gb) * 2, GB_get_screen_height(&gb) * 2 ); // Setup our image buffers if (image_buffers[0]) g_free(image_buffers[0]); if (image_buffers[1]) g_free(image_buffers[1]); if (image_buffers[2]) g_free(image_buffers[2]); size_t buffer_size = sizeof(image_buffers[0][0]) * GB_get_screen_width(&gb) * GB_get_screen_height(&gb); image_buffers[0] = g_malloc0(buffer_size); image_buffers[1] = g_malloc0(buffer_size); image_buffers[2] = g_malloc0(buffer_size); if (GB_is_inited(&gb)) { GB_set_pixels_output(&gb, get_pixels()); } } static void handle_events(GB_gameboy_t *gb) { SDL_GameControllerUpdate(); uint8_t controller_state = 0; if (controller) { int16_t x_axis = SDL_GameControllerGetAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); int16_t y_axis = SDL_GameControllerGetAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); if (x_axis >= JOYSTICK_HIGH) { controller_state |= BUTTON_MASK_RIGHT; } else if (x_axis <= -JOYSTICK_HIGH) { controller_state |= BUTTON_MASK_LEFT; } if (y_axis >= JOYSTICK_HIGH) { controller_state |= BUTTON_MASK_DOWN; } else if (y_axis <= -JOYSTICK_HIGH) { controller_state |= BUTTON_MASK_UP; } if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) controller_state |= BUTTON_MASK_RIGHT; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_DPAD_LEFT)) controller_state |= BUTTON_MASK_LEFT; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_DPAD_UP)) controller_state |= BUTTON_MASK_UP; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_DPAD_DOWN)) controller_state |= BUTTON_MASK_DOWN; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_A)) controller_state |= BUTTON_MASK_A; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_B)) controller_state |= BUTTON_MASK_B; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_BACK)) controller_state |= BUTTON_MASK_SELECT; if (SDL_GameControllerGetButton(controller, SDL_CONTROLLER_BUTTON_START)) controller_state |= BUTTON_MASK_START; } GB_set_key_state(gb, GB_KEY_RIGHT, (pressed_buttons & BUTTON_MASK_RIGHT) | (controller_state & BUTTON_MASK_RIGHT)); GB_set_key_state(gb, GB_KEY_LEFT, (pressed_buttons & BUTTON_MASK_LEFT) | (controller_state & BUTTON_MASK_LEFT)); GB_set_key_state(gb, GB_KEY_UP, (pressed_buttons & BUTTON_MASK_UP) | (controller_state & BUTTON_MASK_UP)); GB_set_key_state(gb, GB_KEY_DOWN, (pressed_buttons & BUTTON_MASK_DOWN) | (controller_state & BUTTON_MASK_DOWN)); GB_set_key_state(gb, GB_KEY_A, (pressed_buttons & BUTTON_MASK_A) | (controller_state & BUTTON_MASK_A)); GB_set_key_state(gb, GB_KEY_B, (pressed_buttons & BUTTON_MASK_B) | (controller_state & BUTTON_MASK_B)); GB_set_key_state(gb, GB_KEY_SELECT, (pressed_buttons & BUTTON_MASK_SELECT) | (controller_state & BUTTON_MASK_SELECT)); GB_set_key_state(gb, GB_KEY_START, (pressed_buttons & BUTTON_MASK_START) | (controller_state & BUTTON_MASK_START)); } static uint32_t convert_color(uint16_t color) { const uint8_t r = ((uint16_t)(color & 0x1F) * 255) / 31; const uint8_t g = ((uint16_t)((color >> 5) & 0x1F) * 255) / 31; const uint8_t b = ((uint16_t)((color >> 10) & 0x1F) * 255) / 31; return (r << 16) | (g << 8) | b; } static void palette_color_data_func(GtkTreeViewColumn *col, GtkCellRenderer *renderer, GtkTreeModel *model, GtkTreeIter *iter, gpointer user_data) { const gchar *title = gtk_tree_view_column_get_title(col); const uint8_t color_index = g_ascii_strtoll(&title[6], NULL, 10); const uint8_t column_index = 2 + (2 * color_index); GValue color_val = G_VALUE_INIT; gtk_tree_model_get_value(model, iter, column_index, &color_val); gint color = g_value_get_int(&color_val); gchar *color_string = g_strdup_printf("#%06x", color); gint lightness = 0.299 * ((color >> 16) & 0xFF) + 0.587 * ((color >> 8) & 0xFF) + 0.114 * (color & 0xFF); GValue color_str = G_VALUE_INIT; g_value_init(&color_str, G_TYPE_STRING); g_value_set_string(&color_str, color_string); g_object_set_property(G_OBJECT(renderer), "background", &color_str); GValue fg_color_str = G_VALUE_INIT; g_value_init(&fg_color_str, G_TYPE_STRING); g_value_set_static_string(&fg_color_str, (lightness > 0x7F)? "#000000" : "#FFFFFF"); g_object_set_property(G_OBJECT(renderer), "foreground", &fg_color_str); g_value_unset(&color_val); g_value_unset(&color_str); g_value_unset(&fg_color_str); g_free(color_string); } static void on_vblank(gpointer data) { // Queue drawing of the current frame if (fallback_canvas) { gtk_widget_queue_draw(GTK_WIDGET(main_window)); } else if (gl_area) { gtk_gl_area_queue_render(gl_area); } if (vram_viewer_visible) { const gchar *active = gtk_stack_get_visible_child_name(builder_get(GTK_STACK, "vram_viewer_stack")); if (g_strcmp0("vram_viewer_tileset", active) == 0) { const gchar *palette_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tileset_palette_selector")); GB_palette_type_t palette_type = g_str_has_prefix(palette_id, "bg")? GB_PALETTE_BACKGROUND : GB_PALETTE_OAM; uint8_t palette_index = g_ascii_digit_value(palette_id[palette_type == GB_PALETTE_OAM ? 3 : 2]); GB_draw_tileset(&gb, tileset_buffer, palette_type, palette_index ); } else if (g_strcmp0("vram_viewer_tilemap", active) == 0) { const gchar *palette_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tilemap_palette_selector")); uint8_t palette_index = 0; GB_palette_type_t palette_type = GB_PALETTE_AUTO; if (g_strcmp0("auto", palette_id) != 0) { palette_type = g_str_has_prefix(palette_id, "bg")? GB_PALETTE_BACKGROUND : GB_PALETTE_OAM; palette_index = g_ascii_digit_value(palette_id[palette_type == GB_PALETTE_OAM ? 3 : 2]); } GB_map_type_t map_type = GB_MAP_AUTO; const gchar *map_type_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tilemap_tilemap_selector")); if (g_strcmp0("auto", map_type_id) != 0) { map_type = (g_strcmp0("9800", map_type_id) == 0)? GB_MAP_9800 : GB_MAP_9C00; } GB_tileset_type_t tileset_type = GB_TILESET_AUTO; const gchar *tileset_type_id = gtk_combo_box_get_active_id(builder_get(GTK_COMBO_BOX, "vram_viewer_tilemap_tileset_selector")); if (g_strcmp0("auto", tileset_type_id) != 0) { tileset_type = (g_strcmp0("8800", tileset_type_id) == 0)? GB_TILESET_8800 : GB_TILESET_8000; } GB_draw_tilemap(&gb, tilemap_buffer, palette_type, palette_index, map_type, tileset_type ); scrollRect = (Rect){ GB_read_memory(&gb, 0xFF00 | GB_IO_SCX), GB_read_memory(&gb, 0xFF00 | GB_IO_SCY), 160, 144 }; } else if (g_strcmp0("vram_viewer_sprites", active) == 0) { GtkTreeIter iter; GtkTreeView *tree_view = builder_get(GTK_TREE_VIEW, "vram_viewer_sprites"); // gtk_tree_view_set_model(tree_view, NULL); // Do we need this? GtkListStore *store = gtk_list_store_new(7, GDK_TYPE_PIXBUF, // Preview image G_TYPE_STRING, // X position G_TYPE_STRING, // Y position G_TYPE_STRING, // Tile G_TYPE_STRING, // Tile Address G_TYPE_STRING, // OAM Address G_TYPE_STRING // Attributes ); gtk_tree_model_get_iter_first(GTK_TREE_MODEL(store), &iter); oamCount = GB_get_oam_info(&gb, oamInfo, &oamHeight); for (unsigned row = 0; row < oamCount; ++row) { GdkPixbuf *pixbuf = gdk_pixbuf_new_from_bytes( g_bytes_new(oamInfo[row].image, 128 * sizeof(uint32_t)), GDK_COLORSPACE_RGB, true, 8, 8, oamHeight, 8 * sizeof(uint32_t) ); GdkPixbuf *dest = gdk_pixbuf_new(GDK_COLORSPACE_RGB, true, 8, 8 * 2, oamHeight * 2); gdk_pixbuf_scale(pixbuf, dest, 0, 0, 8 * 2, oamHeight * 2, 0, 0, 2.0, 2.0, GDK_INTERP_NEAREST ); gtk_list_store_insert_with_values(store, &iter, -1, 0, dest, 1, itoa(oamInfo[row].x - 8), 2, itoa(oamInfo[row].y - 16), 3, g_strdup_printf("$%02x", oamInfo[row].tile), 4, g_strdup_printf("$%04x", 0x8000 + oamInfo[row].tile * 0x10), 5, g_strdup_printf("$%04x", oamInfo[row].oam_addr), 6, GB_is_cgb(&gb) ? g_strdup_printf("%c%c%c%d%d", oamInfo[row].flags & 0x80? 'P' : '-', oamInfo[row].flags & 0x40? 'Y' : '-', oamInfo[row].flags & 0x20? 'X' : '-', oamInfo[row].flags & 0x08? 1 : 0, oamInfo[row].flags & 0x07) : g_strdup_printf("%c%c%c%d", oamInfo[row].flags & 0x80? 'P' : '-', oamInfo[row].flags & 0x40? 'Y' : '-', oamInfo[row].flags & 0x20? 'X' : '-', oamInfo[row].flags & 0x10? 1 : 0), -1 ); g_object_unref(pixbuf); g_object_unref(dest); } gtk_tree_view_set_model(tree_view, GTK_TREE_MODEL(store)); g_object_unref(store); } else if (g_strcmp0("vram_viewer_palettes", active) == 0) { GtkTreeIter iter; GtkTreeView *tree_view = builder_get(GTK_TREE_VIEW, "vram_viewer_palettes"); // gtk_tree_view_set_model(tree_view, NULL); // Do we need this? GtkListStore *store = gtk_list_store_new(9, G_TYPE_STRING, // Name G_TYPE_STRING, // Color 0 string G_TYPE_INT, // Color 0 integer G_TYPE_STRING, // Color 1 string G_TYPE_INT, // Color 1 integer G_TYPE_STRING, // Color 2 string G_TYPE_INT, // Color 2 integer G_TYPE_STRING, // Color 3 string G_TYPE_INT // Color 3 integer ); gtk_tree_model_get_iter_first(GTK_TREE_MODEL(store), &iter); for (unsigned row = 0; row < 16; ++row) { uint8_t *palette_data = GB_get_direct_access(&gb, row >= 8? GB_DIRECT_ACCESS_OBP : GB_DIRECT_ACCESS_BGP, NULL, NULL); uint8_t offset = (row & 7) * 4; uint16_t color_0 = (palette_data[((0 + offset) << 1) + 1] << 8) | palette_data[((0 + offset) << 1)]; uint16_t color_1 = (palette_data[((1 + offset) << 1) + 1] << 8) | palette_data[((1 + offset) << 1)]; uint16_t color_2 = (palette_data[((2 + offset) << 1) + 1] << 8) | palette_data[((2 + offset) << 1)]; uint16_t color_3 = (palette_data[((3 + offset) << 1) + 1] << 8) | palette_data[((3 + offset) << 1)]; gtk_list_store_insert_with_values(store, &iter, -1, 0, g_strdup_printf("%s %d", row >=8 ? "Object" : "Background", row & 7), 1, g_strdup_printf("$%04x", color_0 & 0x7FFF), 2, convert_color(color_0), 3, g_strdup_printf("$%04x", color_1 & 0x7FFF), 4, convert_color(color_1), 5, g_strdup_printf("$%04x", color_2 & 0x7FFF), 6, convert_color(color_2), 7, g_strdup_printf("$%04x", color_3 & 0x7FFF), 8, convert_color(color_3), -1 ); } GtkTreeViewColumn *column_0 = gtk_tree_view_get_column(tree_view, 1); GtkTreeViewColumn *column_1 = gtk_tree_view_get_column(tree_view, 2); GtkTreeViewColumn *column_2 = gtk_tree_view_get_column(tree_view, 3); GtkTreeViewColumn *column_3 = gtk_tree_view_get_column(tree_view, 4); GtkCellRendererText *cell_renderer_0 = builder_get(GTK_CELL_RENDERER_TEXT, "vram_viewer_palette_cell_renderer_0"); GtkCellRendererText *cell_renderer_1 = builder_get(GTK_CELL_RENDERER_TEXT, "vram_viewer_palette_cell_renderer_1"); GtkCellRendererText *cell_renderer_2 = builder_get(GTK_CELL_RENDERER_TEXT, "vram_viewer_palette_cell_renderer_2"); GtkCellRendererText *cell_renderer_3 = builder_get(GTK_CELL_RENDERER_TEXT, "vram_viewer_palette_cell_renderer_3"); gtk_tree_view_column_set_cell_data_func(column_0, GTK_CELL_RENDERER(cell_renderer_0), palette_color_data_func, NULL, NULL); gtk_tree_view_column_set_cell_data_func(column_1, GTK_CELL_RENDERER(cell_renderer_1), palette_color_data_func, NULL, NULL); gtk_tree_view_column_set_cell_data_func(column_2, GTK_CELL_RENDERER(cell_renderer_2), palette_color_data_func, NULL, NULL); gtk_tree_view_column_set_cell_data_func(column_3, GTK_CELL_RENDERER(cell_renderer_3), palette_color_data_func, NULL, NULL); gtk_tree_view_set_model(tree_view, GTK_TREE_MODEL(store)); g_object_unref(store); } // Queue a redraw of the VRAM viewer gtk_widget_queue_draw(GTK_WIDGET(vram_viewer)); } } static void vblank(GB_gameboy_t *gb) { flip(); GB_set_pixels_output(gb, get_pixels()); g_idle_add((GSourceFunc) on_vblank, NULL); } static void run(GuiData *gui_data) { if (running) return; while (stopping); g_thread_new("CoreLoop", run_thread, gui_data); } static gpointer run_thread(gpointer gui_data_gptr) { GuiData *gui_data = gui_data_gptr; if (gui_data->stopped) { start(gui_data); } else { init(gui_data); reset(gui_data); start(gui_data); } return NULL; } static void init(GuiData *gui_data) { if (GB_is_inited(&gb)) return; GB_init(&gb, get_model()); update_window_geometry(); GB_set_vblank_callback(&gb, vblank); GB_set_pixels_output(&gb, get_current_buffer()); GB_set_rgb_encode_callback(&gb, rgb_encode); GB_set_sample_rate(&gb, gui_data->sample_rate); GB_set_color_correction_mode(&gb, get_color_correction_mode()); GB_set_highpass_filter_mode(&gb, get_highpass_mode()); GB_set_rewind_length(&gb, config.rewind_duration); GB_set_update_input_hint_callback(&gb, handle_events); GB_apu_set_sample_callback(&gb, gb_audio_callback); GB_set_input_callback(&gb, sync_console_input); GB_set_async_input_callback(&gb, async_console_input); GB_set_log_callback(&gb, console_log); } static void load_boot_rom(GuiData *gui_data) { GError *error = NULL; char *boot_rom_path = NULL; char *boot_rom_name = NULL; GBytes *boot_rom_f = NULL; const guchar *boot_rom_data; gsize boot_rom_size; if (gui_data->cli_options.boot_rom_path != NULL) { g_message("Trying to load boot ROM from %s", gui_data->cli_options.boot_rom_path); if (GB_load_boot_rom(&gb, gui_data->cli_options.boot_rom_path)) { g_warning("Falling back to boot ROM from config"); goto config_boot_rom; } } else { config_boot_rom: // TODO: Synchronize with GB_model_t (Core/gb.h) switch (get_model()) { case GB_MODEL_DMG_B: boot_rom_name = "dmg_boot.bin"; break; case GB_MODEL_SGB: case GB_MODEL_SGB_PAL: case GB_MODEL_SGB_NO_SFC: case GB_MODEL_SGB_PAL_NO_SFC: boot_rom_name = "sgb_boot.bin"; break; case GB_MODEL_SGB2: case GB_MODEL_SGB2_NO_SFC: boot_rom_name = "sgb2_boot.bin"; break; case GB_MODEL_CGB_C: case GB_MODEL_CGB_E: boot_rom_name = "cgb_boot.bin"; break; case GB_MODEL_AGB: boot_rom_name = "agb_boot.bin"; break; } if (config.boot_rom_path != NULL && g_strcmp0(config.boot_rom_path, "other") != 0 && g_strcmp0(config.boot_rom_path, "auto") != 0) { boot_rom_path = g_build_filename(config.boot_rom_path, boot_rom_name, NULL); g_message("Trying to load boot ROM from %s", boot_rom_path); if (GB_load_boot_rom(&gb, boot_rom_path)) { g_free(boot_rom_path); g_warning("Falling back to internal boot ROM"); goto internal_boot_rom; } g_free(boot_rom_path); } else { internal_boot_rom: boot_rom_path = g_build_filename(RESOURCE_PREFIX "bootroms/", boot_rom_name, NULL); boot_rom_f = g_resources_lookup_data(boot_rom_path, G_RESOURCE_LOOKUP_FLAGS_NONE, &error); g_free(boot_rom_path); if (boot_rom_f == NULL) { g_warning("Failed to load internal boot ROM: %s", boot_rom_path); g_error_free(error); exit(EXIT_FAILURE); } boot_rom_data = g_bytes_get_data(boot_rom_f, &boot_rom_size); GB_load_boot_rom_from_buffer(&gb, boot_rom_data, boot_rom_size); g_bytes_unref(boot_rom_f); } } } static void stop(GuiData *gui_data) { if (!running) return; SDL_PauseAudioDevice(device_id, 1); GB_debugger_set_disabled(&gb, true); if (GB_debugger_is_stopped(&gb)) { // [self interruptDebugInputRead]; } stopping = true; running = false; while (stopping); GB_debugger_set_disabled(&gb, false); gui_data->stopped = true; } static void reset(GuiData *gui_data) { g_debug("Reset: %d == %d", get_model(), gui_data->prev_model); GB_model_t current_model = get_model(); if (gui_data->prev_model == -1 || gui_data->prev_model == current_model) { GB_reset(&gb); } else { GB_switch_model_and_reset(&gb, current_model); } gui_data->prev_model = get_model(); GtkRequisition minimum_size; GtkRequisition natural_size; gtk_widget_get_preferred_size(GTK_WIDGET(main_window), &minimum_size, &natural_size); // Check SGB -> non-SGB and non-SGB to SGB transitions if (GB_get_screen_width(&gb) != minimum_size.width || GB_get_screen_height(&gb) != minimum_size.height) { update_window_geometry(); } load_boot_rom(gui_data); char *path = g_file_get_path(gui_data->file); if (GB_load_rom(&gb, path) != 0) { g_warning("Failed to load ROM: %s", path); } g_free(path); } static void start(GuiData *gui_data) { running = true; gui_data->stopped = false; SDL_ClearQueuedAudio(device_id); SDL_PauseAudioDevice(device_id, 0); /* Run emulation */ while (running) { if (rewind_paused) { handle_events(&gb); } else { if (do_rewind) { GB_rewind_pop(&gb); if (turbo_down) { GB_rewind_pop(&gb); } if (!GB_rewind_pop(&gb)) { rewind_paused = true; } do_rewind = false; } GB_run(&gb); } } stopping = false; }