.. |
audio
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Add an optional OpenAL audio driver for the SDL frontend
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2022-07-09 21:47:26 +02:00 |
audio.c
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Add an optional OpenAL audio driver for the SDL frontend
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2022-07-09 21:47:26 +02:00 |
background.bmp
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Visual refresh, update copyright year, crush PNGs
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2022-02-24 00:38:27 +02:00 |
configuration.c
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Allow setting a non-default audio driver, fixes #466
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2022-07-08 17:51:42 +03:00 |
configuration.h
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Allow setting a non-default audio driver, fixes #466
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2022-07-08 17:51:42 +03:00 |
console.c
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Be consistent with hex casing
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2022-02-13 16:58:44 +02:00 |
console.h
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New console readline-like interface for the SDL port
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2021-09-09 00:13:09 +03:00 |
font.c
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Use a slider for temperature in the SDL GUI
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2021-01-31 19:17:48 +02:00 |
font.h
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Be consistent with hex casing
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2022-02-13 16:58:44 +02:00 |
gui.c
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Allow setting a non-default audio driver, fixes #466
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2022-07-08 17:51:42 +03:00 |
gui.h
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Allow setting a non-default audio driver, fixes #466
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2022-07-08 17:51:42 +03:00 |
main.c
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Allow setting a non-default audio driver, fixes #466
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2022-07-08 17:51:42 +03:00 |
opengl_compat.c
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Include the canonical SDL2 path, which drops the SDL2/ prefix.
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2019-12-10 00:56:34 -07:00 |
opengl_compat.h
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
shader.c
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A flag to disable OpenGL, better and more stable handling of no-OpenGL mode
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2021-05-06 00:23:46 +03:00 |
shader.h
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
utils.c
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Allow make install under FreeDesktop
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2021-02-27 14:32:07 +02:00 |
utils.h
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Allow make install under FreeDesktop
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2021-02-27 14:32:07 +02:00 |