SameBoy/SDL
NieDzejkob 91904df5e8
Add a build-time option to change the resources directory.
Normally, SameBoy would use executable-relative paths for any
resource files, which posed problems for packaging the software
by distributions, which usually prefer FHS-compliant file locations.

This commit makes it possible to specify an alternative base
directory with a compile-time environment variable.
2018-11-09 23:20:57 +01:00
..
background.bmp Slightly improved background 2017-12-27 23:20:06 +02:00
font.c Added configurable controls 2017-12-22 22:25:53 +02:00
font.h Better controls and visuals for settings 2017-10-14 17:08:52 +03:00
gui.c Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00
gui.h Improved analog stick controls in both ports. Affects #34? 2018-06-26 19:36:14 +03:00
main.c Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00
opengl_compat.c Better Windows and Linux compatibility 2017-12-29 13:06:38 +02:00
opengl_compat.h Better Windows and Linux compatibility 2017-12-29 13:06:38 +02:00
shader.c Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00
shader.h Better Windows and Linux compatibility 2017-12-29 13:06:38 +02:00
utils.c Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00
utils.h Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00