#include #include #include #include #include #include #include #define AUDIO_FREQUENCY 44100 #ifdef _WIN32 #include #include #define snprintf _snprintf #endif #include #include "libretro.h" #ifdef _WIN32 char slash = '\\'; #else char slash = '/'; #endif #define VIDEO_WIDTH 160 #define VIDEO_HEIGHT 144 #define VIDEO_PIXELS VIDEO_WIDTH * VIDEO_HEIGHT char battery_save_path[512]; char symbols_path[512]; static uint32_t *frame_buf; static struct retro_log_callback logging; static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; signed short soundbuf[1024*2]; char retro_system_directory[4096]; char retro_save_directory[4096]; char retro_game_path[4096]; int RLOOP=1; GB_gameboy_t gb; extern const unsigned char dmg_boot[], cgb_boot[]; extern const unsigned dmg_boot_length, cgb_boot_length; static void fallback_log(enum retro_log_level level, const char *fmt, ...) { (void)level; va_list va; va_start(va, fmt); vfprintf(stderr, fmt, va); va_end(va); } static void replace_extension(const char *src, size_t length, char *dest, const char *ext) { memcpy(dest, src, length); dest[length] = 0; /* Remove extension */ for (size_t i = length; i--;) { if (dest[i] == '/') break; if (dest[i] == '.') { dest[i] = 0; break; } } /* Add new extension */ strcat(dest, ext); } static struct retro_rumble_interface rumble; static void GB_update_keys_status(GB_gameboy_t *gb) { input_poll_cb(); GB_set_key_state(gb, GB_KEY_RIGHT,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)); GB_set_key_state(gb, GB_KEY_LEFT, input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)); GB_set_key_state(gb, GB_KEY_UP,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP) ); GB_set_key_state(gb, GB_KEY_DOWN,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)); GB_set_key_state(gb, GB_KEY_A,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A) ); GB_set_key_state(gb, GB_KEY_B,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B) ); GB_set_key_state(gb, GB_KEY_SELECT,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)); GB_set_key_state(gb, GB_KEY_START,input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START) ); if (gb->rumble_state) rumble.set_rumble_state(0, RETRO_RUMBLE_STRONG, 65535); else rumble.set_rumble_state(0, RETRO_RUMBLE_STRONG, 0); } static void audio_callback(void *gb) { GB_apu_copy_buffer(gb, (GB_sample_t *) soundbuf, (float)AUDIO_FREQUENCY / 59.72); audio_batch_cb(soundbuf, (float)AUDIO_FREQUENCY / 59.72); } static void vblank(GB_gameboy_t *gb) { GB_update_keys_status(gb); GB_set_pixels_output(gb, frame_buf); audio_callback(gb); } static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b) { return r<<16|g<<8|b; } #ifndef DISABLE_DEBUGGER static void debugger_interrupt(int ignore) { /* ^C twice to exit */ if (GB_debugger_is_stopped(&gb)) exit(0); GB_debugger_break(&gb); } #endif static retro_environment_t environ_cb; void retro_init(void) { frame_buf = (uint32_t*)malloc(VIDEO_PIXELS * sizeof(uint32_t)); const char *dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", dir); else snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", "."); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", dir); else snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", "."); } void retro_deinit(void) { free(frame_buf); frame_buf = NULL; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned port, unsigned device) { log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port); } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "SameBoy"; info->library_version = "0.9"; info->need_fullpath = true; info->valid_extensions = "gb|gbc"; } void retro_get_system_av_info(struct retro_system_av_info *info) { struct retro_game_geometry geom = { VIDEO_WIDTH, VIDEO_HEIGHT,VIDEO_WIDTH, VIDEO_HEIGHT ,160.0 / 144.0 }; struct retro_system_timing timing = { 59.72, 44100.0 }; info->geometry = geom; info->timing = timing; } void retro_set_environment(retro_environment_t cb) { environ_cb = cb; if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) log_cb = logging.log; else log_cb = fallback_log; static const struct retro_controller_description controllers[] = { { "Nintendo Gameboy", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) }, }; static const struct retro_controller_info ports[] = { { controllers, 1 }, { NULL, 0 }, }; cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports); static struct retro_variable vars[] = { { "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" }, { "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" }, }; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); } void retro_set_audio_sample(retro_audio_sample_t cb) { } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_reset(void) { GB_reset(&gb); } static void check_variables(void) { struct retro_variable var = {0}; var.key = "sameboy_color_correction_mode"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "off") == 0) GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_DISABLED); else if (strcmp(var.value, "correct curves") == 0) GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_CORRECT_CURVES); else if (strcmp(var.value, "emulate hardware") == 0) GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_EMULATE_HARDWARE); else if (strcmp(var.value, "preserve brightness") == 0) GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS); } var.key = "sameboy_high_pass_filter_mode"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "off") == 0) GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_OFF); else if (strcmp(var.value, "accurate") == 0) GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_ACCURATE); else if (strcmp(var.value, "remove dc offset") == 0) GB_set_highpass_filter_mode(&gb, GB_HIGHPASS_REMOVE_DC_OFFSET); } } void retro_run(void) { static int frames; size_t samples; bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) check_variables(); samples = GB_apu_get_current_buffer_length(&gb); if (!(frames < (samples / 35112))) { GB_run_frame(&gb); frames ++; } else frames = 0; video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT, 0); } bool retro_load_game(const struct retro_game_info *info) { struct retro_input_descriptor desc[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0 }, }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n"); return false; } snprintf(retro_game_path, sizeof(retro_game_path), "%s", info->path); char buf[256]; int err = 0; if (!strstr(info->path, "gbc")) { GB_init(&gb); snprintf(buf, sizeof(buf), "%s%cdmg_boot.bin", retro_system_directory, slash); log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf); err = GB_load_boot_rom(&gb, buf); if (err) { GB_load_boot_rom_from_buffer(&gb, dmg_boot, dmg_boot_length); err = 0; } } else { GB_init_cgb(&gb); snprintf(buf, sizeof(buf), "%s%ccgb_boot.bin", retro_system_directory, slash); log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf); err = GB_load_boot_rom(&gb, buf); if (err) { GB_load_boot_rom_from_buffer(&gb, cgb_boot, cgb_boot_length); err = 0; } } if (err) log_cb(RETRO_LOG_INFO, "Failed to load boot ROM %s %d\n", buf, err); (void)info; if (GB_load_rom(&gb,info->path)) { perror("Failed to load ROM"); exit(1); } GB_set_vblank_callback(&gb, (GB_vblank_callback_t) vblank); GB_set_user_data(&gb, (void*)NULL); GB_set_pixels_output(&gb,(unsigned int*)frame_buf); GB_set_rgb_encode_callback(&gb, rgb_encode); size_t path_length = strlen(retro_game_path); #ifndef DISABLE_DEBUGGER { char TMPC[512]; sprintf(TMPC,"%s/registers.sym",retro_system_directory); GB_debugger_load_symbol_file(&gb, TMPC); } #endif replace_extension(retro_game_path, path_length, symbols_path, ".sym"); #ifndef DISABLE_DEBUGGER GB_debugger_load_symbol_file(&gb, symbols_path); #endif GB_set_sample_rate(&gb, AUDIO_FREQUENCY); struct retro_memory_descriptor descs[7]; size_t size; uint16_t bank; memset(descs, 0, sizeof(descs)); descs[0].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_IE, &size, &bank); descs[0].start = 0xFFFF; descs[0].len = 1; descs[1].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_HRAM, &size, &bank); descs[1].start = 0xFF80; descs[1].len = 0x0080; descs[2].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_RAM, &size, &bank); descs[2].start = 0xC000; descs[2].len = 0x2000; descs[3].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_CART_RAM, &size, &bank); descs[3].start = 0xA000; descs[3].len = 0x2000; descs[4].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_VRAM, &size, &bank); descs[4].start = 0x8000; descs[4].len = 0x2000; descs[5].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_ROM, &size, &bank); descs[5].start = 0x0000; descs[5].len = 0x4000; descs[5].flags = RETRO_MEMDESC_CONST; descs[6].ptr = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_OAM, &size, &bank); descs[6].start = 0xFE00; descs[6].len = 0x00A0; struct retro_memory_map mmaps; mmaps.descriptors = descs; mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]); environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps); bool yes = true; environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes); if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) log_cb(RETRO_LOG_INFO, "Rumble environment supported.\n"); else log_cb(RETRO_LOG_INFO, "Rumble environment not supported.\n"); check_variables(); return true; } void retro_unload_game(void) { GB_free(&gb); } unsigned retro_get_region(void) { return RETRO_REGION_NTSC; } bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { return false; } size_t retro_serialize_size(void) { return GB_get_save_state_size(&gb); } bool retro_serialize(void *data, size_t size) { GB_save_state_to_buffer(&gb, (uint8_t*) data); if (data) return true; else return false; } bool retro_unserialize(const void *data, size_t size) { if (GB_load_state_from_buffer(&gb, (uint8_t*) data, size) == 0) return true; else return false; } void *retro_get_memory_data(unsigned type) { void* data; switch(type) { case RETRO_MEMORY_SAVE_RAM: if (gb.cartridge_type->has_battery && gb.mbc_ram_size != 0) data = gb.mbc_ram; else data = NULL; break; case RETRO_MEMORY_RTC: if(gb.cartridge_type->has_battery) data = &gb.rtc_real; else data = NULL; break; default: data = NULL; break; } return data; } size_t retro_get_memory_size(unsigned type) { size_t size; switch(type) { case RETRO_MEMORY_SAVE_RAM: if (gb.cartridge_type->has_battery && gb.mbc_ram_size != 0) size = gb.mbc_ram_size; else size = 0; break; case RETRO_MEMORY_RTC: if(gb.cartridge_type->has_battery) size = sizeof (gb.rtc_real); else size = 0; break; default: size = 0; break; } return size; } void retro_cheat_reset(void) {} void retro_cheat_set(unsigned index, bool enabled, const char *code) { (void)index; (void)enabled; (void)code; }