SameBoy/Shaders
2022-01-09 03:39:51 +01:00
..
AAOmniScaleLegacy.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
AAScale2x.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
AAScale4x.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
Bilinear.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
CRT.fsh Merge remote-tracking branch 'origin/master' into wasm 2020-09-21 16:12:49 +02:00
HQ2x.fsh Merge remote-tracking branch 'origin/master' into wasm 2020-09-21 16:12:49 +02:00
LCD.fsh Work with WebGL 1.0 and WebGL 2.0 2019-06-17 18:39:26 +02:00
MasterShader.fsh Fix color in OpenGL when frame blending is disabled 2020-06-24 19:15:20 +03:00
MasterShader.metal Fixed dark colors on Metal without frame blending 2020-12-12 16:02:46 +02:00
MonoLCD.fsh Add drop shadows to the Monochrome LCD shader 2020-03-06 17:37:47 +02:00
NearestNeighbor.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
OmniScale.fsh Merge remote-tracking branch 'origin/master' into wasm 2020-09-21 16:12:49 +02:00
OmniScaleLegacy.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
Scale2x.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
Scale4x.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
SmoothBilinear.fsh Fixed Metal warnings, made everything static for performance 2018-06-15 19:18:30 +03:00
WasmMasterShader.fsh Work with WebGL 1.0 and WebGL 2.0 2019-06-17 18:39:26 +02:00