Maximilian Mader
13e0b90b47
There are four options for the DMG color palette: - Greyscale - Lime (Game Boy) - Olive (Pocket) - Teal (Light) When loading the configuration from the `prefs.bin` the configured `dmg_palette` gets normalized by applying `mod 3` to it, limiting the possible values to [ 0, 1, 2 ], thus selecting the “Teal” color palette will be saved as such, but the next time the config gets loaded it gets reset to Greyscale.