Maximilian Mader
1d7034fb88
Defining them in the UI definition file was buggy in Unity and MATE (Mutiny layout). Somehow creating them manually via the API works around that bug. The only problem is that Unity fails to update the marker for the active menu item on the *first* click. It then lags one item update behind, i.e. 1) CGB is active 2) Click on AGB, CGB is still rendered as active 3) Click on any (including AGB) of the options, now AGB is rendered as active Also: The Gnome 3 style hamburger menu has been removed. |
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css | ||
gtk | ||
pixmaps | ||
ui | ||
gamecontrollerdb_456ad4d.txt |