SameBoy/Cocoa/GBView.m

164 lines
3.7 KiB
Objective-C

#import <Carbon/Carbon.h>
#import <OpenGL/gl.h>
#import "GBView.h"
@implementation GBView
{
uint32_t *image_buffers[3];
unsigned char current_buffer;
}
- (void) _init
{
image_buffers[0] = malloc(160 * 144 * 4);
image_buffers[1] = malloc(160 * 144 * 4);
image_buffers[2] = malloc(160 * 144 * 4);
_shouldBlendFrameWithPrevious = 1;
}
- (unsigned char) numberOfBuffers
{
return _shouldBlendFrameWithPrevious? 3 : 2;
}
- (void)dealloc
{
free(image_buffers[0]);
free(image_buffers[1]);
free(image_buffers[2]);
}
- (instancetype)initWithCoder:(NSCoder *)coder
{
if (!(self = [super initWithCoder:coder]))
{
return self;
}
[self _init];
return self;
}
- (instancetype)initWithFrame:(NSRect)frameRect
{
if (!(self = [super initWithFrame:frameRect]))
{
return self;
}
[self _init];
return self;
}
- (void)drawRect:(NSRect)dirtyRect {
double scale = self.window.backingScaleFactor;
glRasterPos2d(-1, 1);
glPixelZoom(self.bounds.size.width / 160 * scale, self.bounds.size.height / -144 * scale);
glDrawPixels(160, 144, GL_ABGR_EXT, GL_UNSIGNED_BYTE, image_buffers[current_buffer]);
if (_shouldBlendFrameWithPrevious) {
glEnable(GL_BLEND);
glBlendFunc(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA);
glBlendColor(1, 1, 1, 0.5);
glDrawPixels(160, 144, GL_ABGR_EXT, GL_UNSIGNED_BYTE, image_buffers[(current_buffer + 2) % self.numberOfBuffers]);
glDisable(GL_BLEND);
}
glFlush();
}
- (void) flip
{
current_buffer = (current_buffer + 1) % self.numberOfBuffers;
[self setNeedsDisplay:YES];
}
- (uint32_t *) pixels
{
return image_buffers[(current_buffer + 1) % self.numberOfBuffers];
}
-(void)keyDown:(NSEvent *)theEvent
{
unsigned short key = theEvent.keyCode;
switch (key) {
case kVK_RightArrow:
_gb->keys[0] = true;
break;
case kVK_LeftArrow:
_gb->keys[1] = true;
break;
case kVK_UpArrow:
_gb->keys[2] = true;
break;
case kVK_DownArrow:
_gb->keys[3] = true;
break;
case kVK_ANSI_X:
_gb->keys[4] = true;
break;
case kVK_ANSI_Z:
_gb->keys[5] = true;
break;
case kVK_Delete:
_gb->keys[6] = true;
break;
case kVK_Return:
_gb->keys[7] = true;
break;
case kVK_Space:
_gb->turbo = true;
break;
default:
[super keyDown:theEvent];
break;
}
}
-(void)keyUp:(NSEvent *)theEvent
{
unsigned short key = theEvent.keyCode;
switch (key) {
case kVK_RightArrow:
_gb->keys[0] = false;
break;
case kVK_LeftArrow:
_gb->keys[1] = false;
break;
case kVK_UpArrow:
_gb->keys[2] = false;
break;
case kVK_DownArrow:
_gb->keys[3] = false;
break;
case kVK_ANSI_X:
_gb->keys[4] = false;
break;
case kVK_ANSI_Z:
_gb->keys[5] = false;
break;
case kVK_Delete:
_gb->keys[6] = false;
break;
case kVK_Return:
_gb->keys[7] = false;
break;
case kVK_Space:
_gb->turbo = false;
break;
default:
[super keyUp:theEvent];
break;
}
}
-(void)reshape
{
double scale = self.window.backingScaleFactor;
glViewport(0, 0, self.bounds.size.width * scale, self.bounds.size.height * scale);
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
@end