28 lines
819 B
C
28 lines
819 B
C
#include <windows.h>
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#include "open_dialog.h"
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char *do_open_rom_dialog(void)
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{
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OPENFILENAMEW dialog;
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wchar_t filename[MAX_PATH] = {0};
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memset(&dialog, 0, sizeof(dialog));
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dialog.lStructSize = sizeof(dialog);
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dialog.lpstrFile = filename;
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dialog.nMaxFile = sizeof(filename);
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dialog.lpstrFilter = L"Game Boy ROMs\0*.gb;*.gbc;*.sgb;*.isx\0All files\0*.*\0\0";
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dialog.nFilterIndex = 1;
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dialog.lpstrFileTitle = NULL;
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dialog.nMaxFileTitle = 0;
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dialog.lpstrInitialDir = NULL;
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dialog.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
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if (GetOpenFileNameW(&dialog) == TRUE) {
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char *ret = malloc(MAX_PATH * 4);
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WideCharToMultiByte(CP_UTF8, 0, filename, sizeof(filename), ret, MAX_PATH * 4, NULL, NULL);
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return ret;
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}
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return NULL;
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}
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