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SameBoy/Shaders
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Lior Halphon c1fcd1a0c0 Added frame blending
2018-06-15 13:58:50 +03:00
..
AAOmniScaleLegacy.fsh
Fix shaders that sample at texel edges
2018-03-14 20:05:51 +01:00
AAScale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
AAScale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Bilinear.fsh
Fix shaders that sample at texel edges
2018-03-14 20:05:51 +01:00
HQ2x.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
LCD.fsh
Added LCD graphics filter; emulates low-resolution LCD artifacts
2018-02-17 20:43:48 +02:00
MasterShader.fsh
Scaling filters in SDL
2017-12-23 22:11:53 +02:00
MasterShader.metal
Added frame blending
2018-06-15 13:58:50 +03:00
NearestNeighbor.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
OmniScale.fsh
Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale
2016-06-17 23:47:41 +03:00
OmniScaleLegacy.fsh
Fix shaders that break with specific pixel factors
2018-03-14 20:06:37 +01:00
Scale2x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
Scale4x.fsh
Added HQ2x shader, upgrading to OpenGL 3
2016-06-14 14:11:37 +03:00
SmoothBilinear.fsh
Fix shaders that break with specific pixel factors
2018-03-14 20:06:37 +01:00
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