/* Macros to make the GB_gameboy_t struct more future compatible when state saving */ #ifndef save_struct_h #define save_struct_h #define GB_PADDING(type, old_usage) type old_usage##__do_not_use #define GB_SECTION(name, ...) __attribute__ ((aligned (8))) struct {} name##_section_start; __VA_ARGS__; struct {} name##_section_end #define GB_SECTION_OFFSET(name) (offsetof(GB_gameboy_t, name##_section_start)) #define GB_SECTION_SIZE(name) (offsetof(GB_gameboy_t, name##_section_end) - offsetof(GB_gameboy_t, name##_section_start)) #define GB_GET_SECTION(gb, name) ((void*)&((gb)->name##_section_start)) #define GB_aligned_double __attribute__ ((aligned (8))) double #endif /* save_struct_h */