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SameBoy/Shaders
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LMLB c365c450a7 Fix shaders that break with specific pixel factors
OmniScaleLegacy seems to has problems with every odd factor (3x, 5x, 7x,
9x, etc.).
SmoothBilinear has problems with 5x and 11x and probably more.
2018-03-14 20:06:37 +01:00
..
AAOmniScaleLegacy.fsh
Fix shaders that sample at texel edges
2018-03-14 20:05:51 +01:00
AAScale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
AAScale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Bilinear.fsh
Fix shaders that sample at texel edges
2018-03-14 20:05:51 +01:00
HQ2x.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
LCD.fsh
Added LCD graphics filter; emulates low-resolution LCD artifacts
2018-02-17 20:43:48 +02:00
MasterShader.fsh
Scaling filters in SDL
2017-12-23 22:11:53 +02:00
NearestNeighbor.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
OmniScale.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
OmniScaleLegacy.fsh
Fix shaders that break with specific pixel factors
2018-03-14 20:06:37 +01:00
Scale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Scale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
SmoothBilinear.fsh
Fix shaders that break with specific pixel factors
2018-03-14 20:06:37 +01:00
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