# SameBoy SameBoy is an open source Gameboy (DMG) and Gameboy Color (CGB) emulator, written in portable C. It has a native Cocoa frontend for OS X, and an incomplete experimental SDL frontend for other operating systems. It also includes a text-based debugger with an expression evaluator. ## Features Features common to both Cocoa and SDL versions: * Supports Gameboy (DMG) and Gameboy Color (CGB) emulation * Lets you choose the model you want to emulate regardless of ROM * Includes open source DMG and CGB boot ROMs: * Complete support for (and documentation of) *all* game-specific palettes in the CGB boot ROM, for accurate emulation of Gameboy games on a Gameboy Color * Supports manual palette selection with key combinations, with 4 additional new palettes (A + B + direction) * Supports palette selection in a CGB game, forcing it to run in 'paletted' DMG mode, if ROM allows doing so. * Support for games with a non-Nintendo logo in the header * No long animation in the DMG boot * Has a text-based debugger with an expression evaluator * Emulates [PCM_12 and PCM_34 registers](https://github.com/LIJI32/GBVisualizer) * Emulates LCD timing effects, supporting the Demotronic trick, [GBVideoPlayer](https://github.com/LIJI32/GBVideoPlayer) and other tech demos * Accurate instruction and memory timings * Real time clock emulation Features currently supported only with the Cocoa version: * Native Cocoa interface, with support for all system-wide features, such as drag-and-drop and smart titlebars * Retina display support, allowing a wider range of scaling factors without artifacts * High quality 96KHz audio * Battery save support * Save states * Optional frame blending ## Compatibility While SameBoy passes many of [blargg's test ROMs](http://gbdev.gg8.se/wiki/articles/Test_ROMs#Blargg.27s_tests), some games fail to run correctly. SameBoy is still relatively early in its development and accuracy and compatibility will be improved. ## Compilation SameBoy requires the following tools and libraries to build: * clang * make * Cocoa port: OS X SDK and Xcode command line tools * SDL port: SDL.framework (OS X) or libsdl (Other platforms) * [rgbds](https://github.com/bentley/rgbds/releases/), for boot ROM compilation SameBoy was compiled and tested on OS X and Ubuntu.