1962 lines
62 KiB
C
1962 lines
62 KiB
C
#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include <errno.h>
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#include <stdarg.h>
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#ifndef _WIN32
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#include <sys/select.h>
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#include <unistd.h>
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#endif
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#include "random.h"
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#include "gb.h"
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#ifdef GB_DISABLE_REWIND
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#define GB_rewind_free(...)
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#define GB_rewind_push(...)
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#endif
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void GB_attributed_logv(GB_gameboy_t *gb, GB_log_attributes attributes, const char *fmt, va_list args)
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{
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char *string = NULL;
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vasprintf(&string, fmt, args);
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if (string) {
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if (gb->log_callback) {
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gb->log_callback(gb, string, attributes);
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}
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else {
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/* Todo: Add ANSI escape sequences for attributed text */
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printf("%s", string);
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}
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}
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free(string);
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}
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void GB_attributed_log(GB_gameboy_t *gb, GB_log_attributes attributes, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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GB_attributed_logv(gb, attributes, fmt, args);
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va_end(args);
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}
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void GB_log(GB_gameboy_t *gb, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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GB_attributed_logv(gb, 0, fmt, args);
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va_end(args);
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}
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#ifndef GB_DISABLE_DEBUGGER
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static char *default_input_callback(GB_gameboy_t *gb)
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{
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char *expression = NULL;
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size_t size = 0;
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if (gb->debug_stopped) {
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printf(">");
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}
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if (getline(&expression, &size, stdin) == -1) {
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/* The user doesn't have STDIN or used ^D. We make sure the program keeps running. */
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GB_set_async_input_callback(gb, NULL); /* Disable async input */
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return strdup("c");
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}
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if (!expression) {
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return strdup("");
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}
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size_t length = strlen(expression);
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if (expression[length - 1] == '\n') {
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expression[length - 1] = 0;
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}
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if (expression[0] == '\x03') {
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gb->debug_stopped = true;
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free(expression);
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return strdup("");
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}
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return expression;
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}
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static char *default_async_input_callback(GB_gameboy_t *gb)
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{
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#ifndef _WIN32
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fd_set set;
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FD_ZERO(&set);
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FD_SET(STDIN_FILENO, &set);
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struct timeval time = {0,};
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if (select(1, &set, NULL, NULL, &time) == 1) {
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if (feof(stdin)) {
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GB_set_async_input_callback(gb, NULL); /* Disable async input */
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return NULL;
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}
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return default_input_callback(gb);
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}
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#endif
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return NULL;
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}
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#endif
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static void load_default_border(GB_gameboy_t *gb)
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{
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if (gb->has_sgb_border) return;
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#define LOAD_BORDER() do { \
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memcpy(gb->borrowed_border.map, tilemap, sizeof(tilemap));\
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memcpy(gb->borrowed_border.palette, palette, sizeof(palette));\
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memcpy(gb->borrowed_border.tiles, tiles, sizeof(tiles));\
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} while (false);
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#ifdef GB_BIG_ENDIAN
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.map) / 2; i++) {
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gb->borrowed_border.map[i] = LE16(gb->borrowed_border.map[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.palette) / 2; i++) {
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gb->borrowed_border.palette[i] = LE16(gb->borrowed_border.palette[i]);
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}
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#endif
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if (gb->model > GB_MODEL_CGB_E) {
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#include "graphics/agb_border.inc"
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LOAD_BORDER();
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}
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else if (gb->model == GB_MODEL_MGB) {
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#include "graphics/mgb_border.inc"
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LOAD_BORDER();
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if (gb->dmg_palette &&
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gb->dmg_palette->colors[4].b > gb->dmg_palette->colors[4].r) {
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for (unsigned i = 0; i < 7; i++) {
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gb->borrowed_border.map[13 + 24 * 32 + i] = i + 1;
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gb->borrowed_border.map[13 + 25 * 32 + i] = i + 8;
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}
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}
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}
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else if (GB_is_cgb(gb)) {
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#include "graphics/cgb_border.inc"
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LOAD_BORDER();
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}
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else {
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#include "graphics/dmg_border.inc"
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LOAD_BORDER();
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}
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}
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void GB_init(GB_gameboy_t *gb, GB_model_t model)
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{
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memset(gb, 0, sizeof(*gb));
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gb->model = model;
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if (GB_is_cgb(gb)) {
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gb->ram = malloc(gb->ram_size = 0x1000 * 8);
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gb->vram = malloc(gb->vram_size = 0x2000 * 2);
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}
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else {
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gb->ram = malloc(gb->ram_size = 0x2000);
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gb->vram = malloc(gb->vram_size = 0x2000);
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}
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#ifndef GB_DISABLE_DEBUGGER
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gb->input_callback = default_input_callback;
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gb->async_input_callback = default_async_input_callback;
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#endif
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gb->cartridge_type = &GB_cart_defs[0]; // Default cartridge type
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gb->clock_multiplier = 1.0;
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if (model & GB_MODEL_NO_SFC_BIT) {
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/* Disable time syncing. Timing should be done by the SFC emulator. */
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gb->turbo = true;
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}
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GB_reset(gb);
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load_default_border(gb);
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}
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GB_model_t GB_get_model(GB_gameboy_t *gb)
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{
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return gb->model;
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}
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void GB_free(GB_gameboy_t *gb)
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{
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gb->magic = 0;
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if (gb->ram) {
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free(gb->ram);
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}
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if (gb->vram) {
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free(gb->vram);
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}
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if (gb->mbc_ram) {
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free(gb->mbc_ram);
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}
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if (gb->rom) {
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free(gb->rom);
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}
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if (gb->breakpoints) {
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free(gb->breakpoints);
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}
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if (gb->sgb) {
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free(gb->sgb);
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}
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if (gb->nontrivial_jump_state) {
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free(gb->nontrivial_jump_state);
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}
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if (gb->undo_state) {
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free(gb->undo_state);
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}
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#ifndef GB_DISABLE_DEBUGGER
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GB_debugger_clear_symbols(gb);
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#endif
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GB_rewind_free(gb);
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#ifndef GB_DISABLE_CHEATS
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while (gb->cheats) {
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GB_remove_cheat(gb, gb->cheats[0]);
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}
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#endif
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memset(gb, 0, sizeof(*gb));
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}
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int GB_load_boot_rom(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open boot ROM: %s.\n", strerror(errno));
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return errno;
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}
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fread(gb->boot_rom, sizeof(gb->boot_rom), 1, f);
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fclose(f);
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return 0;
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}
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void GB_load_boot_rom_from_buffer(GB_gameboy_t *gb, const unsigned char *buffer, size_t size)
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{
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if (size > sizeof(gb->boot_rom)) {
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size = sizeof(gb->boot_rom);
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}
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memset(gb->boot_rom, 0xFF, sizeof(gb->boot_rom));
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memcpy(gb->boot_rom, buffer, size);
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}
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void GB_borrow_sgb_border(GB_gameboy_t *gb)
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{
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if (GB_is_sgb(gb)) return;
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if (gb->border_mode != GB_BORDER_ALWAYS) return;
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if (gb->tried_loading_sgb_border) return;
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gb->tried_loading_sgb_border = true;
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if (gb->rom && gb->rom[0x146] != 3) return; // Not an SGB game, nothing to borrow
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if (!gb->boot_rom_load_callback) return; // Can't borrow a border without this callback
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GB_gameboy_t sgb;
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GB_init(&sgb, GB_MODEL_SGB);
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sgb.cartridge_type = gb->cartridge_type;
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sgb.rom = gb->rom;
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sgb.rom_size = gb->rom_size;
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sgb.turbo = true;
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sgb.turbo_dont_skip = true;
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// sgb.disable_rendering = true;
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/* Load the boot ROM using the existing gb object */
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typeof(gb->boot_rom) boot_rom_backup;
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memcpy(boot_rom_backup, gb->boot_rom, sizeof(gb->boot_rom));
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gb->boot_rom_load_callback(gb, GB_BOOT_ROM_SGB);
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memcpy(sgb.boot_rom, gb->boot_rom, sizeof(gb->boot_rom));
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memcpy(gb->boot_rom, boot_rom_backup, sizeof(gb->boot_rom));
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sgb.sgb->intro_animation = -1;
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for (unsigned i = 600; i--;) {
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GB_run_frame(&sgb);
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if (sgb.sgb->border_animation) {
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gb->has_sgb_border = true;
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memcpy(&gb->borrowed_border, &sgb.sgb->pending_border, sizeof(gb->borrowed_border));
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gb->borrowed_border.palette[0] = sgb.sgb->effective_palettes[0];
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break;
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}
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}
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sgb.rom = NULL;
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sgb.rom_size = 0;
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GB_free(&sgb);
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}
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int GB_load_rom(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open ROM: %s.\n", strerror(errno));
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return errno;
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}
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fseek(f, 0, SEEK_END);
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gb->rom_size = (ftell(f) + 0x3FFF) & ~0x3FFF; /* Round to bank */
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/* And then round to a power of two */
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while (gb->rom_size & (gb->rom_size - 1)) {
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/* I promise this works. */
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gb->rom_size |= gb->rom_size >> 1;
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gb->rom_size++;
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}
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if (gb->rom_size < 0x8000) {
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gb->rom_size = 0x8000;
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}
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fseek(f, 0, SEEK_SET);
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if (gb->rom) {
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free(gb->rom);
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}
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gb->rom = malloc(gb->rom_size);
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memset(gb->rom, 0xFF, gb->rom_size); /* Pad with 0xFFs */
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fread(gb->rom, 1, gb->rom_size, f);
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fclose(f);
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GB_configure_cart(gb);
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gb->tried_loading_sgb_border = false;
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gb->has_sgb_border = false;
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load_default_border(gb);
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return 0;
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}
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#define GBS_ENTRY 0x61
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#define GBS_ENTRY_SIZE 13
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static void generate_gbs_entry(GB_gameboy_t *gb, uint8_t *data)
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{
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memcpy(data, (uint8_t[]) {
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.init_address),
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LE16(gb->gbs_header.init_address) >> 8,
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0x76, // HALT
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0x00, // NOP
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0xAF, // XOR a
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0xE0, // LDH [$FFXX], a
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GB_IO_IF,
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.play_address),
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LE16(gb->gbs_header.play_address) >> 8,
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0x18, // JR pc ± $XX
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-10 // To HALT
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}, GBS_ENTRY_SIZE);
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}
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void GB_gbs_switch_track(GB_gameboy_t *gb, uint8_t track)
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{
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GB_reset(gb);
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GB_write_memory(gb, 0xFF00 + GB_IO_LCDC, 0x80);
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GB_write_memory(gb, 0xFF00 + GB_IO_TAC, gb->gbs_header.TAC);
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GB_write_memory(gb, 0xFF00 + GB_IO_TMA, gb->gbs_header.TMA);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR52, 0x80);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR51, 0xFF);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR50, 0x77);
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memset(gb->ram, 0, gb->ram_size);
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memset(gb->hram, 0, sizeof(gb->hram));
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memset(gb->oam, 0, sizeof(gb->oam));
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if (gb->gbs_header.TAC || gb->gbs_header.TMA) {
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GB_write_memory(gb, 0xFFFF, 0x04);
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}
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else {
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GB_write_memory(gb, 0xFFFF, 0x01);
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}
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if (gb->gbs_header.TAC & 0x80) {
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gb->cgb_double_speed = true; // Might mean double speed mode on a DMG
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}
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if (gb->gbs_header.load_address) {
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gb->sp = LE16(gb->gbs_header.sp);
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gb->pc = GBS_ENTRY;
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}
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else {
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gb->pc = gb->sp = LE16(gb->gbs_header.sp - GBS_ENTRY_SIZE);
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uint8_t entry[GBS_ENTRY_SIZE];
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generate_gbs_entry(gb, entry);
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for (unsigned i = 0; i < sizeof(entry); i++) {
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GB_write_memory(gb, gb->pc + i, entry[i]);
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}
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}
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gb->boot_rom_finished = true;
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gb->a = track;
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if (gb->sgb) {
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gb->sgb->intro_animation = GB_SGB_INTRO_ANIMATION_LENGTH;
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gb->sgb->disable_commands = true;
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}
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if (gb->gbs_header.TAC & 0x40) {
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gb->interrupt_enable = true;
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}
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}
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int GB_load_gbs_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size, GB_gbs_info_t *info)
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{
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if (size < sizeof(gb->gbs_header)) {
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GB_log(gb, "Not a valid GBS file.\n");
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return -1;
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}
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memcpy(&gb->gbs_header, buffer, sizeof(gb->gbs_header));
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if (gb->gbs_header.magic != BE32('GBS\x01') ||
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((LE16(gb->gbs_header.load_address) < GBS_ENTRY + GBS_ENTRY_SIZE ||
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LE16(gb->gbs_header.load_address) >= 0x8000) &&
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LE16(gb->gbs_header.load_address) != 0)) {
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GB_log(gb, "Not a valid GBS file.\n");
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return -1;
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}
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size_t data_size = size - sizeof(gb->gbs_header);
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gb->rom_size = (data_size + LE16(gb->gbs_header.load_address) + 0x3FFF) & ~0x3FFF; /* Round to bank */
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/* And then round to a power of two */
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while (gb->rom_size & (gb->rom_size - 1)) {
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/* I promise this works. */
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gb->rom_size |= gb->rom_size >> 1;
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gb->rom_size++;
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}
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if (gb->rom_size < 0x8000) {
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gb->rom_size = 0x8000;
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}
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if (gb->rom) {
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free(gb->rom);
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}
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gb->rom = malloc(gb->rom_size);
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memset(gb->rom, 0xFF, gb->rom_size); /* Pad with 0xFFs */
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memcpy(gb->rom + LE16(gb->gbs_header.load_address), buffer + sizeof(gb->gbs_header), data_size);
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gb->cartridge_type = &GB_cart_defs[0x11];
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if (gb->mbc_ram) {
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free(gb->mbc_ram);
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gb->mbc_ram = NULL;
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gb->mbc_ram_size = 0;
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}
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if (gb->cartridge_type->has_ram) {
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gb->mbc_ram_size = 0x2000;
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gb->mbc_ram = malloc(gb->mbc_ram_size);
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memset(gb->mbc_ram, 0xFF, gb->mbc_ram_size);
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}
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bool has_interrupts = gb->gbs_header.TAC & 0x40;
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if (gb->gbs_header.load_address) {
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// Generate interrupt handlers
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for (unsigned i = 0; i <= (has_interrupts? 0x50 : 0x38); i += 8) {
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gb->rom[i] = 0xC3; // jp $XXXX
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gb->rom[i + 1] = (LE16(gb->gbs_header.load_address) + i);
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gb->rom[i + 2] = (LE16(gb->gbs_header.load_address) + i) >> 8;
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}
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for (unsigned i = has_interrupts? 0x58 : 0x40; i <= 0x60; i += 8) {
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gb->rom[i] = 0xC9; // ret
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}
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// Generate entry
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generate_gbs_entry(gb, gb->rom + GBS_ENTRY);
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}
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GB_gbs_switch_track(gb, gb->gbs_header.first_track - 1);
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if (info) {
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memset(info, 0, sizeof(*info));
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info->first_track = gb->gbs_header.first_track - 1;
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info->track_count = gb->gbs_header.track_count;
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memcpy(info->title, gb->gbs_header.title, sizeof(gb->gbs_header.title));
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memcpy(info->author, gb->gbs_header.author, sizeof(gb->gbs_header.author));
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memcpy(info->copyright, gb->gbs_header.copyright, sizeof(gb->gbs_header.copyright));
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}
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gb->tried_loading_sgb_border = true; // Don't even attempt on GBS files
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gb->has_sgb_border = false;
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load_default_border(gb);
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return 0;
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}
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int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open GBS: %s.\n", strerror(errno));
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return errno;
|
|
}
|
|
fseek(f, 0, SEEK_END);
|
|
size_t file_size = MIN(ftell(f), sizeof(GB_gbs_header_t) + 0x4000 * 0x100); // Cap with the maximum MBC3 ROM size + GBS header
|
|
fseek(f, 0, SEEK_SET);
|
|
uint8_t *file_data = malloc(file_size);
|
|
fread(file_data, 1, file_size, f);
|
|
fclose(f);
|
|
|
|
int r = GB_load_gbs_from_buffer(gb, file_data, file_size, info);
|
|
free(file_data);
|
|
return r;
|
|
}
|
|
|
|
int GB_load_isx(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
FILE *f = fopen(path, "rb");
|
|
if (!f) {
|
|
GB_log(gb, "Could not open ISX file: %s.\n", strerror(errno));
|
|
return errno;
|
|
}
|
|
char magic[4];
|
|
#define READ(x) if (fread(&x, sizeof(x), 1, f) != 1) goto error
|
|
fread(magic, 1, sizeof(magic), f);
|
|
|
|
|
|
bool extended = *(uint32_t *)&magic == BE32('ISX ');
|
|
|
|
fseek(f, extended? 0x20 : 0, SEEK_SET);
|
|
|
|
|
|
uint8_t *old_rom = gb->rom;
|
|
uint32_t old_size = gb->rom_size;
|
|
gb->rom = NULL;
|
|
gb->rom_size = 0;
|
|
|
|
while (true) {
|
|
uint8_t record_type = 0;
|
|
if (fread(&record_type, sizeof(record_type), 1, f) != 1) break;
|
|
switch (record_type) {
|
|
case 0x01: { // Binary
|
|
uint16_t bank;
|
|
uint16_t address;
|
|
uint16_t length;
|
|
uint8_t byte;
|
|
READ(byte);
|
|
bank = byte;
|
|
if (byte >= 0x80) {
|
|
READ(byte);
|
|
bank |= byte << 8;
|
|
}
|
|
|
|
READ(address);
|
|
address = LE16(address);
|
|
address &= 0x3FFF;
|
|
|
|
READ(length);
|
|
length = LE16(length);
|
|
|
|
size_t needed_size = bank * 0x4000 + address + length;
|
|
if (needed_size > 1024 * 1024 * 32) goto error;
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
if (fread(gb->rom + (bank * 0x4000 + address), length, 1, f) != 1) goto error;
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x11: { // Extended Binary
|
|
uint32_t address;
|
|
uint32_t length;
|
|
|
|
READ(address);
|
|
address = LE32(address);
|
|
|
|
READ(length);
|
|
length = LE32(length);
|
|
size_t needed_size = address + length;
|
|
if (needed_size > 1024 * 1024 * 32) goto error;
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
if (fread(gb->rom + address, length, 1, f) != 1) goto error;
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x04: { // Symbol
|
|
uint16_t count;
|
|
uint8_t length;
|
|
char name[257];
|
|
uint8_t flag;
|
|
uint16_t bank;
|
|
uint16_t address;
|
|
uint8_t byte;
|
|
READ(count);
|
|
count = LE16(count);
|
|
while (count--) {
|
|
READ(length);
|
|
if (fread(name, length, 1, f) != 1) goto error;
|
|
name[length] = 0;
|
|
READ(flag); // unused
|
|
|
|
READ(byte);
|
|
bank = byte;
|
|
if (byte >= 0x80) {
|
|
READ(byte);
|
|
bank |= byte << 8;
|
|
}
|
|
|
|
READ(address);
|
|
address = LE16(address);
|
|
GB_debugger_add_symbol(gb, bank, address, name);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 0x14: { // Extended Binary
|
|
uint16_t count;
|
|
uint8_t length;
|
|
char name[257];
|
|
uint8_t flag;
|
|
uint32_t address;
|
|
READ(count);
|
|
count = LE16(count);
|
|
while (count--) {
|
|
READ(length);
|
|
if (fread(name, length + 1, 1, f) != 1) goto error;
|
|
name[length] = 0;
|
|
READ(flag); // unused
|
|
|
|
READ(address);
|
|
address = LE32(address);
|
|
// TODO: How to convert 32-bit addresses to Bank:Address? Needs to tell RAM and ROM apart
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
goto done;
|
|
}
|
|
}
|
|
done:;
|
|
#undef READ
|
|
if (gb->rom_size == 0) goto error;
|
|
|
|
size_t needed_size = (gb->rom_size + 0x3FFF) & ~0x3FFF; /* Round to bank */
|
|
|
|
/* And then round to a power of two */
|
|
while (needed_size & (needed_size - 1)) {
|
|
/* I promise this works. */
|
|
needed_size |= needed_size >> 1;
|
|
needed_size++;
|
|
}
|
|
|
|
if (needed_size < 0x8000) {
|
|
needed_size = 0x8000;
|
|
}
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
GB_configure_cart(gb);
|
|
|
|
// Fix a common wrong MBC error
|
|
if (gb->rom[0x147] == 3) { // MBC1 + RAM + Battery
|
|
bool needs_fix = false;
|
|
if (gb->rom_size >= 0x21 * 0x4000) {
|
|
for (unsigned i = 0x20 * 0x4000; i < 0x21 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!needs_fix && gb->rom_size >= 0x41 * 0x4000) {
|
|
for (unsigned i = 0x40 * 0x4000; i < 0x41 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!needs_fix && gb->rom_size >= 0x61 * 0x4000) {
|
|
for (unsigned i = 0x60 * 0x4000; i < 0x61 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (needs_fix) {
|
|
gb->rom[0x147] = 0x10; // MBC3 + RTC + RAM + Battery
|
|
GB_configure_cart(gb);
|
|
gb->rom[0x147] = 0x3;
|
|
GB_log(gb, "ROM claims to use MBC1 but appears to require MBC3 or 5, assuming MBC3.\n");
|
|
}
|
|
}
|
|
|
|
if (old_rom) {
|
|
free(old_rom);
|
|
}
|
|
|
|
return 0;
|
|
error:
|
|
GB_log(gb, "Invalid or unsupported ISX file.\n");
|
|
if (gb->rom) {
|
|
free(gb->rom);
|
|
gb->rom = old_rom;
|
|
gb->rom_size = old_size;
|
|
}
|
|
fclose(f);
|
|
gb->tried_loading_sgb_border = false;
|
|
gb->has_sgb_border = false;
|
|
load_default_border(gb);
|
|
return -1;
|
|
}
|
|
|
|
void GB_load_rom_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size)
|
|
{
|
|
gb->rom_size = (size + 0x3FFF) & ~0x3FFF;
|
|
while (gb->rom_size & (gb->rom_size - 1)) {
|
|
gb->rom_size |= gb->rom_size >> 1;
|
|
gb->rom_size++;
|
|
}
|
|
if (gb->rom_size == 0) {
|
|
gb->rom_size = 0x8000;
|
|
}
|
|
if (gb->rom) {
|
|
free(gb->rom);
|
|
}
|
|
gb->rom = malloc(gb->rom_size);
|
|
memset(gb->rom, 0xFF, gb->rom_size);
|
|
memcpy(gb->rom, buffer, size);
|
|
GB_configure_cart(gb);
|
|
gb->tried_loading_sgb_border = false;
|
|
gb->has_sgb_border = false;
|
|
load_default_border(gb);
|
|
}
|
|
|
|
typedef struct {
|
|
uint8_t seconds;
|
|
uint8_t padding1[3];
|
|
uint8_t minutes;
|
|
uint8_t padding2[3];
|
|
uint8_t hours;
|
|
uint8_t padding3[3];
|
|
uint8_t days;
|
|
uint8_t padding4[3];
|
|
uint8_t high;
|
|
uint8_t padding5[3];
|
|
} vba_rtc_time_t;
|
|
|
|
typedef struct __attribute__((packed)) {
|
|
uint32_t magic;
|
|
uint16_t version;
|
|
uint8_t mr4;
|
|
uint8_t reserved;
|
|
uint64_t last_rtc_second;
|
|
uint8_t rtc_data[4];
|
|
} tpp1_rtc_save_t;
|
|
|
|
typedef union {
|
|
struct __attribute__((packed)) {
|
|
GB_rtc_time_t rtc_real;
|
|
time_t last_rtc_second; /* Platform specific endianess and size */
|
|
} sameboy_legacy;
|
|
struct {
|
|
/* Used by VBA versions with 32-bit timestamp*/
|
|
vba_rtc_time_t rtc_real, rtc_latched;
|
|
uint32_t last_rtc_second; /* Always little endian */
|
|
} vba32;
|
|
struct {
|
|
/* Used by BGB and VBA versions with 64-bit timestamp*/
|
|
vba_rtc_time_t rtc_real, rtc_latched;
|
|
uint64_t last_rtc_second; /* Always little endian */
|
|
} vba64;
|
|
} rtc_save_t;
|
|
|
|
static void fill_tpp1_save_data(GB_gameboy_t *gb, tpp1_rtc_save_t *data)
|
|
{
|
|
data->magic = BE32('TPP1');
|
|
data->version = BE16(0x100);
|
|
data->mr4 = gb->tpp1_mr4;
|
|
data->reserved = 0;
|
|
data->last_rtc_second = LE64(time(NULL));
|
|
unrolled for (unsigned i = 4; i--;) {
|
|
data->rtc_data[i] = gb->rtc_real.data[i ^ 3];
|
|
}
|
|
}
|
|
|
|
int GB_save_battery_size(GB_gameboy_t *gb)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
return gb->mbc_ram_size + sizeof(GB_huc3_rtc_time_t);
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
return gb->mbc_ram_size + sizeof(tpp1_rtc_save_t);
|
|
}
|
|
|
|
rtc_save_t rtc_save_size;
|
|
return gb->mbc_ram_size + (gb->cartridge_type->has_rtc ? sizeof(rtc_save_size.vba64) : 0);
|
|
}
|
|
|
|
int GB_save_battery_to_buffer(GB_gameboy_t *gb, uint8_t *buffer, size_t size)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
|
|
if (size < GB_save_battery_size(gb)) return EIO;
|
|
|
|
memcpy(buffer, gb->mbc_ram, gb->mbc_ram_size);
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
buffer += gb->mbc_ram_size;
|
|
tpp1_rtc_save_t rtc_save;
|
|
fill_tpp1_save_data(gb, &rtc_save);
|
|
memcpy(buffer, &rtc_save, sizeof(rtc_save));
|
|
}
|
|
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
buffer += gb->mbc_ram_size;
|
|
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
LE64(gb->last_rtc_second),
|
|
LE16(gb->huc3.minutes),
|
|
LE16(gb->huc3.days),
|
|
LE16(gb->huc3.alarm_minutes),
|
|
LE16(gb->huc3.alarm_days),
|
|
gb->huc3.alarm_enabled,
|
|
};
|
|
memcpy(buffer, &rtc_save, sizeof(rtc_save));
|
|
}
|
|
else if (gb->cartridge_type->has_rtc) {
|
|
rtc_save_t rtc_save = {{{{0,}},},};
|
|
rtc_save.vba64.rtc_real.seconds = gb->rtc_real.seconds;
|
|
rtc_save.vba64.rtc_real.minutes = gb->rtc_real.minutes;
|
|
rtc_save.vba64.rtc_real.hours = gb->rtc_real.hours;
|
|
rtc_save.vba64.rtc_real.days = gb->rtc_real.days;
|
|
rtc_save.vba64.rtc_real.high = gb->rtc_real.high;
|
|
rtc_save.vba64.rtc_latched.seconds = gb->rtc_latched.seconds;
|
|
rtc_save.vba64.rtc_latched.minutes = gb->rtc_latched.minutes;
|
|
rtc_save.vba64.rtc_latched.hours = gb->rtc_latched.hours;
|
|
rtc_save.vba64.rtc_latched.days = gb->rtc_latched.days;
|
|
rtc_save.vba64.rtc_latched.high = gb->rtc_latched.high;
|
|
rtc_save.vba64.last_rtc_second = LE64(time(NULL));
|
|
memcpy(buffer + gb->mbc_ram_size, &rtc_save.vba64, sizeof(rtc_save.vba64));
|
|
}
|
|
|
|
errno = 0;
|
|
return errno;
|
|
}
|
|
|
|
int GB_save_battery(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
FILE *f = fopen(path, "wb");
|
|
if (!f) {
|
|
GB_log(gb, "Could not open battery save: %s.\n", strerror(errno));
|
|
return errno;
|
|
}
|
|
|
|
if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
tpp1_rtc_save_t rtc_save;
|
|
fill_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (fwrite(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
}
|
|
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
LE64(gb->last_rtc_second),
|
|
LE16(gb->huc3.minutes),
|
|
LE16(gb->huc3.days),
|
|
LE16(gb->huc3.alarm_minutes),
|
|
LE16(gb->huc3.alarm_days),
|
|
gb->huc3.alarm_enabled,
|
|
};
|
|
|
|
if (fwrite(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
}
|
|
else if (gb->cartridge_type->has_rtc) {
|
|
rtc_save_t rtc_save = {{{{0,}},},};
|
|
rtc_save.vba64.rtc_real.seconds = gb->rtc_real.seconds;
|
|
rtc_save.vba64.rtc_real.minutes = gb->rtc_real.minutes;
|
|
rtc_save.vba64.rtc_real.hours = gb->rtc_real.hours;
|
|
rtc_save.vba64.rtc_real.days = gb->rtc_real.days;
|
|
rtc_save.vba64.rtc_real.high = gb->rtc_real.high;
|
|
rtc_save.vba64.rtc_latched.seconds = gb->rtc_latched.seconds;
|
|
rtc_save.vba64.rtc_latched.minutes = gb->rtc_latched.minutes;
|
|
rtc_save.vba64.rtc_latched.hours = gb->rtc_latched.hours;
|
|
rtc_save.vba64.rtc_latched.days = gb->rtc_latched.days;
|
|
rtc_save.vba64.rtc_latched.high = gb->rtc_latched.high;
|
|
rtc_save.vba64.last_rtc_second = LE64(time(NULL));
|
|
if (fwrite(&rtc_save.vba64, 1, sizeof(rtc_save.vba64), f) != sizeof(rtc_save.vba64)) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
|
|
}
|
|
|
|
errno = 0;
|
|
fclose(f);
|
|
return errno;
|
|
}
|
|
|
|
static void load_tpp1_save_data(GB_gameboy_t *gb, const tpp1_rtc_save_t *data)
|
|
{
|
|
gb->last_rtc_second = LE64(data->last_rtc_second);
|
|
unrolled for (unsigned i = 4; i--;) {
|
|
gb->rtc_real.data[i ^ 3] = data->rtc_data[i];
|
|
}
|
|
}
|
|
|
|
void GB_load_battery_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size)
|
|
{
|
|
memcpy(gb->mbc_ram, buffer, MIN(gb->mbc_ram_size, size));
|
|
if (size <= gb->mbc_ram_size) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
tpp1_rtc_save_t rtc_save;
|
|
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
|
|
goto reset_rtc;
|
|
}
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
|
|
|
|
load_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
GB_huc3_rtc_time_t rtc_save;
|
|
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
|
|
goto reset_rtc;
|
|
}
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
|
|
gb->last_rtc_second = LE64(rtc_save.last_rtc_second);
|
|
gb->huc3.minutes = LE16(rtc_save.minutes);
|
|
gb->huc3.days = LE16(rtc_save.days);
|
|
gb->huc3.alarm_minutes = LE16(rtc_save.alarm_minutes);
|
|
gb->huc3.alarm_days = LE16(rtc_save.alarm_days);
|
|
gb->huc3.alarm_enabled = rtc_save.alarm_enabled;
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
rtc_save_t rtc_save;
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, MIN(sizeof(rtc_save), size));
|
|
switch (size - gb->mbc_ram_size) {
|
|
case sizeof(rtc_save.sameboy_legacy):
|
|
memcpy(&gb->rtc_real, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
memcpy(&gb->rtc_latched, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
gb->last_rtc_second = rtc_save.sameboy_legacy.last_rtc_second;
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba32):
|
|
gb->rtc_real.seconds = rtc_save.vba32.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba32.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba32.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba32.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba32.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba32.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba32.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba32.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba32.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba32.rtc_latched.high;
|
|
gb->last_rtc_second = LE32(rtc_save.vba32.last_rtc_second);
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba64):
|
|
gb->rtc_real.seconds = rtc_save.vba64.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba64.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba64.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba64.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba64.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba64.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba64.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba64.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba64.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba64.rtc_latched.high;
|
|
gb->last_rtc_second = LE64(rtc_save.vba64.last_rtc_second);
|
|
break;
|
|
|
|
default:
|
|
goto reset_rtc;
|
|
}
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->last_rtc_second < 852076800) { /* 1/1/97. There weren't any RTC games that time,
|
|
so if the value we read is lower it means it wasn't
|
|
really RTC data. */
|
|
goto reset_rtc;
|
|
}
|
|
goto exit;
|
|
reset_rtc:
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->rtc_real.high |= 0x80; /* This gives the game a hint that the clock should be reset. */
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
gb->huc3.days = 0xFFFF;
|
|
gb->huc3.minutes = 0xFFF;
|
|
gb->huc3.alarm_enabled = false;
|
|
}
|
|
exit:
|
|
return;
|
|
}
|
|
|
|
/* Loading will silently stop if the format is incomplete */
|
|
void GB_load_battery(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
FILE *f = fopen(path, "rb");
|
|
if (!f) {
|
|
return;
|
|
}
|
|
|
|
if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
tpp1_rtc_save_t rtc_save;
|
|
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
load_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
GB_huc3_rtc_time_t rtc_save;
|
|
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
goto reset_rtc;
|
|
}
|
|
gb->last_rtc_second = LE64(rtc_save.last_rtc_second);
|
|
gb->huc3.minutes = LE16(rtc_save.minutes);
|
|
gb->huc3.days = LE16(rtc_save.days);
|
|
gb->huc3.alarm_minutes = LE16(rtc_save.alarm_minutes);
|
|
gb->huc3.alarm_days = LE16(rtc_save.alarm_days);
|
|
gb->huc3.alarm_enabled = rtc_save.alarm_enabled;
|
|
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
rtc_save_t rtc_save;
|
|
switch (fread(&rtc_save, 1, sizeof(rtc_save), f)) {
|
|
case sizeof(rtc_save.sameboy_legacy):
|
|
memcpy(&gb->rtc_real, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
memcpy(&gb->rtc_latched, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
gb->last_rtc_second = rtc_save.sameboy_legacy.last_rtc_second;
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba32):
|
|
gb->rtc_real.seconds = rtc_save.vba32.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba32.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba32.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba32.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba32.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba32.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba32.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba32.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba32.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba32.rtc_latched.high;
|
|
gb->last_rtc_second = LE32(rtc_save.vba32.last_rtc_second);
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba64):
|
|
gb->rtc_real.seconds = rtc_save.vba64.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba64.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba64.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba64.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba64.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba64.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba64.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba64.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba64.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba64.rtc_latched.high;
|
|
gb->last_rtc_second = LE64(rtc_save.vba64.last_rtc_second);
|
|
break;
|
|
|
|
default:
|
|
goto reset_rtc;
|
|
}
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->last_rtc_second < 852076800) { /* 1/1/97. There weren't any RTC games that time,
|
|
so if the value we read is lower it means it wasn't
|
|
really RTC data. */
|
|
goto reset_rtc;
|
|
}
|
|
goto exit;
|
|
reset_rtc:
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->rtc_real.high |= 0x80; /* This gives the game a hint that the clock should be reset. */
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
gb->huc3.days = 0xFFFF;
|
|
gb->huc3.minutes = 0xFFF;
|
|
gb->huc3.alarm_enabled = false;
|
|
}
|
|
exit:
|
|
fclose(f);
|
|
return;
|
|
}
|
|
|
|
unsigned GB_run(GB_gameboy_t *gb)
|
|
{
|
|
gb->vblank_just_occured = false;
|
|
|
|
if (gb->sgb && gb->sgb->intro_animation < 96) {
|
|
/* On the SGB, the GB is halted after finishing the boot ROM.
|
|
Then, after the boot animation is almost done, it's reset.
|
|
Since the SGB HLE does not perform any header validity checks,
|
|
we just halt the CPU (with hacky code) until the correct time.
|
|
This ensures the Nintendo logo doesn't flash on screen, and
|
|
the game does "run in background" while the animation is playing. */
|
|
GB_display_run(gb, 228, true);
|
|
gb->cycles_since_last_sync += 228;
|
|
return 228;
|
|
}
|
|
|
|
GB_debugger_run(gb);
|
|
gb->cycles_since_run = 0;
|
|
GB_cpu_run(gb);
|
|
if (gb->vblank_just_occured) {
|
|
GB_debugger_handle_async_commands(gb);
|
|
GB_rewind_push(gb);
|
|
}
|
|
if (!(gb->io_registers[GB_IO_IF] & 0x10) && (gb->io_registers[GB_IO_JOYP] & 0x30) != 0x30) {
|
|
gb->joyp_accessed = true;
|
|
}
|
|
return gb->cycles_since_run;
|
|
}
|
|
|
|
uint64_t GB_run_frame(GB_gameboy_t *gb)
|
|
{
|
|
/* Configure turbo temporarily, the user wants to handle FPS capping manually. */
|
|
bool old_turbo = gb->turbo;
|
|
bool old_dont_skip = gb->turbo_dont_skip;
|
|
gb->turbo = true;
|
|
gb->turbo_dont_skip = true;
|
|
|
|
gb->cycles_since_last_sync = 0;
|
|
while (true) {
|
|
GB_run(gb);
|
|
if (gb->vblank_just_occured) {
|
|
break;
|
|
}
|
|
}
|
|
gb->turbo = old_turbo;
|
|
gb->turbo_dont_skip = old_dont_skip;
|
|
return gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
|
|
}
|
|
|
|
void GB_set_pixels_output(GB_gameboy_t *gb, uint32_t *output)
|
|
{
|
|
gb->screen = output;
|
|
}
|
|
|
|
void GB_set_vblank_callback(GB_gameboy_t *gb, GB_vblank_callback_t callback)
|
|
{
|
|
gb->vblank_callback = callback;
|
|
}
|
|
|
|
void GB_set_log_callback(GB_gameboy_t *gb, GB_log_callback_t callback)
|
|
{
|
|
gb->log_callback = callback;
|
|
}
|
|
|
|
void GB_set_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
|
|
{
|
|
#ifndef GB_DISABLE_DEBUGGER
|
|
if (gb->input_callback == default_input_callback) {
|
|
gb->async_input_callback = NULL;
|
|
}
|
|
gb->input_callback = callback;
|
|
#endif
|
|
}
|
|
|
|
void GB_set_async_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
|
|
{
|
|
#ifndef GB_DISABLE_DEBUGGER
|
|
gb->async_input_callback = callback;
|
|
#endif
|
|
}
|
|
|
|
void GB_set_execution_callback(GB_gameboy_t *gb, GB_execution_callback_t callback)
|
|
{
|
|
gb->execution_callback = callback;
|
|
}
|
|
|
|
void GB_set_lcd_line_callback(GB_gameboy_t *gb, GB_lcd_line_callback_t callback)
|
|
{
|
|
gb->lcd_line_callback = callback;
|
|
}
|
|
|
|
const GB_palette_t GB_PALETTE_GREY = {{{0x00, 0x00, 0x00}, {0x55, 0x55, 0x55}, {0xAA, 0xAA, 0xAA}, {0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 0xFF}}};
|
|
const GB_palette_t GB_PALETTE_DMG = {{{0x08, 0x18, 0x10}, {0x39, 0x61, 0x39}, {0x84, 0xA5, 0x63}, {0xC6, 0xDE, 0x8C}, {0xD2, 0xE6, 0xA6}}};
|
|
const GB_palette_t GB_PALETTE_MGB = {{{0x07, 0x10, 0x0E}, {0x3A, 0x4C, 0x3A}, {0x81, 0x8D, 0x66}, {0xC2, 0xCE, 0x93}, {0xCF, 0xDA, 0xAC}}};
|
|
const GB_palette_t GB_PALETTE_GBL = {{{0x0A, 0x1C, 0x15}, {0x35, 0x78, 0x62}, {0x56, 0xB4, 0x95}, {0x7F, 0xE2, 0xC3}, {0x91, 0xEA, 0xD0}}};
|
|
|
|
static void update_dmg_palette(GB_gameboy_t *gb)
|
|
{
|
|
const GB_palette_t *palette = gb->dmg_palette ?: &GB_PALETTE_GREY;
|
|
if (gb->rgb_encode_callback && !GB_is_cgb(gb)) {
|
|
gb->object_palettes_rgb[4] = gb->object_palettes_rgb[0] = gb->background_palettes_rgb[0] =
|
|
gb->rgb_encode_callback(gb, palette->colors[3].r, palette->colors[3].g, palette->colors[3].b);
|
|
gb->object_palettes_rgb[5] = gb->object_palettes_rgb[1] = gb->background_palettes_rgb[1] =
|
|
gb->rgb_encode_callback(gb, palette->colors[2].r, palette->colors[2].g, palette->colors[2].b);
|
|
gb->object_palettes_rgb[6] = gb->object_palettes_rgb[2] = gb->background_palettes_rgb[2] =
|
|
gb->rgb_encode_callback(gb, palette->colors[1].r, palette->colors[1].g, palette->colors[1].b);
|
|
gb->object_palettes_rgb[7] = gb->object_palettes_rgb[3] = gb->background_palettes_rgb[3] =
|
|
gb->rgb_encode_callback(gb, palette->colors[0].r, palette->colors[0].g, palette->colors[0].b);
|
|
|
|
// LCD off color
|
|
gb->background_palettes_rgb[4] =
|
|
gb->rgb_encode_callback(gb, palette->colors[4].r, palette->colors[4].g, palette->colors[4].b);
|
|
}
|
|
}
|
|
|
|
void GB_set_palette(GB_gameboy_t *gb, const GB_palette_t *palette)
|
|
{
|
|
gb->dmg_palette = palette;
|
|
update_dmg_palette(gb);
|
|
}
|
|
|
|
const GB_palette_t *GB_get_palette(GB_gameboy_t *gb)
|
|
{
|
|
return gb->dmg_palette;
|
|
}
|
|
|
|
void GB_set_rgb_encode_callback(GB_gameboy_t *gb, GB_rgb_encode_callback_t callback)
|
|
{
|
|
|
|
gb->rgb_encode_callback = callback;
|
|
update_dmg_palette(gb);
|
|
|
|
for (unsigned i = 0; i < 32; i++) {
|
|
GB_palette_changed(gb, true, i * 2);
|
|
GB_palette_changed(gb, false, i * 2);
|
|
}
|
|
}
|
|
|
|
void GB_set_infrared_callback(GB_gameboy_t *gb, GB_infrared_callback_t callback)
|
|
{
|
|
gb->infrared_callback = callback;
|
|
}
|
|
|
|
void GB_set_infrared_input(GB_gameboy_t *gb, bool state)
|
|
{
|
|
gb->infrared_input = state;
|
|
}
|
|
|
|
void GB_set_rumble_callback(GB_gameboy_t *gb, GB_rumble_callback_t callback)
|
|
{
|
|
gb->rumble_callback = callback;
|
|
}
|
|
|
|
void GB_set_serial_transfer_bit_start_callback(GB_gameboy_t *gb, GB_serial_transfer_bit_start_callback_t callback)
|
|
{
|
|
gb->serial_transfer_bit_start_callback = callback;
|
|
}
|
|
|
|
void GB_set_serial_transfer_bit_end_callback(GB_gameboy_t *gb, GB_serial_transfer_bit_end_callback_t callback)
|
|
{
|
|
gb->serial_transfer_bit_end_callback = callback;
|
|
}
|
|
|
|
bool GB_serial_get_data_bit(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->io_registers[GB_IO_SC] & 1) {
|
|
/* Internal Clock */
|
|
GB_log(gb, "Serial read request while using internal clock. \n");
|
|
return 0xFF;
|
|
}
|
|
return gb->io_registers[GB_IO_SB] & 0x80;
|
|
}
|
|
|
|
void GB_serial_set_data_bit(GB_gameboy_t *gb, bool data)
|
|
{
|
|
if (gb->io_registers[GB_IO_SC] & 1) {
|
|
/* Internal Clock */
|
|
GB_log(gb, "Serial write request while using internal clock. \n");
|
|
return;
|
|
}
|
|
gb->io_registers[GB_IO_SB] <<= 1;
|
|
gb->io_registers[GB_IO_SB] |= data;
|
|
gb->serial_count++;
|
|
if (gb->serial_count == 8) {
|
|
gb->io_registers[GB_IO_IF] |= 8;
|
|
gb->serial_count = 0;
|
|
}
|
|
}
|
|
|
|
void GB_disconnect_serial(GB_gameboy_t *gb)
|
|
{
|
|
gb->serial_transfer_bit_start_callback = NULL;
|
|
gb->serial_transfer_bit_end_callback = NULL;
|
|
|
|
/* Reset any internally-emulated device. */
|
|
memset(&gb->printer, 0, sizeof(gb->printer));
|
|
memset(&gb->workboy, 0, sizeof(gb->workboy));
|
|
}
|
|
|
|
bool GB_is_inited(GB_gameboy_t *gb)
|
|
{
|
|
return gb->magic == state_magic();
|
|
}
|
|
|
|
bool GB_is_cgb(const GB_gameboy_t *gb)
|
|
{
|
|
return gb->model >= GB_MODEL_CGB_0;
|
|
}
|
|
|
|
bool GB_is_cgb_in_cgb_mode(GB_gameboy_t *gb)
|
|
{
|
|
return gb->cgb_mode;
|
|
}
|
|
|
|
bool GB_is_sgb(GB_gameboy_t *gb)
|
|
{
|
|
return (gb->model & ~GB_MODEL_PAL_BIT & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB || (gb->model & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB2;
|
|
}
|
|
|
|
bool GB_is_hle_sgb(GB_gameboy_t *gb)
|
|
{
|
|
return (gb->model & ~GB_MODEL_PAL_BIT) == GB_MODEL_SGB || gb->model == GB_MODEL_SGB2;
|
|
}
|
|
|
|
void GB_set_turbo_mode(GB_gameboy_t *gb, bool on, bool no_frame_skip)
|
|
{
|
|
gb->turbo = on;
|
|
gb->turbo_dont_skip = no_frame_skip;
|
|
}
|
|
|
|
void GB_set_rendering_disabled(GB_gameboy_t *gb, bool disabled)
|
|
{
|
|
gb->disable_rendering = disabled;
|
|
}
|
|
|
|
void *GB_get_user_data(GB_gameboy_t *gb)
|
|
{
|
|
return gb->user_data;
|
|
}
|
|
|
|
void GB_set_user_data(GB_gameboy_t *gb, void *data)
|
|
{
|
|
gb->user_data = data;
|
|
}
|
|
|
|
static void reset_ram(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->model) {
|
|
case GB_MODEL_MGB:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB_A: /* Unverified */
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = GB_random();
|
|
if (i & 0x100) {
|
|
gb->ram[i] &= GB_random();
|
|
}
|
|
else {
|
|
gb->ram[i] |= GB_random();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = 0x55;
|
|
gb->ram[i] ^= GB_random() & GB_random() & GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_CGB_0:
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
if ((i & 0x808) == 0x800 || (i & 0x808) == 0x008) {
|
|
gb->ram[i] = 0;
|
|
}
|
|
else {
|
|
gb->ram[i] = GB_random() | GB_random() | GB_random() | GB_random() | GB_random();
|
|
}
|
|
}
|
|
break;
|
|
case GB_MODEL_CGB_D:
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = GB_random();
|
|
if (i & 0x800) {
|
|
gb->ram[i] &= GB_random();
|
|
}
|
|
else {
|
|
gb->ram[i] |= GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* HRAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_0:
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB_A:
|
|
for (unsigned i = 0; i < sizeof(gb->hram); i++) {
|
|
gb->hram[i] = GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_MGB:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < sizeof(gb->hram); i++) {
|
|
if (i & 1) {
|
|
gb->hram[i] = GB_random() | GB_random() | GB_random();
|
|
}
|
|
else {
|
|
gb->hram[i] = GB_random() & GB_random() & GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* OAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_0:
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB_A:
|
|
/* Zero'd out by boot ROM anyway */
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_MGB:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < 8; i++) {
|
|
if (i & 2) {
|
|
gb->oam[i] = GB_random() & GB_random() & GB_random();
|
|
}
|
|
else {
|
|
gb->oam[i] = GB_random() | GB_random() | GB_random();
|
|
}
|
|
}
|
|
for (unsigned i = 8; i < sizeof(gb->oam); i++) {
|
|
gb->oam[i] = gb->oam[i - 8];
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Wave RAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_0:
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB_A:
|
|
/* Initialized by CGB-A and newer, 0s in CGB-0 */
|
|
break;
|
|
case GB_MODEL_MGB: {
|
|
for (unsigned i = 0; i < GB_IO_WAV_END - GB_IO_WAV_START; i++) {
|
|
if (i & 1) {
|
|
gb->io_registers[GB_IO_WAV_START + i] = GB_random() & GB_random();
|
|
}
|
|
else {
|
|
gb->io_registers[GB_IO_WAV_START + i] = GB_random() | GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC: {
|
|
for (unsigned i = 0; i < GB_IO_WAV_END - GB_IO_WAV_START; i++) {
|
|
if (i & 1) {
|
|
gb->io_registers[GB_IO_WAV_START + i] = GB_random() & GB_random() & GB_random();
|
|
}
|
|
else {
|
|
gb->io_registers[GB_IO_WAV_START + i] = GB_random() | GB_random() | GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0; i < sizeof(gb->extra_oam); i++) {
|
|
gb->extra_oam[i] = GB_random();
|
|
}
|
|
|
|
if (GB_is_cgb(gb)) {
|
|
for (unsigned i = 0; i < 64; i++) {
|
|
gb->background_palettes_data[i] = GB_random(); /* Doesn't really matter as the boot ROM overrides it anyway*/
|
|
gb->object_palettes_data[i] = GB_random();
|
|
}
|
|
for (unsigned i = 0; i < 32; i++) {
|
|
GB_palette_changed(gb, true, i * 2);
|
|
GB_palette_changed(gb, false, i * 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void request_boot_rom(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->boot_rom_load_callback) {
|
|
GB_boot_rom_t type = 0;
|
|
switch (gb->model) {
|
|
case GB_MODEL_DMG_B:
|
|
type = GB_BOOT_ROM_DMG;
|
|
break;
|
|
case GB_MODEL_MGB:
|
|
type = GB_BOOT_ROM_MGB;
|
|
break;
|
|
case GB_MODEL_SGB_NTSC:
|
|
case GB_MODEL_SGB_PAL:
|
|
case GB_MODEL_SGB_NTSC_NO_SFC:
|
|
case GB_MODEL_SGB_PAL_NO_SFC:
|
|
type = GB_BOOT_ROM_SGB;
|
|
break;
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
type = GB_BOOT_ROM_SGB2;
|
|
break;
|
|
case GB_MODEL_CGB_0:
|
|
type = GB_BOOT_ROM_CGB_0;
|
|
break;
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
type = GB_BOOT_ROM_CGB;
|
|
break;
|
|
case GB_MODEL_AGB_A:
|
|
type = GB_BOOT_ROM_AGB;
|
|
break;
|
|
}
|
|
gb->boot_rom_load_callback(gb, type);
|
|
}
|
|
}
|
|
|
|
void GB_reset(GB_gameboy_t *gb)
|
|
{
|
|
uint32_t mbc_ram_size = gb->mbc_ram_size;
|
|
GB_model_t model = gb->model;
|
|
GB_update_clock_rate(gb);
|
|
uint8_t rtc_section[GB_SECTION_SIZE(rtc)];
|
|
memcpy(rtc_section, GB_GET_SECTION(gb, rtc), sizeof(rtc_section));
|
|
memset(gb, 0, (size_t)GB_GET_SECTION((GB_gameboy_t *) 0, unsaved));
|
|
memcpy(GB_GET_SECTION(gb, rtc), rtc_section, sizeof(rtc_section));
|
|
gb->model = model;
|
|
gb->version = GB_STRUCT_VERSION;
|
|
|
|
GB_reset_mbc(gb);
|
|
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->cgb_ram_bank = 1;
|
|
gb->io_registers[GB_IO_JOYP] = 0xCF;
|
|
gb->mbc_ram_size = mbc_ram_size;
|
|
if (GB_is_cgb(gb)) {
|
|
gb->ram_size = 0x1000 * 8;
|
|
gb->vram_size = 0x2000 * 2;
|
|
memset(gb->vram, 0, gb->vram_size);
|
|
gb->cgb_mode = true;
|
|
gb->object_priority = GB_OBJECT_PRIORITY_INDEX;
|
|
}
|
|
else {
|
|
gb->ram_size = 0x2000;
|
|
gb->vram_size = 0x2000;
|
|
memset(gb->vram, 0, gb->vram_size);
|
|
gb->object_priority = GB_OBJECT_PRIORITY_X;
|
|
|
|
update_dmg_palette(gb);
|
|
}
|
|
reset_ram(gb);
|
|
|
|
/* The serial interrupt always occur on the 0xF7th cycle of every 0x100 cycle since boot. */
|
|
gb->serial_cycles = 0x100-0xF7;
|
|
gb->io_registers[GB_IO_SC] = 0x7E;
|
|
|
|
/* These are not deterministic, but 00 (CGB) and FF (DMG) are the most common initial values by far */
|
|
gb->io_registers[GB_IO_DMA] = gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = GB_is_cgb(gb)? 0x00 : 0xFF;
|
|
|
|
gb->accessed_oam_row = -1;
|
|
gb->dma_current_dest = 0xA1;
|
|
|
|
if (GB_is_hle_sgb(gb)) {
|
|
if (!gb->sgb) {
|
|
gb->sgb = malloc(sizeof(*gb->sgb));
|
|
}
|
|
memset(gb->sgb, 0, sizeof(*gb->sgb));
|
|
memset(gb->sgb_intro_jingle_phases, 0, sizeof(gb->sgb_intro_jingle_phases));
|
|
gb->sgb_intro_sweep_phase = 0;
|
|
gb->sgb_intro_sweep_previous_sample = 0;
|
|
gb->sgb->intro_animation = -10;
|
|
|
|
gb->sgb->player_count = 1;
|
|
GB_sgb_load_default_data(gb);
|
|
|
|
}
|
|
else {
|
|
if (gb->sgb) {
|
|
free(gb->sgb);
|
|
gb->sgb = NULL;
|
|
}
|
|
}
|
|
|
|
GB_set_internal_div_counter(gb, 8);
|
|
|
|
if (gb->nontrivial_jump_state) {
|
|
free(gb->nontrivial_jump_state);
|
|
gb->nontrivial_jump_state = NULL;
|
|
}
|
|
|
|
gb->magic = state_magic();
|
|
request_boot_rom(gb);
|
|
}
|
|
|
|
void GB_switch_model_and_reset(GB_gameboy_t *gb, GB_model_t model)
|
|
{
|
|
gb->model = model;
|
|
if (GB_is_cgb(gb)) {
|
|
gb->ram = realloc(gb->ram, gb->ram_size = 0x1000 * 8);
|
|
gb->vram = realloc(gb->vram, gb->vram_size = 0x2000 * 2);
|
|
}
|
|
else {
|
|
gb->ram = realloc(gb->ram, gb->ram_size = 0x2000);
|
|
gb->vram = realloc(gb->vram, gb->vram_size = 0x2000);
|
|
}
|
|
if (gb->undo_state) {
|
|
free(gb->undo_state);
|
|
gb->undo_state = NULL;
|
|
}
|
|
GB_rewind_free(gb);
|
|
GB_reset(gb);
|
|
load_default_border(gb);
|
|
}
|
|
|
|
void *GB_get_direct_access(GB_gameboy_t *gb, GB_direct_access_t access, size_t *size, uint16_t *bank)
|
|
{
|
|
/* Set size and bank to dummy pointers if not set */
|
|
size_t dummy_size;
|
|
uint16_t dummy_bank;
|
|
if (!size) {
|
|
size = &dummy_size;
|
|
}
|
|
|
|
if (!bank) {
|
|
bank = &dummy_bank;
|
|
}
|
|
|
|
|
|
switch (access) {
|
|
case GB_DIRECT_ACCESS_ROM:
|
|
*size = gb->rom_size;
|
|
*bank = gb->mbc_rom_bank;
|
|
return gb->rom;
|
|
case GB_DIRECT_ACCESS_RAM:
|
|
*size = gb->ram_size;
|
|
*bank = gb->cgb_ram_bank;
|
|
return gb->ram;
|
|
case GB_DIRECT_ACCESS_CART_RAM:
|
|
*size = gb->mbc_ram_size;
|
|
*bank = gb->mbc_ram_bank;
|
|
return gb->mbc_ram;
|
|
case GB_DIRECT_ACCESS_VRAM:
|
|
*size = gb->vram_size;
|
|
*bank = gb->cgb_vram_bank;
|
|
return gb->vram;
|
|
case GB_DIRECT_ACCESS_HRAM:
|
|
*size = sizeof(gb->hram);
|
|
*bank = 0;
|
|
return &gb->hram;
|
|
case GB_DIRECT_ACCESS_IO:
|
|
*size = sizeof(gb->io_registers);
|
|
*bank = 0;
|
|
return &gb->io_registers;
|
|
case GB_DIRECT_ACCESS_BOOTROM:
|
|
*size = GB_is_cgb(gb)? sizeof(gb->boot_rom) : 0x100;
|
|
*bank = 0;
|
|
return &gb->boot_rom;
|
|
case GB_DIRECT_ACCESS_OAM:
|
|
*size = sizeof(gb->oam);
|
|
*bank = 0;
|
|
return &gb->oam;
|
|
case GB_DIRECT_ACCESS_BGP:
|
|
*size = sizeof(gb->background_palettes_data);
|
|
*bank = 0;
|
|
return &gb->background_palettes_data;
|
|
case GB_DIRECT_ACCESS_OBP:
|
|
*size = sizeof(gb->object_palettes_data);
|
|
*bank = 0;
|
|
return &gb->object_palettes_data;
|
|
case GB_DIRECT_ACCESS_IE:
|
|
*size = sizeof(gb->interrupt_enable);
|
|
*bank = 0;
|
|
return &gb->interrupt_enable;
|
|
default:
|
|
*size = 0;
|
|
*bank = 0;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
GB_registers_t *GB_get_registers(GB_gameboy_t *gb)
|
|
{
|
|
return (GB_registers_t *)&gb->registers;
|
|
}
|
|
|
|
void GB_set_clock_multiplier(GB_gameboy_t *gb, double multiplier)
|
|
{
|
|
gb->clock_multiplier = multiplier;
|
|
GB_update_clock_rate(gb);
|
|
}
|
|
|
|
uint32_t GB_get_clock_rate(GB_gameboy_t *gb)
|
|
{
|
|
return gb->clock_rate;
|
|
}
|
|
|
|
uint32_t GB_get_unmultiplied_clock_rate(GB_gameboy_t *gb)
|
|
{
|
|
return gb->unmultiplied_clock_rate;
|
|
}
|
|
|
|
void GB_update_clock_rate(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->model & GB_MODEL_PAL_BIT) {
|
|
gb->unmultiplied_clock_rate = SGB_PAL_FREQUENCY;
|
|
}
|
|
else if ((gb->model & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB) {
|
|
gb->unmultiplied_clock_rate = SGB_NTSC_FREQUENCY;
|
|
}
|
|
else {
|
|
gb->unmultiplied_clock_rate = CPU_FREQUENCY;
|
|
}
|
|
|
|
gb->clock_rate = gb->unmultiplied_clock_rate * gb->clock_multiplier;
|
|
}
|
|
|
|
void GB_set_border_mode(GB_gameboy_t *gb, GB_border_mode_t border_mode)
|
|
{
|
|
if (gb->border_mode > GB_BORDER_ALWAYS) return;
|
|
gb->border_mode = border_mode;
|
|
}
|
|
|
|
unsigned GB_get_screen_width(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->border_mode) {
|
|
default:
|
|
case GB_BORDER_SGB:
|
|
return GB_is_hle_sgb(gb)? 256 : 160;
|
|
case GB_BORDER_NEVER:
|
|
return 160;
|
|
case GB_BORDER_ALWAYS:
|
|
return 256;
|
|
}
|
|
}
|
|
|
|
unsigned GB_get_screen_height(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->border_mode) {
|
|
default:
|
|
case GB_BORDER_SGB:
|
|
return GB_is_hle_sgb(gb)? 224 : 144;
|
|
case GB_BORDER_NEVER:
|
|
return 144;
|
|
case GB_BORDER_ALWAYS:
|
|
return 224;
|
|
}
|
|
}
|
|
|
|
unsigned GB_get_player_count(GB_gameboy_t *gb)
|
|
{
|
|
return GB_is_hle_sgb(gb)? gb->sgb->player_count : 1;
|
|
}
|
|
|
|
void GB_set_update_input_hint_callback(GB_gameboy_t *gb, GB_update_input_hint_callback_t callback)
|
|
{
|
|
gb->update_input_hint_callback = callback;
|
|
}
|
|
|
|
double GB_get_usual_frame_rate(GB_gameboy_t *gb)
|
|
{
|
|
return GB_get_clock_rate(gb) / (double)LCDC_PERIOD;
|
|
}
|
|
|
|
void GB_set_joyp_write_callback(GB_gameboy_t *gb, GB_joyp_write_callback_t callback)
|
|
{
|
|
gb->joyp_write_callback = callback;
|
|
}
|
|
|
|
void GB_set_icd_pixel_callback(GB_gameboy_t *gb, GB_icd_pixel_callback_t callback)
|
|
{
|
|
gb->icd_pixel_callback = callback;
|
|
}
|
|
|
|
void GB_set_icd_hreset_callback(GB_gameboy_t *gb, GB_icd_hreset_callback_t callback)
|
|
{
|
|
gb->icd_hreset_callback = callback;
|
|
}
|
|
|
|
|
|
void GB_set_icd_vreset_callback(GB_gameboy_t *gb, GB_icd_vreset_callback_t callback)
|
|
{
|
|
gb->icd_vreset_callback = callback;
|
|
}
|
|
|
|
void GB_set_boot_rom_load_callback(GB_gameboy_t *gb, GB_boot_rom_load_callback_t callback)
|
|
{
|
|
gb->boot_rom_load_callback = callback;
|
|
request_boot_rom(gb);
|
|
}
|
|
|
|
unsigned GB_time_to_alarm(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->cartridge_type->mbc_type != GB_HUC3) return 0;
|
|
if (!gb->huc3.alarm_enabled) return 0;
|
|
if (!(gb->huc3.alarm_days & 0x2000)) return 0;
|
|
unsigned current_time = (gb->huc3.days & 0x1FFF) * 24 * 60 * 60 + gb->huc3.minutes * 60 + (time(NULL) % 60);
|
|
unsigned alarm_time = (gb->huc3.alarm_days & 0x1FFF) * 24 * 60 * 60 + gb->huc3.alarm_minutes * 60;
|
|
if (current_time > alarm_time) return 0;
|
|
return alarm_time - current_time;
|
|
}
|
|
|
|
bool GB_has_accelerometer(GB_gameboy_t *gb)
|
|
{
|
|
return gb->cartridge_type->mbc_type == GB_MBC7;
|
|
}
|
|
|
|
void GB_set_accelerometer_values(GB_gameboy_t *gb, double x, double y)
|
|
{
|
|
gb->accelerometer_x = x;
|
|
gb->accelerometer_y = y;
|
|
}
|
|
|
|
void GB_get_rom_title(GB_gameboy_t *gb, char *title)
|
|
{
|
|
memset(title, 0, 17);
|
|
if (gb->rom_size >= 0x4000) {
|
|
for (unsigned i = 0; i < 0x10; i++) {
|
|
if (gb->rom[0x134 + i] < 0x20 || gb->rom[0x134 + i] >= 0x80) break;
|
|
title[i] = gb->rom[0x134 + i];
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t GB_get_rom_crc32(GB_gameboy_t *gb)
|
|
{
|
|
static const uint32_t table[] = {
|
|
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F,
|
|
0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
|
|
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2,
|
|
0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
|
|
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9,
|
|
0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
|
|
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C,
|
|
0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
|
|
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423,
|
|
0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
|
|
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190, 0x01DB7106,
|
|
0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
|
|
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D,
|
|
0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
|
|
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950,
|
|
0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
|
|
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7,
|
|
0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
|
|
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA,
|
|
0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
|
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81,
|
|
0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
|
|
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84,
|
|
0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
|
|
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB,
|
|
0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
|
|
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E,
|
|
0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
|
|
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55,
|
|
0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
|
|
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28,
|
|
0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
|
|
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F,
|
|
0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
|
|
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242,
|
|
0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
|
|
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69,
|
|
0x616BFFD3, 0x166CCF45, 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
|
|
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC,
|
|
0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
|
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693,
|
|
0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
|
|
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
|
|
};
|
|
|
|
const uint8_t *byte = gb->rom;
|
|
uint32_t size = gb->rom_size;
|
|
uint32_t ret = 0xFFFFFFFF;
|
|
while (size--) {
|
|
ret = table[(ret ^ *byte++) & 0xFF] ^ (ret >> 8);
|
|
}
|
|
return ~ret;
|
|
}
|