Logo
Explore Help
Sign In
Max/SameBoy
1
0
Fork 0
You've already forked SameBoy
Code Issues Pull Requests Releases Wiki Activity
SameBoy/Shaders
History
Lior Halphon 07c5e8fcb1 Fixed smooth bilinear filter
2016-06-18 02:05:52 +03:00
..
AAOmniScaleLegacy.fsh
The old OmniScale filter became OmniScale Legacy. A new OmniScale filter was added instead.
2016-06-17 01:06:52 +03:00
AAScale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
AAScale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Bilinear.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
HQ2x.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
MasterShader.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
NearestNeighbor.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
OmniScale.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
OmniScaleLegacy.fsh
The old OmniScale filter became OmniScale Legacy. A new OmniScale filter was added instead.
2016-06-17 01:06:52 +03:00
Scale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Scale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
SmoothBilinear.fsh
Fixed smooth bilinear filter
2016-06-18 02:05:52 +03:00
Powered by Gitea Page: 75ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API