452 lines
13 KiB
C
452 lines
13 KiB
C
#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <sys/time.h>
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#include "gb.h"
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#include "memory.h"
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#include "timing.h"
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#include "z80_cpu.h"
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#include "joypad.h"
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#include "display.h"
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#include "debugger.h"
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static const GB_cartridge_t cart_defs[256] = {
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// From http://gbdev.gg8.se/wiki/articles/The_Cartridge_Header#0147_-_Cartridge_Type
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/* MBC RAM BAT. RTC RUMB. */
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{ NO_MBC, false, false, false, false}, // 00h ROM ONLY
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{ MBC1 , false, false, false, false}, // 01h MBC1
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{ MBC1 , true , false, false, false}, // 02h MBC1+RAM
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{ MBC1 , true , true , false, false}, // 03h MBC1+RAM+BATTERY
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[5] =
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{ MBC2 , true , false, false, false}, // 05h MBC2
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{ MBC2 , true , true , false, false}, // 06h MBC2+BATTERY
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[8] =
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{ NO_MBC, true , false, false, false}, // 08h ROM+RAM
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{ NO_MBC, true , true , false, false}, // 09h ROM+RAM+BATTERY
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[0xB] =
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// Todo: What are these?
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{ NO_MBC, false, false, false, false}, // 0Bh MMM01
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{ NO_MBC, false, false, false, false}, // 0Ch MMM01+RAM
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{ NO_MBC, false, false, false, false}, // 0Dh MMM01+RAM+BATTERY
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[0xF] =
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{ MBC3 , false, true, true , false}, // 0Fh MBC3+TIMER+BATTERY
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{ MBC3 , true , true, true , false}, // 10h MBC3+TIMER+RAM+BATTERY
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{ MBC3 , false, false, false, false}, // 11h MBC3
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{ MBC3 , true , false, false, false}, // 12h MBC3+RAM
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{ MBC3 , true , true , false, false}, // 13h MBC3+RAM+BATTERY
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[0x15] =
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// Todo: Do these exist?
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{ MBC4 , false, false, false, false}, // 15h MBC4
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{ MBC4 , true , false, false, false}, // 16h MBC4+RAM
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{ MBC4 , true , true , false, false}, // 17h MBC4+RAM+BATTERY
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[0x19] =
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{ MBC5 , false, false, false, false}, // 19h MBC5
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{ MBC5 , true , false, false, false}, // 1Ah MBC5+RAM
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{ MBC5 , true , true , false, false}, // 1Bh MBC5+RAM+BATTERY
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{ MBC5 , false, false, false, true }, // 1Ch MBC5+RUMBLE
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{ MBC5 , true , false, false, true }, // 1Dh MBC5+RUMBLE+RAM
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{ MBC5 , true , true , false, true }, // 1Eh MBC5+RUMBLE+RAM+BATTERY
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[0xFC] =
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// Todo: What are these?
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{ NO_MBC, false, false, false, false}, // FCh POCKET CAMERA
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{ NO_MBC, false, false, false, false}, // FDh BANDAI TAMA5
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{ NO_MBC, false, false, false, false}, // FEh HuC3
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{ NO_MBC, true , true , false, false}, // FFh HuC1+RAM+BATTERY
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};
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void gb_attributed_logv(GB_gameboy_t *gb, gb_log_attributes attributes, const char *fmt, va_list args)
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{
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char *string = NULL;
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vasprintf(&string, fmt, args);
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if (string) {
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if (gb->log_callback) {
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gb->log_callback(gb, string, attributes);
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}
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else {
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/* Todo: Add ANSI escape sequences for attributed text */
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printf("%s", string);
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}
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}
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free(string);
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}
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void gb_attributed_log(GB_gameboy_t *gb, gb_log_attributes attributes, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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gb_attributed_logv(gb, attributes, fmt, args);
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va_end(args);
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}
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void gb_log(GB_gameboy_t *gb,const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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gb_attributed_logv(gb, 0, fmt, args);
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va_end(args);
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}
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static char *default_input_callback(GB_gameboy_t *gb)
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{
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char *expression = NULL;
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size_t size = 0;
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printf(">");
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getline(&expression, &size, stdin);
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if (!expression) {
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return strdup("");
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}
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size_t length = strlen(expression);
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if (expression[length - 1] == '\n') {
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expression[length - 1] = 0;
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}
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return expression;
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}
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void gb_init(GB_gameboy_t *gb)
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{
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memset(gb, 0, sizeof(*gb));
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gb->magic = (uintptr_t)'SAME';
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gb->version = GB_STRUCT_VERSION;
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gb->ram = malloc(gb->ram_size = 0x2000);
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gb->vram = malloc(gb->vram_size = 0x2000);
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struct timeval now;
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gettimeofday(&now, NULL);
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gb->last_vblank = (now.tv_usec) * 1000 + now.tv_sec * 1000000000L;;
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gb->mbc_rom_bank = 1;
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gb->last_rtc_second = time(NULL);
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gb->last_vblank = clock();
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gb->cgb_ram_bank = 1;
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/* Todo: this bypasses the rgb encoder because it is not set yet. */
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gb->sprite_palletes_rgb[4] = gb->sprite_palletes_rgb[0] = gb->background_palletes_rgb[0] = 0xFFFFFFFF;
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gb->sprite_palletes_rgb[5] = gb->sprite_palletes_rgb[1] = gb->background_palletes_rgb[1] = 0xAAAAAAAA;
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gb->sprite_palletes_rgb[6] = gb->sprite_palletes_rgb[2] = gb->background_palletes_rgb[2] = 0x55555555;
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gb->input_callback = default_input_callback;
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gb->cartridge_type = &cart_defs[0]; // Default cartridge type
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}
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void gb_init_cgb(GB_gameboy_t *gb)
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{
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memset(gb, 0, sizeof(*gb));
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gb->magic = (uintptr_t)'SAME';
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gb->version = GB_STRUCT_VERSION;
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gb->ram = malloc(gb->ram_size = 0x2000 * 8);
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gb->vram = malloc(gb->vram_size = 0x2000 * 2);
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gb->is_cgb = true;
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gb->cgb_mode = true;
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struct timeval now;
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gettimeofday(&now, NULL);
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gb->last_vblank = (now.tv_usec) * 1000 + now.tv_sec * 1000000000L;
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gb->mbc_rom_bank = 1;
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gb->last_rtc_second = time(NULL);
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gb->last_vblank = clock();
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gb->cgb_ram_bank = 1;
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gb->input_callback = default_input_callback;
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gb->cartridge_type = &cart_defs[0]; // Default cartridge type
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}
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void gb_free(GB_gameboy_t *gb)
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{
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if (gb->ram) {
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free(gb->ram);
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}
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if (gb->vram) {
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free(gb->vram);
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}
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if (gb->mbc_ram) {
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free(gb->mbc_ram);
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}
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if (gb->rom) {
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free(gb->rom);
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}
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if (gb->audio_buffer) {
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free(gb->audio_buffer);
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}
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if (gb->breakpoints) {
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free(gb->breakpoints);
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}
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}
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int gb_load_bios(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "r");
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if (!f) return errno;
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fread(gb->bios, sizeof(gb->bios), 1, f);
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fclose(f);
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return 0;
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}
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int gb_load_rom(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "r");
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if (!f) return errno;
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fseek(f, 0, SEEK_END);
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gb->rom_size = (ftell(f) + 0x3FFF) & ~0x3FFF; /* Round to bank */
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fseek(f, 0, SEEK_SET);
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gb->rom = malloc(gb->rom_size);
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memset(gb->rom, 0xFF, gb->rom_size); /* Pad with 0xFFs */
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fread(gb->rom, gb->rom_size, 1, f);
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fclose(f);
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gb->cartridge_type = &cart_defs[gb->rom[0x147]];
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if (gb->cartridge_type->has_ram) {
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static const int ram_sizes[256] = {0, 0x800, 0x2000, 0x8000, 0x20000, 0x10000};
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gb->mbc_ram_size = ram_sizes[gb->rom[0x149]];
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gb->mbc_ram = malloc(gb->mbc_ram_size);
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}
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return 0;
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}
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/* Todo: we need a sane and protable save state format. */
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int gb_save_state(GB_gameboy_t *gb, const char *path)
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{
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GB_gameboy_t save;
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memcpy(&save, gb, offsetof(GB_gameboy_t, first_unsaved_data));
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save.cartridge_type = NULL; // Kept from load_rom
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save.rom = NULL; // Kept from load_rom
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save.rom_size = 0; // Kept from load_rom
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save.mbc_ram = NULL;
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save.ram = NULL;
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save.vram = NULL;
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save.screen = NULL; // Kept from user
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save.audio_buffer = NULL; // Kept from user
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save.buffer_size = 0; // Kept from user
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save.sample_rate = 0; // Kept from user
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save.audio_position = 0; // Kept from previous state
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save.vblank_callback = NULL;
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save.user_data = NULL;
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memset(save.keys, 0, sizeof(save.keys)); // Kept from user
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FILE *f = fopen(path, "w");
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if (!f) {
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return errno;
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}
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if (fwrite(&save, 1, offsetof(GB_gameboy_t, first_unsaved_data), f) != offsetof(GB_gameboy_t, first_unsaved_data)) {
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fclose(f);
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return EIO;
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}
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if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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fclose(f);
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return EIO;
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}
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if (fwrite(gb->ram, 1, gb->ram_size, f) != gb->ram_size) {
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fclose(f);
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return EIO;
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}
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if (fwrite(gb->vram, 1, gb->vram_size, f) != gb->vram_size) {
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fclose(f);
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return EIO;
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}
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errno = 0;
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fclose(f);
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return errno;
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}
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int gb_load_state(GB_gameboy_t *gb, const char *path)
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{
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GB_gameboy_t save;
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FILE *f = fopen(path, "r");
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if (!f) {
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return errno;
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}
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if (fread(&save, 1, offsetof(GB_gameboy_t, first_unsaved_data), f) != offsetof(GB_gameboy_t, first_unsaved_data)) {
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fclose(f);
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return EIO;
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}
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save.cartridge_type = gb->cartridge_type;
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save.rom = gb->rom;
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save.rom_size = gb->rom_size;
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save.mbc_ram = gb->mbc_ram;
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save.ram = gb->ram;
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save.vram = gb->vram;
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save.screen = gb->screen;
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save.audio_buffer = gb->audio_buffer;
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save.buffer_size = gb->buffer_size;
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save.sample_rate = gb->sample_rate;
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save.audio_position = gb->audio_position;
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save.vblank_callback = gb->vblank_callback;
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save.user_data = gb->user_data;
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memcpy(save.keys, gb->keys, sizeof(save.keys));
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if (gb->magic != save.magic) {
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gb_log(gb, "File is not a save state, or is from an incompatible operating system.\n");
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fclose(f);
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return -1;
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}
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if (gb->version != save.version) {
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gb_log(gb, "Save state is for a different version of SameBoy.\n");
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fclose(f);
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return -1;
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}
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if (gb->mbc_ram_size != save.mbc_ram_size) {
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gb_log(gb, "Save state has non-matching MBC RAM size.\n");
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fclose(f);
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return -1;
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}
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if (gb->ram_size != save.ram_size) {
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gb_log(gb, "Save state has non-matching RAM size. Try changing emulated model.\n");
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fclose(f);
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return -1;
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}
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if (gb->vram_size != save.vram_size) {
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gb_log(gb, "Save state has non-matching VRAM size. Try changing emulated model.\n");
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fclose(f);
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return -1;
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}
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if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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fclose(f);
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return EIO;
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}
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if (fread(gb->ram, 1, gb->ram_size, f) != gb->ram_size) {
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fclose(f);
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return EIO;
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}
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if (fread(gb->vram, 1, gb->vram_size, f) != gb->vram_size) {
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fclose(f);
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return EIO;
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}
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memcpy(gb, &save, offsetof(GB_gameboy_t, first_unsaved_data));
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errno = 0;
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fclose(f);
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return errno;
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}
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int gb_save_battery(GB_gameboy_t *gb, const char *path)
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{
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if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
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if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
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FILE *f = fopen(path, "w");
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if (!f) {
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return errno;
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}
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if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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fclose(f);
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return EIO;
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}
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if (gb->cartridge_type->has_rtc) {
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if (fwrite(gb->rtc_data, 1, sizeof(gb->rtc_data), f) != sizeof(gb->rtc_data)) {
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fclose(f);
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return EIO;
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}
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if (fwrite(&gb->last_rtc_second, 1, sizeof(gb->last_rtc_second), f) != sizeof(gb->last_rtc_second)) {
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fclose(f);
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return EIO;
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}
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}
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errno = 0;
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fclose(f);
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return errno;
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}
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/* Loading will silently stop if the format is incomplete */
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void gb_load_battery(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "r");
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if (!f) {
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return;
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}
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if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
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goto reset_rtc;
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}
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if (fread(gb->rtc_data, 1, sizeof(gb->rtc_data), f) != sizeof(gb->rtc_data)) {
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goto reset_rtc;
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}
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if (fread(&gb->last_rtc_second, 1, sizeof(gb->last_rtc_second), f) != sizeof(gb->last_rtc_second)) {
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goto reset_rtc;
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}
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if (gb->last_rtc_second > time(NULL)) {
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/* We must reset RTC here, or it will not advance. */
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goto reset_rtc;
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}
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if (gb->last_rtc_second < 852076800) { /* 1/1/97. There weren't any RTC games that time,
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so if the value we read is lower it means it wasn't
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really RTC data. */
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goto reset_rtc;
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}
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goto exit;
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reset_rtc:
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gb->last_rtc_second = time(NULL);
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gb->rtc_high |= 0x80; /* This gives the game a hint that the clock should be reset. */
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exit:
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fclose(f);
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return;
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}
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void gb_run(GB_gameboy_t *gb)
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{
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update_joyp(gb);
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debugger_run(gb);
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cpu_run(gb);
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}
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void gb_set_pixels_output(GB_gameboy_t *gb, uint32_t *output)
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{
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gb->screen = output;
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}
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void gb_set_vblank_callback(GB_gameboy_t *gb, GB_vblank_callback_t callback)
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{
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gb->vblank_callback = callback;
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}
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void gb_set_log_callback(GB_gameboy_t *gb, GB_log_callback_t callback)
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{
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gb->log_callback = callback;
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}
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void gb_set_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
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{
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gb->input_callback = callback;
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}
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void gb_set_rgb_encode_callback(GB_gameboy_t *gb, GB_rgb_encode_callback_t callback)
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{
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gb->rgb_encode_callback = callback;
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}
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void gb_set_sample_rate(GB_gameboy_t *gb, unsigned int sample_rate)
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{
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if (gb->audio_buffer) {
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free(gb->audio_buffer);
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}
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gb->buffer_size = sample_rate / 25; // 40ms delay
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gb->audio_buffer = malloc(gb->buffer_size * 2);
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gb->sample_rate = sample_rate;
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gb->audio_position = 0;
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}
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