SameBoy/SDL/gui.c

214 lines
6.1 KiB
C

#include <SDL2/SDL.h>
#include <stdbool.h>
#include "utils.h"
#include "gui.h"
#include "font.h"
static const SDL_Color gui_palette[4] = {{8, 24, 16,}, {57, 97, 57,}, {132, 165, 99}, {198, 222, 140}};
static uint32_t gui_palette_native[4];
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
SDL_Texture *texture = NULL;
SDL_PixelFormat *pixel_format = NULL;
enum scaling_mode scaling_mode = GB_SDL_SCALING_INTEGER_FACTOR;
#ifdef __APPLE__
#define MODIFIER_NAME "Cmd"
#else
#define MODIFIER_NAME "Ctrl"
#endif
static const char help[] =
"Drop a GB or GBC ROM file to play.\n"
"\n"
"Controls:\n"
" D-Pad: Arrow Keys\n"
" A: X\n"
" B: Z\n"
" Start: Enter\n"
" Select: Backspace\n"
"\n"
"Keyboard Shortcuts: \n"
" Restart: " MODIFIER_NAME "+R\n"
" Pause: " MODIFIER_NAME "+P\n"
" Turbo: Space\n"
#ifdef __APPLE__
" Mute/Unmute: " MODIFIER_NAME "+Shift+M\n"
#else
" Mute/Unmute: " MODIFIER_NAME "+M\n"
#endif
" Save state: " MODIFIER_NAME "+Number (0-9)\n"
" Load state: " MODIFIER_NAME "+Shift+Number (0-9)\n"
" Cycle between DMG/CGB emulation: " MODIFIER_NAME "+T\n"
" Cycle scaling modes: Tab"
;
void cycle_scaling(void)
{
scaling_mode++;
scaling_mode %= GB_SDL_SCALING_MAX;
update_viewport();
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
}
void update_viewport(void)
{
int win_width, win_height;
SDL_GetWindowSize(window, &win_width, &win_height);
double x_factor = win_width / 160.0;
double y_factor = win_height / 144.0;
if (scaling_mode == GB_SDL_SCALING_INTEGER_FACTOR) {
x_factor = (int)(x_factor);
y_factor = (int)(y_factor);
}
if (scaling_mode != GB_SDL_SCALING_ENTIRE_WINDOW) {
if (x_factor > y_factor) {
x_factor = y_factor;
}
else {
y_factor = x_factor;
}
}
unsigned new_width = x_factor * 160;
unsigned new_height = y_factor * 144;
SDL_Rect rect = (SDL_Rect){(win_width - new_width) / 2, (win_height - new_height) /2,
new_width, new_height};
SDL_RenderSetViewport(renderer, &rect);
}
void show_help(void)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Help", help, window);
}
/* Does NOT check for bounds! */
static void draw_char(uint32_t *buffer, unsigned char ch, uint32_t color)
{
if (ch < ' ' || ch > '~') {
ch = '?';
}
uint8_t *data = &font[(ch - ' ') * GLYPH_WIDTH * GLYPH_HEIGHT];
for (unsigned y = GLYPH_HEIGHT; y--;) {
for (unsigned x = GLYPH_WIDTH; x--;) {
if (*(data++)) {
(*buffer) = color;
}
buffer++;
}
buffer += 160 - GLYPH_WIDTH;
}
}
/* Does NOT check for bounds! */
static void draw_bordered_char(uint32_t *buffer, unsigned char ch, uint32_t color, uint32_t border)
{
draw_char(buffer - 1, ch, border);
draw_char(buffer + 1, ch, border);
draw_char(buffer - 160, ch, border);
draw_char(buffer + 160, ch, border);
draw_char(buffer, ch, color);
}
static void draw_text(uint32_t *buffer, unsigned x, unsigned y, const char *string, uint32_t color, uint32_t border)
{
unsigned orig_x = x;
while (*string) {
if (*string == '\n') {
x = orig_x;
y += GLYPH_HEIGHT + 4;
string++;
continue;
}
if (x == 0 || x > 160 - GLYPH_WIDTH - 1 || y == 0 || y > 144 - GLYPH_HEIGHT - 1) {
break;
}
draw_bordered_char(&buffer[x + 160 * y], *string, color, border);
x += GLYPH_WIDTH;
string++;
}
}
static void draw_text_centered(uint32_t *buffer, unsigned y, const char *string, uint32_t color, uint32_t border)
{
draw_text(buffer, 160 / 2 - (unsigned) strlen(string) * GLYPH_WIDTH / 2, y, string, color, border);
}
extern void set_filename(const char *new_filename, bool new_should_free);
void run_gui(void)
{
/* Draw the "Drop file" screen */
static SDL_Surface *converted_background = NULL;
if (!converted_background) {
SDL_Surface *background = SDL_LoadBMP(executable_relative_path("background.bmp"));
SDL_SetPaletteColors(background->format->palette, gui_palette, 0, 4);
converted_background = SDL_ConvertSurface(background, pixel_format, 0);
SDL_LockSurface(converted_background);
SDL_FreeSurface(background);
for (unsigned i = 4; i--; ) {
gui_palette_native[i] = SDL_MapRGB(pixel_format, gui_palette[i].r, gui_palette[i].g, gui_palette[i].b);
}
}
uint32_t pixels[160 * 144];
memcpy(pixels, converted_background->pixels, sizeof(pixels));
draw_text_centered(pixels, 116, "Drop a GB or GBC", gui_palette_native[3], gui_palette_native[0]);
draw_text_centered(pixels, 128, "file to play", gui_palette_native[3], gui_palette_native[0]);
SDL_UpdateTexture(texture, NULL, pixels, 160 * sizeof (uint32_t));
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT: {
exit(0);
}
case SDL_WINDOWEVENT: {
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
update_viewport();
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
}
break;
}
case SDL_DROPFILE: {
set_filename(event.drop.file, true);
return;
}
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_TAB) {
cycle_scaling();
}
#ifndef __APPLE__
else if (event.key.keysym.sym == SDLK_F1) {
show_help();
}
#else
else if (event.key.keysym.sym == SDLK_QUESTION || (event.key.keysym.sym && (event.key.keysym.mod & KMOD_SHIFT))) {
show_help();
}
#endif
break;
}
}
}