#include #include #include "z80_cpu.h" #include "timing.h" #include "memory.h" #include "gb.h" typedef void GB_opcode_t(GB_gameboy_t *gb, unsigned char opcode); static void ill(GB_gameboy_t *gb, unsigned char opcode) { gb_log(gb, "Illegal Opcode. Halting."); gb->interrupt_enable = 0; gb->halted = true; } static void nop(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; } static void stop(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); if (gb->io_registers[GB_IO_KEY1] & 0x1) { /* Todo: the switch is not instant. We should emulate this. */ gb->cgb_double_speed ^= true; gb->io_registers[GB_IO_KEY1] = 0; } else { gb->stopped = true; } gb->pc++; } /* Operand naming conventions for functions: r = 8-bit register lr = low 8-bit register hr = high 8-bit register rr = 16-bit register d8 = 8-bit imm d16 = 16-bit imm d.. = [..] cc = condition code (z, nz, c, nc) */ static void ld_rr_d16(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; unsigned short value; advance_cycles(gb, 12); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; value = read_memory(gb, gb->pc++); value |= read_memory(gb, gb->pc++) << 8; gb->registers[register_id] = value; } static void ld_drr_a(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; write_memory(gb, gb->registers[register_id], gb->registers[GB_REGISTER_AF] >> 8); } static void inc_rr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; gb->registers[register_id]++; } static void inc_hr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 4); gb->pc++; register_id = ((opcode >> 4) + 1) & 0x03; gb->registers[register_id] += 0x100; gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); if ((gb->registers[register_id] & 0x0F00) == 0) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((gb->registers[register_id] & 0xFF00) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void dec_hr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 4); gb->pc++; register_id = ((opcode >> 4) + 1) & 0x03; gb->registers[register_id] -= 0x100; gb->registers[GB_REGISTER_AF] &= ~(GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG; if ((gb->registers[register_id] & 0x0F00) == 0xF00) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((gb->registers[register_id] & 0xFF00) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void ld_hr_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); gb->pc++; register_id = ((opcode >> 4) + 1) & 0x03; gb->registers[register_id] &= 0xFF; gb->registers[register_id] |= read_memory(gb, gb->pc++) << 8; } static void rlca(GB_gameboy_t *gb, unsigned char opcode) { bool carry = (gb->registers[GB_REGISTER_AF] & 0x8000) != 0; advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] & 0xFF00) << 1; if (carry) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG | 0x0100; } } static void rla(GB_gameboy_t *gb, unsigned char opcode) { bool bit7 = (gb->registers[GB_REGISTER_AF] & 0x8000) != 0; bool carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] & 0xFF00) << 1; if (carry) { gb->registers[GB_REGISTER_AF] |= 0x0100; } if (bit7) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void ld_da16_sp(GB_gameboy_t *gb, unsigned char opcode){ unsigned short addr; advance_cycles(gb, 20); gb->pc++; addr = read_memory(gb, gb->pc++); addr |= read_memory(gb, gb->pc++) << 8; write_memory(gb, addr, gb->registers[GB_REGISTER_SP] & 0xFF); write_memory(gb, addr+1, gb->registers[GB_REGISTER_SP] >> 8); } static void add_hl_rr(GB_gameboy_t *gb, unsigned char opcode) { unsigned short hl = gb->registers[GB_REGISTER_HL]; unsigned short rr; unsigned char register_id; advance_cycles(gb, 8); gb->pc++; register_id = (opcode >> 4) + 1; rr = gb->registers[register_id]; gb->registers[GB_REGISTER_HL] = hl + rr; gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_CARRY_FLAG | GB_HALF_CARRY_FLAG); /* The meaning of the Half Carry flag is really hard to track -_- */ if (((hl & 0xFFF) + (rr & 0xFFF)) & 0x1000) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ( ((unsigned long) hl) + ((unsigned long) rr) & 0x10000) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void ld_a_drr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; gb->registers[GB_REGISTER_AF] &= 0xFF; gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[register_id]) << 8; } static void dec_rr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; gb->registers[register_id]--; } static void inc_lr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; unsigned char value; advance_cycles(gb, 4); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; value = (gb->registers[register_id] & 0xFF) + 1; gb->registers[register_id] = (gb->registers[register_id] & 0xFF00) | value; gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); if ((gb->registers[register_id] & 0x0F) == 0) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((gb->registers[register_id] & 0xFF) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void dec_lr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; unsigned char value; advance_cycles(gb, 4); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; value = (gb->registers[register_id] & 0xFF) - 1; gb->registers[register_id] = (gb->registers[register_id] & 0xFF00) | value; gb->registers[GB_REGISTER_AF] &= ~(GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG; if ((gb->registers[register_id] & 0x0F) == 0xF) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((gb->registers[register_id] & 0xFF) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void ld_lr_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 8); register_id = (read_memory(gb, gb->pc++) >> 4) + 1; gb->registers[register_id] &= 0xFF00; gb->registers[register_id] |= read_memory(gb, gb->pc++); } static void rrca(GB_gameboy_t *gb, unsigned char opcode) { bool carry = (gb->registers[GB_REGISTER_AF] & 0x100) != 0; advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] >> 1) & 0xFF00; if (carry) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG | 0x8000; } } static void rra(GB_gameboy_t *gb, unsigned char opcode) { bool bit1 = (gb->registers[GB_REGISTER_AF] & 0x0100) != 0; bool carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] >> 1) & 0xFF00; if (carry) { gb->registers[GB_REGISTER_AF] |= 0x8000; } if (bit1) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void jr_r8(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 12); gb->pc++; gb->pc += (signed char) read_memory(gb, gb->pc++); } static bool condition_code(GB_gameboy_t *gb, unsigned char opcode) { switch ((opcode >> 3) & 0x3) { case 0: return !(gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG); case 1: return (gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG); case 2: return !(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG); case 3: return (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG); } return false; } static void jr_cc_r8(GB_gameboy_t *gb, unsigned char opcode) { if (condition_code(gb, read_memory(gb, gb->pc++))) { advance_cycles(gb, 12); gb->pc += (signed char)read_memory(gb, gb->pc++); } else { advance_cycles(gb, 8); gb->pc += 1; } } static void daa(GB_gameboy_t *gb, unsigned char opcode) { /* This function is UGLY and UNREADABLE! But it passes Blargg's daa test! */ advance_cycles(gb, 4); gb->registers[GB_REGISTER_AF] &= ~GB_ZERO_FLAG; gb->pc++; if (gb->registers[GB_REGISTER_AF] & GB_SUBSTRACT_FLAG) { if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) { gb->registers[GB_REGISTER_AF] &= ~GB_HALF_CARRY_FLAG; if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) { gb->registers[GB_REGISTER_AF] += 0x9A00; } else { gb->registers[GB_REGISTER_AF] += 0xFA00; } } else if(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) { gb->registers[GB_REGISTER_AF] += 0xA000; } } else { if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) { unsigned short number = gb->registers[GB_REGISTER_AF] >> 8; if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) { number += 0x100; } gb->registers[GB_REGISTER_AF] = 0; number += 0x06; if (number >= 0xa0) { number -= 0xa0; gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } gb->registers[GB_REGISTER_AF] |= number << 8; } else { unsigned short number = gb->registers[GB_REGISTER_AF] >> 8; if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) { number += 0x100; } if (number > 0x99) { number += 0x60; } number = (number & 0x0F) + ((number & 0x0F) > 9 ? 6 : 0) + (number & 0xFF0); gb->registers[GB_REGISTER_AF] = number << 8; if (number & 0xFF00) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } } if ((gb->registers[GB_REGISTER_AF] & 0xFF00) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void cpl(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] ^= 0xFF00; gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG; } static void scf(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; gb->registers[GB_REGISTER_AF] &= ~(GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG); } static void ccf(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; gb->registers[GB_REGISTER_AF] ^= GB_CARRY_FLAG; gb->registers[GB_REGISTER_AF] &= ~(GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG); } static void ld_dhli_a(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; write_memory(gb, gb->registers[GB_REGISTER_HL]++, gb->registers[GB_REGISTER_AF] >> 8); } static void ld_dhld_a(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; write_memory(gb, gb->registers[GB_REGISTER_HL]--, gb->registers[GB_REGISTER_AF] >> 8); } static void ld_a_dhli(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; gb->registers[GB_REGISTER_AF] &= 0xFF; gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[GB_REGISTER_HL]++) << 8; } static void ld_a_dhld(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; gb->registers[GB_REGISTER_AF] &= 0xFF; gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[GB_REGISTER_HL]--) << 8; } static void inc_dhl(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->registers[GB_REGISTER_HL]) + 1; advance_cycles(gb, 4); write_memory(gb, gb->registers[GB_REGISTER_HL], value); gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); if ((value & 0x0F) == 0) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((value & 0xFF) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void dec_dhl(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->registers[GB_REGISTER_HL]) - 1; advance_cycles(gb, 4); write_memory(gb, gb->registers[GB_REGISTER_HL], value); gb->registers[GB_REGISTER_AF] &= ~( GB_ZERO_FLAG | GB_HALF_CARRY_FLAG); gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG; if ((value & 0x0F) == 0x0F) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((value & 0xFF) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void ld_dhl_d8(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 12); gb->pc++; write_memory(gb, gb->registers[GB_REGISTER_HL], read_memory(gb, gb->pc++)); } unsigned char get_src_value(GB_gameboy_t *gb, unsigned char opcode) { unsigned char src_register_id; unsigned char src_low; src_register_id = ((opcode >> 1) + 1) & 3; src_low = opcode & 1; if (src_register_id == GB_REGISTER_AF) { if (src_low) { return gb->registers[GB_REGISTER_AF] >> 8; } advance_cycles(gb, 4); return read_memory(gb, gb->registers[GB_REGISTER_HL]); } if (src_low) { return gb->registers[src_register_id] & 0xFF; } return gb->registers[src_register_id] >> 8; } static void set_src_value(GB_gameboy_t *gb, unsigned char opcode, unsigned char value) { unsigned char src_register_id; unsigned char src_low; src_register_id = ((opcode >> 1) + 1) & 3; src_low = opcode & 1; if (src_register_id == GB_REGISTER_AF) { if (src_low) { gb->registers[GB_REGISTER_AF] &= 0xFF; gb->registers[GB_REGISTER_AF] |= value << 8; } else { advance_cycles(gb, 4); write_memory(gb, gb->registers[GB_REGISTER_HL], value); } } else { if (src_low) { gb->registers[src_register_id] &= 0xFF00; gb->registers[src_register_id] |= value; } else { gb->registers[src_register_id] &= 0xFF; gb->registers[src_register_id] |= value << 8; } } } static void ld_r_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char dst_register_id; unsigned char dst_low; unsigned char value; advance_cycles(gb, 4); gb->pc++; dst_register_id = ((opcode >> 4) + 1) & 3; dst_low = opcode & 8; value = get_src_value(gb, opcode); if (dst_register_id == GB_REGISTER_AF) { if (dst_low) { gb->registers[GB_REGISTER_AF] &= 0xFF; gb->registers[GB_REGISTER_AF] |= value << 8; } else { advance_cycles(gb, 4); write_memory(gb, gb->registers[GB_REGISTER_HL], value); } } else { if (dst_low) { gb->registers[dst_register_id] &= 0xFF00; gb->registers[dst_register_id] |= value; } else { gb->registers[dst_register_id] &= 0xFF; gb->registers[dst_register_id] |= value << 8; } } } static void add_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a + value) << 8; if ((unsigned char)(a + value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) + (value & 0xF) > 0x0F) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) + ((unsigned long) value) > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void adc_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a, carry; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; gb->registers[GB_REGISTER_AF] = (a + value + carry) << 8; if ((unsigned char)(a + value + carry) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) + (value & 0xF) + carry > 0x0F) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) + ((unsigned long) value) + carry > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void sub_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = ((a - value) << 8) | GB_SUBSTRACT_FLAG; if (a == value) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF)) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (a < value) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void sbc_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a, carry; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; gb->registers[GB_REGISTER_AF] = ((a - value - carry) << 8) | GB_SUBSTRACT_FLAG; if ((unsigned char) (a - value - carry) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF) + carry) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) - ((unsigned long) value) - carry > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void and_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = ((a & value) << 8) | GB_HALF_CARRY_FLAG; if ((a & value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void xor_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a ^ value) << 8; if ((a ^ value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void or_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a | value) << 8; if ((a | value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void cp_a_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 4); gb->pc++; value = get_src_value(gb, opcode); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] &= 0xFF00; gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG; if (a == value) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF)) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (a < value) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void halt(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->halted = true; gb->pc++; } static void ret_cc(GB_gameboy_t *gb, unsigned char opcode) { if (condition_code(gb, read_memory(gb, gb->pc++))) { advance_cycles(gb, 20); gb->pc = read_memory(gb, gb->registers[GB_REGISTER_SP]) | (read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8); gb->registers[GB_REGISTER_SP] += 2; gb->debug_call_depth--; } else { advance_cycles(gb, 8); } } static void pop_rr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 12); register_id = ((read_memory(gb, gb->pc++) >> 4) + 1) & 3; gb->registers[register_id] = read_memory(gb, gb->registers[GB_REGISTER_SP]) | (read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8); gb->registers[GB_REGISTER_AF] &= 0xFFF0; // Make sure we don't set impossible flags on F! See Blargg's PUSH AF test. gb->registers[GB_REGISTER_SP] += 2; } static void jp_cc_a16(GB_gameboy_t *gb, unsigned char opcode) { gb->pc++; if (condition_code(gb, opcode)) { advance_cycles(gb, 16); gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8); } else { advance_cycles(gb, 12); gb->pc += 2; } } static void jp_a16(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 16); gb->pc++; gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8); } static void call_cc_a16(GB_gameboy_t *gb, unsigned char opcode) { gb->pc++; if (condition_code(gb, opcode)) { advance_cycles(gb, 24); gb->registers[GB_REGISTER_SP] -= 2; write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 2) & 0xFF); write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 2) >> 8); gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8); gb->debug_call_depth++; } else { advance_cycles(gb, 12); gb->pc += 2; } } static void push_rr(GB_gameboy_t *gb, unsigned char opcode) { unsigned char register_id; advance_cycles(gb, 16); gb->pc++; register_id = ((opcode >> 4) + 1) & 3; gb->registers[GB_REGISTER_SP] -= 2; write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->registers[register_id]) & 0xFF); write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->registers[register_id]) >> 8); } static void add_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a + value) << 8; if ((unsigned char) (a + value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) + (value & 0xF) > 0x0F) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) + ((unsigned long) value) > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void adc_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a, carry; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; gb->registers[GB_REGISTER_AF] = (a + value + carry) << 8; if (gb->registers[GB_REGISTER_AF] == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) + (value & 0xF) + carry > 0x0F) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) + ((unsigned long) value) + carry > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void sub_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = ((a - value) << 8) | GB_SUBSTRACT_FLAG; if (a == value) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF)) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (a < value) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void sbc_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a, carry; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; gb->registers[GB_REGISTER_AF] = ((a - value - carry) << 8) | GB_SUBSTRACT_FLAG; if ((unsigned char) (a - value - carry) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF) + carry) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (((unsigned long) a) - ((unsigned long) value) - carry > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void and_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = ((a & value) << 8) | GB_HALF_CARRY_FLAG; if ((a & value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void xor_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a ^ value) << 8; if ((a ^ value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void or_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] = (a | value) << 8; if ((a | value) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void cp_a_d8(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value, a; advance_cycles(gb, 8); gb->pc++; value = read_memory(gb, gb->pc++); a = gb->registers[GB_REGISTER_AF] >> 8; gb->registers[GB_REGISTER_AF] &= 0xFF00; gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG; if (a == value) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } if ((a & 0xF) < (value & 0xF)) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if (a < value) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void rst(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 16); gb->registers[GB_REGISTER_SP] -= 2; write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 1) & 0xFF); write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 1) >> 8); gb->pc = opcode ^ 0xC7; } static void ret(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 16); gb->pc = read_memory(gb, gb->registers[GB_REGISTER_SP]) | (read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8); gb->registers[GB_REGISTER_SP] += 2; gb->debug_call_depth--; } static void reti(GB_gameboy_t *gb, unsigned char opcode) { ret(gb, opcode); gb->ime = true; gb->debug_call_depth--; } static void call_a16(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 24); gb->pc++; gb->registers[GB_REGISTER_SP] -= 2; write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 2) & 0xFF); write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 2) >> 8); gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8); gb->debug_call_depth++; } static void ld_da8_a(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; unsigned char temp = read_memory(gb, gb->pc++); advance_cycles(gb, 4); write_memory(gb, 0xFF00 + temp, gb->registers[GB_REGISTER_AF] >> 8); } static void ld_a_da8(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->registers[GB_REGISTER_AF] &= 0xFF; gb->pc++; unsigned char temp = read_memory(gb, gb->pc++); advance_cycles(gb, 4); gb->registers[GB_REGISTER_AF] |= read_memory(gb, 0xFF00 + temp) << 8; } static void ld_dc_a(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; write_memory(gb, 0xFF00 + (gb->registers[GB_REGISTER_BC] & 0xFF), gb->registers[GB_REGISTER_AF] >> 8); } static void ld_a_dc(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->registers[GB_REGISTER_AF] &= 0xFF; gb->pc++; gb->registers[GB_REGISTER_AF] |= read_memory(gb, 0xFF00 + (gb->registers[GB_REGISTER_BC] & 0xFF)) << 8; } static void add_sp_r8(GB_gameboy_t *gb, unsigned char opcode) { signed short offset; unsigned short sp = gb->registers[GB_REGISTER_SP]; advance_cycles(gb, 16); gb->pc++; offset = (signed char) read_memory(gb, gb->pc++); gb->registers[GB_REGISTER_SP] += offset; gb->registers[GB_REGISTER_AF] &= 0xFF00; /* A new instruction, a new meaning for Half Carry! */ if ((sp & 0xF) + (offset & 0xF) > 0xF) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((sp & 0xFF) + (offset & 0xFF) > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void jp_hl(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc = gb->registers[GB_REGISTER_HL]; } static void ld_da16_a(GB_gameboy_t *gb, unsigned char opcode) { unsigned short addr; advance_cycles(gb, 16); gb->pc++; addr = read_memory(gb, gb->pc++); addr |= read_memory(gb, gb->pc++) << 8; write_memory(gb, addr, gb->registers[GB_REGISTER_AF] >> 8); } static void ld_a_da16(GB_gameboy_t *gb, unsigned char opcode) { unsigned short addr; advance_cycles(gb, 16); gb->registers[GB_REGISTER_AF] &= 0xFF; gb->pc++; addr = read_memory(gb, gb->pc++); addr |= read_memory(gb, gb->pc++) << 8 ; gb->registers[GB_REGISTER_AF] |= read_memory(gb, addr) << 8; } static void di(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; gb->ime = false; } static void ei(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 4); gb->pc++; gb->ime = true; } static void ld_hl_sp_r8(GB_gameboy_t *gb, unsigned char opcode) { signed short offset; advance_cycles(gb, 12); gb->pc++; gb->registers[GB_REGISTER_AF] &= 0xFF00; offset = (signed char) read_memory(gb, gb->pc++); gb->registers[GB_REGISTER_HL] = gb->registers[GB_REGISTER_SP] + offset; if ((gb->registers[GB_REGISTER_SP] & 0xF) + (offset & 0xF) > 0xF) { gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; } if ((gb->registers[GB_REGISTER_SP] & 0xFF) + (offset & 0xFF) > 0xFF) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } } static void ld_sp_hl(GB_gameboy_t *gb, unsigned char opcode) { advance_cycles(gb, 8); gb->pc++; gb->registers[GB_REGISTER_SP] = gb->registers[GB_REGISTER_HL]; } static void rlc_r(GB_gameboy_t *gb, unsigned char opcode) { bool carry; unsigned char value; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); carry = (value & 0x80) != 0; gb->registers[GB_REGISTER_AF] &= 0xFF00; set_src_value(gb, opcode, (value << 1) | carry); if (carry) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if (!(value << 1)) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void rrc_r(GB_gameboy_t *gb, unsigned char opcode) { bool carry; unsigned char value; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); carry = (value & 0x01) != 0; gb->registers[GB_REGISTER_AF] &= 0xFF00; value = (value >> 1) | (carry << 7); set_src_value(gb, opcode, value); if (carry) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if (value == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void rl_r(GB_gameboy_t *gb, unsigned char opcode) { bool carry; unsigned char value; bool bit7; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; bit7 = (value & 0x80) != 0; gb->registers[GB_REGISTER_AF] &= 0xFF00; value = (value << 1) | carry; set_src_value(gb, opcode, value); if (bit7) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if (value == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void rr_r(GB_gameboy_t *gb, unsigned char opcode) { bool carry; unsigned char value; bool bit1; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0; bit1 = (value & 0x1) != 0; gb->registers[GB_REGISTER_AF] &= 0xFF00; value = (value >> 1) | (carry << 7); set_src_value(gb, opcode, value); if (bit1) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if (value == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void sla_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; bool carry; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); carry = (value & 0x80) != 0; gb->registers[GB_REGISTER_AF] &= 0xFF00; set_src_value(gb, opcode, (value << 1)); if (carry) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if ((value & 0x7F) == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void sra_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char bit7; unsigned char value; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); bit7 = value & 0x80; gb->registers[GB_REGISTER_AF] &= 0xFF00; if (value & 1) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } value = (value >> 1) | bit7; set_src_value(gb, opcode, value); if (value == 0) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void srl_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); gb->registers[GB_REGISTER_AF] &= 0xFF00; set_src_value(gb, opcode, (value >> 1)); if (value & 1) { gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG; } if (!(value >> 1)) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void swap_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); gb->registers[GB_REGISTER_AF] &= 0xFF00; set_src_value(gb, opcode, (value >> 4) | (value << 4)); if (!value) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } static void bit_r(GB_gameboy_t *gb, unsigned char opcode) { unsigned char value; unsigned char bit; advance_cycles(gb, 8); gb->pc++; value = get_src_value(gb, opcode); bit = 1 << ((opcode >> 3) & 7); if ((opcode & 0xC0) == 0x40) { /* Bit */ gb->registers[GB_REGISTER_AF] &= 0xFF00 | GB_CARRY_FLAG; gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG; if (!(bit & value)) { gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG; } } else if ((opcode & 0xC0) == 0x80) { /* res */ set_src_value(gb, opcode, value & ~bit) ; } else if ((opcode & 0xC0) == 0xC0) { /* set */ set_src_value(gb, opcode, value | bit) ; } } static void cb_prefix(GB_gameboy_t *gb, unsigned char opcode) { opcode = read_memory(gb, ++gb->pc); switch (opcode >> 3) { case 0: rlc_r(gb, opcode); break; case 1: rrc_r(gb, opcode); break; case 2: rl_r(gb, opcode); break; case 3: rr_r(gb, opcode); break; case 4: sla_r(gb, opcode); break; case 5: sra_r(gb, opcode); break; case 6: swap_r(gb, opcode); break; case 7: srl_r(gb, opcode); break; default: bit_r(gb, opcode); break; } } static GB_opcode_t *opcodes[256] = { /* X0 X1 X2 X3 X4 X5 X6 X7 */ /* X8 X9 Xa Xb Xc Xd Xe Xf */ nop, ld_rr_d16, ld_drr_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, rlca, /* 0X */ ld_da16_sp, add_hl_rr, ld_a_drr, dec_rr, inc_lr, dec_lr, ld_lr_d8, rrca, stop, ld_rr_d16, ld_drr_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, rla, /* 1X */ jr_r8, add_hl_rr, ld_a_drr, dec_rr, inc_lr, dec_lr, ld_lr_d8, rra, jr_cc_r8, ld_rr_d16, ld_dhli_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, daa, /* 2X */ jr_cc_r8, add_hl_rr, ld_a_dhli, dec_rr, inc_lr, dec_lr, ld_lr_d8, cpl, jr_cc_r8, ld_rr_d16, ld_dhld_a, inc_rr, inc_dhl, dec_dhl, ld_dhl_d8, scf, /* 3X */ jr_cc_r8, add_hl_rr, ld_a_dhld, dec_rr, inc_hr, dec_hr, ld_hr_d8, ccf, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 4X */ ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 5X */ ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 6X */ ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, halt, ld_r_r, /* 7X */ ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, /* 8X */ adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, /* 9X */ sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, /* aX */ xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, /* bX */ cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, ret_cc, pop_rr, jp_cc_a16, jp_a16, call_cc_a16,push_rr, add_a_d8, rst, /* cX */ ret_cc, ret, jp_cc_a16, cb_prefix, call_cc_a16,call_a16, adc_a_d8, rst, ret_cc, pop_rr, jp_cc_a16, ill, call_cc_a16,push_rr, sub_a_d8, rst, /* dX */ ret_cc, reti, jp_cc_a16, ill, call_cc_a16,ill, sbc_a_d8, rst, ld_da8_a, pop_rr, ld_dc_a, ill, ill, push_rr, and_a_d8, rst, /* eX */ add_sp_r8, jp_hl, ld_da16_a, ill, ill, ill, xor_a_d8, rst, ld_a_da8, pop_rr, ld_a_dc, di, ill, push_rr, or_a_d8, rst, /* fX */ ld_hl_sp_r8,ld_sp_hl, ld_a_da16, ei, ill, ill, cp_a_d8, rst, }; void cpu_run(GB_gameboy_t *gb) { bool interrupt = gb->interrupt_enable & gb->io_registers[GB_IO_IF]; if (interrupt) { gb->halted = false; } if (gb->hdma_on) { advance_cycles(gb, 4); return; } if (gb->ime && interrupt) { unsigned char interrupt_bit = 0; unsigned char interrupt_queue = gb->interrupt_enable & gb->io_registers[GB_IO_IF]; while (!(interrupt_queue & 1)) { interrupt_queue >>= 1; interrupt_bit++; } gb->io_registers[GB_IO_IF] &= ~(1 << interrupt_bit); gb->ime = false; nop(gb, 0); gb->pc -= 2; /* Run pseudo instructions rst 40-60*/ rst(gb, 0x87 + interrupt_bit * 8); } else if(!gb->halted) { unsigned char opcode = read_memory(gb, gb->pc); opcodes[opcode](gb, opcode); } else { advance_cycles(gb, 4); } }