1945 lines
62 KiB
C
1945 lines
62 KiB
C
#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include <errno.h>
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#include <stdarg.h>
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#ifndef _WIN32
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#include <sys/select.h>
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#include <unistd.h>
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#endif
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#include "random.h"
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#include "gb.h"
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#ifdef GB_DISABLE_REWIND
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#define GB_rewind_free(...)
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#define GB_rewind_push(...)
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#endif
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void GB_attributed_logv(GB_gameboy_t *gb, GB_log_attributes attributes, const char *fmt, va_list args)
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{
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char *string = NULL;
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vasprintf(&string, fmt, args);
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if (string) {
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if (gb->log_callback) {
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gb->log_callback(gb, string, attributes);
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}
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else {
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/* Todo: Add ANSI escape sequences for attributed text */
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printf("%s", string);
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}
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}
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free(string);
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}
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void GB_attributed_log(GB_gameboy_t *gb, GB_log_attributes attributes, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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GB_attributed_logv(gb, attributes, fmt, args);
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va_end(args);
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}
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void GB_log(GB_gameboy_t *gb, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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GB_attributed_logv(gb, 0, fmt, args);
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va_end(args);
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}
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#ifndef GB_DISABLE_DEBUGGER
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static char *default_input_callback(GB_gameboy_t *gb)
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{
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char *expression = NULL;
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size_t size = 0;
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if (gb->debug_stopped) {
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printf(">");
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}
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if (getline(&expression, &size, stdin) == -1) {
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/* The user doesn't have STDIN or used ^D. We make sure the program keeps running. */
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GB_set_async_input_callback(gb, NULL); /* Disable async input */
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return strdup("c");
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}
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if (!expression) {
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return strdup("");
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}
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size_t length = strlen(expression);
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if (expression[length - 1] == '\n') {
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expression[length - 1] = 0;
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}
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if (expression[0] == '\x03') {
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gb->debug_stopped = true;
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free(expression);
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return strdup("");
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}
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return expression;
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}
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static char *default_async_input_callback(GB_gameboy_t *gb)
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{
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#ifndef _WIN32
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fd_set set;
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FD_ZERO(&set);
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FD_SET(STDIN_FILENO, &set);
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struct timeval time = {0,};
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if (select(1, &set, NULL, NULL, &time) == 1) {
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if (feof(stdin)) {
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GB_set_async_input_callback(gb, NULL); /* Disable async input */
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return NULL;
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}
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return default_input_callback(gb);
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}
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#endif
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return NULL;
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}
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#endif
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static void load_default_border(GB_gameboy_t *gb)
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{
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if (gb->has_sgb_border) return;
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#define LOAD_BORDER() do { \
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memcpy(gb->borrowed_border.map, tilemap, sizeof(tilemap));\
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memcpy(gb->borrowed_border.palette, palette, sizeof(palette));\
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memcpy(gb->borrowed_border.tiles, tiles, sizeof(tiles));\
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} while (false);
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#ifdef GB_BIG_ENDIAN
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.map) / 2; i++) {
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gb->borrowed_border.map[i] = LE16(gb->borrowed_border.map[i]);
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}
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for (unsigned i = 0; i < sizeof(gb->borrowed_border.palette) / 2; i++) {
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gb->borrowed_border.palette[i] = LE16(gb->borrowed_border.palette[i]);
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}
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#endif
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if (gb->model == GB_MODEL_AGB) {
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#include "graphics/agb_border.inc"
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LOAD_BORDER();
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}
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else if (GB_is_cgb(gb)) {
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#include "graphics/cgb_border.inc"
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LOAD_BORDER();
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}
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else {
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#include "graphics/dmg_border.inc"
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LOAD_BORDER();
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}
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}
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void GB_init(GB_gameboy_t *gb, GB_model_t model)
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{
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memset(gb, 0, sizeof(*gb));
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gb->model = model;
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if (GB_is_cgb(gb)) {
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gb->ram = malloc(gb->ram_size = 0x1000 * 8);
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gb->vram = malloc(gb->vram_size = 0x2000 * 2);
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}
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else {
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gb->ram = malloc(gb->ram_size = 0x2000);
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gb->vram = malloc(gb->vram_size = 0x2000);
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}
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#ifndef GB_DISABLE_DEBUGGER
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gb->input_callback = default_input_callback;
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gb->async_input_callback = default_async_input_callback;
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#endif
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gb->cartridge_type = &GB_cart_defs[0]; // Default cartridge type
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gb->clock_multiplier = 1.0;
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if (model & GB_MODEL_NO_SFC_BIT) {
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/* Disable time syncing. Timing should be done by the SFC emulator. */
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gb->turbo = true;
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}
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GB_reset(gb);
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load_default_border(gb);
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}
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GB_model_t GB_get_model(GB_gameboy_t *gb)
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{
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return gb->model;
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}
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void GB_free(GB_gameboy_t *gb)
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{
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gb->magic = 0;
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if (gb->ram) {
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free(gb->ram);
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}
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if (gb->vram) {
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free(gb->vram);
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}
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if (gb->mbc_ram) {
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free(gb->mbc_ram);
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}
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if (gb->rom) {
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free(gb->rom);
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}
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if (gb->breakpoints) {
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free(gb->breakpoints);
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}
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if (gb->sgb) {
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free(gb->sgb);
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}
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if (gb->nontrivial_jump_state) {
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free(gb->nontrivial_jump_state);
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}
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if (gb->undo_state) {
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free(gb->undo_state);
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}
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#ifndef GB_DISABLE_DEBUGGER
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GB_debugger_clear_symbols(gb);
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#endif
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GB_rewind_free(gb);
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#ifndef GB_DISABLE_CHEATS
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while (gb->cheats) {
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GB_remove_cheat(gb, gb->cheats[0]);
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}
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#endif
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memset(gb, 0, sizeof(*gb));
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}
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int GB_load_boot_rom(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open boot ROM: %s.\n", strerror(errno));
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return errno;
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}
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fread(gb->boot_rom, sizeof(gb->boot_rom), 1, f);
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fclose(f);
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return 0;
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}
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void GB_load_boot_rom_from_buffer(GB_gameboy_t *gb, const unsigned char *buffer, size_t size)
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{
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if (size > sizeof(gb->boot_rom)) {
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size = sizeof(gb->boot_rom);
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}
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memset(gb->boot_rom, 0xFF, sizeof(gb->boot_rom));
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memcpy(gb->boot_rom, buffer, size);
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}
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void GB_borrow_sgb_border(GB_gameboy_t *gb)
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{
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if (GB_is_sgb(gb)) return;
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if (gb->border_mode != GB_BORDER_ALWAYS) return;
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if (gb->tried_loading_sgb_border) return;
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gb->tried_loading_sgb_border = true;
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if (gb->rom && gb->rom[0x146] != 3) return; // Not an SGB game, nothing to borrow
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if (!gb->boot_rom_load_callback) return; // Can't borrow a border without this callback
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GB_gameboy_t sgb;
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GB_init(&sgb, GB_MODEL_SGB);
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sgb.cartridge_type = gb->cartridge_type;
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sgb.rom = gb->rom;
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sgb.rom_size = gb->rom_size;
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sgb.turbo = true;
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sgb.turbo_dont_skip = true;
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// sgb.disable_rendering = true;
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/* Load the boot ROM using the existing gb object */
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typeof(gb->boot_rom) boot_rom_backup;
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memcpy(boot_rom_backup, gb->boot_rom, sizeof(gb->boot_rom));
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gb->boot_rom_load_callback(gb, GB_BOOT_ROM_SGB);
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memcpy(sgb.boot_rom, gb->boot_rom, sizeof(gb->boot_rom));
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memcpy(gb->boot_rom, boot_rom_backup, sizeof(gb->boot_rom));
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sgb.sgb->intro_animation = -1;
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for (unsigned i = 600; i--;) {
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GB_run_frame(&sgb);
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if (sgb.sgb->border_animation) {
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gb->has_sgb_border = true;
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memcpy(&gb->borrowed_border, &sgb.sgb->pending_border, sizeof(gb->borrowed_border));
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gb->borrowed_border.palette[0] = sgb.sgb->effective_palettes[0];
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break;
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}
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}
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sgb.rom = NULL;
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sgb.rom_size = 0;
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GB_free(&sgb);
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}
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int GB_load_rom(GB_gameboy_t *gb, const char *path)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open ROM: %s.\n", strerror(errno));
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return errno;
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}
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fseek(f, 0, SEEK_END);
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gb->rom_size = (ftell(f) + 0x3FFF) & ~0x3FFF; /* Round to bank */
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/* And then round to a power of two */
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while (gb->rom_size & (gb->rom_size - 1)) {
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/* I promise this works. */
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gb->rom_size |= gb->rom_size >> 1;
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gb->rom_size++;
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}
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if (gb->rom_size == 0) {
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gb->rom_size = 0x8000;
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}
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fseek(f, 0, SEEK_SET);
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if (gb->rom) {
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free(gb->rom);
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}
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gb->rom = malloc(gb->rom_size);
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memset(gb->rom, 0xFF, gb->rom_size); /* Pad with 0xFFs */
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fread(gb->rom, 1, gb->rom_size, f);
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fclose(f);
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GB_configure_cart(gb);
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gb->tried_loading_sgb_border = false;
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gb->has_sgb_border = false;
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load_default_border(gb);
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return 0;
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}
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#define GBS_ENTRY 0x61
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#define GBS_ENTRY_SIZE 13
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static void generate_gbs_entry(GB_gameboy_t *gb, uint8_t *data)
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{
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memcpy(data, (uint8_t[]) {
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.init_address),
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LE16(gb->gbs_header.init_address) >> 8,
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0x76, // HALT
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0x00, // NOP
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0xAF, // XOR a
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0xE0, // LDH [$FFXX], a
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GB_IO_IF,
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.play_address),
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LE16(gb->gbs_header.play_address) >> 8,
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0x18, // JR pc ± $XX
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-10 // To HALT
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}, GBS_ENTRY_SIZE);
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}
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void GB_gbs_switch_track(GB_gameboy_t *gb, uint8_t track)
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{
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GB_reset(gb);
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GB_write_memory(gb, 0xFF00 + GB_IO_LCDC, 0x80);
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GB_write_memory(gb, 0xFF00 + GB_IO_TAC, gb->gbs_header.TAC);
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GB_write_memory(gb, 0xFF00 + GB_IO_TMA, gb->gbs_header.TMA);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR52, 0x80);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR51, 0xFF);
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GB_write_memory(gb, 0xFF00 + GB_IO_NR50, 0x77);
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memset(gb->ram, 0, gb->ram_size);
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memset(gb->hram, 0, sizeof(gb->hram));
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memset(gb->oam, 0, sizeof(gb->oam));
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if (gb->gbs_header.TAC || gb->gbs_header.TMA) {
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GB_write_memory(gb, 0xFFFF, 0x04);
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}
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else {
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GB_write_memory(gb, 0xFFFF, 0x01);
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}
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if (gb->gbs_header.TAC & 0x80) {
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gb->cgb_double_speed = true; // Might mean double speed mode on a DMG
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}
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if (gb->gbs_header.load_address) {
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gb->sp = LE16(gb->gbs_header.sp);
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gb->pc = GBS_ENTRY;
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}
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else {
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gb->pc = gb->sp = LE16(gb->gbs_header.sp - GBS_ENTRY_SIZE);
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uint8_t entry[GBS_ENTRY_SIZE];
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generate_gbs_entry(gb, entry);
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for (unsigned i = 0; i < sizeof(entry); i++) {
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GB_write_memory(gb, gb->pc + i, entry[i]);
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}
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}
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gb->boot_rom_finished = true;
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gb->a = track;
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if (gb->sgb) {
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gb->sgb->intro_animation = GB_SGB_INTRO_ANIMATION_LENGTH;
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gb->sgb->disable_commands = true;
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}
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if (gb->gbs_header.TAC & 0x40) {
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gb->interrupt_enable = true;
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}
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}
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int GB_load_gbs_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size, GB_gbs_info_t *info)
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{
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if (size < sizeof(gb->gbs_header)) {
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GB_log(gb, "Not a valid GBS file.\n");
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return -1;
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}
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memcpy(&gb->gbs_header, buffer, sizeof(gb->gbs_header));
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if (gb->gbs_header.magic != BE32('GBS\x01') ||
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((LE16(gb->gbs_header.load_address) < GBS_ENTRY + GBS_ENTRY_SIZE ||
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LE16(gb->gbs_header.load_address) >= 0x8000) &&
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LE16(gb->gbs_header.load_address) != 0)) {
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GB_log(gb, "Not a valid GBS file.\n");
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return -1;
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}
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size_t data_size = size - sizeof(gb->gbs_header);
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gb->rom_size = (data_size + LE16(gb->gbs_header.load_address) + 0x3FFF) & ~0x3FFF; /* Round to bank */
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/* And then round to a power of two */
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while (gb->rom_size & (gb->rom_size - 1)) {
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/* I promise this works. */
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gb->rom_size |= gb->rom_size >> 1;
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gb->rom_size++;
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}
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if (gb->rom_size == 0) {
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gb->rom_size = 0x8000;
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}
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if (gb->rom) {
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free(gb->rom);
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}
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gb->rom = malloc(gb->rom_size);
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memset(gb->rom, 0xFF, gb->rom_size); /* Pad with 0xFFs */
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memcpy(gb->rom + LE16(gb->gbs_header.load_address), buffer + sizeof(gb->gbs_header), data_size);
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gb->cartridge_type = &GB_cart_defs[0x11];
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if (gb->mbc_ram) {
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free(gb->mbc_ram);
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gb->mbc_ram = NULL;
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}
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if (gb->cartridge_type->has_ram) {
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gb->mbc_ram_size = 0x2000;
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gb->mbc_ram = malloc(gb->mbc_ram_size);
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memset(gb->mbc_ram, 0xFF, gb->mbc_ram_size);
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}
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bool has_interrupts = gb->gbs_header.TAC & 0x40;
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if (gb->gbs_header.load_address) {
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// Generate interrupt handlers
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for (unsigned i = 0; i <= (has_interrupts? 0x50 : 0x38); i += 8) {
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gb->rom[i] = 0xc3; // jp $XXXX
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gb->rom[i + 1] = (LE16(gb->gbs_header.load_address) + i);
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gb->rom[i + 2] = (LE16(gb->gbs_header.load_address) + i) >> 8;
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}
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for (unsigned i = has_interrupts? 0x58 : 0x40; i <= 0x60; i += 8) {
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gb->rom[i] = 0xc9; // ret
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}
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// Generate entry
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generate_gbs_entry(gb, gb->rom + GBS_ENTRY);
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}
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GB_gbs_switch_track(gb, gb->gbs_header.first_track - 1);
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if (info) {
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memset(info, 0, sizeof(*info));
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info->first_track = gb->gbs_header.first_track - 1;
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info->track_count = gb->gbs_header.track_count;
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memcpy(info->title, gb->gbs_header.title, sizeof(gb->gbs_header.title));
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memcpy(info->author, gb->gbs_header.author, sizeof(gb->gbs_header.author));
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memcpy(info->copyright, gb->gbs_header.copyright, sizeof(gb->gbs_header.copyright));
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}
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gb->tried_loading_sgb_border = true; // Don't even attempt on GBS files
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gb->has_sgb_border = false;
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load_default_border(gb);
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return 0;
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}
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int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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{
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FILE *f = fopen(path, "rb");
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if (!f) {
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GB_log(gb, "Could not open GBS: %s.\n", strerror(errno));
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return errno;
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}
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fseek(f, 0, SEEK_END);
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size_t file_size = MIN(ftell(f), sizeof(GB_gbs_header_t) + 0x4000 * 0x100); // Cap with the maximum MBC3 ROM size + GBS header
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fseek(f, 0, SEEK_SET);
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uint8_t *file_data = malloc(file_size);
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fread(file_data, 1, file_size, f);
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fclose(f);
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int r = GB_load_gbs_from_buffer(gb, file_data, file_size, info);
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free(file_data);
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return r;
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}
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int GB_load_isx(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
FILE *f = fopen(path, "rb");
|
|
if (!f) {
|
|
GB_log(gb, "Could not open ISX file: %s.\n", strerror(errno));
|
|
return errno;
|
|
}
|
|
char magic[4];
|
|
#define READ(x) if (fread(&x, sizeof(x), 1, f) != 1) goto error
|
|
fread(magic, 1, sizeof(magic), f);
|
|
|
|
#ifdef GB_BIG_ENDIAN
|
|
bool extended = *(uint32_t *)&magic == 'ISX ';
|
|
#else
|
|
bool extended = *(uint32_t *)&magic == __builtin_bswap32('ISX ');
|
|
#endif
|
|
|
|
fseek(f, extended? 0x20 : 0, SEEK_SET);
|
|
|
|
|
|
uint8_t *old_rom = gb->rom;
|
|
uint32_t old_size = gb->rom_size;
|
|
gb->rom = NULL;
|
|
gb->rom_size = 0;
|
|
|
|
while (true) {
|
|
uint8_t record_type = 0;
|
|
if (fread(&record_type, sizeof(record_type), 1, f) != 1) break;
|
|
switch (record_type) {
|
|
case 0x01: { // Binary
|
|
uint16_t bank;
|
|
uint16_t address;
|
|
uint16_t length;
|
|
uint8_t byte;
|
|
READ(byte);
|
|
bank = byte;
|
|
if (byte >= 0x80) {
|
|
READ(byte);
|
|
bank |= byte << 8;
|
|
}
|
|
|
|
READ(address);
|
|
#ifdef GB_BIG_ENDIAN
|
|
address = __builtin_bswap16(address);
|
|
#endif
|
|
address &= 0x3FFF;
|
|
|
|
READ(length);
|
|
#ifdef GB_BIG_ENDIAN
|
|
length = __builtin_bswap16(length);
|
|
#endif
|
|
|
|
size_t needed_size = bank * 0x4000 + address + length;
|
|
if (needed_size > 1024 * 1024 * 32) goto error;
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
if (fread(gb->rom + (bank * 0x4000 + address), length, 1, f) != 1) goto error;
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x11: { // Extended Binary
|
|
uint32_t address;
|
|
uint32_t length;
|
|
|
|
READ(address);
|
|
#ifdef GB_BIG_ENDIAN
|
|
address = __builtin_bswap32(address);
|
|
#endif
|
|
|
|
READ(length);
|
|
#ifdef GB_BIG_ENDIAN
|
|
length = __builtin_bswap32(length);
|
|
#endif
|
|
size_t needed_size = address + length;
|
|
if (needed_size > 1024 * 1024 * 32) goto error;
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
if (fread(gb->rom + address, length, 1, f) != 1) goto error;
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x04: { // Symbol
|
|
uint16_t count;
|
|
uint8_t length;
|
|
char name[257];
|
|
uint8_t flag;
|
|
uint16_t bank;
|
|
uint16_t address;
|
|
uint8_t byte;
|
|
READ(count);
|
|
#ifdef GB_BIG_ENDIAN
|
|
count = __builtin_bswap16(count);
|
|
#endif
|
|
while (count--) {
|
|
READ(length);
|
|
if (fread(name, length, 1, f) != 1) goto error;
|
|
name[length] = 0;
|
|
READ(flag); // unused
|
|
|
|
READ(byte);
|
|
bank = byte;
|
|
if (byte >= 0x80) {
|
|
READ(byte);
|
|
bank |= byte << 8;
|
|
}
|
|
|
|
READ(address);
|
|
#ifdef GB_BIG_ENDIAN
|
|
address = __builtin_bswap16(address);
|
|
#endif
|
|
GB_debugger_add_symbol(gb, bank, address, name);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 0x14: { // Extended Binary
|
|
uint16_t count;
|
|
uint8_t length;
|
|
char name[257];
|
|
uint8_t flag;
|
|
uint32_t address;
|
|
READ(count);
|
|
#ifdef GB_BIG_ENDIAN
|
|
count = __builtin_bswap16(count);
|
|
#endif
|
|
while (count--) {
|
|
READ(length);
|
|
if (fread(name, length + 1, 1, f) != 1) goto error;
|
|
name[length] = 0;
|
|
READ(flag); // unused
|
|
|
|
READ(address);
|
|
#ifdef GB_BIG_ENDIAN
|
|
address = __builtin_bswap32(address);
|
|
#endif
|
|
// TODO: How to convert 32-bit addresses to Bank:Address? Needs to tell RAM and ROM apart
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
goto done;
|
|
}
|
|
}
|
|
done:;
|
|
#undef READ
|
|
if (gb->rom_size == 0) goto error;
|
|
|
|
size_t needed_size = (gb->rom_size + 0x3FFF) & ~0x3FFF; /* Round to bank */
|
|
|
|
/* And then round to a power of two */
|
|
while (needed_size & (needed_size - 1)) {
|
|
/* I promise this works. */
|
|
needed_size |= needed_size >> 1;
|
|
needed_size++;
|
|
}
|
|
|
|
if (needed_size < 0x8000) {
|
|
needed_size = 0x8000;
|
|
}
|
|
|
|
if (gb->rom_size < needed_size) {
|
|
gb->rom = realloc(gb->rom, needed_size);
|
|
memset(gb->rom + gb->rom_size, 0, needed_size - gb->rom_size);
|
|
gb->rom_size = needed_size;
|
|
}
|
|
|
|
GB_configure_cart(gb);
|
|
|
|
// Fix a common wrong MBC error
|
|
if (gb->rom[0x147] == 3) { // MBC1 + RAM + Battery
|
|
bool needs_fix = false;
|
|
if (gb->rom_size >= 0x21 * 0x4000) {
|
|
for (unsigned i = 0x20 * 0x4000; i < 0x21 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!needs_fix && gb->rom_size >= 0x41 * 0x4000) {
|
|
for (unsigned i = 0x40 * 0x4000; i < 0x41 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!needs_fix && gb->rom_size >= 0x61 * 0x4000) {
|
|
for (unsigned i = 0x60 * 0x4000; i < 0x61 * 0x4000; i++) {
|
|
if (gb->rom[i]) {
|
|
needs_fix = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (needs_fix) {
|
|
gb->rom[0x147] = 0x10; // MBC3 + RTC + RAM + Battery
|
|
GB_configure_cart(gb);
|
|
gb->rom[0x147] = 0x3;
|
|
GB_log(gb, "ROM claims to use MBC1 but appears to require MBC3 or 5, assuming MBC3.\n");
|
|
}
|
|
}
|
|
|
|
if (old_rom) {
|
|
free(old_rom);
|
|
}
|
|
|
|
return 0;
|
|
error:
|
|
GB_log(gb, "Invalid or unsupported ISX file.\n");
|
|
if (gb->rom) {
|
|
free(gb->rom);
|
|
gb->rom = old_rom;
|
|
gb->rom_size = old_size;
|
|
}
|
|
fclose(f);
|
|
gb->tried_loading_sgb_border = false;
|
|
gb->has_sgb_border = false;
|
|
load_default_border(gb);
|
|
return -1;
|
|
}
|
|
|
|
void GB_load_rom_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size)
|
|
{
|
|
gb->rom_size = (size + 0x3fff) & ~0x3fff;
|
|
while (gb->rom_size & (gb->rom_size - 1)) {
|
|
gb->rom_size |= gb->rom_size >> 1;
|
|
gb->rom_size++;
|
|
}
|
|
if (gb->rom_size == 0) {
|
|
gb->rom_size = 0x8000;
|
|
}
|
|
if (gb->rom) {
|
|
free(gb->rom);
|
|
}
|
|
gb->rom = malloc(gb->rom_size);
|
|
memset(gb->rom, 0xff, gb->rom_size);
|
|
memcpy(gb->rom, buffer, size);
|
|
GB_configure_cart(gb);
|
|
gb->tried_loading_sgb_border = false;
|
|
gb->has_sgb_border = false;
|
|
load_default_border(gb);
|
|
}
|
|
|
|
typedef struct {
|
|
uint8_t seconds;
|
|
uint8_t padding1[3];
|
|
uint8_t minutes;
|
|
uint8_t padding2[3];
|
|
uint8_t hours;
|
|
uint8_t padding3[3];
|
|
uint8_t days;
|
|
uint8_t padding4[3];
|
|
uint8_t high;
|
|
uint8_t padding5[3];
|
|
} GB_vba_rtc_time_t;
|
|
|
|
typedef struct __attribute__((packed)) {
|
|
uint32_t magic;
|
|
uint16_t version;
|
|
uint8_t mr4;
|
|
uint8_t reserved;
|
|
uint64_t last_rtc_second;
|
|
uint8_t rtc_data[4];
|
|
} GB_tpp1_rtc_save_t;
|
|
|
|
typedef union {
|
|
struct __attribute__((packed)) {
|
|
GB_rtc_time_t rtc_real;
|
|
time_t last_rtc_second; /* Platform specific endianess and size */
|
|
} sameboy_legacy;
|
|
struct {
|
|
/* Used by VBA versions with 32-bit timestamp*/
|
|
GB_vba_rtc_time_t rtc_real, rtc_latched;
|
|
uint32_t last_rtc_second; /* Always little endian */
|
|
} vba32;
|
|
struct {
|
|
/* Used by BGB and VBA versions with 64-bit timestamp*/
|
|
GB_vba_rtc_time_t rtc_real, rtc_latched;
|
|
uint64_t last_rtc_second; /* Always little endian */
|
|
} vba64;
|
|
} GB_rtc_save_t;
|
|
|
|
static void GB_fill_tpp1_save_data(GB_gameboy_t *gb, GB_tpp1_rtc_save_t *data)
|
|
{
|
|
data->magic = BE32('TPP1');
|
|
data->version = BE16(0x100);
|
|
data->mr4 = gb->tpp1_mr4;
|
|
data->reserved = 0;
|
|
data->last_rtc_second = LE64(time(NULL));
|
|
unrolled for (unsigned i = 4; i--;) {
|
|
data->rtc_data[i] = gb->rtc_real.data[i ^ 3];
|
|
}
|
|
}
|
|
|
|
int GB_save_battery_size(GB_gameboy_t *gb)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
return gb->mbc_ram_size + sizeof(GB_huc3_rtc_time_t);
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
return gb->mbc_ram_size + sizeof(GB_tpp1_rtc_save_t);
|
|
}
|
|
|
|
GB_rtc_save_t rtc_save_size;
|
|
return gb->mbc_ram_size + (gb->cartridge_type->has_rtc ? sizeof(rtc_save_size.vba64) : 0);
|
|
}
|
|
|
|
int GB_save_battery_to_buffer(GB_gameboy_t *gb, uint8_t *buffer, size_t size)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
|
|
if (size < GB_save_battery_size(gb)) return EIO;
|
|
|
|
memcpy(buffer, gb->mbc_ram, gb->mbc_ram_size);
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
buffer += gb->mbc_ram_size;
|
|
GB_tpp1_rtc_save_t rtc_save;
|
|
GB_fill_tpp1_save_data(gb, &rtc_save);
|
|
memcpy(buffer, &rtc_save, sizeof(rtc_save));
|
|
}
|
|
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
buffer += gb->mbc_ram_size;
|
|
|
|
#ifdef GB_BIG_ENDIAN
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
__builtin_bswap64(gb->last_rtc_second),
|
|
__builtin_bswap16(gb->huc3_minutes),
|
|
__builtin_bswap16(gb->huc3_days),
|
|
__builtin_bswap16(gb->huc3_alarm_minutes),
|
|
__builtin_bswap16(gb->huc3_alarm_days),
|
|
gb->huc3_alarm_enabled,
|
|
};
|
|
#else
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
gb->last_rtc_second,
|
|
gb->huc3_minutes,
|
|
gb->huc3_days,
|
|
gb->huc3_alarm_minutes,
|
|
gb->huc3_alarm_days,
|
|
gb->huc3_alarm_enabled,
|
|
};
|
|
#endif
|
|
memcpy(buffer, &rtc_save, sizeof(rtc_save));
|
|
}
|
|
else if (gb->cartridge_type->has_rtc) {
|
|
GB_rtc_save_t rtc_save = {{{{0,}},},};
|
|
rtc_save.vba64.rtc_real.seconds = gb->rtc_real.seconds;
|
|
rtc_save.vba64.rtc_real.minutes = gb->rtc_real.minutes;
|
|
rtc_save.vba64.rtc_real.hours = gb->rtc_real.hours;
|
|
rtc_save.vba64.rtc_real.days = gb->rtc_real.days;
|
|
rtc_save.vba64.rtc_real.high = gb->rtc_real.high;
|
|
rtc_save.vba64.rtc_latched.seconds = gb->rtc_latched.seconds;
|
|
rtc_save.vba64.rtc_latched.minutes = gb->rtc_latched.minutes;
|
|
rtc_save.vba64.rtc_latched.hours = gb->rtc_latched.hours;
|
|
rtc_save.vba64.rtc_latched.days = gb->rtc_latched.days;
|
|
rtc_save.vba64.rtc_latched.high = gb->rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
rtc_save.vba64.last_rtc_second = __builtin_bswap64(time(NULL));
|
|
#else
|
|
rtc_save.vba64.last_rtc_second = time(NULL);
|
|
#endif
|
|
memcpy(buffer + gb->mbc_ram_size, &rtc_save.vba64, sizeof(rtc_save.vba64));
|
|
}
|
|
|
|
errno = 0;
|
|
return errno;
|
|
}
|
|
|
|
int GB_save_battery(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
|
|
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
|
|
FILE *f = fopen(path, "wb");
|
|
if (!f) {
|
|
GB_log(gb, "Could not open battery save: %s.\n", strerror(errno));
|
|
return errno;
|
|
}
|
|
|
|
if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
GB_tpp1_rtc_save_t rtc_save;
|
|
GB_fill_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (fwrite(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
}
|
|
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
#ifdef GB_BIG_ENDIAN
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
__builtin_bswap64(gb->last_rtc_second),
|
|
__builtin_bswap16(gb->huc3_minutes),
|
|
__builtin_bswap16(gb->huc3_days),
|
|
__builtin_bswap16(gb->huc3_alarm_minutes),
|
|
__builtin_bswap16(gb->huc3_alarm_days),
|
|
gb->huc3_alarm_enabled,
|
|
};
|
|
#else
|
|
GB_huc3_rtc_time_t rtc_save = {
|
|
gb->last_rtc_second,
|
|
gb->huc3_minutes,
|
|
gb->huc3_days,
|
|
gb->huc3_alarm_minutes,
|
|
gb->huc3_alarm_days,
|
|
gb->huc3_alarm_enabled,
|
|
};
|
|
#endif
|
|
|
|
if (fwrite(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
}
|
|
else if (gb->cartridge_type->has_rtc) {
|
|
GB_rtc_save_t rtc_save = {{{{0,}},},};
|
|
rtc_save.vba64.rtc_real.seconds = gb->rtc_real.seconds;
|
|
rtc_save.vba64.rtc_real.minutes = gb->rtc_real.minutes;
|
|
rtc_save.vba64.rtc_real.hours = gb->rtc_real.hours;
|
|
rtc_save.vba64.rtc_real.days = gb->rtc_real.days;
|
|
rtc_save.vba64.rtc_real.high = gb->rtc_real.high;
|
|
rtc_save.vba64.rtc_latched.seconds = gb->rtc_latched.seconds;
|
|
rtc_save.vba64.rtc_latched.minutes = gb->rtc_latched.minutes;
|
|
rtc_save.vba64.rtc_latched.hours = gb->rtc_latched.hours;
|
|
rtc_save.vba64.rtc_latched.days = gb->rtc_latched.days;
|
|
rtc_save.vba64.rtc_latched.high = gb->rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
rtc_save.vba64.last_rtc_second = __builtin_bswap64(time(NULL));
|
|
#else
|
|
rtc_save.vba64.last_rtc_second = time(NULL);
|
|
#endif
|
|
if (fwrite(&rtc_save.vba64, 1, sizeof(rtc_save.vba64), f) != sizeof(rtc_save.vba64)) {
|
|
fclose(f);
|
|
return EIO;
|
|
}
|
|
|
|
}
|
|
|
|
errno = 0;
|
|
fclose(f);
|
|
return errno;
|
|
}
|
|
|
|
static void GB_load_tpp1_save_data(GB_gameboy_t *gb, const GB_tpp1_rtc_save_t *data)
|
|
{
|
|
gb->last_rtc_second = LE64(data->last_rtc_second);
|
|
unrolled for (unsigned i = 4; i--;) {
|
|
gb->rtc_real.data[i ^ 3] = data->rtc_data[i];
|
|
}
|
|
}
|
|
|
|
void GB_load_battery_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size)
|
|
{
|
|
memcpy(gb->mbc_ram, buffer, MIN(gb->mbc_ram_size, size));
|
|
if (size <= gb->mbc_ram_size) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
GB_tpp1_rtc_save_t rtc_save;
|
|
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
|
|
goto reset_rtc;
|
|
}
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
|
|
|
|
GB_load_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
GB_huc3_rtc_time_t rtc_save;
|
|
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
|
|
goto reset_rtc;
|
|
}
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap64(rtc_save.last_rtc_second);
|
|
gb->huc3_minutes = __builtin_bswap16(rtc_save.minutes);
|
|
gb->huc3_days = __builtin_bswap16(rtc_save.days);
|
|
gb->huc3_alarm_minutes = __builtin_bswap16(rtc_save.alarm_minutes);
|
|
gb->huc3_alarm_days = __builtin_bswap16(rtc_save.alarm_days);
|
|
gb->huc3_alarm_enabled = rtc_save.alarm_enabled;
|
|
#else
|
|
gb->last_rtc_second = rtc_save.last_rtc_second;
|
|
gb->huc3_minutes = rtc_save.minutes;
|
|
gb->huc3_days = rtc_save.days;
|
|
gb->huc3_alarm_minutes = rtc_save.alarm_minutes;
|
|
gb->huc3_alarm_days = rtc_save.alarm_days;
|
|
gb->huc3_alarm_enabled = rtc_save.alarm_enabled;
|
|
#endif
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
GB_rtc_save_t rtc_save;
|
|
memcpy(&rtc_save, buffer + gb->mbc_ram_size, MIN(sizeof(rtc_save), size));
|
|
switch (size - gb->mbc_ram_size) {
|
|
case sizeof(rtc_save.sameboy_legacy):
|
|
memcpy(&gb->rtc_real, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
memcpy(&gb->rtc_latched, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
gb->last_rtc_second = rtc_save.sameboy_legacy.last_rtc_second;
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba32):
|
|
gb->rtc_real.seconds = rtc_save.vba32.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba32.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba32.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba32.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba32.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba32.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba32.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba32.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba32.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba32.rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap32(rtc_save.vba32.last_rtc_second);
|
|
#else
|
|
gb->last_rtc_second = rtc_save.vba32.last_rtc_second;
|
|
#endif
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba64):
|
|
gb->rtc_real.seconds = rtc_save.vba64.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba64.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba64.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba64.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba64.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba64.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba64.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba64.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba64.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba64.rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap64(rtc_save.vba64.last_rtc_second);
|
|
#else
|
|
gb->last_rtc_second = rtc_save.vba64.last_rtc_second;
|
|
#endif
|
|
break;
|
|
|
|
default:
|
|
goto reset_rtc;
|
|
}
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->last_rtc_second < 852076800) { /* 1/1/97. There weren't any RTC games that time,
|
|
so if the value we read is lower it means it wasn't
|
|
really RTC data. */
|
|
goto reset_rtc;
|
|
}
|
|
goto exit;
|
|
reset_rtc:
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->rtc_real.high |= 0x80; /* This gives the game a hint that the clock should be reset. */
|
|
gb->huc3_days = 0xFFFF;
|
|
gb->huc3_minutes = 0xFFF;
|
|
gb->huc3_alarm_enabled = false;
|
|
exit:
|
|
return;
|
|
}
|
|
|
|
/* Loading will silently stop if the format is incomplete */
|
|
void GB_load_battery(GB_gameboy_t *gb, const char *path)
|
|
{
|
|
FILE *f = fopen(path, "rb");
|
|
if (!f) {
|
|
return;
|
|
}
|
|
|
|
if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_TPP1) {
|
|
GB_tpp1_rtc_save_t rtc_save;
|
|
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
goto reset_rtc;
|
|
}
|
|
|
|
GB_load_tpp1_save_data(gb, &rtc_save);
|
|
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (gb->cartridge_type->mbc_type == GB_HUC3) {
|
|
GB_huc3_rtc_time_t rtc_save;
|
|
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
|
|
goto reset_rtc;
|
|
}
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap64(rtc_save.last_rtc_second);
|
|
gb->huc3_minutes = __builtin_bswap16(rtc_save.minutes);
|
|
gb->huc3_days = __builtin_bswap16(rtc_save.days);
|
|
gb->huc3_alarm_minutes = __builtin_bswap16(rtc_save.alarm_minutes);
|
|
gb->huc3_alarm_days = __builtin_bswap16(rtc_save.alarm_days);
|
|
gb->huc3_alarm_enabled = rtc_save.alarm_enabled;
|
|
#else
|
|
gb->last_rtc_second = rtc_save.last_rtc_second;
|
|
gb->huc3_minutes = rtc_save.minutes;
|
|
gb->huc3_days = rtc_save.days;
|
|
gb->huc3_alarm_minutes = rtc_save.alarm_minutes;
|
|
gb->huc3_alarm_days = rtc_save.alarm_days;
|
|
gb->huc3_alarm_enabled = rtc_save.alarm_enabled;
|
|
#endif
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
return;
|
|
}
|
|
|
|
GB_rtc_save_t rtc_save;
|
|
switch (fread(&rtc_save, 1, sizeof(rtc_save), f)) {
|
|
case sizeof(rtc_save.sameboy_legacy):
|
|
memcpy(&gb->rtc_real, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
memcpy(&gb->rtc_latched, &rtc_save.sameboy_legacy.rtc_real, sizeof(gb->rtc_real));
|
|
gb->last_rtc_second = rtc_save.sameboy_legacy.last_rtc_second;
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba32):
|
|
gb->rtc_real.seconds = rtc_save.vba32.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba32.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba32.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba32.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba32.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba32.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba32.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba32.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba32.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba32.rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap32(rtc_save.vba32.last_rtc_second);
|
|
#else
|
|
gb->last_rtc_second = rtc_save.vba32.last_rtc_second;
|
|
#endif
|
|
break;
|
|
|
|
case sizeof(rtc_save.vba64):
|
|
gb->rtc_real.seconds = rtc_save.vba64.rtc_real.seconds;
|
|
gb->rtc_real.minutes = rtc_save.vba64.rtc_real.minutes;
|
|
gb->rtc_real.hours = rtc_save.vba64.rtc_real.hours;
|
|
gb->rtc_real.days = rtc_save.vba64.rtc_real.days;
|
|
gb->rtc_real.high = rtc_save.vba64.rtc_real.high;
|
|
gb->rtc_latched.seconds = rtc_save.vba64.rtc_latched.seconds;
|
|
gb->rtc_latched.minutes = rtc_save.vba64.rtc_latched.minutes;
|
|
gb->rtc_latched.hours = rtc_save.vba64.rtc_latched.hours;
|
|
gb->rtc_latched.days = rtc_save.vba64.rtc_latched.days;
|
|
gb->rtc_latched.high = rtc_save.vba64.rtc_latched.high;
|
|
#ifdef GB_BIG_ENDIAN
|
|
gb->last_rtc_second = __builtin_bswap64(rtc_save.vba64.last_rtc_second);
|
|
#else
|
|
gb->last_rtc_second = rtc_save.vba64.last_rtc_second;
|
|
#endif
|
|
break;
|
|
|
|
default:
|
|
goto reset_rtc;
|
|
}
|
|
if (gb->last_rtc_second > time(NULL)) {
|
|
/* We must reset RTC here, or it will not advance. */
|
|
goto reset_rtc;
|
|
}
|
|
|
|
if (gb->last_rtc_second < 852076800) { /* 1/1/97. There weren't any RTC games that time,
|
|
so if the value we read is lower it means it wasn't
|
|
really RTC data. */
|
|
goto reset_rtc;
|
|
}
|
|
goto exit;
|
|
reset_rtc:
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->rtc_real.high |= 0x80; /* This gives the game a hint that the clock should be reset. */
|
|
gb->huc3_days = 0xFFFF;
|
|
gb->huc3_minutes = 0xFFF;
|
|
gb->huc3_alarm_enabled = false;
|
|
exit:
|
|
fclose(f);
|
|
return;
|
|
}
|
|
|
|
uint8_t GB_run(GB_gameboy_t *gb)
|
|
{
|
|
gb->vblank_just_occured = false;
|
|
|
|
if (gb->sgb && gb->sgb->intro_animation < 140) {
|
|
/* On the SGB, the GB is halted after finishing the boot ROM.
|
|
Then, after the boot animation is almost done, it's reset.
|
|
Since the SGB HLE does not perform any header validity checks,
|
|
we just halt the CPU (with hacky code) until the correct time.
|
|
This ensures the Nintendo logo doesn't flash on screen, and
|
|
the game does "run in background" while the animation is playing. */
|
|
GB_display_run(gb, 228);
|
|
gb->cycles_since_last_sync += 228;
|
|
return 228;
|
|
}
|
|
|
|
GB_debugger_run(gb);
|
|
gb->cycles_since_run = 0;
|
|
GB_cpu_run(gb);
|
|
if (gb->vblank_just_occured) {
|
|
GB_debugger_handle_async_commands(gb);
|
|
GB_rewind_push(gb);
|
|
}
|
|
return gb->cycles_since_run;
|
|
}
|
|
|
|
uint64_t GB_run_frame(GB_gameboy_t *gb)
|
|
{
|
|
/* Configure turbo temporarily, the user wants to handle FPS capping manually. */
|
|
bool old_turbo = gb->turbo;
|
|
bool old_dont_skip = gb->turbo_dont_skip;
|
|
gb->turbo = true;
|
|
gb->turbo_dont_skip = true;
|
|
|
|
gb->cycles_since_last_sync = 0;
|
|
while (true) {
|
|
GB_run(gb);
|
|
if (gb->vblank_just_occured) {
|
|
break;
|
|
}
|
|
}
|
|
gb->turbo = old_turbo;
|
|
gb->turbo_dont_skip = old_dont_skip;
|
|
return gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
|
|
}
|
|
|
|
void GB_set_pixels_output(GB_gameboy_t *gb, uint32_t *output)
|
|
{
|
|
gb->screen = output;
|
|
}
|
|
|
|
void GB_set_vblank_callback(GB_gameboy_t *gb, GB_vblank_callback_t callback)
|
|
{
|
|
gb->vblank_callback = callback;
|
|
}
|
|
|
|
void GB_set_log_callback(GB_gameboy_t *gb, GB_log_callback_t callback)
|
|
{
|
|
gb->log_callback = callback;
|
|
}
|
|
|
|
void GB_set_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
|
|
{
|
|
#ifndef GB_DISABLE_DEBUGGER
|
|
if (gb->input_callback == default_input_callback) {
|
|
gb->async_input_callback = NULL;
|
|
}
|
|
gb->input_callback = callback;
|
|
#endif
|
|
}
|
|
|
|
void GB_set_async_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
|
|
{
|
|
#ifndef GB_DISABLE_DEBUGGER
|
|
gb->async_input_callback = callback;
|
|
#endif
|
|
}
|
|
|
|
const GB_palette_t GB_PALETTE_GREY = {{{0x00, 0x00, 0x00}, {0x55, 0x55, 0x55}, {0xaa, 0xaa, 0xaa}, {0xff, 0xff, 0xff}, {0xff, 0xff, 0xff}}};
|
|
const GB_palette_t GB_PALETTE_DMG = {{{0x08, 0x18, 0x10}, {0x39, 0x61, 0x39}, {0x84, 0xa5, 0x63}, {0xc6, 0xde, 0x8c}, {0xd2, 0xe6, 0xa6}}};
|
|
const GB_palette_t GB_PALETTE_MGB = {{{0x07, 0x10, 0x0e}, {0x3a, 0x4c, 0x3a}, {0x81, 0x8d, 0x66}, {0xc2, 0xce, 0x93}, {0xcf, 0xda, 0xac}}};
|
|
const GB_palette_t GB_PALETTE_GBL = {{{0x0a, 0x1c, 0x15}, {0x35, 0x78, 0x62}, {0x56, 0xb4, 0x95}, {0x7f, 0xe2, 0xc3}, {0x91, 0xea, 0xd0}}};
|
|
|
|
static void update_dmg_palette(GB_gameboy_t *gb)
|
|
{
|
|
const GB_palette_t *palette = gb->dmg_palette ?: &GB_PALETTE_GREY;
|
|
if (gb->rgb_encode_callback && !GB_is_cgb(gb)) {
|
|
gb->sprite_palettes_rgb[4] = gb->sprite_palettes_rgb[0] = gb->background_palettes_rgb[0] =
|
|
gb->rgb_encode_callback(gb, palette->colors[3].r, palette->colors[3].g, palette->colors[3].b);
|
|
gb->sprite_palettes_rgb[5] = gb->sprite_palettes_rgb[1] = gb->background_palettes_rgb[1] =
|
|
gb->rgb_encode_callback(gb, palette->colors[2].r, palette->colors[2].g, palette->colors[2].b);
|
|
gb->sprite_palettes_rgb[6] = gb->sprite_palettes_rgb[2] = gb->background_palettes_rgb[2] =
|
|
gb->rgb_encode_callback(gb, palette->colors[1].r, palette->colors[1].g, palette->colors[1].b);
|
|
gb->sprite_palettes_rgb[7] = gb->sprite_palettes_rgb[3] = gb->background_palettes_rgb[3] =
|
|
gb->rgb_encode_callback(gb, palette->colors[0].r, palette->colors[0].g, palette->colors[0].b);
|
|
|
|
// LCD off color
|
|
gb->background_palettes_rgb[4] =
|
|
gb->rgb_encode_callback(gb, palette->colors[4].r, palette->colors[4].g, palette->colors[4].b);
|
|
}
|
|
}
|
|
|
|
void GB_set_palette(GB_gameboy_t *gb, const GB_palette_t *palette)
|
|
{
|
|
gb->dmg_palette = palette;
|
|
update_dmg_palette(gb);
|
|
}
|
|
|
|
void GB_set_rgb_encode_callback(GB_gameboy_t *gb, GB_rgb_encode_callback_t callback)
|
|
{
|
|
|
|
gb->rgb_encode_callback = callback;
|
|
update_dmg_palette(gb);
|
|
|
|
for (unsigned i = 0; i < 32; i++) {
|
|
GB_palette_changed(gb, true, i * 2);
|
|
GB_palette_changed(gb, false, i * 2);
|
|
}
|
|
}
|
|
|
|
void GB_set_infrared_callback(GB_gameboy_t *gb, GB_infrared_callback_t callback)
|
|
{
|
|
gb->infrared_callback = callback;
|
|
}
|
|
|
|
void GB_set_infrared_input(GB_gameboy_t *gb, bool state)
|
|
{
|
|
gb->infrared_input = state;
|
|
}
|
|
|
|
void GB_set_rumble_callback(GB_gameboy_t *gb, GB_rumble_callback_t callback)
|
|
{
|
|
gb->rumble_callback = callback;
|
|
}
|
|
|
|
void GB_set_serial_transfer_bit_start_callback(GB_gameboy_t *gb, GB_serial_transfer_bit_start_callback_t callback)
|
|
{
|
|
gb->serial_transfer_bit_start_callback = callback;
|
|
}
|
|
|
|
void GB_set_serial_transfer_bit_end_callback(GB_gameboy_t *gb, GB_serial_transfer_bit_end_callback_t callback)
|
|
{
|
|
gb->serial_transfer_bit_end_callback = callback;
|
|
}
|
|
|
|
bool GB_serial_get_data_bit(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->io_registers[GB_IO_SC] & 1) {
|
|
/* Internal Clock */
|
|
GB_log(gb, "Serial read request while using internal clock. \n");
|
|
return 0xFF;
|
|
}
|
|
return gb->io_registers[GB_IO_SB] & 0x80;
|
|
}
|
|
|
|
void GB_serial_set_data_bit(GB_gameboy_t *gb, bool data)
|
|
{
|
|
if (gb->io_registers[GB_IO_SC] & 1) {
|
|
/* Internal Clock */
|
|
GB_log(gb, "Serial write request while using internal clock. \n");
|
|
return;
|
|
}
|
|
gb->io_registers[GB_IO_SB] <<= 1;
|
|
gb->io_registers[GB_IO_SB] |= data;
|
|
gb->serial_count++;
|
|
if (gb->serial_count == 8) {
|
|
gb->io_registers[GB_IO_IF] |= 8;
|
|
gb->serial_count = 0;
|
|
}
|
|
}
|
|
|
|
void GB_disconnect_serial(GB_gameboy_t *gb)
|
|
{
|
|
gb->serial_transfer_bit_start_callback = NULL;
|
|
gb->serial_transfer_bit_end_callback = NULL;
|
|
|
|
/* Reset any internally-emulated device. */
|
|
memset(&gb->printer, 0, sizeof(gb->printer));
|
|
memset(&gb->workboy, 0, sizeof(gb->workboy));
|
|
}
|
|
|
|
bool GB_is_inited(GB_gameboy_t *gb)
|
|
{
|
|
return gb->magic == state_magic();
|
|
}
|
|
|
|
bool GB_is_cgb(GB_gameboy_t *gb)
|
|
{
|
|
return (gb->model & GB_MODEL_FAMILY_MASK) == GB_MODEL_CGB_FAMILY;
|
|
}
|
|
|
|
bool GB_is_sgb(GB_gameboy_t *gb)
|
|
{
|
|
return (gb->model & ~GB_MODEL_PAL_BIT & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB || (gb->model & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB2;
|
|
}
|
|
|
|
bool GB_is_hle_sgb(GB_gameboy_t *gb)
|
|
{
|
|
return (gb->model & ~GB_MODEL_PAL_BIT) == GB_MODEL_SGB || gb->model == GB_MODEL_SGB2;
|
|
}
|
|
|
|
void GB_set_turbo_mode(GB_gameboy_t *gb, bool on, bool no_frame_skip)
|
|
{
|
|
gb->turbo = on;
|
|
gb->turbo_dont_skip = no_frame_skip;
|
|
}
|
|
|
|
void GB_set_rendering_disabled(GB_gameboy_t *gb, bool disabled)
|
|
{
|
|
gb->disable_rendering = disabled;
|
|
}
|
|
|
|
void *GB_get_user_data(GB_gameboy_t *gb)
|
|
{
|
|
return gb->user_data;
|
|
}
|
|
|
|
void GB_set_user_data(GB_gameboy_t *gb, void *data)
|
|
{
|
|
gb->user_data = data;
|
|
}
|
|
|
|
static void reset_ram(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB: /* Unverified */
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = GB_random();
|
|
if (i & 0x100) {
|
|
gb->ram[i] &= GB_random();
|
|
}
|
|
else {
|
|
gb->ram[i] |= GB_random();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
gb->ram[i] = 0x55;
|
|
gb->ram[i] ^= GB_random() & GB_random() & GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_CGB_C:
|
|
for (unsigned i = 0; i < gb->ram_size; i++) {
|
|
if ((i & 0x808) == 0x800 || (i & 0x808) == 0x008) {
|
|
gb->ram[i] = 0;
|
|
}
|
|
else {
|
|
gb->ram[i] = GB_random() | GB_random() | GB_random() | GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* HRAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_C:
|
|
// case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB:
|
|
for (unsigned i = 0; i < sizeof(gb->hram); i++) {
|
|
gb->hram[i] = GB_random();
|
|
}
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < sizeof(gb->hram); i++) {
|
|
if (i & 1) {
|
|
gb->hram[i] = GB_random() | GB_random() | GB_random();
|
|
}
|
|
else {
|
|
gb->hram[i] = GB_random() & GB_random() & GB_random();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* OAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB:
|
|
/* Zero'd out by boot ROM anyway*/
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
for (unsigned i = 0; i < 8; i++) {
|
|
if (i & 2) {
|
|
gb->oam[i] = GB_random() & GB_random() & GB_random();
|
|
}
|
|
else {
|
|
gb->oam[i] = GB_random() | GB_random() | GB_random();
|
|
}
|
|
}
|
|
for (unsigned i = 8; i < sizeof(gb->oam); i++) {
|
|
gb->oam[i] = gb->oam[i - 8];
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Wave RAM */
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_E:
|
|
case GB_MODEL_AGB:
|
|
/* Initialized by CGB-A and newer, 0s in CGB-0*/
|
|
break;
|
|
|
|
case GB_MODEL_DMG_B:
|
|
case GB_MODEL_SGB_NTSC: /* Unverified*/
|
|
case GB_MODEL_SGB_PAL: /* Unverified */
|
|
case GB_MODEL_SGB_NTSC_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB_PAL_NO_SFC: /* Unverified */
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC: {
|
|
uint8_t temp;
|
|
for (unsigned i = 0; i < GB_IO_WAV_END - GB_IO_WAV_START; i++) {
|
|
if (i & 1) {
|
|
temp = GB_random() & GB_random() & GB_random();
|
|
}
|
|
else {
|
|
temp = GB_random() | GB_random() | GB_random();
|
|
}
|
|
gb->apu.wave_channel.wave_form[i * 2] = temp >> 4;
|
|
gb->apu.wave_channel.wave_form[i * 2 + 1] = temp & 0xF;
|
|
gb->io_registers[GB_IO_WAV_START + i] = temp;
|
|
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0; i < sizeof(gb->extra_oam); i++) {
|
|
gb->extra_oam[i] = GB_random();
|
|
}
|
|
|
|
if (GB_is_cgb(gb)) {
|
|
for (unsigned i = 0; i < 64; i++) {
|
|
gb->background_palettes_data[i] = GB_random(); /* Doesn't really matter as the boot ROM overrides it anyway*/
|
|
gb->sprite_palettes_data[i] = GB_random();
|
|
}
|
|
for (unsigned i = 0; i < 32; i++) {
|
|
GB_palette_changed(gb, true, i * 2);
|
|
GB_palette_changed(gb, false, i * 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void request_boot_rom(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->boot_rom_load_callback) {
|
|
GB_boot_rom_t type = 0;
|
|
switch (gb->model) {
|
|
case GB_MODEL_DMG_B:
|
|
type = GB_BOOT_ROM_DMG;
|
|
break;
|
|
case GB_MODEL_SGB_NTSC:
|
|
case GB_MODEL_SGB_PAL:
|
|
case GB_MODEL_SGB_NTSC_NO_SFC:
|
|
case GB_MODEL_SGB_PAL_NO_SFC:
|
|
type = GB_BOOT_ROM_SGB;
|
|
break;
|
|
case GB_MODEL_SGB2:
|
|
case GB_MODEL_SGB2_NO_SFC:
|
|
type = GB_BOOT_ROM_SGB2;
|
|
break;
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_E:
|
|
type = GB_BOOT_ROM_CGB;
|
|
break;
|
|
case GB_MODEL_AGB:
|
|
type = GB_BOOT_ROM_AGB;
|
|
break;
|
|
}
|
|
gb->boot_rom_load_callback(gb, type);
|
|
}
|
|
}
|
|
|
|
void GB_reset(GB_gameboy_t *gb)
|
|
{
|
|
uint32_t mbc_ram_size = gb->mbc_ram_size;
|
|
GB_model_t model = gb->model;
|
|
memset(gb, 0, (size_t)GB_GET_SECTION((GB_gameboy_t *) 0, unsaved));
|
|
gb->model = model;
|
|
gb->version = GB_STRUCT_VERSION;
|
|
|
|
gb->mbc_rom_bank = 1;
|
|
gb->last_rtc_second = time(NULL);
|
|
gb->cgb_ram_bank = 1;
|
|
gb->io_registers[GB_IO_JOYP] = 0xCF;
|
|
gb->mbc_ram_size = mbc_ram_size;
|
|
if (GB_is_cgb(gb)) {
|
|
gb->ram_size = 0x1000 * 8;
|
|
gb->vram_size = 0x2000 * 2;
|
|
memset(gb->vram, 0, gb->vram_size);
|
|
gb->cgb_mode = true;
|
|
gb->object_priority = GB_OBJECT_PRIORITY_INDEX;
|
|
}
|
|
else {
|
|
gb->ram_size = 0x2000;
|
|
gb->vram_size = 0x2000;
|
|
memset(gb->vram, 0, gb->vram_size);
|
|
gb->object_priority = GB_OBJECT_PRIORITY_X;
|
|
|
|
update_dmg_palette(gb);
|
|
}
|
|
reset_ram(gb);
|
|
|
|
/* The serial interrupt always occur on the 0xF7th cycle of every 0x100 cycle since boot. */
|
|
gb->serial_cycles = 0x100-0xF7;
|
|
gb->io_registers[GB_IO_SC] = 0x7E;
|
|
|
|
/* These are not deterministic, but 00 (CGB) and FF (DMG) are the most common initial values by far */
|
|
gb->io_registers[GB_IO_DMA] = gb->io_registers[GB_IO_OBP0] = gb->io_registers[GB_IO_OBP1] = GB_is_cgb(gb)? 0x00 : 0xFF;
|
|
|
|
gb->accessed_oam_row = -1;
|
|
|
|
|
|
if (GB_is_hle_sgb(gb)) {
|
|
if (!gb->sgb) {
|
|
gb->sgb = malloc(sizeof(*gb->sgb));
|
|
}
|
|
memset(gb->sgb, 0, sizeof(*gb->sgb));
|
|
memset(gb->sgb_intro_jingle_phases, 0, sizeof(gb->sgb_intro_jingle_phases));
|
|
gb->sgb_intro_sweep_phase = 0;
|
|
gb->sgb_intro_sweep_previous_sample = 0;
|
|
gb->sgb->intro_animation = -10;
|
|
|
|
gb->sgb->player_count = 1;
|
|
GB_sgb_load_default_data(gb);
|
|
|
|
}
|
|
else {
|
|
if (gb->sgb) {
|
|
free(gb->sgb);
|
|
gb->sgb = NULL;
|
|
}
|
|
}
|
|
|
|
/* Todo: Ugly, fixme, see comment in the timer state machine */
|
|
gb->div_state = 3;
|
|
|
|
GB_apu_update_cycles_per_sample(gb);
|
|
|
|
if (gb->nontrivial_jump_state) {
|
|
free(gb->nontrivial_jump_state);
|
|
gb->nontrivial_jump_state = NULL;
|
|
}
|
|
|
|
gb->magic = state_magic();
|
|
request_boot_rom(gb);
|
|
}
|
|
|
|
void GB_switch_model_and_reset(GB_gameboy_t *gb, GB_model_t model)
|
|
{
|
|
gb->model = model;
|
|
if (GB_is_cgb(gb)) {
|
|
gb->ram = realloc(gb->ram, gb->ram_size = 0x1000 * 8);
|
|
gb->vram = realloc(gb->vram, gb->vram_size = 0x2000 * 2);
|
|
}
|
|
else {
|
|
gb->ram = realloc(gb->ram, gb->ram_size = 0x2000);
|
|
gb->vram = realloc(gb->vram, gb->vram_size = 0x2000);
|
|
}
|
|
if (gb->undo_state) {
|
|
free(gb->undo_state);
|
|
gb->undo_state = NULL;
|
|
}
|
|
GB_rewind_free(gb);
|
|
GB_reset(gb);
|
|
load_default_border(gb);
|
|
}
|
|
|
|
void *GB_get_direct_access(GB_gameboy_t *gb, GB_direct_access_t access, size_t *size, uint16_t *bank)
|
|
{
|
|
/* Set size and bank to dummy pointers if not set */
|
|
size_t dummy_size;
|
|
uint16_t dummy_bank;
|
|
if (!size) {
|
|
size = &dummy_size;
|
|
}
|
|
|
|
if (!bank) {
|
|
bank = &dummy_bank;
|
|
}
|
|
|
|
|
|
switch (access) {
|
|
case GB_DIRECT_ACCESS_ROM:
|
|
*size = gb->rom_size;
|
|
*bank = gb->mbc_rom_bank;
|
|
return gb->rom;
|
|
case GB_DIRECT_ACCESS_RAM:
|
|
*size = gb->ram_size;
|
|
*bank = gb->cgb_ram_bank;
|
|
return gb->ram;
|
|
case GB_DIRECT_ACCESS_CART_RAM:
|
|
*size = gb->mbc_ram_size;
|
|
*bank = gb->mbc_ram_bank;
|
|
return gb->mbc_ram;
|
|
case GB_DIRECT_ACCESS_VRAM:
|
|
*size = gb->vram_size;
|
|
*bank = gb->cgb_vram_bank;
|
|
return gb->vram;
|
|
case GB_DIRECT_ACCESS_HRAM:
|
|
*size = sizeof(gb->hram);
|
|
*bank = 0;
|
|
return &gb->hram;
|
|
case GB_DIRECT_ACCESS_IO:
|
|
*size = sizeof(gb->io_registers);
|
|
*bank = 0;
|
|
return &gb->io_registers;
|
|
case GB_DIRECT_ACCESS_BOOTROM:
|
|
*size = GB_is_cgb(gb)? sizeof(gb->boot_rom) : 0x100;
|
|
*bank = 0;
|
|
return &gb->boot_rom;
|
|
case GB_DIRECT_ACCESS_OAM:
|
|
*size = sizeof(gb->oam);
|
|
*bank = 0;
|
|
return &gb->oam;
|
|
case GB_DIRECT_ACCESS_BGP:
|
|
*size = sizeof(gb->background_palettes_data);
|
|
*bank = 0;
|
|
return &gb->background_palettes_data;
|
|
case GB_DIRECT_ACCESS_OBP:
|
|
*size = sizeof(gb->sprite_palettes_data);
|
|
*bank = 0;
|
|
return &gb->sprite_palettes_data;
|
|
case GB_DIRECT_ACCESS_IE:
|
|
*size = sizeof(gb->interrupt_enable);
|
|
*bank = 0;
|
|
return &gb->interrupt_enable;
|
|
default:
|
|
*size = 0;
|
|
*bank = 0;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void GB_set_clock_multiplier(GB_gameboy_t *gb, double multiplier)
|
|
{
|
|
gb->clock_multiplier = multiplier;
|
|
GB_apu_update_cycles_per_sample(gb);
|
|
}
|
|
|
|
uint32_t GB_get_clock_rate(GB_gameboy_t *gb)
|
|
{
|
|
return GB_get_unmultiplied_clock_rate(gb) * gb->clock_multiplier;
|
|
}
|
|
|
|
|
|
uint32_t GB_get_unmultiplied_clock_rate(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->model & GB_MODEL_PAL_BIT) {
|
|
return SGB_PAL_FREQUENCY;
|
|
}
|
|
if ((gb->model & ~GB_MODEL_NO_SFC_BIT) == GB_MODEL_SGB) {
|
|
return SGB_NTSC_FREQUENCY;
|
|
}
|
|
return CPU_FREQUENCY;
|
|
}
|
|
void GB_set_border_mode(GB_gameboy_t *gb, GB_border_mode_t border_mode)
|
|
{
|
|
if (gb->border_mode > GB_BORDER_ALWAYS) return;
|
|
gb->border_mode = border_mode;
|
|
}
|
|
|
|
unsigned GB_get_screen_width(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->border_mode) {
|
|
default:
|
|
case GB_BORDER_SGB:
|
|
return GB_is_hle_sgb(gb)? 256 : 160;
|
|
case GB_BORDER_NEVER:
|
|
return 160;
|
|
case GB_BORDER_ALWAYS:
|
|
return 256;
|
|
}
|
|
}
|
|
|
|
unsigned GB_get_screen_height(GB_gameboy_t *gb)
|
|
{
|
|
switch (gb->border_mode) {
|
|
default:
|
|
case GB_BORDER_SGB:
|
|
return GB_is_hle_sgb(gb)? 224 : 144;
|
|
case GB_BORDER_NEVER:
|
|
return 144;
|
|
case GB_BORDER_ALWAYS:
|
|
return 224;
|
|
}
|
|
}
|
|
|
|
unsigned GB_get_player_count(GB_gameboy_t *gb)
|
|
{
|
|
return GB_is_hle_sgb(gb)? gb->sgb->player_count : 1;
|
|
}
|
|
|
|
void GB_set_update_input_hint_callback(GB_gameboy_t *gb, GB_update_input_hint_callback_t callback)
|
|
{
|
|
gb->update_input_hint_callback = callback;
|
|
}
|
|
|
|
double GB_get_usual_frame_rate(GB_gameboy_t *gb)
|
|
{
|
|
return GB_get_clock_rate(gb) / (double)LCDC_PERIOD;
|
|
}
|
|
|
|
void GB_set_joyp_write_callback(GB_gameboy_t *gb, GB_joyp_write_callback_t callback)
|
|
{
|
|
gb->joyp_write_callback = callback;
|
|
}
|
|
|
|
void GB_set_icd_pixel_callback(GB_gameboy_t *gb, GB_icd_pixel_callback_t callback)
|
|
{
|
|
gb->icd_pixel_callback = callback;
|
|
}
|
|
|
|
void GB_set_icd_hreset_callback(GB_gameboy_t *gb, GB_icd_hreset_callback_t callback)
|
|
{
|
|
gb->icd_hreset_callback = callback;
|
|
}
|
|
|
|
|
|
void GB_set_icd_vreset_callback(GB_gameboy_t *gb, GB_icd_vreset_callback_t callback)
|
|
{
|
|
gb->icd_vreset_callback = callback;
|
|
}
|
|
|
|
void GB_set_boot_rom_load_callback(GB_gameboy_t *gb, GB_boot_rom_load_callback_t callback)
|
|
{
|
|
gb->boot_rom_load_callback = callback;
|
|
request_boot_rom(gb);
|
|
}
|
|
|
|
unsigned GB_time_to_alarm(GB_gameboy_t *gb)
|
|
{
|
|
if (gb->cartridge_type->mbc_type != GB_HUC3) return 0;
|
|
if (!gb->huc3_alarm_enabled) return 0;
|
|
if (!(gb->huc3_alarm_days & 0x2000)) return 0;
|
|
unsigned current_time = (gb->huc3_days & 0x1FFF) * 24 * 60 * 60 + gb->huc3_minutes * 60 + (time(NULL) % 60);
|
|
unsigned alarm_time = (gb->huc3_alarm_days & 0x1FFF) * 24 * 60 * 60 + gb->huc3_alarm_minutes * 60;
|
|
if (current_time > alarm_time) return 0;
|
|
return alarm_time - current_time;
|
|
}
|
|
|
|
void GB_set_rtc_mode(GB_gameboy_t *gb, GB_rtc_mode_t mode)
|
|
{
|
|
if (gb->rtc_mode != mode) {
|
|
gb->rtc_mode = mode;
|
|
gb->rtc_cycles = 0;
|
|
gb->last_rtc_second = time(NULL);
|
|
}
|
|
}
|
|
|
|
void GB_get_rom_title(GB_gameboy_t *gb, char *title)
|
|
{
|
|
memset(title, 0, 17);
|
|
if (gb->rom_size >= 0x4000) {
|
|
for (unsigned i = 0; i < 0x10; i++) {
|
|
if (gb->rom[0x134 + i] < 0x20 || gb->rom[0x134 + i] >= 0x80) break;
|
|
title[i] = gb->rom[0x134 + i];
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t GB_get_rom_crc32(GB_gameboy_t *gb)
|
|
{
|
|
static const uint32_t table[] = {
|
|
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
|
|
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
|
|
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
|
|
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
|
|
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
|
|
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
|
|
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
|
|
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
|
|
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
|
|
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
|
|
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
|
|
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
|
|
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
|
|
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
|
|
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
|
|
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
|
|
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
|
|
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
|
|
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
|
|
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
|
|
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
|
|
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
|
|
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
|
|
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
|
|
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
|
|
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
|
|
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
|
|
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
|
|
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
|
|
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
|
|
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
|
|
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
|
|
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
|
|
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
|
|
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
|
|
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
|
|
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
|
|
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
|
|
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
|
|
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
|
|
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
|
|
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
|
|
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
|
|
};
|
|
|
|
const uint8_t *byte = gb->rom;
|
|
uint32_t size = gb->rom_size;
|
|
uint32_t ret = 0xFFFFFFFF;
|
|
while (size--) {
|
|
ret = table[(ret ^ *byte++) & 0xFF] ^ (ret >> 8);
|
|
}
|
|
return ~ret;
|
|
}
|