<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDisplayName</key> <string>SameBoy</string> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeExtensions</key> <array> <string>gb</string> </array> <key>CFBundleTypeIconFile</key> <string>Cartridge</string> <key>CFBundleTypeName</key> <string>Game Boy Game</string> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>LSItemContentTypes</key> <array> <string>com.github.liji32.sameboy.gb</string> </array> <key>LSTypeIsPackage</key> <integer>0</integer> <key>NSDocumentClass</key> <string>Document</string> </dict> <dict> <key>CFBundleTypeExtensions</key> <array> <string>gbc</string> </array> <key>CFBundleTypeIconFile</key> <string>ColorCartridge</string> <key>CFBundleTypeName</key> <string>Game Boy Color Game</string> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>LSItemContentTypes</key> <array> <string>com.github.liji32.sameboy.gbc</string> </array> <key>LSTypeIsPackage</key> <integer>0</integer> <key>NSDocumentClass</key> <string>Document</string> </dict> <dict> <key>CFBundleTypeExtensions</key> <array> <string>isx</string> </array> <key>CFBundleTypeIconFile</key> <string>ColorCartridge</string> <key>CFBundleTypeName</key> <string>Game Boy ISX File</string> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>LSItemContentTypes</key> <array> <string>com.github.liji32.sameboy.isx</string> </array> <key>LSTypeIsPackage</key> <integer>0</integer> <key>NSDocumentClass</key> <string>Document</string> </dict> <dict> <key>CFBundleTypeExtensions</key> <array> <string>gbs</string> </array> <key>CFBundleTypeIconFile</key> <string>ColorCartridge</string> <key>CFBundleTypeName</key> <string>Game Boy Sound File</string> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>LSItemContentTypes</key> <array> <string>com.github.liji32.sameboy.gbs</string> </array> <key>LSTypeIsPackage</key> <integer>0</integer> <key>NSDocumentClass</key> <string>Document</string> </dict> </array> <key>CFBundleExecutable</key> <string>SameBoy</string> <key>CFBundleIconFile</key> <string>AppIcon.icns</string> <key>CFBundleIdentifier</key> <string>com.github.liji32.sameboy</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>SameBoy</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>Version @VERSION</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> </array> <key>LSMinimumSystemVersion</key> <string>10.9</string> <key>NSHumanReadableCopyright</key> <string>Copyright © 2015-2021 Lior Halphon</string> <key>NSMainNibFile</key> <string>MainMenu</string> <key>NSPrincipalClass</key> <string>NSApplication</string> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Game Boy Game</string> <key>UTTypeIconFile</key> <string>Cartridge</string> <key>UTTypeIdentifier</key> <string>com.github.liji32.sameboy.gb</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>gb</string> </array> </dict> </dict> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Game Boy Color Game</string> <key>UTTypeIconFile</key> <string>ColorCartridge</string> <key>UTTypeIdentifier</key> <string>com.github.liji32.sameboy.gbc</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>gbc</string> </array> </dict> </dict> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Game Boy ISX File</string> <key>UTTypeIconFile</key> <string>ColorCartridge</string> <key>UTTypeIdentifier</key> <string>com.github.liji32.sameboy.isx</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>isx</string> </array> </dict> </dict> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Game Boy Sound File</string> <key>UTTypeIconFile</key> <string>ColorCartridge</string> <key>UTTypeIdentifier</key> <string>com.github.liji32.sameboy.gbs</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>gbs</string> </array> </dict> </dict> </array> <key>NSCameraUsageDescription</key> <string>SameBoy needs to access your camera to emulate the Game Boy Camera</string> <key>NSSupportsAutomaticGraphicsSwitching</key> <true/> </dict> </plist>