30 lines
1.0 KiB
C
30 lines
1.0 KiB
C
#ifndef vram_viewer_h
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#define vram_viewer_h
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#include <gtk/gtk.h>
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#include <Core/gb.h>
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#include <stdint.h>
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#define VRAM_VIEWER_WINDOW_TYPE (vram_viewer_window_get_type())
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G_DECLARE_FINAL_TYPE(VramViewerWindow, vram_viewer_window, SAMEBOY, WINDOW, GtkWindow)
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#define VRAM_VIEWER_TAB_TILESET "tileset"
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#define VRAM_VIEWER_TAB_TILEMAP "tilemap"
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#define VRAM_VIEWER_TAB_SPRITES "sprites"
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#define VRAM_VIEWER_TAB_PALETTES "palettes"
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VramViewerWindow *vram_viewer_new(void);
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const gchar *vram_viewer_active_tab_name(VramViewerWindow *window);
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const gchar *vram_viewer_get_tileset_palette_id(VramViewerWindow *window);
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const gchar *vram_viewer_get_tilemap_palette_id(VramViewerWindow *window);
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const gchar *vram_viewer_get_tilemap_type_id(VramViewerWindow *window);
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const gchar *vram_viewer_get_tileset_type_id(VramViewerWindow *window);
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uint32_t *vram_viewer_get_tileset_buffer(VramViewerWindow *window);
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uint32_t *vram_viewer_get_tilemap_buffer(VramViewerWindow *window);
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void vram_viewer_update(VramViewerWindow *window, GB_gameboy_t *gb);
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#endif |