SameBoy/Core/memory.c
2017-08-12 21:43:09 +03:00

725 lines
26 KiB
C

#include <stdio.h>
#include <stdbool.h>
#include "gb.h"
typedef uint8_t GB_read_function_t(GB_gameboy_t *gb, uint16_t addr);
typedef void GB_write_function_t(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
typedef enum {
GB_BUS_MAIN, /* In DMG: Cart and RAM. In CGB: Cart only */
GB_BUS_RAM, /* In CGB only. */
GB_BUS_VRAM,
GB_BUS_INTERNAL, /* Anything in highram. Might not be the most correct name. */
} GB_bus_t;
static GB_bus_t bus_for_addr(GB_gameboy_t *gb, uint16_t addr)
{
if (addr < 0x8000) {
return GB_BUS_MAIN;
}
if (addr < 0xA000) {
return GB_BUS_VRAM;
}
if (addr < 0xC000) {
return GB_BUS_MAIN;
}
if (addr < 0xFE00) {
return gb->is_cgb? GB_BUS_RAM : GB_BUS_MAIN;
}
return GB_BUS_INTERNAL;
}
static bool is_addr_in_dma_use(GB_gameboy_t *gb, uint16_t addr)
{
if (!gb->dma_steps_left || (gb->dma_cycles < 0 && !gb->is_dma_restarting)) return false;
return bus_for_addr(gb, addr) == bus_for_addr(gb, gb->dma_current_src);
}
static uint8_t read_rom(GB_gameboy_t *gb, uint16_t addr)
{
if (addr < 0x100 && !gb->boot_rom_finished) {
return gb->boot_rom[addr];
}
if (addr >= 0x200 && addr < 0x900 && gb->is_cgb && !gb->boot_rom_finished) {
return gb->boot_rom[addr];
}
if (!gb->rom_size) {
return 0xFF;
}
unsigned int effective_address = (addr & 0x3FFF) + gb->mbc_rom0_bank * 0x4000;
return gb->rom[effective_address & (gb->rom_size - 1)];
}
static uint8_t read_mbc_rom(GB_gameboy_t *gb, uint16_t addr)
{
unsigned int effective_address = (addr & 0x3FFF) + gb->mbc_rom_bank * 0x4000;
return gb->rom[effective_address & (gb->rom_size - 1)];
}
static uint8_t read_vram(GB_gameboy_t *gb, uint16_t addr)
{
if (gb->vram_read_blocked) {
return 0xFF;
}
return gb->vram[(addr & 0x1FFF) + (uint16_t) gb->cgb_vram_bank * 0x2000];
}
static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
{
if ((!gb->mbc_ram_enable || !gb->mbc_ram_size) &&
gb->cartridge_type->mbc_subtype != GB_CAMERA &&
gb->cartridge_type->mbc_type != GB_HUC1) return 0xFF;
if (gb->cartridge_type->has_rtc && gb->mbc_ram_bank >= 8 && gb->mbc_ram_bank <= 0xC) {
/* RTC read */
gb->rtc_latched.high |= ~0xC1; /* Not all bytes in RTC high are used. */
return gb->rtc_latched.data[gb->mbc_ram_bank - 8];
}
if (gb->camera_registers_mapped) {
return GB_camera_read_register(gb, addr);
}
if (!gb->mbc_ram) {
return 0xFF;
}
if (gb->cartridge_type->mbc_subtype == GB_CAMERA && gb->mbc_ram_bank == 0 && addr >= 0xa100 && addr < 0xaf00) {
return GB_camera_read_image(gb, addr - 0xa100);
}
uint8_t ret = gb->mbc_ram[((addr & 0x1FFF) + gb->mbc_ram_bank * 0x2000) & (gb->mbc_ram_size - 1)];
if (gb->cartridge_type->mbc_type == GB_MBC2) {
ret |= 0xF0;
}
return ret;
}
static uint8_t read_ram(GB_gameboy_t *gb, uint16_t addr)
{
return gb->ram[addr & 0x0FFF];
}
static uint8_t read_banked_ram(GB_gameboy_t *gb, uint16_t addr)
{
return gb->ram[(addr & 0x0FFF) + gb->cgb_ram_bank * 0x1000];
}
static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
{
if (addr < 0xFE00) {
return gb->ram[addr & 0x0FFF];
}
if (addr < 0xFEA0) {
if (gb->oam_read_blocked || (gb->dma_steps_left && (gb->dma_cycles > 0 || gb->is_dma_restarting))) {
return 0xFF;
}
return gb->oam[addr & 0xFF];
}
if (addr < 0xFF00) {
/* Unusable. CGB results are verified, but DMG results were tested on a SGB2 */
if ((gb->io_registers[GB_IO_STAT] & 0x3) >= 2) { /* Seems to be disabled in Modes 2 and 3 */
return 0xFF;
}
if (gb->is_cgb) {
return (addr & 0xF0) | ((addr >> 4) & 0xF);
}
return 0;
}
if (addr < 0xFF80) {
switch (addr & 0xFF) {
case GB_IO_IF:
return gb->io_registers[GB_IO_IF] | 0xE0;
case GB_IO_TAC:
return gb->io_registers[GB_IO_TAC] | 0xF8;
case GB_IO_STAT:
return gb->io_registers[GB_IO_STAT] | 0x80;
case GB_IO_DMG_EMULATION_INDICATION:
if (!gb->cgb_mode) {
return 0xFF;
}
return gb->io_registers[GB_IO_DMG_EMULATION_INDICATION] | 0xFE;
case GB_IO_PCM_12:
if (!gb->is_cgb) return 0xFF;
return (gb->apu.samples[GB_SQUARE_2] << 4) | gb->apu.samples[GB_SQUARE_1];
case GB_IO_PCM_34:
if (!gb->is_cgb) return 0xFF;
return (gb->apu.samples[GB_NOISE] << 4) | gb->apu.samples[GB_WAVE];
case GB_IO_JOYP:
case GB_IO_TMA:
case GB_IO_LCDC:
case GB_IO_SCY:
case GB_IO_SCX:
case GB_IO_LY:
case GB_IO_LYC:
case GB_IO_BGP:
case GB_IO_OBP0:
case GB_IO_OBP1:
case GB_IO_WY:
case GB_IO_WX:
case GB_IO_SC:
case GB_IO_SB:
return gb->io_registers[addr & 0xFF];
case GB_IO_TIMA:
if (gb->tima_reload_state == GB_TIMA_RELOADING) {
return 0;
}
return gb->io_registers[GB_IO_TIMA];
case GB_IO_DIV:
return gb->div_cycles >> 8;
case GB_IO_HDMA5:
if (!gb->cgb_mode) return 0xFF;
return ((gb->hdma_on || gb->hdma_on_hblank)? 0 : 0x80) | ((gb->hdma_steps_left - 1) & 0x7F);
case GB_IO_SVBK:
if (!gb->cgb_mode) {
return 0xFF;
}
return gb->cgb_ram_bank | ~0x7;
case GB_IO_VBK:
if (!gb->is_cgb) {
return 0xFF;
}
return gb->cgb_vram_bank | ~0x1;
/* Todo: It seems that a CGB in DMG mode can access BGPI and OBPI, but not BGPD and OBPD? */
case GB_IO_BGPI:
case GB_IO_OBPI:
if (!gb->is_cgb) {
return 0xFF;
}
return gb->io_registers[addr & 0xFF] | 0x40;
case GB_IO_BGPD:
case GB_IO_OBPD:
{
if (!gb->cgb_mode && gb->boot_rom_finished) {
return 0xFF;
}
uint8_t index_reg = (addr & 0xFF) - 1;
return ((addr & 0xFF) == GB_IO_BGPD?
gb->background_palettes_data :
gb->sprite_palettes_data)[gb->io_registers[index_reg] & 0x3F];
}
case GB_IO_KEY1:
if (!gb->cgb_mode) {
return 0xFF;
}
return (gb->io_registers[GB_IO_KEY1] & 0x7F) | (gb->cgb_double_speed? 0xFE : 0x7E);
case GB_IO_RP: {
if (!gb->cgb_mode) return 0xFF;
/* You will read your own IR LED if it's on. */
bool read_value = gb->infrared_input || (gb->io_registers[GB_IO_RP] & 1);
uint8_t ret = (gb->io_registers[GB_IO_RP] & 0xC1) | 0x3C;
if ((gb->io_registers[GB_IO_RP] & 0xC0) == 0xC0 && read_value) {
ret |= 2;
}
return ret;
}
case GB_IO_DMA:
/* Todo: is this documented? */
return gb->is_cgb? 0x00 : 0xFF;
case GB_IO_UNKNOWN2:
case GB_IO_UNKNOWN3:
return gb->is_cgb? gb->io_registers[addr & 0xFF] : 0xFF;
case GB_IO_UNKNOWN4:
return gb->cgb_mode? gb->io_registers[addr & 0xFF] : 0xFF;
case GB_IO_UNKNOWN5:
return gb->is_cgb? gb->io_registers[addr & 0xFF] | 0x8F : 0xFF;
default:
if ((addr & 0xFF) >= GB_IO_NR10 && (addr & 0xFF) <= GB_IO_WAV_END) {
return GB_apu_read(gb, addr & 0xFF);
}
return 0xFF;
}
/* Hardware registers */
return 0;
}
if (addr == 0xFFFF) {
/* Interrupt Mask */
return gb->interrupt_enable;
}
/* HRAM */
return gb->hram[addr - 0xFF80];
}
static GB_read_function_t * const read_map[] =
{
read_rom, read_rom, read_rom, read_rom, /* 0XXX, 1XXX, 2XXX, 3XXX */
read_mbc_rom, read_mbc_rom, read_mbc_rom, read_mbc_rom, /* 4XXX, 5XXX, 6XXX, 7XXX */
read_vram, read_vram, /* 8XXX, 9XXX */
read_mbc_ram, read_mbc_ram, /* AXXX, BXXX */
read_ram, read_banked_ram, /* CXXX, DXXX */
read_high_memory, read_high_memory, /* EXXX FXXX */
};
uint8_t GB_read_memory(GB_gameboy_t *gb, uint16_t addr)
{
if (gb->n_watchpoints) {
GB_debugger_test_read_watchpoint(gb, addr);
}
if (is_addr_in_dma_use(gb, addr)) {
addr = gb->dma_current_src;
}
return read_map[addr >> 12](gb, addr);
}
static void write_mbc(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
switch (gb->cartridge_type->mbc_type) {
case GB_NO_MBC: return;
case GB_MBC1:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: case 0x3000: gb->mbc1.bank_low = value; break;
case 0x4000: case 0x5000: gb->mbc1.bank_high = value; break;
case 0x6000: case 0x7000: gb->mbc1.mode = value; break;
}
break;
case GB_MBC2:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: if (!(addr & 0x100)) gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: case 0x3000: if ( addr & 0x100) gb->mbc2.rom_bank = value; break;
}
break;
case GB_MBC3:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: case 0x3000: gb->mbc3.rom_bank = value; break;
case 0x4000: case 0x5000: gb->mbc3.ram_bank = value; break;
case 0x6000: case 0x7000:
if (!gb->rtc_latch && (value & 1)) { /* Todo: verify condition is correct */
memcpy(&gb->rtc_latched, &gb->rtc_real, sizeof(gb->rtc_real));
}
gb->rtc_latch = value & 1;
break;
}
break;
case GB_MBC5:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: gb->mbc5.rom_bank_low = value; break;
case 0x3000: gb->mbc5.rom_bank_high = value; break;
case 0x4000: case 0x5000:
if (gb->cartridge_type->has_rumble) {
if (!!(value & 8) != gb->rumble_state) {
gb->rumble_state = !gb->rumble_state;
if (gb->rumble_callback) {
gb->rumble_callback(gb, gb->rumble_state);
}
}
value &= 7;
}
gb->mbc5.ram_bank = value;
gb->camera_registers_mapped = (value & 0x10) && gb->cartridge_type->mbc_subtype == GB_CAMERA;
break;
}
break;
case GB_HUC1:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: case 0x3000: gb->huc1.bank_low = value; break;
case 0x4000: case 0x5000: gb->huc1.bank_high = value; break;
case 0x6000: case 0x7000: gb->huc1.mode = value; break;
}
break;
case GB_HUC3:
switch (addr & 0xF000) {
case 0x0000: case 0x1000: gb->mbc_ram_enable = (value & 0xF) == 0xA; break;
case 0x2000: case 0x3000: gb->huc3.rom_bank = value; break;
case 0x4000: case 0x5000: gb->huc3.ram_bank = value; break;
}
break;
}
GB_update_mbc_mappings(gb);
}
static void write_vram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
if (gb->vram_write_blocked) {
//GB_log(gb, "Wrote %02x to %04x (VRAM) during mode 3\n", value, addr);
return;
}
gb->vram[(addr & 0x1FFF) + (uint16_t) gb->cgb_vram_bank * 0x2000] = value;
}
static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
if (gb->camera_registers_mapped) {
GB_camera_write_register(gb, addr, value);
return;
}
if (!gb->mbc_ram_enable || !gb->mbc_ram_size) return;
if (gb->cartridge_type->has_rtc && gb->mbc_ram_bank >= 8 && gb->mbc_ram_bank <= 0xC) {
/* RTC read */
gb->rtc_latched.data[gb->mbc_ram_bank - 8] = gb->rtc_real.data[gb->mbc_ram_bank - 8] = value; /* Todo: does it really write both? */
}
if (!gb->mbc_ram) {
return;
}
gb->mbc_ram[((addr & 0x1FFF) + gb->mbc_ram_bank * 0x2000) & (gb->mbc_ram_size - 1)] = value;
}
static void write_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
gb->ram[addr & 0x0FFF] = value;
}
static void write_banked_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
gb->ram[(addr & 0x0FFF) + gb->cgb_ram_bank * 0x1000] = value;
}
static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
if (addr < 0xFE00) {
GB_log(gb, "Wrote %02x to %04x (RAM Mirror)\n", value, addr);
gb->ram[addr & 0x0FFF] = value;
return;
}
if (addr < 0xFEA0) {
if (gb->oam_write_blocked|| (gb->dma_steps_left && (gb->dma_cycles > 0 || gb->is_dma_restarting))) {
return;
}
gb->oam[addr & 0xFF] = value;
return;
}
if (addr < 0xFF00) {
GB_log(gb, "Wrote %02x to %04x (Unused)\n", value, addr);
return;
}
if (addr < 0xFF80) {
/* Hardware registers */
switch (addr & 0xFF) {
case GB_IO_SCX:
case GB_IO_IF:
case GB_IO_SCY:
case GB_IO_LYC:
case GB_IO_BGP:
case GB_IO_OBP0:
case GB_IO_OBP1:
case GB_IO_WY:
case GB_IO_WX:
case GB_IO_SB:
case GB_IO_DMG_EMULATION_INDICATION:
case GB_IO_UNKNOWN2:
case GB_IO_UNKNOWN3:
case GB_IO_UNKNOWN4:
case GB_IO_UNKNOWN5:
gb->io_registers[addr & 0xFF] = value;
return;
case GB_IO_TIMA:
if (gb->tima_reload_state != GB_TIMA_RELOADED) {
gb->io_registers[GB_IO_TIMA] = value;
}
return;
case GB_IO_TMA:
gb->io_registers[GB_IO_TMA] = value;
if (gb->tima_reload_state != GB_TIMA_RUNNING) {
gb->io_registers[GB_IO_TIMA] = value;
}
return;
case GB_IO_TAC:
GB_emulate_timer_glitch(gb, gb->io_registers[GB_IO_TAC], value);
gb->io_registers[GB_IO_TAC] = value;
return;
case GB_IO_LCDC:
if ((value & 0x80) && !(gb->io_registers[GB_IO_LCDC] & 0x80)) {
/* It appears that there's a slight delay after enabling the screen? */
/* Todo: verify this. */
gb->display_cycles = 0;
gb->first_scanline = true;
if (gb->frame_skip_state == GB_FRAMESKIP_SECOND_FRAME_RENDERED) {
gb->frame_skip_state = GB_FRAMESKIP_LCD_TURNED_ON;
}
}
else if (!(value & 0x80) && (gb->io_registers[GB_IO_LCDC] & 0x80)) {
/* Sync after turning off LCD */
GB_timing_sync(gb);
}
gb->io_registers[GB_IO_LCDC] = value;
return;
case GB_IO_STAT:
/* A DMG bug: http://www.devrs.com/gb/files/faqs.html#GBBugs */
if (!gb->is_cgb && !gb->stat_interrupt_line &&
(gb->io_registers[GB_IO_STAT] & 0x3) < 2 && (gb->io_registers[GB_IO_LCDC] & 0x80)) {
gb->io_registers[GB_IO_IF] |= 2;
}
/* Delete previous R/W bits */
gb->io_registers[GB_IO_STAT] &= 7;
/* Set them by value */
gb->io_registers[GB_IO_STAT] |= value & ~7;
/* Set unused bit to 1 */
gb->io_registers[GB_IO_STAT] |= 0x80;
return;
case GB_IO_DIV:
GB_set_internal_div_counter(gb, 0);
return;
case GB_IO_JOYP:
gb->io_registers[GB_IO_JOYP] &= 0x0F;
gb->io_registers[GB_IO_JOYP] |= value & 0xF0;
GB_update_joyp(gb);
return;
case GB_IO_BIOS:
gb->boot_rom_finished = true;
return;
case GB_IO_DMG_EMULATION:
if (gb->is_cgb && !gb->boot_rom_finished) {
gb->cgb_mode = value != 4; /* The real "contents" of this register aren't quite known yet. */
}
return;
case GB_IO_DMA:
if (value <= 0xE0) {
if (gb->dma_steps_left) {
/* This is not correct emulation, since we're not really delaying the second DMA.
One write that should have happened in the first DMA will not happen. However,
since that byte will be overwritten by the second DMA before it can actually be
read, it doesn't actually matter. */
gb->is_dma_restarting = true;
}
gb->dma_cycles = -7;
gb->dma_current_dest = 0;
gb->dma_current_src = value << 8;
gb->dma_steps_left = 0xa0;
}
/* else { what? } */
return;
case GB_IO_SVBK:
if (!gb->cgb_mode) {
return;
}
gb->cgb_ram_bank = value & 0x7;
if (!gb->cgb_ram_bank) {
gb->cgb_ram_bank++;
}
return;
case GB_IO_VBK:
if (!gb->cgb_mode) {
return;
}
gb->cgb_vram_bank = value & 0x1;
return;
case GB_IO_BGPI:
case GB_IO_OBPI:
if (!gb->is_cgb) {
return;
}
gb->io_registers[addr & 0xFF] = value;
return;
case GB_IO_BGPD:
case GB_IO_OBPD:
if (!gb->cgb_mode && gb->boot_rom_finished) {
/* Todo: Due to the behavior of a broken Game & Watch Gallery 2 ROM on a real CGB. A proper test ROM
is required. */
return;
}
uint8_t index_reg = (addr & 0xFF) - 1;
((addr & 0xFF) == GB_IO_BGPD?
gb->background_palettes_data :
gb->sprite_palettes_data)[gb->io_registers[index_reg] & 0x3F] = value;
GB_palette_changed(gb, (addr & 0xFF) == GB_IO_BGPD, gb->io_registers[index_reg] & 0x3F);
if (gb->io_registers[index_reg] & 0x80) {
gb->io_registers[index_reg]++;
gb->io_registers[index_reg] |= 0x80;
}
return;
case GB_IO_KEY1:
if (!gb->cgb_mode) {
return;
}
gb->io_registers[GB_IO_KEY1] = value;
return;
case GB_IO_HDMA1:
if (gb->cgb_mode) {
gb->hdma_current_src &= 0xF0;
gb->hdma_current_src |= value << 8;
}
return;
case GB_IO_HDMA2:
if (gb->cgb_mode) {
gb->hdma_current_src &= 0xFF00;
gb->hdma_current_src |= value & 0xF0;
}
return;
case GB_IO_HDMA3:
if (gb->cgb_mode) {
gb->hdma_current_dest &= 0xF0;
gb->hdma_current_dest |= value << 8;
}
return;
case GB_IO_HDMA4:
if (gb->cgb_mode) {
gb->hdma_current_dest &= 0x1F00;
gb->hdma_current_dest |= value & 0xF0;
}
return;
case GB_IO_HDMA5:
if (!gb->cgb_mode) return;
if ((value & 0x80) == 0 && gb->hdma_on_hblank) {
gb->hdma_on_hblank = false;
return;
}
gb->hdma_on = (value & 0x80) == 0;
gb->hdma_on_hblank = (value & 0x80) != 0;
if (gb->hdma_on_hblank && (gb->io_registers[GB_IO_STAT] & 3) == 0) {
gb->hdma_on = true;
gb->hdma_cycles = 0;
}
gb->io_registers[GB_IO_HDMA5] = value;
gb->hdma_steps_left = (gb->io_registers[GB_IO_HDMA5] & 0x7F) + 1;
/* Todo: Verify this. Gambatte's DMA tests require this. */
if (gb->hdma_current_dest + (gb->hdma_steps_left << 4) > 0xFFFF) {
gb->hdma_steps_left = (0x10000 - gb->hdma_current_dest) >> 4;
}
gb->hdma_cycles = 0;
return;
/* Todo: what happens when starting a transfer during a transfer?
What happens when starting a transfer during external clock?
*/
case GB_IO_SC:
if (!gb->cgb_mode) {
value |= 2;
}
gb->io_registers[GB_IO_SC] = value | (~0x83);
if ((value & 0x80) && (value & 0x1) ) {
gb->serial_length = gb->cgb_mode && (value & 2)? 128 : 4096;
/* Todo: This is probably incorrect for CGB's faster clock mode. */
gb->serial_cycles &= 0xFF;
if (gb->serial_transfer_start_callback) {
gb->serial_transfer_start_callback(gb, gb->io_registers[GB_IO_SB]);
}
}
else {
gb->serial_length = 0;
}
return;
case GB_IO_RP: {
if (!gb->is_cgb) {
return;
}
if ((value & 1) != (gb->io_registers[GB_IO_RP] & 1)) {
if (gb->infrared_callback) {
gb->infrared_callback(gb, value & 1, gb->cycles_since_ir_change);
gb->cycles_since_ir_change = 0;
}
}
gb->io_registers[GB_IO_RP] = value;
return;
}
default:
if ((addr & 0xFF) >= GB_IO_NR10 && (addr & 0xFF) <= GB_IO_WAV_END) {
GB_apu_write(gb, addr & 0xFF, value);
return;
}
GB_log(gb, "Wrote %02x to %04x (HW Register)\n", value, addr);
return;
}
}
if (addr == 0xFFFF) {
/* Interrupt mask */
gb->interrupt_enable = value;
return;
}
/* HRAM */
gb->hram[addr - 0xFF80] = value;
}
static GB_write_function_t * const write_map[] =
{
write_mbc, write_mbc, write_mbc, write_mbc, /* 0XXX, 1XXX, 2XXX, 3XXX */
write_mbc, write_mbc, write_mbc, write_mbc, /* 4XXX, 5XXX, 6XXX, 7XXX */
write_vram, write_vram, /* 8XXX, 9XXX */
write_mbc_ram, write_mbc_ram, /* AXXX, BXXX */
write_ram, write_banked_ram, /* CXXX, DXXX */
write_high_memory, write_high_memory, /* EXXX FXXX */
};
void GB_write_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
if (gb->n_watchpoints) {
GB_debugger_test_write_watchpoint(gb, addr, value);
}
if (is_addr_in_dma_use(gb, addr)) {
/* Todo: What should happen? Will this affect DMA? Will data be written? What and where? */
return;
}
write_map[addr >> 12](gb, addr, value);
}
void GB_dma_run(GB_gameboy_t *gb)
{
while (gb->dma_cycles >= 4 && gb->dma_steps_left) {
/* Todo: measure this value */
gb->dma_cycles -= 4;
gb->dma_steps_left--;
gb->oam[gb->dma_current_dest++] = GB_read_memory(gb, gb->dma_current_src);
/* dma_current_src must be the correct value during GB_read_memory */
gb->dma_current_src++;
if (!gb->dma_steps_left) {
gb->is_dma_restarting = false;
}
}
}
void GB_hdma_run(GB_gameboy_t *gb)
{
if (!gb->hdma_on) return;
while (gb->hdma_cycles >= 8) {
gb->hdma_cycles -= 8;
for (uint8_t i = 0; i < 0x10; i++) {
GB_write_memory(gb, 0x8000 | (gb->hdma_current_dest++ & 0x1FFF), GB_read_memory(gb, (gb->hdma_current_src++)));
}
if(--gb->hdma_steps_left == 0){
gb->hdma_on = false;
gb->hdma_on_hblank = false;
gb->io_registers[GB_IO_HDMA5] &= 0x7F;
break;
}
if (gb->hdma_on_hblank) {
gb->hdma_on = false;
break;
}
}
}